Still the best.

  1. 2 months ago
    Anonymous

    >Warrior>Monk>Rogue>>>>>>

    [...]

    • 2 months ago
      Anonymous

      watcher is 2boring 4me

    • 2 months ago
      Anonymous

      Based as fuck.
      I can't bear playing fucking Defect because the orb mechanic is so boring.
      Claw decks are great tho and it's what I'm always gunning for.

      • 2 months ago
        Anonymous

        this is some ascension 0 shit

  2. 2 months ago
    Anonymous

    Heart is a poorly designed, anti-fun boss

    • 2 months ago
      Anonymous

      >Heart is a poorly designed, anti-fun boss
      This. I have fun all the way up to heart. I don't even mind the 2 spire dudes you have to kill first. Fighting the heart is just a chore and is pretty boring. Making the player give up resting and a chest to get 2 of the 3 pieces needed to unlock the boss is pretty meh too. Just make it something that always happens because having to give up items/upgrades while "strategic" isn't fun for me.

      • 2 months ago
        Anonymous

        The whole point of the key is the added challenge. You fight a stronger elite, you give up a rest site, and one relic.

    • 2 months ago
      Anonymous

      >Heart is a poorly designed, anti-fun boss
      This. I have fun all the way up to heart. I don't even mind the 2 spire dudes you have to kill first. Fighting the heart is just a chore and is pretty boring. Making the player give up resting and a chest to get 2 of the 3 pieces needed to unlock the boss is pretty meh too. Just make it something that always happens because having to give up items/upgrades while "strategic" isn't fun for me.

      Just go for the Heart if you have a busted deck. Collecting all 3 talismans is piss easy.

      • 2 months ago
        Anonymous

        >Just go for the Heart if you have a busted deck.
        Do you guys not go for the heart every game? Is it considered a successful run only if you beat the heart or does beating act 3 count? I've been playing on ascension level 10 for everyone.

        • 2 months ago
          Anonymous

          >Do you guys not go for the heart every game?
          I don't.
          >Is it considered a successful run only if you beat the heart or does beating act 3 count?
          Who cares, lol. I'm playing the game to enjoy it, not to have a pissing contest with larping Gankerirgins.
          Anyway, the game unlocks further Ascensions if you beat Act 3 boss. The Heart is not needed.

        • 2 months ago
          Anonymous

          I didn't bother with it when ascending, just beating act 3 counts, but all my a20 runs are aiming for the Heart, the few times I'm an idiot and manage to forget a key I just abandon the run if I realize it before the end.

        • 2 months ago
          Anonymous

          A run is only won when you get the three talismans and GET to the heart
          Losing to the heart still counts as a win in my book
          Of course winning against the heart is the ultimate win

          • 2 months ago
            Anonymous

            >Losing to the heart still counts as a win in my book
            Ok, that makes sense. Beating the heart in STS feels way harder than final bosses in other games. For example if I was playing Isaac I wouldn't consider it a successful run if I didn't beat XYZ final boss at the end. I

  3. 2 months ago
    Anonymous

    Has another deck builder even come close? Inscryption cabin was great but quickly then shit the bed

    • 2 months ago
      Anonymous

      Across the Obelisk is the only comparable deckbuilder that I tried.

    • 2 months ago
      Anonymous

      >Inscryption cabin was great but quickly then shit the bed
      describes my experience with it as well. feels like 80% of their budget went into their (very well done) spooky atmosphere. the card game itself feels relatively shallow when compared to similar games. i guess it's fun if you get a real hardon for ARGs and figuring out meta story content.

    • 2 months ago
      Anonymous

      I played Griftlands for a good 60 hours and had perfectly fine fun but then I made the "mistake" of going back to play a run of of StS and I couldn't play Griftlands again anymore.

    • 2 months ago
      Anonymous

      Monster Train is apparently the closest StP successor but I have yet to try it

      • 2 months ago
        Anonymous

        It's really not and I have no idea why people keep repeating that. It's imo one of the weakest deckbuilders out there - quite a shallow game with little variety between factions/races.

        • 2 months ago
          Anonymous

          sts isn't that deep either.

          • 2 months ago
            Anonymous

            True but it's definitely deeper than MT.

            this is some ascension 0 shit

            Try again.

  4. 2 months ago
    Anonymous

    >almost at the end of a run
    >have an absolute cracked deck and relics
    >get to the chest room in act 3
    >man this deck will obliterate the heart, i should take the key
    >realize that i skipped the glowing elite
    this is the worst feeling

    • 2 months ago
      Anonymous

      >pick up Wraith Form floor 48
      >fuck yes another one
      >instantly upgrade it floor 49
      >remember I needed the key from there
      Fucking see a God card, upgrade it. Stupid fucking monkey brain is ruining my life.

  5. 2 months ago
    Anonymous

    Can you beat it?
    Seed: 18ISL35FYK4

    • 2 months ago
      Anonymous

      AIEEEEEE

    • 2 months ago
      Anonymous

      what ascension and what character?

      • 2 months ago
        Anonymous

        oh yeah forgot to mention
        Ascension 18+ with Silent

        • 2 months ago
          Anonymous

          that's an unwinnable seed then.

          nice try though

  6. 2 months ago
    Anonymous

    >changes the meta and completely annihilates jorbs
    >is also chad

    • 2 months ago
      Anonymous

      how did he annihilate jorbs?

      i can't watch the dude because he's too slow for me. He also relic swaps constantly, which is a mega bitch move with a huge variance swing.

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