>There are only like 4 well-written games.
I bet you don't know the first thing about writing. You don't know the importance of themes, symbolism, pacing, dynamic vs static characters, and you mistake character development for a character that changes, don't you?
I don't think people like you should be allowed to criticize anything.
It's written on the back of the box you fricking american
Maybe it's time that you start learning the alphabet instead of organizing BLM events every fricking week
characters play to their character rather than their stereotype
writing is good
if there are politics it is in the world for a reason and actually does serve to flesh out the world, rather than being "Nazis are... LE BAD!!"
ham beasts on twitter attempt to cancel it but the Japanese dev just tilts their head with an audible question mark as they don't understand English or hambeast ramblings
game willing to take risks and explore interesting new gameplay mechanics rather than making beard dad sademption the open world thriller #1240918509860123
"closeted homos" types the disgusting anal monkey million times per year to cope with his disgusting depraved lifestyle that leads to disease a suffering. Your kid raping kind needs to stop coping and look into a mirror
> characters play to their character rather than their stereotype
Wtf? Japs are the king of cliche. They use the same tropes again and again. Not saying that I don’t like jap games, but be honest.
There are Japanese writers who literally decide character traits with a fricking dartboard. Yes, I can tell the difference between "big boob athletic airhead + likes donuts" and "big boob athletic violent + likes food", but it's not because they're strong characters, it's for the same reason you also can tell which two specific characters I'm talking about.
The protagonist is a flebic 14yo nerd
Vaudeville stereotypes
There's a government agency or a private company (or both) who hunt supernaturals
Possibly homosexual (must investigate...) antagonist or secondary character with white hair
Someone is half demon
Lovable, angelic mom
Absent father >But anon! I said videogames, not anime!
Oh, yeah... combat is DVD menu search or lacks jump mechanic when it's in real time.
>good music >aesthetically pleasing characters >world has great attention to detail >characters have awkward yet endearing speech patterns >gameplay mechanics are cryptic yet deep and fun to engage with
pretty much the polar opposite of western "games"
either there's one and a half total paragraphs of dialogue in the game, or every conversation involves at least three full explanations of random basic plot elements, bloating the game to three or four times its original length
I actually love that in Shift games this is never an asspull or the writers cucking out of the dark gritty ending like in some anime/manga
There's a clear build up and set up for that
>most of the cast are high schoolers, even when it comes to sci-fi or fantasy >MC is so autistic it makes CWC look sane. >blood types are listed in character bio as if it's their medical records >usually focuses on explaining some random bullshit theory that they repeat at least 200 times >metric frickton of cliches and references >control schemes range from wacky to "oh shit Black person what are you doing?" >random bullshit plot twist at the end that makes absolutely no sense, but still hypes you up
>Story starts out great >Gets really shit towards the middle >Either has a shitty twist that you saw miles away or they intentionally covered shit up to prevent you from seeing it from miles away >Somehow ends pretty well
>games that play out more like a book than a movie, with multiple endings and intense amounts of words, takes entire teams to translate and has an audience that wants a translation overseas, causing the demand to be quite high because no one can do it as good as the japanese >alternatively, games that feel like they have a direction that is truly film-oriented: they draw the cutscenes scenes in storyboards by hand (team ico) >alternatively, games that are just focused on being games, going for high scores and personal bests (with very minimal, if ever, focus on speedrunning which is a very niche hobby in Japan). Rhythm games, shmups, etc. are rare to turn out great by anyone other than the japanese
This is probably the only Japanese person working in video games that is genuinely happy and goes into work happy about doing his work. It's probably the fact that he isn't emotionally immature like 90% of Japanese people as evidenced by the fact that he actually smiles and looks people in the eye.
Young sexy females and that's a good thing.
girls aren't ass ugly
horrendous writing
That's a given for games made anywhere. There are only like 4 well-written games.
>There are only like 4 well-written games.
List 'em.
jill sandwich
deus ex
deus ex
deus ex
deus ex
That's 1 (one). You have 3 left.
>There are only like 4 well-written games.
I bet you don't know the first thing about writing. You don't know the importance of themes, symbolism, pacing, dynamic vs static characters, and you mistake character development for a character that changes, don't you?
I don't think people like you should be allowed to criticize anything.
>Midwit trying to flex
This is kind of cute
Sexy b***h that's asking for the D.
This doesn;t apply to nintendo sadly.
Once a kids company, forever a trash company.
thing is... LE GOOD
Correct
This actually makes sense because Japan's bigger cities aren't shitholes like New York for example.
The humor is shit
you fight god with group of misfits in highschool
Everything about it is good, even the humor.
It's fun
Boring outdated gameplay mechanics
Shitty story with anime tropes
Tsundere characters
Nonsense control schemes
Barely any options in the options menu
>Girl willingly goes to beach and puts a bikini
>Screams at the top of her lungs if someone sees her
It randomly adds fishing and autistic food detail
Women that don't look like men
It's fun
Politics don't feel forces
No Black person worship
Makes Twitterhomosexuals seethe for one reason or the other
Sometimes you cant quit game via alt+f4
Rhythm mini-game section
+ No diversity
- Pedophilia
it goes YOOOOOOOOO
dogshit pc port and net code
>sexualizing minors
>painfully unfunny humor
>characters are forcefully quirky
>esl English title
>obligatory coomerbaits
unfunny humor
This is the biggest indicator for me, nip "humor" is among some of the absolute worst out there.
Have an example that's not a bastardized translation?
It's written on the back of the box you fricking american
Maybe it's time that you start learning the alphabet instead of organizing BLM events every fricking week
the black are way too civilized
Bad graphics, shitty controls, too many moronic cut scenes
Man crossdresses as a joke but troons mistake it for representation
The company headquarters is in Japan
There's a giant skeleton enemy.
bad humor
bad netcode
Playable at release
ahaha
characters play to their character rather than their stereotype
writing is good
if there are politics it is in the world for a reason and actually does serve to flesh out the world, rather than being "Nazis are... LE BAD!!"
ham beasts on twitter attempt to cancel it but the Japanese dev just tilts their head with an audible question mark as they don't understand English or hambeast ramblings
game willing to take risks and explore interesting new gameplay mechanics rather than making beard dad sademption the open world thriller #1240918509860123
Japs never says that nazi are bad because they are nazi themselves. Repressed people and closeted homos love authoritarian figures.
and that's a good thing!
"closeted homos" types the disgusting anal monkey million times per year to cope with his disgusting depraved lifestyle that leads to disease a suffering. Your kid raping kind needs to stop coping and look into a mirror
least unhinged Ganker poster
LMAO looks like that anon hit a nerve on you,come on homosexual,come out of the closet it's 2022 no one would judge you anymore 😉
I see the truth hurts you so much you repeat the most cliche shit like the braindead crippled failure you are
I will judge him.
your horrible gaslighting attempts won't work here, you disgusting troony.
> characters play to their character rather than their stereotype
Wtf? Japs are the king of cliche. They use the same tropes again and again. Not saying that I don’t like jap games, but be honest.
You can distinguish between Tsundere A and Tsundere B but not between Nigress A and Nigress B
There are Japanese writers who literally decide character traits with a fricking dartboard. Yes, I can tell the difference between "big boob athletic airhead + likes donuts" and "big boob athletic violent + likes food", but it's not because they're strong characters, it's for the same reason you also can tell which two specific characters I'm talking about.
>characters play to their character rather than their stereotype
lol. lmao even.
The protagonist is a flebic 14yo nerd
Vaudeville stereotypes
There's a government agency or a private company (or both) who hunt supernaturals
Possibly homosexual (must investigate...) antagonist or secondary character with white hair
Someone is half demon
Lovable, angelic mom
Absent father
>But anon! I said videogames, not anime!
Oh, yeah... combat is DVD menu search or lacks jump mechanic when it's in real time.
Robots taking a shit on things like "structural integrity"
>good music
>aesthetically pleasing characters
>world has great attention to detail
>characters have awkward yet endearing speech patterns
>gameplay mechanics are cryptic yet deep and fun to engage with
pretty much the polar opposite of western "games"
>argh uhmm huh hmm.... heh augh!!!
>MC be like
either there's one and a half total paragraphs of dialogue in the game, or every conversation involves at least three full explanations of random basic plot elements, bloating the game to three or four times its original length
>"have you ever heard of..."
>"...schrodinger's cat?"
>Playback on other websites has been disabled by the video owner
why the frick would anyone who upload game OST do this shit?
>it can't be helped
Its actually good.
Dark setting ends up being conquered with the power of friendship.
I actually love that in Shift games this is never an asspull or the writers cucking out of the dark gritty ending like in some anime/manga
There's a clear build up and set up for that
>The most powerful power is the memories of the friends we made along the way
Kino
it has a patheticly small settings page that doesn't let you change much and barely lets you change thr few things it does let you change.
>most of the cast are high schoolers, even when it comes to sci-fi or fantasy
>MC is so autistic it makes CWC look sane.
>blood types are listed in character bio as if it's their medical records
>usually focuses on explaining some random bullshit theory that they repeat at least 200 times
>metric frickton of cliches and references
>control schemes range from wacky to "oh shit Black person what are you doing?"
>random bullshit plot twist at the end that makes absolutely no sense, but still hypes you up
>MC is so autistic it makes CWC look sane.
Name even one example. Like please keep your points believable.
it has a bad control scheme you can't change
>Story starts out great
>Gets really shit towards the middle
>Either has a shitty twist that you saw miles away or they intentionally covered shit up to prevent you from seeing it from miles away
>Somehow ends pretty well
the game was censored
Extremely bad technical state. Even pure 2D games can have performance issues.
HW requirements that make Crysis blush for a game that could be run on Sega Saturn.
60 Eurodollars a pop. No discounts outside Golden Week. Who cares the game is 12 years old?
zero scope creep, but consequently little to no innovation.
I enjoy it
It's in Japanese
high school uniforms
Gameplay is good characters are fun and enjoyable and women are women not body types 2
>games that play out more like a book than a movie, with multiple endings and intense amounts of words, takes entire teams to translate and has an audience that wants a translation overseas, causing the demand to be quite high because no one can do it as good as the japanese
>alternatively, games that feel like they have a direction that is truly film-oriented: they draw the cutscenes scenes in storyboards by hand (team ico)
>alternatively, games that are just focused on being games, going for high scores and personal bests (with very minimal, if ever, focus on speedrunning which is a very niche hobby in Japan). Rhythm games, shmups, etc. are rare to turn out great by anyone other than the japanese
This is probably the only Japanese person working in video games that is genuinely happy and goes into work happy about doing his work. It's probably the fact that he isn't emotionally immature like 90% of Japanese people as evidenced by the fact that he actually smiles and looks people in the eye.
WTF
It can't be helped, we'll have to use that
it's fanbase is moronic
the snowmen only have 2 segments