Todd Howard confirms planets in Starfield were much more punishing, and some other insight into development.
Link with timestamp: https://youtu.be/ZNQzIjptC_o?si=17AtPxYXPnyaAkbP&t=2889
>Enemy AI in ship combat was made really dumb on purpose to make it more fun
>Ship combat and planets took a loooong time to figure out
>No tutorials on purpose so players could try to figure things out
>Game was finished 9 months ago to allow time for polish (this will be their new MO)
>Designed to be supported for many years to come
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>WERE much more punishing
>AI in ship combat was made really dumb on purpose to make it more fun
ah yes, dumbed down easy games. I'm sure that this game is made for the people who actually want agency in their games!
You're average person is a complete moron when it comes to games. They just want to feel like they accomplished something without actually putting in any work or effort. I wouldn't have an issue with it if they catered to both audiences but there are more morons so it's only natural that they get the attention.
I know, I was taking a jab at the morons who enjoy this "game"
>you're
>You're
>They just want to feel like they accomplished something without actually putting in any work or effort.
I just want a game that's so fun that it doesn't feel like work
>you are average person is a complete moron
What an incredibly average post
It's a bethesda game anon it's meant for morons
Do you know what agency is in video games?
If you can change your hair style you have agency. If you can replace a faction leader you have agency. If you can decorate your house you have agency.
Learn what words mean before you use them.
I know what it means, and I used it wrong but the point still stands. you're right but why not play sims if you care about changing your hair and decorate your house
I was talking about agency in a broader way like actually having to interact and pay attention to things (agency over your actions) vs the game just plays itself (no agency since it doesnt matter anyways)
On a scale of one to israelitel, how big is your nose?
Adding a bunch of busywork survival mechanics doesn't make space combat or the procgen planets any more interesting though. Having to eat or take a sippy from your trusty canteen every so often doesn't make up for the lack of worthwhile content to explore.
I think it would be very possible to make ship combat bullshit hard with their AI
what the heck, this bethesda game is built to be easy? I am a dumb moronic homosexual zoomer who turned 18 this year and never played a bethesda game so I didnt know that lol fr thats rizzing
>>AI in ship combat was made really dumb on purpose to make it more fun
And even then, you get absolutely raped if you've got more than 3 equally leveled ships firing at you
skill issue. I took on 3+ ships that were higher level than me in the starting ship with zero upgrades. That experience was probably the worst part for me. it meant upgrading my ship was pointless outside of adding more storage space.
>I'm sure that this game is made for the people who actually want agency in their games!
>T. I'm a moronic anon who wants a more expensive to produce choose my own adventure book that NEVER ENDS
lol
This was polished?
to the indian standard, sar
You can polish a turd.
Compared to release Skyrim? Absolutely. I have het to see any ships flying backwards, for example.
this has been the most bug-free bethesda launch in living memory, zoomzoom
Yeah but all they seen from this game is the memes
it wasn't
he's lying lol
Buy a Xbox a find out
Todd Howard also said the game is optimized.
The same game that does not run at 1080p on 4x series cards.
The moronic swedes made a game that looks much better and runs better, Bethesda has no excuse, especially when their game looks like it's from 5 years ago.
4070 here, regularly getting over 100fps without dlss 3 enabled. youre a moronic lying homosexual. have a nice day.
The game is unoptimized and also requires a good cpu that's why so many people with 4xxx but an older cpu struggle. You need both. Not defending bethesda since the end result looks mediocre but the gpu alone won't be enough if you're looking to play this in decent conditions.
It's absurd to me that there are players on PC who find this acceptable even if their CPU is able to outpace the game's demands. It's such a poorly-made game.
They tried to trim the fat but the game is still obese by American standards.
That sandwich is fake though, nobody knows where it came from because it sure isnt starfield.
Great job agents, keep saying the party lines and your 5 cents per post will continue to flow.
You know the moron spamming these pictures hasn't played the game because it doesn't remotely look like the in game model
Your obsession makes it hard to even parse out your insane thoughts anymore
Why do you keep posting an image every already knows is bullshit now
He's still trying to push the "starfield is buggy" meme but hasn't even palyed the game
you can tell mods also don't play games and just goon in IRC because they don't delete these obvious false flag threads on sight
To be fair it is pretty bug free for Bethesda standards. It's the performance that is dogshit.
>This was polished?
A polished turd is still a turd
They have pretty low standards
I played it with a surprising few number of crashes and quest breaking bugs for a Bethesda release. They're still in there obviously but it's a new high bar for THEM.
Compared to Fallout 76 yes.
he just keeps making up shit every time he opens his mouth
Don't disrespect Todd, he will come and message you with bad grammar
have you guys heard about REDGUARD?
26 years later, Douglas is still objectively in the right
Damn, Todd was on his bullshit even back before the millennium. This man was lying before most of the posters in this thread were alive.
i was 4 months old when he was bullshitting on this email
t-thats not an email
>most people on Ganker are zoomers born after fricking 1998
NO.
most people on Ganker were born past 2000, anon
why do you think the board is just a crowd of morons shouting SHILL troony SNOY at each other over and over?
Jokes aside the average age on here is at least 30
People born after 9/11 have been legally able to drink for over a year now. Our time is passed, anon.
Maybe that's a blessing in the skies.
We minus well enjoy what time we have left in this doggy dog world.
you are getting old lmao cope baldie wagieslave cuck
that's cause he was in chess club, bruh
you kno
Technically Todd didn't lie, all of of those claims are true depending on how you interpret them
And Redguard IS "structured" "a lot" like Ultima, just like any other 3d quest adventure is
>and feel what is it like to run right out of it and climb into the mountains
lmao never change Todd
fake..
Frick off Todd
>Bethesda is abonding RPGs
Why did you abond rpg Todd, whyyyyyy
yeah, I'm real fricking tired of this lying specimen and the morons that fall for the garbage that comes out of his mouth
t. snoy
real tired of morons like you too, never had a playstation
had a PC in my face before I could even remember but because I talked shit about a literal scammer I'm either a snoy or a tendie
suck my wiener
You could have just ignored it but now it’s kinda more obvious you are an angry snoy
I don't know he's giving me more of a tendie vibe, not that both aren't subhumans
google what projecting means, then you might understand why you've exposed yourselves, and people like you are never taken seriously. Pathetic losers.
Okay snoy / tendie
Man, you're working hard to avoid your snoyship
t. pajeet MIDF
He’s never lied though
Good morning sir
to be supported for many years to come
too bad nobody will be playing it after like three months
>finished 9 months ago to allow time for polish
TELL ME LIES TELL ME SWEET LITTLE LIES
>d-do i fit in yet?
the direct showcased exactly what he had been promising for years
It's weird how they made the smartest enemy AI we've seen in video games in decades and they just turned it off and made them as dumb as normal ones we see in every video game. Good thing mods turn them on again.
Did mods really just turn on good AI that was already present?
I remember the hype about Oblivion where the radiant AI was so advanced npcs would have all these interpersonal relationships and would work for food and invent their own automobiles made out of cabbages.
But then when we got to play the game the radiant AI was moronic and extremely simple, and the excuse was
>Uhhh yeah it was actually TOO advanced so we had to turn it off
Enemy AI actually does things like flank, retreat when outgunned, snipe and support each other when you're targetting one of them, try to suppress fire in the direction you were at, melee units sneak behind you, regroup at chokepoints and more if you turn it back on with the improved enemy AI mod. It's really some of the best AI i've seen in a video game in a long time.
So what's the mod's name?
https://www.nexusmods.com/starfield/mods/1392?tab=posts
Yeah I remember I was sniping an enemy and lowered their health to the point they got incapacitated to the ground and they slowly and desperately crawled away behind cover and hid. But usually when you’re close and they’re in their downed state they don’t move and just accept their fate. It’s actually good when they don’t have like a 30 second long reaction time for some reason
Horseshit
Half life 1 ai done this 25 years ago
Yup, but no modern games have been able to do it
This smells like another overhyped bullshit.
>hype
want to talk about how enemy AI has progressively gotten worse over the last 10 years? CDPR games don't even have enemy AI, BG3 is fricking TURN BASED
So you really think this AI Mod supposedly "turning on" the combat AI that is in Starfield the whole time is the best AI to ever come out of any modern game in the past 10 years?
if you've played the game (you haven't) you would instantly be able to tell the AI is better than 90% of games and almost all modern games
>y-you wouldn't know if you don't play t-this game that is being widely considered a terribly average game but is a-actually the best I swear!
Yep, overhyped bullshit all along.
I'm not reading your emotional outbursts turd worlder
still isnt better than FEAR so its not worth giving a shit about
>DOOD THE ENEMIES WILL THROW NADES WHILE YOURE IN COVER, a behavior present in the original Call of Duty
Did you play BG3? I'd love to see someone like you play it.
>Did you play BG3
no I'm white
So am I. The AI in that game unironically runs circles around the AI in Starfield, having played both of them. The AI in Baldur's Gate 3 can take a while to make up its mind and still puts up more of a fight than the bullet sponges in Starfield.
>i-i'm w-white
lol
The AI in a turn based game? There's no AI in tun based games lol
Jesus Christ, you're dumber than I thought you were.
Sorry turd worlder, your turd game made by eurotrash doesn't have AI, the enemies walk up to you and attack you, that's their AI
>doesnt have it
>it has it but its bad
Yes, I wouldn't say 30 year old game design standards has anything to do with a conversation about enemies in starfield reacting to you which hasn't been in a game in 10 years
did RDR2's enemies even have AI? I didn't play that turd worlder game either
>doesnt know how enemies work
>I didnt play it
keep going
I asked you a question, did RDR2 even have enemy AI that reacted to you? Because I would probably say that's the only "standard of quality" in the last 5 years for shooters
you asked "Did RDR2s enemies even have AI?"
yes they did. Everything that performs actions in a video game has AI, pseud.
So no, the "standard of quality" for shooters did not have better AI than Starfield
which makes starfield one of the best shooters in a very long time, even if I hate single player shooters
Your commitment to the bit is commendable. You are impressively moronic and don't even like video games.
Is that why you're unable to answer any questions pertaining to videogames
I'm not the guy you asked that question of, I'm the guy that said you were dumber than I thought you were. But I'll answer it anyways.
>did RDR2 even have enemy AI that reacted to you?
I didn't play it, but I would assume as much. The AI reacts to you in Starfield, too, it just reacts to you as if it just ate a bunch of Mexican food and railed some ketamine.
Okay so we're at a stalemate to determine how good Stanfield's AI is because nobody played RDR2, it's somewhere around RDR2 and mighty be better, which has huge implications because RDR2 was the only half decent shooter released in the latter half of the 2010's
oh I forgot about doom, so it's somewhere around RDR2 with Doom on top
So the point you're trying to make here, if I follow correctly, is that it's good that Starfield is bad because other games are also bad or worse?
If every single game has worse AI than starfield what does that mean
it's not rocket science
But that isn't true. It sure isn't rocket science, you're right. You're someone who thinks turn-based games don't have AI.
>NOOOOOOOOO IT'S NOT TRUE
prove it
oh wait you can't because you haven't even plaed the game
I said earlier in this conversation that I played this game. God damn, teenagers are so stupid.
>I've played starfield but I can't even shit on it properly because I know nothng about it
convincing
very convincing
very very very convincing
There's not really anything I could say to convince you. You're a fricking moron for liking Starfield. You're a legitimately stupid person and one of the biggest things wrong with the video game industry. You bring down the quality of the medium for everyone. I hate you.
I asked you normal questions to have a conversation and you broke down mentally and started calling me a shitskin because you haven't played any of the games I brought up
you don't even play games you're just a schizo farming (You)s all day every day.
You called me a shitskin.
You are a schizo farming (You)s. I wish you would just have a nice day or at least stop using this website. You're a waste of space. You would not be missed.
>reddit spacing
>starfield has the best AI of any shooter
its impressive the things you try to get away with saying, youre either brown or underage or both I supposed
>but im le white
yeah in an american mixed race kind of way
>its somewhere around RDR2 and mighty be better
>rdr2 is the only half decent shooter released in the latter half of the 2010s
>starfield is one of the best shooters in a very long time
Yes, as we've established, you can not name a shooter with better AI than starfield. RDR2, which I assume is the best shooter released in years has worse AI than starfield which you admitted by refusing to answer the question
>RDR2 is the best shooter released in years and has worse AI than starfield
Serious Sam has better AI than Starfield as far as gunplay is concerned, anon.
Yes but we're talking about modern goyslop
Reminder, this reply chain is about Starfield's AI being so dogshit that it took a MODDER to fix the bullshit to actually gain some competence in the gameplay.
Please, anon, tell us all about how these games have bad AI.
that's exactly what they did, it isn't perfect, still janky here and there, but goddamn these b***hes become aggressive about flanking and grenade flushing with the mod installed
Oblivion AI was pretty good in its day, they all had their own schedule, property, places to sleep, changed into different outfits. Would put their armor in chest before they slept. The biggest problems was the voice acting, that’s unrelated. They had to shut some stuff off, because they kept killing eachother because some NPCs could find food so they would steal it.
I don't care how much you claim to have removed, Todd. I'm calling bullshit that NPCs would practice archery in their home at night, self-evaluate their performance during practice, change their mood and drink a potion to try again and feel better, and then paralyze their dog because it woke them up by barking.
>These NPCs are not scripted.
Interesting.
It kind of reinforces my current belief that Bethesda is sick in the head. If you had good enemy AI like that then you could pivot into it and provide more equipment, teammates and strategies you have to use to overcome it.
But instead they just turn it off.
Likewise if you had the game basically finished 9 months ago you could have used that time to actually play it and recognise it's just a loading screen simulator and then use the time to integrate the separate game elements into the same experience.
But instead they just fixed some bugs, supposedly.
Bethesda wants to use the medium to tell a story.
Whether you like that story or not is your own hang-up.
There's a reason choose your own adventure books aren't highly praised in the fiction book-reading community.
One of the things I like about starfield is how backgrounded the main story is. What Bethesda does is tell the story of a world, and given the slim pickings its at least nice to have a new space game to play
>forces you into the longest intro segment of any bethesda game
So Avant Garde! you can really tell they want the player to enjoy the freedom of the universe
STALKER devs made the same claim iirc, some shit like "we invented ultra-intelligent sentient AI but had to turn it off because random NPCs kept finishing the game and triggering the ending before the player, trust us bro". It was just a common marketing meme back then
That's more common than you think. Here's an old story from a game dev:
>The AI team worked hard with the level design team to come up with algorithms for the AI to figure out the best paths, the optimum places to lay down covering fire, where to come at the player and so on and so forth. The level design would dictate the AI tactics. It was going to be great.
>Players hated it.
>Players didn’t always see the bad guys doing the flanking. In fact, most of the time, they were so caught up shooting at the bad guy acting as bait that they completely ignored the other guys sneaking around to bust a cap in their asses. When the other guys finally appeared and started shooting at the player from their new position, the players complained about how the stupid game was cheating by spawning bad guys behind/flanking them.
>In order to combat this “unfair spawning behavior”, players would then tactically withdraw (run away) until they were in narrow hallways where the AI could not flank. There, the players could then pick off the AI at their leisure one by one, since they had nowhere to go.
>Because this is the only tactic that worked well consistently, the players complained that the AI was dumb for just running in and getting shot while they stayed in relative safety.
>We tried a few things to make it better. We recorded voice-over audio of thugs basically spelling out exactly what it was they were doing. The bait would shout “COVERING FIRE” as he did so, the other guys would yell things like “I’LL GET HIM FROM THIS SIDE!” as they moved. The bad guys would all periodically shout “RELOADING!” when they were supposed to stop firing and give the player a chance to shoot back with impunity. It didn’t work. Most players still tunnel visioned in on the bait like tween girls on Edward Cullen. In the end, the AI team hastily cobbled together a second AI type which would rush the player in a suicide charge just for some variety.
this is when you realize valve playtesters are actually above average
What game?
How depressing.
Feel like the voice over stuff was a good balance. I don’t know how long they tested it for but I feel after the first few deaths you start to see what signs to look for. I’m also not sure if this was done before the Souls craze got big where people started getting a hard-on for games that normies considered hard
Sounds to me like it was just a complicated bad system.
No man. Your so used to bad a.i when your faced against good a.i you'll fricking hate it. You see it in the stalker modding community. People are constantly accusing the a.i of cheating when they legitimately sneak up on you and set up ambushes.
Those things just aren't fun. Getting one shot at point blank with a double barrel with no time to react isn't fun. Walking into an area and getting rekt with no time to react because they were waiting for you isn't fun.
Everyone says they want good a.i and then piss and shit themselves when actually confortned by it.
>Those things just aren't fun.
Yeah, that's what I meant.
There are all these complicated systems but when you get down to it the player experience is no different from just spawning enemies behind you because that's all you see.
The player doesn't witness these complex systems so they might as well not exist, I'd call that an overly complicated system with bad results.
I'm not sure how much it helps when the enemies shout what they're about to do, but in my opinion that's already kind of conflicting with their desire to make them smart? They're not very smart if they're shouting their strategies to you in the first place, so at that point just program them in ways that are interesting to engage with mechanically rather than just "smart".
Casuals have been ruining games my whole life, if you play games for a hobby, you should never complain about difficulty
Picture if a old fricking hack.
good morning sirs
are you enjoying the starfield?
good morning saar
i have done the needful
Tell me lies
Tell me sweet little lies
>Designed to be supported for many years to come
Todd nooo I don't want my mod lists getting fricked with every update
Ship combat was the most fun part about it, too bad the space section is just a glorified loading screen, what a disappointment
> Do a donut shaped ship or get fricked at very hard
>Metacritic rating at 84 (literally New Vegas-tier)
>Steam reviews at 75%, lower than Fallout 86
will Todd unironically kill himself? He's devoted the last decade to his dreamed about space game and when he shatted it out into the world it ended up just being a shittier Fallout 4 in Space. Is he unironically done? Should I call a wellness check in for him?
Anon
Todd is a liar
Its an act
He lied about everything
He never wanted or cared for space game
All he wanted is to sell (you) another Skyrim, this time in space.
Does he care about reviews? I think sales would be more important. And it seems to be doing find in that regard.
>Game that has broken sales records is bad because numbers.
Sales figures have been falsified for years now.
This is why so few "players" unlock any achievements on so many games on steam.
You know people buy games and don’t have time to play it right. There’s a reason why “game backlog” is a term that exists
Uh huh.
Yeah every company on the planet faked their sales figures, you’ve figured out the global conspiracy and not that normies are dipshit consumers who buy more than they can handle. Dumbass
>Yeah every company conspired to shut down Occupy Wall Street.
>Take your meds schizo
With israelites you lose.
Then why even argue about sales if it’s all fake moron. If it’s all imaginary than it’s a moot point to talk about. If the entire industry has been faked than review scores, sales, metacritic is all meaningless
You are such a disingenuous israelite
No you’re a child who thinks if something doesn’t fit your bias then it’s fake. Skepticism doesn’t equal intelligence
>normies
the only people buying all these trash games are shitskins, the industry is dead
>New AAA release with tons of hype
>Buy it
>Play for 10 minutes, unlock the achievement for completing the tutorial
>3.6% of players have unlocked this achievement
>Look online
>"This is the best selling and most popular release of X EVER!!!
They lie, moron.
>dumbed AI to make the game easier
>remove tutorials to figure things by yourself
???
one contradicts the other
didn't play tho
I listened to that whole interview, and it’s clear that Todd thought about just about all of the “criticisms” people make about the game during development and decided against them for good reasons
Figure out what? Polish what?
9 months of "polish" gets us this trash? Jesus Christ Bethesda, you're an embarrassment.
Make a Bethesda like open world RPG, i'll wait
give me their funding and equiment, Ill wait.
>long time to figure out
how
it's the most basic terrain gen imaginable
literally just flat curves with the same 3 meshes randomly placed on top, and an occasional preset for a PoI dotted around
Any middling programmer could figure that out in a week tops.
>was polished 9 months ago
the game is the same buggy fricking mess all bethesda games are on release
at this point it's just completely pointless to listen to this moron, he just lies for the sake of lying
>buggy
works fine on my machine only bugs are having to rebind jump so the directional boost will work and shit like enemy AI getting stuck on objects
Weird that it took them a long time when they already figured this shit out in Daggerfall
crazy that planet exploration is virtually the same as daggerfall, a prehistoric game that was SHAT on for the fact that exploration was awful in it.
Snoys still mad
Hes getting to old for this, he used to be charming enough to do this shit but now it looks like he doesnt even believe himself anymore. He shoild retire before tes6, or not who cares it will be shit anyways
What planets? The flat square tiles that load in around your ship? This game is actually a joke bro.
Wait till you learn that games don't render things in the immediate vicinity when you're not looking at them. Game devs don't even understand object permanence in 2023!
Do not redeem the water sir DO NOT REEDEM
reminder that this is the first bethesda game in over 20 years without underwater swimming
their game about exploration has the worst exploration in any bethesda game
>see that water? You can't swim on it
see that water? you can walk on it. truly bethesda's most biblical game.
It boggles the mind how shit Starfield is. And this was Todd's dream project? I was expecting at absolute worst a game that's about the same as Fallout 4. But Fallout 4 (which was already mid as frick) has leagues better writing and exploration than this piece of soulless trash.
Fallout 4 was completely forgettable and the main story was moronic.
mods fixed it
fugly
Correct. And Starfield is significantly worse.
Fallout 4 is a god damn masterpiece compared to this. Better characters, better quests, better companions, better factions. Starfield is a fricking disaster
>Better characters, better quests, better companions
Is this really the case? I can't remember a single character from fallout 4 except for Preston because he was so fricking annoying.
MacCready, Nick Valentine, Hanwiener, Piper, Cait - all different enough to be actual characters instead of the cardboard cutout constellation members.
I have no clue why they didn’t give you a in-depth companion based within the outside factions. A pirate for criminal/bad players. A corporate mercenary for the Ryuji guys. A vigilante sheriff for the rangers(Sam is a cuck), and a soldier dude for the vanguard. If I don’t like constellation as a group then I pretty much lose all the meaningful companions. And would it hurt the game to add more attractive characters, shit
Blah blah blah, So will Starfield once their next game releases, your getting old deal with it
>Fallout 4 was completely forgettable and the main story was moronic.
yet starefield managed to be worse. this is really an achievement. it takes special kind of moronic homosexuals to make something more moronic than fo4.
Yeah and remember for 20 years people were saying “where’s the ladders Todd” and when they added ladders in starfield no one liked using them. If you add underwater swimming to starfield you’re not gonna actually interact with it because it’s a mechanic pretty much never used in these games outside of once or twice.
>see that ladder? you can’t clime it.
No one liked it because they implemented it in a pointless way
>OKAY YOU WANT LADDERS HUH HERE'S YOUR LADDERS
>also have a jumppack so you never have to use a ladder
Almost assuredly he did it on purpose as some sort of epic gotcha moment but it just makes him look moronic.
Gotcha for what? Ladders have always been pointless because stairs are almost always a more useful easier to implement and faster method. The only reason they add ladders is because ship are these really tight spaces where a staircase wouldn’t work. Ladders fricking suck in pretty much every game. It’s baffling why people were begging for it then again you see anyone talk about creation engine and you see how clueless and moronic they truly are
Just do a teleportation instead of a leeeeeeeeeengthy animation like in Starfield. This will probably be among the first mods to come out when they release their modding tool.
Bullshit, homosexuals were still going on and on about ladders even after we knew Starfield would have jetpacks. The majority of criticisms you see about Bethesda stuff is the most brainless surface level bullshit that can be lifted from Ganker or twitter because most doomsayers don't play the games they complain about so they never see actual issues the games have, such as the player being effectively forced to invest in the research tree due to how gear upgrades work, the mission boards being a waste of time, or outpost containers being comically small.
Yeah it’s painfully annoying how easy it is to tell people who have lame meme complaints and real complaints when it comes to the game’s design. I should never see a location or dungeon repeat in this game, ever. Why have things like merchants been removed from outposts or someway to quickly sell excess materials from my outpost. Why can’t I control how doors and ladders are placed in my shit. Why isn’t there a way to quickly search a particular system or planet or at least favorite one. Now I have to play Where’s Waldo with them. Etc.
stop replying to yourself, you moronic pajeet
why lie in this shithole when literally a 2 second google search shows that you're lying you stupid fricking moron
>stop replying to yourself, you moronic pajeet
Yeah dude I’m totally a shill that’s why my post is literally complaints about the game dumbfrick
i didn't call you a shill, I called you a moronic pajeet, which you are.
go eat shit
Then you’re just a random schizo, why are you even here? Go get help
not lying because i habe over 6 days of in game play time and i get consistently over 100fps. maybe youre just a poor homosexual? lol btw "google search"ing frame rates? just play the game moron. this shit plays on series S, you think it doesnt play well on a 40 series card with a high end cpu? youre living in a fantasy. and also youre a Black person.
The game just works. As long as you’re not some European that can’t afford a midrange GPU and the electric bill to match.
>screenshot with phone
Guess your IQ doesn't hit triple digits
Phoneposting from my couch, brought the pc out here to play in 4k 120 at 70”.
Youre reaching so hard you can give Todd a reach around you cuck
Okay, what did you do when fallout 4 had underwater. Nothing, it was pointless. Having water itself can set up fun situations but underwater content is meaningless outside of a fish trying to kill you. The total amount of interesting underwater content in Bethesda titles wouldn’t even amount to an hour of playtime
You are beyond moronic. Like, braindead level of moronation. Your entire argument is saying that there is nothing to do in the water, therefore, is fine that there is no swimming in the exploration game. Instead of, you know, having things to do underwater? Like a good exploration game should have. Starfield is a shit exploration game and you are a cucked shill.
Name 5 open world games that had literally anything to do under the water.
And no, clams in GTA San Andreas isn't "Things to do".
Morrowind
Oblivion
Skyrim
Far Cry 3
Far Cry 4
These games all had interesting things to be found exploring underwater.
inb4 DUHHH THAT DOESN'T COUNT BECAUSE MY ARBITRARY DEFINITION OF THINGS TO DO DOESN'T INCLUDE THE THINGS YOU CAN DO IN THOSE GAMES UNDERWATER
Fallout 4 had as many things as Skyrim that could be found "underwater"
One of the most memorable parts of Skyrim for me was that sunken ship with underwater segments when you go inside with pockets of air.
Underwater exploration is not the meat of any open world game but it does wonders to give more depth to the world, to make you feel like there are mysteries and secrets to be found.
>Morrowind
>Oblivion
>Skyrim
I don’t know about far cry, don’t really remember the underwater in 3 even though I played the game, but If these are you examples of interesting underwater environments in gaming than holy shit man
>you examples of interesting underwater environments in gaming
He said open world games without a focus on underwater you disingenuous homosexual. I never played it but look up subnautica if you want a game with a focus on underwater exploration.
>He said open world games without a focus on underwater you disingenuous homosexual.
No he didn’t moron the post is literally right here
, the fact that the ones he named are max 1-2 minute distractions shows it’s that important of a sticking point. And amazing that you mention that a game with good underwater is one that’s mostly about the underwater almost like that’s the point
>Games without a focus on underwater don't have as much underwater content
No shit, moron. Just because something is not the focus of a game doesn't mean it has no value, you ESL pajeet ass motherfricker.
It becomes a frivolous feature and morons like you harp on it with meaningless reward to it. Would it be cool, no shit so would a million other thing they could add. Then when you start listing out things that starfield needs to be a better more enjoyable game, underwater shit starts to go down the list hard. Shit like breath of the wild doesn’t have underwater sequences. And when they made TotK to expand upon its systems they still didn’t add underwater shit in a game that’s also about exploring.
>Just do this and that add more and more.
Like add alien life, plants, minerals, bases? Sounds familiar, sounds like the same shit you do on the surface. This shit isn’t subnautica. Games like cyberpunk, GTAV, let you go underwater and what is there? Nothing. Most open world games don’t even let you go underwater. You’re a moron to think this is some kind of priority, when there’s so much more attention that needs to be paid to the surface and space sections.
>when there’s so much more attention that needs to be paid to the surface and space sections.
That would imply that attention was paid in these areas of the game, and we can all clearly see that not much has been given.
You're so adamant about how there's nothing to find out underwater, when the same can easily be said in the multitude of planets you can land on in Starfield. They're all nothingburgers.
No shit, Sherlock that’s why the underwater point is so stupid. You need to understand the term “priority”. You’d get the same shit you see on the surface if they let you go underwater in starfield. Most games can barely make a compelling surface level open world. Underwater isn’t important and a pointless criticism. Starfield is heavily suffering from interesting space and surface content, adding underwater won’t add shit, people will just say that the underwater is boring.
So you thought that a game severely lacking in the aspect of exploration has a priority to..... take out more of it? Wow, that other guy was right, you really are an idiot.
I'm glad you're nowhere near actual game design.
Explore what, why don’t you like the exploration that’s in starfield? There’s a lot of it. It’s because it’s not compelling. It’s cool to see some of the planets at first but it’s not compelling because there needs to be interesting content. Underwater may be cool at first but it’s not compelling after the first few minutes because there’s nothing there. You have to populate it with good shit first or your idea of “add underwater” is pointless. You’re just going to see coral and rocks
People would complain you could go underwater with a space suit on, why the frick do people want to go underwater anyways, it's just nitpicking when theres other issues
You do realize this is a distant planet with vastly different gravity right?
Bait.
at this point it doesn't matter
starfield is proof that they legitimately can just get ai to write their game, make a few assets, and then fill in 90% of the game with garbage procedural generation and morons will eat it up
starfield's lukewarm reception is unironically the worst news for gaming in over a decade, this game should've been absolutely reamed to pieces so bad Bethesda'd close down shop. Can't wait for the next few years of AAA going from lazy slop to literally AI-tier slop.
>Ship combat and planets took a loooong time to figure out
Well no shit, its Gamebryo, an engine from 2001 that cant handle ladders. Space combat must be a million hacks upon hacks.
>inb4 ships are just hats on invisible player models and space is just underwater with acceleration
>space is just underwater with acceleration
This is almost certainly true and is likely why there's no actual underwater exploration in this game.
How do you guys think underwater works in video games
shitskins can't even swim and think electricity is magic
>It's over
this reminds me of how Death Stranding's systems were never really a threat because Kojima wanted moviegoers to enjoy the "game" so it ended up feeling like a walking simulator.
it's like you haven't played either game
haven't played starfield, and don't plan to. beat Death Stranding on very hard and it was a cakewalk, besides that whale boss. The first release on consoles didn't even have a very hard difficulty so I can only imagine how easy the game was.
Todd knew Starfield would get mogged by Elden Ring, so he delayed his game just to get mogged by Baldurs Gate 3
People are already tired of BG3. It's a boring game when you are not impressed anymore by the number of possibilities. It failed way less spectacularly than Starfield, that's the only point.
why do you think BG3 failed?
probably because it didn't make #1 most sold copies of all time or something idk what kind of copium people have to smoke to claim such an objectively successful game is a failure
I have not once seen a gameplay clip posted here, only characters.
Starfield continues to get mogged to hell and back by a game that released two months ago. AND it's a crpg, a much more niche genre than Bethesda's first person slop.
>more than twice the current players
>nearly 3 times the daily peak
what a fricking embarrassment
Starfield is on gamepass
>he posted the webm again
How much do you get paid, sir?
Nice arguments
Does he say anything about the game being so sanitized with no dark or seedy elements at all?
They didn't polish shit. Whenever I run in 3rd person my character looks all the way to the left and doesn't stop.
I've had ships I've stolen, customized, and renamed fly off on their own constantly to the point the only solution is selling them.
They didn't polish shit.
>I've had ships I've stolen, customized, and renamed fly off on their own constantly to the point the only solution is selling them
This is exactly what the owners of the ships you stole say
In essence Starfield is a total conversion mod for Morrowind.
It absolutely boggles the almonds that they didnt go for a new engine. I just cant even begin to imagine the insane amount of hacks the developers had to make in the ancient game engine.
When a game just makes me want to go play other games, I consider it the worst possible failure for developers. Playing Starfield just made me want to go play Freelancer or Escape Velocity. Hell, it makes me want to go play Morrowind, at least you find shit when you explore there.
Will people shut up about the engine there never changing it, only updating it. You can argue a space game was a poor choice but their engine is their games entire identity
>people
it's one guy in every thread
if you see the same moronic thing posted in a thread on a subject over and over and over again with no replies and not replying to anybody it's a schizophrenic talking to himself
Try thinking for yourself for once, there’s nothing wrong with the “engine” and you don’t even understand what one really is. You’re just recycling twitter opinions on Ganker as if it’s your own. If you have a functional PC the game runs perfect has richer textures than any other open world game. The people here posting low res screenshots are not what the game really looks like on a good monitor and when you add in the amazing sound production it makes for a great experience in some scenes. Ignoring the “engine” though the real problems with this game are that it’s boring, uninspired. The engine was the least of the problems.
with couple of big meaty expansions and patches starfield could become a great space game. it's not there yet but doubt bethesda has any plans to fix shit and will probably focus on the next TES game.
A Far Harbour or two DLC is all it needs and maybe vehicles/mech's, a patch or two is needed but modders work for free so it won't matter regardless
Alright my dudes, a boomer and have enjoyed games off and on since the 80s. I don’t autistically follow these game companies and their employees like you do, as if like this Tim guy or whatever is some kpop idol. I looked up Bethesda and their games. Dishonored 1 was pretty good, Dishonored 2 sucked, some Wolfenstein games were ok, all that dungeon crap elderwind is extremely homo, every fallout was very bad and I quit each one within 2 hours. Anyways my POINT to you aspie kids is that please stop whining and crapping up this board for a game that was obviously going to suck after a history of bad games. I had never heard of Starfield until I saw a free code in my new GPU box, I played it for 100 hours and got bored and quit but it was far, FAR better than any other Bethesda game. It was polished like he said and I had zero bugs and it ran just fine at 50-70+ fps in 4k. Most new games have a lot of issues on release but not Starfield. Obviously I like other games much more like Dark Souls 2, Far Cry 3, NBA2K ‘06, etc. But this was undeniably a decent game to pass the time if you ignore the woke characters and uninspired world. Not worth $70 but still not as bad as you morons whine about.
see
thats you not whatever you're larping as
Ok Todd, shut the frick up.
I was seriousposting, but I understand that seeing a grain of truth on this awful board is seen as trolling because you’re so used to canned meme comments from zoomers that have never had an honest human interaction and can only afford to play two major game releases a year that vloggers tell them to buy. They will never know how great the economy and human interaction was in early 00’s when you get offered 10 jobs after college and buying an Xbox and jaggermeister with a stack of games to celebrate. Then game a little, go to the bar without a smartphone, and dozens of women a night will actually listen and talk to you and find you interesting because they haven’t been manipulated by social media. Zoomers will never know what it’s like to have a girl’s eyes light up so much by being yourself and saying the simplest honest concepts to them, giving you FULL attention. They’ll never know what it’s like to be young man in a booming economy that arms you with this zest for like so you walk around feeling like you’re this inspiring, interesting force to people. All they know now is college classes from home and sending 100 copy/pasted paragraphs to girls on tinder in the hopes of getting the last scrap of sex left in their city. They need to go outside, sit on a park bench, and read some 19th century Russian novels and try and transcend this hell we are living in. It’s over.
Ganker Got taken over by poor people at some point since it's the only kind of entertainment they can afford.
>But this was undeniably a decent game to pass the time
It's a 2/5 looter shooter with zero characters and zero plot at absolute best (mq is literally a fetch quest).
based boomoid game's just good fun durn it!
Correct, if you take your social media preconceptions and play the game while forming your own thoughts you’d see it’s just a regular shooter game and that’s how you play it. You are so caught up in social media that you were told it’s this groundbreaking game that you should pay $70 for and it’ll change your life. Recalibrate your expectations and it’s an ok game. These games will not blow you away like they did when you were younger, you’re just caught up in specs and memes now. I got a free code, enjoyed myself for a bit, and will go back to living my life. If you keep falling into the scam that corporations are going to create some media for you to consume that will make you happy then you never had a chance.
>damn i'm in this huge ship hangar, sure would be nice if I could climb out of it without having to spend 5 minutes walking around the entire thing
>oh shit i'm being fired at, sure would be nice if I could jump off of these crates and catch onto a ladder
>damn i got caught sneaking around, sure would be nice if I could use a ladder as a choke point because people can't shoot me easily whilst climbing a ladder
You are a gigantic moron and need to have a nice day NOW.
>yes we removed content
sure thing
and i was a billionare 2 days ago but i lost my wallet
This game killed all my hope for Bethesda games. It's officially over. I have never played a game with a less interesting setting or writing, in my entire fricking life.
The characters are what did it for me. Bland, uninteresting, predictable.
There was one guy that speculated that there likely was a fuel system that got stripped out, which would have made outpost creation/searching POIs on planets actually important so you wouldn't get stranded and you would have needed to plan your trips accordingly to be able to reach farther systems.
What a dumbass. He could have just made a survival mode. Fricking idiot.
I kinda see the original idea that Todd had planned in starfield but the game that was released is just a skeleton of that idea
He has done this for his whole life now so I think he should scale down his idea for the next project
I hope he can actually release 1(one) game that is actually what he wants before he dies because his idea sounds very fun (on paper at least)
OR MAYBE THIS FRICKING HACK SHOULD HIRE
PROPER WORK FORCE THAT CONSISTS OF AMERICANS
WHO IS JUST SIMPLY FRICKING QUALIFIED
TO DO THE JOB RIGHT
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
The game wasn't developed by Indians you moronic /misc/ frogposting homosexual. You can look at Oblivion from 2006 which was definitely 100% American and it's also a shit game. It's not an Indian problem.
Oblivion despite all its flaws is largely more refined than Starfield, it's a completely different beast.
Oblivion is so poorly designed that it’s recommended not to level up
So you never played Starfield?
I know I can level up in the game and not get punished for it.
It's my favorite bethshit since morrowind
lol no
Stupid zoomoids
Oblivion was great, the quests were really nice. But you'll always have a few rotten apples that just parrot stupidities. Skyrim is where Bethesda went for the masses with the moronic Skyrim. I can see how Skyrim could impress someone who had never played such games before. But coming off Morrowind and even Oblivion, Skyrim was too dumbed down.
this is exactly how i felt and resented the game because of it
that said, it kept me coming back for years, despite all it's flaws something "just works" there
4, 76, and now Starfield seem to have lost whatever magic Bethesda had left
oblivion is a 10/10 and the best western fantasy game created, completely engaging game all the way through with great ideas, content and music
the only "negatives" are things that make the game extremely memorable the fricked up faces/leveling give you an experience you will never forget and i see these as positives.
Your shitty games can look better and work better mechanically but they will never have the soul that Oblivion did.
Shut up zoomie
They had a heavy hand in most aspects of the game for sure. You can just look at the credits mate. Why gaslight? lmao
No they didn't you fricking moron. Bethesda is just this shit.
>ignores the facts
you love to see it
main story quest/ng+ is trash that much is true. The side quests are okay. Some are better than others of course. I would put the games performance and lack of options without heavy modification of ini files or the like to be of the utmost importance. The 30fps cap to the struggles at running what limited options are available in vanilla at 1080p seem big. The cost of the game coupled with performance limitations and fidelity seem like a big weakness to me again without heavy modification which isn't possible on Xcucks.
Starfield’s biggest flaw are things you wouldn’t give to outsourced Indians like writing and main quest design.
>Oblivion
>shit game
lmao moron
Shut up zoomy
>oblivion
>not shit
Found the zoomer! Let me guess, it was your first RPG when you were 7? It's still a pile of shit compared to Morrowind.
your fricking ass is orbiting Saturn, Mambulish
I think Berhesda and Todd's biggest problem is that he like the idea of scale, and he's in a position where he can make things as big as he wants, but there's noone to reign him in. Emil and Pete are idiots that stuck around because they're Todd's pals, and have their own issues besides, so Bethesda almost ends up like an indie studio where three friends have noone to reign in their worst ideas, except they have AA/AAA budgets to work with.
all they have to do for es6 is not hire pajeet coders and keep women and their simps out of the writing room while looking outside of inhouse for writers, you could literally just hire a writer to do 1 singular side quest but make it engaging. Dont hire young writers, only use writers that wrote in the PS2 xbox era, the writing room should look like bohemian grove
he looks so tired and defeated at this point. no longer the happy charismatic bullshit artist we came to hate (love).
just retire.
>todd didn't have balls to make real kino
9 months of polish? And this is what they put out?
laughingprostitutes.gif
If I saw this guy on the street I would take the opportunity to insult him to his face for releasing this game.
It's a bad enough game that I think the fact that consumers think it's acceptable is a loss for the entire video game industry and basically a guarantee that AAA of the future will only get worse. It's genuinely that bad.
You don’t think you’re, I don’t know, being melodramatic
I'm not being very serious in the first line, but I really mean what I say in the latter half of that post. I find it very worrying that what is marketed as a role-playing game from a developer of Bethesda's renown has such poor writing and gameplay, and I find it outright insulting that the game performs so poorly on PC despite Todd's insistence to the contrary.
They sold this game for $100 to some people.
Sounds like more poorgay whining
I'm sure it does, Rajesh.
>If I saw this guy on the street
You'd first need to leave your mothers basement
I'm at work right now and own my own house.
to be supported for many years to come
Nope, it won't. One of the most catastropic AAA launches in video game history, this engine and everything about Starfield will be completely scrapped. ES6 uncertain, possibly cancelled as well or pushed 10 years ahead. Next game will be Fallout, 100%, new bought engine, heavy PR and heavy original Bethesda vibe.
we're living in a fricking clown world simulation.
I refuse to believe otherwise.
Our overlords are pissing and shitting themselves watching us.
did he say anything about TES or Fallout?
or letting some other studio do spin off or something?
>every system in the game was nerfed into the ground for morons
>morons
pete hines and emil pagliarulo
More like the average console purchaser (brown people)
i do not purchase consoles, you are racist
Microsoft pays companies, even their own, per hours spent on their game via gamepass. So they need to go for mass appeal to make money. They are making bank off the loading screens, the grindy nature of perks, the lack of land vehicles, the 1000 planets with nothing on them that people will check anyway and the ng+10 bullshit.
Stanfield is a gamepass game, and future titles will be made with the same formula to keep each individual player on them as long as possible. Tight focused experiences are going to be a thing of the past on Xbox if games are made explicitly for GP and nothing else.
Another game dumbed down for day 1 gp like wo long. The original and more hard-core survival elements sound more interesting.
i do not enjoy those types of games, this is a racist and unfair stereotype
Oh okay, some mexicans are just drug fiends and sometimes bathe, they really like console games
im sorry but you have shown yourself to be biased and an unreliable source of information on Ganker dot orgasm
About as unreliable as a drug addled mexican on his goybox playing the most recent goyslop and soifacing
AI in ship combat was made really dumb on purpose to make it more fun
>>Ship combat and planets took a loooong time to figure out
>>No tutorials on purpose so players could try to figure things out
>>Game was finished 9 months ago to allow time for polish (this will be their new MO)
to be supported for many years to come
>we...we... we purposefully made it dumb easy and ugly !
yes they purposefully made the game as easy as possible, just like BG3 or elden ring so that moronic shitskins would play it
You have to be either
>stupid
>disabled
or
>perpetually drunk or high
to enjoy this dogshit game.
It must grind Todd's gears that another studio made a better Starfield in less than half the time with far less resources.
>outer world trannies think people will praise their game now
kek not in a million years, it will still be the game that bullshittingly held back kino like outer wilds via name association.
Outer Worlds was mid af and still better than Starfield. I know this hurts you.
need brown women
hehe we've made all the NPC's dumb... Because it's so much more fun hehehe... Right?
Also what I don't like about that game, NPC's look so damn ugly and randomized in this game, and it's not because of skin colour
>polish
>you can loot shopkeeper inventory by pointing your reticle at random spots on the floor
>we made it le bad on purpose
jesus
.Game have sudden drops of 15-20 fps on random planets
It just fricking work . Did they made rocks with 90,000 triangles or something?
>Game was finished 9 months ago to allow time for polish
...and they spent that 9 months doing what exactly? The game is an unoptimized glitchy pile of shit. The game has severe framerate drops, laggy menus, loading screens out the ass, texture pop-in, NO brightness options, janky ship builder, etcetera.
>...and they spent that 9 months doing what exactly?
Cashing Micro$oft checks and going out for lunch. The game feels like it was made in like two years.
>peter molyneux
BAD
>todd howard
GOOD
They're both pathological liars who deliver mediocre products that don't deliver a fraction of what was promised.
Who the frick is peter molyneux? that eceleb from like 8 years ago?
>still no dlss and fov slider
>no hdr in a game with a cyberpunk city as one of the main locations
zzzzzzzzz
don't worry they'll release them as free dlc and shitskins will eat it up