>Setting has Enlightenment era aesthetics, modern era values, and Medieval era technology and feudalism
>Setting has Enlightenment era aesthetics, modern era values, and Medieval era technology and feudalism
This phonograph "reads" a rock’s rough surface and transforms it into beautiful ambient music pic.twitter.com/PYDzYsWWf8
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Name 5 (five) settings that do this
Most D&D settings, actually. Almost every D&D setting has plate armour and castles that look like they're from the late Renaissance / early Enlightenment, almost every D&D setting has an alignment system that is built around modern morality and almost every D&D setting has feudalism and mostly medieval technology, aside from absurdly sophisticated plate armour.
I agree. Now name 5
Forgotten Realms, Ravenloft, Eberron, Greyhawk, Dragonlance.
isn't Eberron well into industrial revolution?
Not universally.
Neither was Earth during the Industrial Revolution, if you're taking that tack.
>Almost every D&D setting has plate armour and castles that look like they're from the late Renaissance / early Enlightenment
Because most people aren't taught that guns existed alongside plate armor and the whole 1000s to 1500s is nebulously 'medieval' in most educational systems in the west. We also know that historically this is in part tied to politically motivated 'historians' and artists that retold history using more relatable elements of the time. So you'd get images of ancient historical battles but the warriors would be depicted in medieval armor to try and draw a historical lineage to the contemporary rules and nations of the time.
Good and evil axis is just Selflessness vs Selfishness
Law and Chaos axis is adherence to societal rules/laws vs not doing so.
I act outside of societal norms to act selflessly is Chaotic Good.
I act within the confines of the societal systems to my own gain is Lawful Evil.
It's not hard and fits into the most philosophical, theological and legal systems of antiquity.
>selflessness and selfishness
>societal rules
The definitions of these change according to the society that you're in so unless you want each society to have its own alignment, you need an objective standard to work with and usually those are the standards of the modern day.
Please give two historical examples where selflessness and selfishness are different than our modern understanding of the terms.
NTA, but some significant examples:
> Filial piety (what responsibility do we have to take care of our parents?)
> Duty to the government (attitude towards military service, nationalism)
> Abortion (which is more important: life of the child or quality of life of the mother?)
In the last century, there have been significant shifts in attitudes toward these subjects. You can always find examples of modern-acceptable behavior in the past, but they were almost universally met with societal condemnation.
I think a lot of players and GM do have a decent grasp on history, but just want a swords and sorcery game without shitty mudcore aesthetics and religious fanaticism ruining everything
If I wanted to play a historically accurate game, I would just play a historically accurate game
>almost every D&D setting has an alignment system that is built around modern morality
Patently false. Alignment is explicitly not built around modern morality.
I'm always glad when my fantasy setting not having significant amounts of sexism, homophobia, or racism filters out a new player
GMs really are the ultimate cucks.
>he doesn't build his settings with both a hyper-masculine pseudo-Islamic state and a Sapphic gynarchy, just to keep people that can't keep their political sperging to themselves
*keep out
Racism was less pronounced in the middle ages. Instead lines were drawn on religious grounds.
>Racism was less pronounced in the middle ages.
Bullshit. Less relevant does not mean less pronounced. "Racism" is an evolutionary constant.
>lines were drawn on religious grounds.
True, but religion tend to be a part of an ethnic group's cultural expression; in most cases, they are/were essentially indistinguishable, especially on any level that matters in terms of inter-communal conflict.
>"Racism" is an evolutionary constant.
Medieval peasants were not normally racist on the grounds that they didn't really usually have much of an awareness of the existence of other races. They'd probably heard stories about them, but that was about it. The people they hated were more like those idiots from the next village west, or the reeve sent by the local lord to collect the year's tithes.
>saucenao
>it's just anal hentai and random shit
The prevalence of black saints during the Ottonian renaissance disagrees with you. It was religion before race, not the other way around.
Arthurian legends feature a literally black knight too, Aglovale fucked a Moorish princess during his travels and had a son named Moriaen with her, but the story goes out of it's way to insist that it's okay because she was a princess of a Christian Moorish kingdom.
Also not to mention due to that one story of Phillip who met the Eunuch to the Queen of Sheba and spread Christianity to Africa and Thomas who spread it to India, there was huge mythologizing of those cultures among Europeans.
And even non-Christian kings could be respected. Mansa Musa appears on the Atlas of Catalan (wearing Gold which is against Islam but still)
imagine sucking dicks and being proud of it - no - basing your entire identity around it
>he thinks that race conflict was a "cornerstone" of lotr
lmao
Have you tried getting over it?
>
>step out of my light
What a Chad
>Enlightenment era aesthetics
based
>Medieval tech and feudalism
BASED
We all know where the problem is coming from, anon.
feel free to imagine that i've posted the "yes" chad image in reply
Yes, is that a problem?
Just go make your own setting then, nerd.
based, as a history nerd it's annoying how common this is, it is an enormous immersion breaker
>RPG settings are flights of the imagination are amalgamations of a variety of interests combined in ways that are enjoyable and communicable to players that create a game and beholden to no historical precedent only inspiration.
¯_(ツ)_/¯
What’s the problem?