>suppression
>premium
>bad class & weapon balance
>CoD-tier maps (Metro)
>awful hit detection
why did people like this game?
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>suppression
>premium
>bad class & weapon balance
>CoD-tier maps (Metro)
>awful hit detection
why did people like this game?
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Thalidomide Vintage Ad Shirt $22.14 |
>>CoD-tier maps (Metro)
well go on
Maps that had no meaningful destruction (Metro, Bazaar, Seine) and were comprised of series of tunnels that allowed little flanking.
skill issues
Suppression is a graphical reduction rewarding people that are inaccurate.
Premium is monetization.
The gunplay in BF has been mediocre, still having hipspread RNG, laser-esque recoil, slowed ADS, limited actions while running or during others, and basic mobility; the head hitbox doesn't include the upper chest; pistols sometimes take an inordinate amount of shots to kill; medic trains exist; BC2 has better class balance.
Maps are one of the most important designs of a shooter. Having 2 sides, clashing gameplay is some of the most repetitive, shallow, non-exploration nor other strategy or immersion in the industry.
Also, servers have too many players and too many and too powerful vehicles.
What's your point? The metro meatgrinder was great. Get an LMG and just mince the bastard. Same for the prison. Chaos.
>The metro meatgrinder was great.
it was only great on 32player rush or 48 player conquest.
64 players was cancer
never played BF4 metro but it can't be much beter
>The metro meatgrinder was great
here he is
the perfect corporate slop consoomer
the reason why Battlefield went to shit
hardcore metro is the only fps i will play
frag shotgun rounds and camping is all i care about
Well you have to understand this game was the first one that started really making battlefield big. Majority of the players were brand new to the franchise.
When the game was about to come out, its marketing campaign was all about the graphics and destruction being extremely good. I remember some commercials had quotes like "Is it real?"
And then the E3/jimmy fallon trailer or whatever on youtube had a bunch of comments where people only commented on the graphics
So what im getting at is nothing else in the gameplay matters, people only played it because the graphics and destruction were super cool at the time and the game was a benchmark
I agree with your talking points but BF3 was only a benchmark when it came to presentation.
BC2 was the superior game, and it still is.
literal cod refugees that got introduced to series with BC2, after cod became too popular to be a part of hip and cool secret club
BC2 was great and nothing like CoD. BF3 brought in the refugees that shit on MW3
BC2 introduced cod refugees. Ironically, people liked it because it's a compact Battlefield.
BF3 was actually made with cod refugees in mind.
see
those are literally my posts
why did COD players jump ship after MW3?
Because COD became an airdasher.
people started to jump the ship after MW2, when they introduced paid map packs on PC, no dedicated servers and people realized it became a yearly release series rehashing a lot of content and kept focusing on infantry and small maps (not that these two were a bad thing)
Bad Company 2 did the opposite, with free maps (and Vietnam being a reasonably priced expansion-like DLC), server browser and dedicated servers on PC, destructible environment being the next big thing, maps being bigger than what people were used to in COD, in addition to player controlled vehicles and even basic teamplay, which seemed like a natural evolution to many people
also it poked fun at MW2 few times, which turned Battlefield into COD's natural enemy, like PS3 and 360
Metro will always be hilariously fun.
it's only good with less than 64 players
oh shit my bad
because the publisher sued IW after MW2 released
>>CoD-tier maps (Metro)
Either you've never played a COD or you've never played Metro. It may not be your cup of tea and really I could never tolerate more than a match or two of it myself, but it is nothing like Call of Duty.
>but it is nothing like Call of Duty
yeah, COD maps are actually playable
true. I like the interesting design that some CoD maps have. Metro is just a series of hallways
because they thought that they were too cool for cod so they moved onto cod with vehicles
bf3 felt weird but i still liked it
>game older then 99% of Gankerirgin posters
>people still get farmed and absolutely destroyed by the same flanks
>still somehow find it enjoyable without being ironic
found the issue guys, last bf games were doghist but you have to see the big picture here: the average IQ of bf players is around 70
>the average IQ of bf players is around 70
you may be right. The game was much more enjoyable when 75% of players had no idea how to play it well.
Once a BF game came out that required a little bit of thinking to succeed in (BF5), literally no one played it.
bf5 is the most played bf game for the time being though (even if most of the players are chinks)
>bf5 is the most played bf game
only because BF2042 is dogshit and BF5 was given out for free on Amazon prime
>try to play BC2
>character movement feels like controlling a slug
Jesus christ, I'll stick to 4. And maybe the Reality Mod for 3.
filtered. BC2 movement is based and you can do amazing things with it
The suppression was absolutely kino.
It gave machine guns an actual purpose. They tweaked it until it felt just right.
moron alert
what a shit take. LMGs are fricking useless in BF, even with suppression
lmao what. m249 and all the lmgs wrekt in bf3 and i had like a ridiculous kdr with them
>suppression
added an interesting dynamic that took away from the accuracy aim autism
>premium
gave you interesting people to shoot at and hate. my friends would really enjoy shooting and killing people that bought premium on repeat.
>metro
was the most fun fast map yet still allowing you to have distance if you wanted to. lots of shenanigans as a new OP gun or exploit was in each patch.
>awful hit detection
felt better than lots of other games. gun drop and projectiles felt fairer. battlefield 4 (last one i seriously played) felt shittier to me but bf3 felt fair in that i could predict who would die in gunplay