Stealth rocks were the biggest mistake in the entire franchise, and nothing even comes remotely close.

Stealth rocks were the biggest mistake in the entire franchise, and nothing even comes remotely close.

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  1. 4 weeks ago
    Anonymous

    Play doubles.

    • 4 weeks ago
      Anonymous

      I don't want to play doubles.

      • 4 weeks ago
        Anonymous

        Dawg entry hazards outside of like, sticky web don't see any usage in doubles. Play doubles.

      • 4 weeks ago
        Anonymous

        Then play BSS or 3v3. No one really uses hazards in those, outside of maybe webs or the rare suicide leads

      • 4 weeks ago
        Anonymous

        Then you get what you deserve

      • 4 weeks ago
        Anonymous

        What tier are you playing. If it's a modern gen just put boots on every mon. Also you can use taunt on your lead to deny your opponent turn 1 hazards

  2. 4 weeks ago
    Anonymous

    >play clown 6v6 format that the game has literally never been designed around
    >pretend that it’s somehow the game’s fault
    This is why smogtards are annoying as frick.

    • 4 weeks ago
      Anonymous

      >Smogon hate out of nowhere.
      Post elo.

      • 4 weeks ago
        Anonymous

        touch gas gayit

    • 4 weeks ago
      Anonymous

      >6v6 format that the game has literally never been designed around
      >every mainline game up until the credits are 99% singles battles including elite 4 and champion
      what did he mean by this

      • 4 weeks ago
        Anonymous

        It's not 6v6 until like, 94% through the games. And they mostly don't have actually thought out sets.

        • 4 weeks ago
          Anonymous

          Yeah, more like 5v5 or even 1v5 if you never switch out your starter.

    • 4 weeks ago
      Anonymous

      6v6 is the primary pokemon format.

      • 4 weeks ago
        Anonymous

        for kids

    • 4 weeks ago
      Anonymous

      >game allows you to have up to 6 pokemon in your party at once
      >NPC's can also have up to 6 pokemon
      >this is somehow not the intended format because ???

      • 4 weeks ago
        Anonymous

        Woah how do I use full restores and revives and switch mode in competitive? Clearly the fricking toddler campaign indicates how ranked PvP formats should work.

        • 4 weeks ago
          Anonymous

          why do you want a ranked PvP format for a game that has a toddler campaign?

  3. 4 weeks ago
    Anonymous

    No, making Stealthrock a TM was a mistake.
    Like many moves it should NEVER BEEN A TM
    (Im looking at you ice beam)

  4. 4 weeks ago
    Anonymous

    >i don't want to plan in advance i just want to click the super effective move and win

    • 4 weeks ago
      Anonymous

      forgot pic

  5. 4 weeks ago
    Anonymous

    no, the mistake was punishing Fire/Ice/Bug types for Flying types's sins. Either Stealth rock completely ignores type and damages everyone, or it only does extra damage to flying types.

    • 4 weeks ago
      Anonymous

      Smogon roggs never needed to exist. You want to nerf Flying? Fricking make Ice resist it. That's all they needed to do, there you go, actual balance and no gay tiger infecting the meta forever.

      • 4 weeks ago
        Anonymous

        That wouldn’t shove the issue to flying types being able to switch for free while everyone else gets spikes shoved up their ass.

  6. 4 weeks ago
    Anonymous

    >What is the fricking fairy type

  7. 4 weeks ago
    Anonymous

    >Stealth rocks were the biggest mistake in the entire franchise, and nothing even comes remotely close.

  8. 4 weeks ago
    Anonymous

    I think it'd be really funny if there were ice type entry hazards

  9. 4 weeks ago
    Anonymous

    Actual fact: Hazard moves are the only thing keeping full on stall teams in check and without them you would be playing 500+ turns snoozefest.
    The ultimate redpill: Leftovers should be banned in 6 vs 6 singles OR there should be hard limit to 1 for every item like in any official format. Item rewarding player for being completely passive and just switching on resisted moves should not be so freely available.

    • 4 weeks ago
      Anonymous

      Yep, I remember noticing how defog increased the capacity for long games. And that one infamous 1000-turn game was only possible because the guy was running double defog to outlast all of his opponent's rocks (he still lost lol good riddance)

  10. 4 weeks ago
    Anonymous

    I think there should be stealth rocks of other types too. Like the gigantamax effect of that elephant pokemon.

  11. 4 weeks ago
    Anonymous

    If it worked the same way as spikes damage it might not feel as bad. Like 1/8 if neutral, 1/6 if rock weak, 1/4 if 4x rock weak

  12. 4 weeks ago
    Anonymous

    Stealth rocks should only do rock damage when used by rock types. Other mons using it should result in the sneaky pebbles doing neutral damage like spikes.

  13. 4 weeks ago
    Anonymous

    There should be a stealth rock variation for every type.

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