>The setting has a single, designated "good guy" faction and the entire setting is designed on the premise that all player characters are part of that organization
>The setting has a single, designated "good guy" faction and the entire setting is designed on the premise that all player characters are part of that organization
I dunno who I hate more. OP or the /misc/Black person who's uploading a pic of Dirlwhoever and posting "Yes, and?" at this moment.
You can hate them both equally you know.
>rent free
I'm gonna start doing that too to OPs like this. Sounds fun.
>muh /misc/ boogeyman
OP literally described Lancer
>the thread is a vague complaint about videogames because hasn't played traditional games
>most of the setting is just assumed by what game mechanics exist
>the rest is made up as the game requires it
Why is she so perfect?
Its not any dumber than purely evil races. They both exist to be the moral policeman that makes sure that you know who is and isn't okay to kill.
What's wrong with being a nazi?
>muh morally grey
OP's problem isn't with clear good and evil existing, but with morality clearly following factional lines. This is easily fixed by throwing in a few noble antagonists and some morally questionable allies.
>the "good guy" faction's motives and methods are fricking moronic
I have a white whale of a campaign pitch set in the 4e-era Realms where you play as a Sembian insurgency (with Cormyrian funding) vaguely picking up the imagery and ideals of the Harpers, because they're useful symbols for the fight against foreign Netherese rule.
Sadly, it'll never happen, because I'm one of about a dozen 4e Realms fans on the planet.
>Sadly, it'll never happen, because I'm one of about a dozen 4e Realms fans on the planet.
Don’t worry Anon, it’s you an my mom
But Cormyr and the Harpers fricking despise Sembia more than anything. Those sanctimonious pricks probably got a boner when the shadowgays did their power move, it absolved them from any moral dilemmas their goons could have while dicking with Sembia for the benefit of elves and dalelanders. Cormyr and the Harpers funding a sembian resistance movement? By the Hells, why not just ask fricking Thay or the Aboleths to help? At least sembian citizens would not get lectured about how awesome Mystra and the elves are every step of the way while being occupied and stripped of every single one of their rights because one of their ancestors had the audacity of felling a tree or told a cormyrian baron to frick off from his property! Frick Cormyr, frick the elves, frick the Dales, but, most of all, frick Mystra. Miklos Selkirk lives!
Netheril isn't going to stop with Sembia - they poached one Dale and are making moves on other ones. "Liberating" Sembia (and thereby putting them significantly in your debt) both expands Cormyrian hegemony and denies the Netherese their beachhead into the Heartlands.
It's that whole "expanding Cormyrian hegemony" business that should piss off every sembian regardless of the netherese stomping around. It would mean exchanging an evil overlord with another one. Any sembian that would accept cormyrian, dalelander, harper or elven "help" would be just endangering his people as much as those who support the shadowgays. Sembia can only be truly liberated by sembians, only a desperate war of resistence against every foreign oppressor, including those who come as "friends" could be acceptable. In all seriousness, I want to see something different than the usual good guys who can't do no wrong saving the day, this stupid shit has plagued the setting since it's creation. I would totally sign up to play a campaign which is essentially Fantasy V-Visitors with shadow people instead of lizard people. Also, I hope the shades nuke Cormyr and rape Mystra before they get fricked by sembian insurgency and said sembians are finally free to kick the shit of every tree-hugging hippie scumbag between their nation and Impiltur.
Mystra is dead in 4e, you goober, and your weirdo hate boner for capital-g Good guys in a classic D&D setting is absurd. You should consider actually playing some games.
>Mystra is dead in 4th
Yeah, until she suddendly comes back shitting the setting with her casterhomosexualry, like she always does. Also, her servants continue to scheme and wave their dicks like it's nothing.
>capital-g good guys
>having people assassinated because their actions could change their preferred status quo in any way is totally good
>as is funding and supporting all kinds of political strife in several nations because they rival them or their protectorates or dare to put someone that isn't their puppet on their thrones
Frick off, hippie. Cormyr and the Harpers are no better than Thay and the Zhents, the only difference is that they have plot armor and get their dicks sucked by every FR author.
Don't forget the Harpers are also responsible for telling spelljammers and aliens to frick off so that no fun can ever be allowed on their world/realm.
>capital-g good guys
just saying "objective good exists in this setting :)" doesnt make it actual objective good , nor does it make you morally superior
>capital-g Good guys
They are literally fantasy glowBlack folk, you moronic nonce.
Name three settings that do this.
Real life
DnD
Warhammer 40k
I'll let you decide on what I mean.
I decide you're a fricking homosexual. I am correct.
That has no relation on what I posted
Well then you're a fricking homosexual for letting someone else decide then getting mad about their decision.
>ESL shitting up the board
every time
>"DnD" is a setting
I see you've never played DnD.
Yes, and It’s fun.
At this point, it would be a subversion if someone actually did that.
d&d and pathfinder are literally like that, explicitly disallow anything else and fans question your real-life morality if you disagree
What's the "Designated Good Guy Faction" in "D&D" then?
Adventurers.
Wow, you actually don’t play games. Care to give any examples of this? D&D explicitly allows you to be a champion of Tiamat or Vecna
Who is the main character faction of Pathfinder? Their published campaigns have had you play everything from Magaambya magic-teachers to agents of the LE infernalist empire Cheliax.
Those "games" are setting-agnostic.
Explain what is wrong with this. Pulpy games can be fun.
There's no shame in having a premise, anon.