Sprawl 1.2 Patch - now it's a movement shooter

>Added third wall kick.
>Added options to adjust Wallrun Tilt and Strafe Tilt.
>Added wall stickiness slider.
>Increased baseline wall run "stickiness". It should now be easier to attach to walls.
>Increased base movement speed.
>Increased slide duration.>
>Increased slide speed.
>Slide hopping now gives more distance and speed.
>Increased forward momentum gained from alternating walls.

The game just went from decent to amazing. I actually love the difficulty, it feels perfect. They did a whole lot else too, it's an entirely new game god damn.
I saw some people here say they enjoyed this game so I figured I'd mention this update. Also feel free to pirate it, I did not buy this game, but it's 30% off for $10 on steam if you want to

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  1. 7 months ago
    Anonymous

    bro they just added wall running its just like quake!!! movement arena fps!!!!

    • 7 months ago
      Anonymous

      it's a single player focused game with multiple bosses. closest recent thing would be Titanfall 2 campaign. also bullet time

      • 7 months ago
        Anonymous

        thats amazing! it's just like a call of duty clone. now that is movement fps gaming.

        • 7 months ago
          Anonymous

          what makes COD so shitty is the lack of strafe speed (read: combat speed) and no enemy variety (or level design)

      • 7 months ago
        Anonymous

        it's a bad parkour game with a tired aesthetic and bad shooting
        this bandaid isn't going to fix this absolute slop

        • 7 months ago
          Anonymous

          I didn't think it was great until now. I went from about to delete it to playing it all night. the difficulty is actually quite refreshing after so many FPS games centered around either piss easy or one shot aim botting for difficulty options. and it's simply not a bandaid, if anything I think most of this was planned for the release but for whatever reason it didn't get finished in time because, as mentioned before, there is no fricking way the devs finished all this in the few weeks the game has been out. 1.0 update is a more accurate name than 1.2, that's why I made this whole post. I pirated this shit anyway though, for the low price of free it's very worth it.

          • 7 months ago
            Anonymous

            >pirated the update
            yeah sure, minute one too
            game's so in demand that that is to be expected

            this is pathetic

            • 7 months ago
              Anonymous

              It's not minute one, frickface. Just checked the russian forum, and it's up.

            • 7 months ago
              Anonymous

              >indie game devs have reached so low a point that they often openly promote piracy over game sales!
              who believes this shit? I know some devs have done this but those were special cases where the game was so niche it'd never be played without being free somehow and the steam price was more like a suggested donation amount.

    • 7 months ago
      Anonymous

      This update adds a Horde mode too. it's seems like the game was released a bit before being finished because the amount of content added must have taken a long time to make, much longer than the games been out.

  2. 7 months ago
    Anonymous

    This game looks awesome but I don't have the money to get it yet but I will soon

    • 7 months ago
      Anonymous

      you can pirate the newest update if you don't want to wait.

  3. 7 months ago
    Anonymous

    post a cool webm when you shill your game, devbro

    • 7 months ago
      Anonymous

      devs don't tell you to pirate, most of the time at least. My laptop won't let me record this game smoothly, yea I'm playing on a 2015 thinkpad. It runs great though. The pictures on steam are honestly pretty shit, none of them are even in the air where you should spend most the game.

      • 7 months ago
        Anonymous

        >devs don't tell you to pirate
        actually they do in order to hide the fact theyre a shill. everyone knows you can pirate a game, but the devs think mentioning this fact will help them not get called out.

        • 7 months ago
          Anonymous

          lmao it's so sad how some people on here never believe that someone would want to actually post about an obscure game. This is supposedly the 10th game I've made this year, I'm putting in some serious work!

        • 7 months ago
          Anonymous

          the tutorial is literally a wall running obstacle course over bottomless pits you moron.

        • 7 months ago
          Anonymous

          crying "shill" boils down to pic related

        • 7 months ago
          Anonymous

          I will take a thread of a dev shilling their indie game over AAA goyslop any day of the week, at least the indie has a chance to not be complete dogshit

          • 7 months ago
            Anonymous

            Agreed.

            Small business ads are always more wholesome. Dev jusy wants people to try his game, posts in on a video game forum, some people try it and buy it. Others don't. Simple as.

            • 7 months ago
              Anonymous

              Except when they lie about it.
              Like here.
              The game is derivative slop and everything out of the dev's mouth is an excuse or an outright lie.
              >charming
              Sure, yeah whatever you say dude.

      • 7 months ago
        Anonymous

        I was just memeing when I said shill, but for games most people haven't seen it's hard to tell what it's about without a video

        • 7 months ago
          Anonymous

          this is the best I could do, it's late and I cba to frick with settings lol. It's not much, really it's not enough but it's here so enjoy.

          • 7 months ago
            Anonymous

            oh my God that looks so bad lol. you can kinda get the idea though.

          • 7 months ago
            Anonymous

            ah yeah I see why you didn't want to do a webm, game looks fun though

  4. 7 months ago
    Anonymous

    Adding movement mechanics to a game that was not made with those movement mechanics in mind is worthless. Everything from the enemies to the level design needs to be redone in order for this to matter.

    • 7 months ago
      Anonymous

      the game has always been about movement mechanics, it went from 2 wall jumps to 3 and increased the slide speed.

      • 7 months ago
        Anonymous

        >game is always about movement mechanics
        >you can uhh... jump off a wall and slide

        • 7 months ago
          Anonymous

          Boring fricking troll who doesn't know jackshit about the game

          • 7 months ago
            Anonymous

            I don't understand the intent of posters on this board when it comes to obscure indies. what drives someone to make up random shit and hate on a game for their delusions and claim only shills would post about a game most haven't heard of. Notch would be turned away by nu-Ganker and for what reason? so we can save space for more reposted threads? I don't get it, although most here aren't that bad.

  5. 7 months ago
    Anonymous

    What's all this then?

    • 7 months ago
      Anonymous

      new obscure single player indie movement shooter with tons of sliding, and wall running and jumping and flying over enemies heads, slowing down time and popping off their heads. I'd love to post a webm but I can't record one on this laptop.

  6. 7 months ago
    Anonymous

    >movement
    I'm pretty sure because the appeal of the tactic is for people looking for shortcuts to a higher k/d over the less informed and not out of a desire for a new style of play. That's why it goes viral in generic shooters everyone plays.
    I keep seeing "this is Arena shooters, we're RETVRNING" but none of this design commits to that bit, they're all stuttering half-steps for people who want a keyboard shortcut to winning the pseudo-military sim that every game blends into. It's a jealous design.

    We've seen anyway that when given the chance to play an arena shooter this audience quickly loses interest, the market is not in movement, it's in diet pills for gaming skill.

    Sweaty" play in itself is not a problem, I think people actually like the idea of sweaty play under certain contexts and part of the problem is that there's no sorting mechanism for audiences to find like minded people anymore.
    But there's always a type who's main interest is not in any particular style of play, but in the feeling that he's really good at video games, and this sensation is more important to them than the game actually being "like" anything and these are psychological gambling addicts.

    This type of person was already going to play your game no matter what by virtue of it being online. We don't really get more distinct design across the board we get this universal ADS shortcut hybrid who's main purpose is producing hit sounds.

    • 7 months ago
      Anonymous

      this is chat-gpt right? the game is entirely single player.

  7. 7 months ago
    Anonymous

    >Female protagonist
    dropped

  8. 7 months ago
    Anonymous

    >no demo
    welp

    • 7 months ago
      Anonymous

      is there actually a significant amount of people on here that can't figure out how to pirate games?

      • 7 months ago
        Anonymous

        >work for something you don't want
        demo or frick off, i'm the client, you're the merchant
        chop chop frickbag

  9. 7 months ago
    Anonymous

    The game is great, but for some reason I can only seem to play it in short bursts. I can't figure out why.

    • 7 months ago
      Anonymous

      Yea I get this too, I think it's because the very fast pace gameplay feels intense enough that I need a break before wanting more.

      >pirated the update
      yeah sure, minute one too
      game's so in demand that that is to be expected

      this is pathetic

      the updates been out for a week you troglodyte

  10. 7 months ago
    Anonymous

    dev her- *cough* sorry, I meant OP here. I'm off to bed but I hope those interested enjoy the game, I sure do. Cheers

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