>"they don't make games like they used to"
>make a game like they used to
>nobody buys it
many such cases
It's All Fucked Shirt $22.14 |
Tip Your Landlord Shirt $21.68 |
It's All Fucked Shirt $22.14 |
>"they don't make games like they used to"
>make a game like they used to
>nobody buys it
many such cases
It's All Fucked Shirt $22.14 |
Tip Your Landlord Shirt $21.68 |
It's All Fucked Shirt $22.14 |
I had fun until I ran out of things to do.
The game critically suffered from having a campaign longer than they had interesting content for.
Real
I can already tell future runs I'm gonna skip all the small rpg-style side stuff and rush the MQ since it's long enough as is without changing much
Needs a reason to use high end mercs too, feel like the game would be better with a mode to disable leveling the shitty cheapo mercs
>Needs a reason to use high end mercs too
imagine cheaping out and not hiring Shadow at least
I haven't played the game, why are all of the possible choices antagonistic towards Graaf? It's pointless to have choices like these.
The screenshot was taken once the decision to antagonize him was made in the dialog tree.
You can make him work for you if you want and he will remain a slaver.
Probably because he's a scumbag who was trying to kill you just prior, you can spare him by the way
Top left choice is not antagonistic. You can let him stay as a foreman and get some quick cash in exchange for... consequences.
You can have him work for you and the mine makes more money as a result, though most of your mercs are pissed at this choice. Also some mercs will kill him regardless of what you choose, like Ivan.
True anon, i loved the game but the campaign was just a little longer than it needed to be. I put off my ironman run because i was just burnt out. I know ill jump back in eventually, hopefully there will be some new modes/mods to play
Cannot relate to this
At what point did you quit, out of curiosity? Did you see all of the map?
I finished the campaign, but I was also doing almost every quest and trying to see as many locations as I could. There was only like 2 enemy strongholds I didn't bother finishing.
You do realize you can beat the entire map in less than a month, right? How long the campaign lasts is entirely up to you.
did it get polished up after launch, any nice mods?
Does anyone here know a way to increase/scale the resolution of the OG Jagged Alliance? It's impossible to play it on a modern Monitor.
I wasn't able to find Jagged Alliance on the widescreen gaming site, but the other original games should work fine. https://www.wsgf.org/dr/jagged-alliance-deadly-games/en and https://www.wsgf.org/dr/jagged-alliance-back-action/en. If those don't work, then get the GoG version.
>make a dogshit sequel with stargate UI in combat and itoddler touch control buttons that take 45% of the screen each
>turn beloved characters into plastic blow up frickdolls
>make the setting fr*nchoid Black person centered
>nobody buys it
good fricking riddance.
>getting to shoot Black folk for 40 hours
>bad
Trying to tell a story about mercenary work without including Black folk or the french is like trying to tell a story about a serial killer without including any dead bodies you fricking zoomer moron. Learn some history before you open your mouth.
you should join their writing team, you're just as creatively bankrupt. Kys moron zoomoid-alpha homunculus
Everybody played the new Aliens tactics game and the new Jurassic Park tycoon game. Jagged Alliance is just a lame premise.
Whats the problem OP ?
I swear it was stuck around 1000 reviews for awhile
Also nobody brings it up when talking about vidya in 2023, which is lame
The dialog between Grunty and Buns about soap made me uninstall the game, great way to ruin my 2 favourite characters in 15 seconds.
qrd
You need to know olde movies to appreciate all the dialogue you tard.
>nobody buys it
I did anon, I fricking love this thing
We talk about it in /&tg/ too
Great game and i would've bought it if i had the money. Sadly i lost my job so right now my budget is scuffed.
probably full of woke shit and all the sexy female designs of the original censored
Stop being silly
>probably full of woke shit and all the sexy female designs of the original censored
>*Mmm, you know what? I've always had a thing for tall men with top hats. Bless me, daddy!*
Play the game you dumb gay.
>probably full of woke shit and all the sexy female designs of the original censored
>*Mmm, you know what? I've always had a thing for tall men with top hats. Bless me, daddy!*
She's saying that to a black man, btw. No wokeshit, huh?
Its easier to list characters Fox doesn't try to screw
Easy
>Mouse
>Its easier to list characters Fox doesn't try to screw
Here's one: (You)
Bullshit, she hits on the IMP Merc that is (You) multiple times and also flirts with (You) while you give her commands.
>inb4 "BMWF isn't woke! What, do you think it's woke to show that black people uhhh... *checks notes* exist?! Are you insecure at the thought of a mixed race couple?! Huh, chud?!"
I liked it a lot, but balance is a big issue. Sniping from hiding is way too powerful and AI is suicidal.
>probably full of woke shit
lol
Also searching for mines is annoying.
The unique merc skills kill me. Livewire is a crutch I need but frick is she annoying
I know I can work around that but it's cheating and more I still feel sandbagged taking Steroid with his dogshit unique
Absolute brainrot, your mind has been completely warped by this shithole site. You should lay off the internet and seek help immediately.
There's no wokeshit in the entire game.
I don't know anon, you can recruit black people to your team. Women, even. :^)
I wish people would stop replying to these posters and ignore them, but who the hell am I kidding, I know I'm in the garbage heap here.
There's nothing wrong with making sure you aren't going to have to deal with THE AGENDA in a prospective game purchase. It's a fricking miracle JA3 has nothing of the sort, and one of the high points of it.
One of the only games I bought on release instead of pirating this year
I'll post some webms I have
Reminder that Tex's "Dance for Me" works with any weapon
Tex with shotguns is a fun meme
>only 40 something wisdom
dats raycest
anyone who posts g*ysl*p his opinion is automatically discarded and is a moron zoomer
CHOOSE YOUR FIGHTERS!!
Why do they look weird?
This game was not made in the USA or Canada. there is no way. Am i right? Did the French make it?
You're moronic
No, i simply have been observing the latest games to come out of the USA/Canada and there is a trend.
You need to be more observant.
Has a physical copy complete with DVDs...but it didn't release in my country and I am NOT paying full price for a digital "copy". I also have a massive backlog so I guess I'll play it eventually
Bulgarians. Same studio that did Tropico 3-5.
>Same studio that did Tropico 3-5.
Ah, this explains it, i knew that the tone and the jokes felt familiar. Tropico 3 and 4 are superb(yet to play Tropico 5).
>yet to play Tropico 5
I regret to inform you that it is in fact - NOT superb.
Did you know that THQ fricked up a translation blurb on the Tactical Edition box? At least the initial run
For the spanish bit they included a blurb about a Spongebob game they published recently.
How about I'm picking none of them.
gay
>meltdown deaged 20 years
>mouse is now a child
AI shit is cancer
655535321
You're just posting this to get a reaction out of me and I don't appreciate it
react to it gayget, i know you want to
>turn based combat good for small engagements
>game bloats into 16 mercs vs 30+ enemies later on
>Jagged Alliance 3 devs start "Unsavable games" community event
>They're encouraging players to send in "Unsaveable" situations from their campaigns through the in-game bug reporter. These are presumably going to be added to a list, and the most interesting ones will be picked for putting out as a challenge to the community. Think of them like chess puzzles.
>They issued the first challenge, taken from a save from a dev stream
>He gets himself into a pickle in early game with 4 mercs by getting noticed before he is ready, in a sector with 12 enemies. They have the high ground and some veterans are present.
>Save game is
>https://cdn.discordapp.com/attachments/702851325100032081/1163463688242593933/unsavable_1.savegame.sav
I encourage you all to try it, it's very fun and a good test of your tactical skills
Sound kino but i am broke and could not buy the game. Once i get the money i'll be buying it on GOG first time.
This is the FUBAR situation from the challenge
>you have 4 mercs vs 19 bad guys. Including a veteran diamond shipment squad, a ganger squad, and a legion squad all together ready to kill you. And they have the high ground. And your armor is fricked. And your weapons were kept in poor condition so they can jam. And only 1 guy has bandages. It doesn't even matter that the save is on easy difficulty, it is still fricked
If Barry has his shaped charges this is a cakewalk. And considering the mission challenge at top right, he absolutely does.
He has 1.
The puzzle is where to use it without fricking yourself over. Try it out for yourself, it's not trivial.
Maybe when I get back from work but it seems easy, I'd just shaped charge the guys on the left then overwatch any still alive with Hitman. The goons are no threat and will not do significant enough damage to matter, so at this point you can start pulling back and crushing the enforcers and gangers on the right as they move up, as long as you stay behind cover the snipers won't be able to do shit and the moment anything gets close Blood gets to do Blood things. The only way I could see losing is if the Snipers get some lucky shot in while I'm mopping up the rest, which is unlikely if you stay in cover and keep falling back. It's cool they are throwing up stuff like this to challenge the players.
I bet the returns for this game were good, cost effective production for a loyal fanbase, you can make good money with something like this
If there isn't a lot of money involved you can even get away with a lot of stuff that that'd be considered unacceptable for a big title
This is imo the best way to do it today, flies under the radar for most people, but you have a smaller, happier base of customers
Reminder that if Barry charges are used by other people that have excellent explosive skill, the mishap chance is negligible
Fidel throwing 2 Barry charges at once is a fun way to delete Very Strong enemies
>a BRAVE and POWERFUL woman is ANGRY and SHOUTING on the cover
Umm...I'm sorry, but, well, I'm just simply NOT going to buy this!
pretty sure it sold well, also its a niche genre you didnt expect a Spiderma/fifa slop tier sales here did you?
Tactical smugness
Make sure you use them sidearms for mobility, they're extremely helpful
Is it me or are shotguns hilariously busted in this game?
Exposed+Bleed+easy suppress/slow/whatever, plus can deal AoE damage which helps because enemies bunch up often especially the melee ones.
In contrast I could never make much use of one handed sidearms beyond Ernie, they're just too inaccurate and it's not like run and gun is more economical than just running somewhere and then firing an aimed shot or overwatch.
>it's not like run and gun is more economical than just running somewhere and then firing
Huh? It literally is, that's the whole point
Make sure you spend your free move first if you have it though.
Characters with low starting agility such as Steroid benefit a lot from pistols and SMGs for their utility precisely for this reason. The higher your agility, the less it matters, but it's still good.
If you haven't tried it, give a short barrel to weapons that will take it, for even cheaper shots and cheaper Run and Gun/Mobile Shot.
The only usable sidearms are modded Glocks and Desert Eagles. All SMGs are trash aside from giving Mouse a MP5 and letting her stealth kill everything. Shotguns are really strong if you know how to use them effectively, only machine guns are better. People keep talking about rifles and sniping but that actually falls off hard late game when there are more enemies since you need to be able to multikill and rifles are too AP heavy, which makes machine guns/shotguns/explosives the true kings.
The Commando is one of the best guns in the game and that's categorized as an SMG (despite being a carbine)
You get 5.56, the mobility of an SMG, and a grenade launcher on top
The high power with a short barrel and specialty ammo is a beefy 1-2 punch at 3 AP that will take out enemies even late in the game. The anaconda with a short barrel is great too. Krink is okay
Yeah Commando and AK-SUs are so good they override the usual problems with SMGs but the issue is it's entirely up to RNG whether or not you ever get them, since they are both rare. You can play through an entire run without getting some of the top tier guns, so categories where the mid tier guns are still really solid or excellent win out.
Come on, don't lie. The krink is not rare in the mid-game. It shows up all the goddamn time. The Commando is rare, though I think the Beast might be guaranteed to drop it so if you want you can let her get killed and loot it off of her
Also, Scully starts with a krink, so if you were desperate enough you can just hire Scully to get his gun. That used to be a popular technique in the old games, though not so much this time around since Legendary mercs have lesser gear
Also also, weapon shipments are now a thing, so you can get rare guns from them
Also also also, Bobby Ray's is coming in the next update, which makes the complaints about weapons not appearing completely meaningless. You can just buy them when that drops
I specifically said the Commando and AK-SU, which are transformative weapons that elevate SMGs to actually usable level. The krink is debatable, I still don't think it's worth using over the other categories of guns.
It's definitely usable for mercs that are only using it as a tool to get closer to hit enemies with melee weapons. That way, any damage you get out of it is the cherry on top.
I don't like melee in this game, it is strong in a sense, but it simply isn't as efficient as sitting back and setting up overwatch killzones and killing stuff from range. I never really encountered fights or situatiosn in the game where I was like "wow I wish I had a strong melee fighter", it DOES save ammo, and if set up properly you can get some multi kills, but it just never seemed worth it over the many other options at your disposal.
>I don't like melee in this game
It's okay to be wrong I guess
Going RULES OF NATURE is one of the greatest joys you can have in JA3, specially with someone like Nails
You can kill maybe 2-3 of those guys in a turn with a properly set up melee, meanwhile I can kill all of them with Nails using explosives in a single turn with far less setup. The only value melee has in this game is that it doesn't use up resources.
>I'M NUUUUCLEAAAAAAR
Videogames!
The music was surprisingly interesting and good itg.
When this song played after the tutorial I knew I was in for something special. Beautiful
>Stand resolute!
Naked Gun
>MD almost calls someone his Black person
MR PRESIDENT GET DOWN
It actually did pretty well, it's not some huge gigantic game but strategy games never are, they are by definition created for a niche market these days. And it is a solid game, an amazing miracle that the JA series actually got a decent followup in this day and age. No woke bullshit either, another minor miracle. Also the OST is strangely really good which is bizarre for a game like this.
For me, it's https://www.youtube.com/watch?v=k--6x7yg1OQ
Also love this one. I get shivers while listening to it.
>Segniyahamba starts playing after clearing out the infected village
Actually moved to tears.
Oh anon already posed it
Check this out
So incredibly good.
Today I was thinking about how most game developers treat videogames as any commercial product where its value is only determined by how profitable it is.
At least some developers still treat the quality of the game as an end in and of itself.
What version of the first Jagged Alliance should I buy?
I did but it, back in action was better
>tfw absolutely terrible at this game
>can't even beat the first fight on the map
Maybe I was the moron this whole time
I'm assuming it's your first Jagged Alliance game
What's your team like? What guns do they have? Are you playing on Easy?
That should be impossible considering the first fight you face is just three guys when you start with 4-6 mercs depending on what you're spending and selecting.
>>can't even beat the first fight on the map
for your sake I hope you're being hyperbolic or just japing
>make a game like they used to
they did not make it like they used to
i played and liked ja3 but half of it was dumbed down to mobile game tier bullshit "gameplay" everything outside of combat was shit.
Hello Warlockracy
Snipers are OP. Guaranteed at least one kill per round per rifle.
You were late
Which is great in the early and maybe even mid game, but once you start running into fights where you need to multikill, rifles fall off hard.
I sneak up
Igor was fricking ridiculous pre melee nerf
they nerfed it? I haven't played since release
There's been a lot of changes since release, lot of QoL too
Bobby Ray's is coming soon
>they nerfed it?
They fixed an exploit with "extra movement AP available for attacking with melee" and the "extra movement on melee attacking perk".
You can't go into melee and get endless movement points anymore (which was a bug), which is what was making melee ridiculous on initial release.
You can easily stop the melee guys from getting in range of your mercs if you actually take the time to target their legs and groin, but you probably never realized this since doing anything other than trying to headshot with rifles was beyond you.
>You can't go into melee and get endless movement points anymore
Shit, does that mean I can't have Mouse conquer Grand Chien anymore? How am I supposed to get that achievement now?
By being good at the game
People are completing solo merc runs on current patch
I'm guessing Ivan is the meta
For an ezpz run yeah
>take the time to target their legs and groin
Except they're rushing from out of sight. And also why would I waste bullets on leg/groin when I can just kill them with a headshot instead of wasting precious AP and ammo?
The only reason you think AP is precious is because you're solely using rifles whose entire drawback is their high AP costs, but you never realized this or built different weapon loadouts for different situations because you just save scum your way through the game.
Fricking love that the devs are spotlighting modders
Can't wait for the second half of the mod suite to drop so we can get custom campaigns
It really seems like the company realized they hit a golden goose with this game. I for one hope they milk it for years to come and ensure JA4 is autistically huge
At the very least I hope they add some DLC mercs, there's way too few leaders and mechanics for one
They already said DLC mercs are coming
I think Buzz and Lynx are all but guaranteed
There's already a mod for them
>Gun
AA-12
>Autistic gun info blurbs on mods
This pleases me
Superior vocal track coming through
Lets complete the trio of the posted ones
kino
In retrospect, they were right to gloat with this one
>BG3 Bulgarian composer
>JA3 Bulgarian composer
>both make kino soundtrack
there is porbably something in the water
being bulgarian myself, Im honestly impressed by the god tier composers we got. Generally people aren't very musical over here.
Great game, hope it gets more content somehow. I've only done one run but I feel like a second one would be too samey.
There is DLC planned and we're getting custom campaigns soon
There's already a bunch of mods too, which combined with trying different mercs this time around and making different choices should make for a very different run
I did a second run on higher difficulty with different mercs while doing the "best" resolutions of all side quests.
It did get samey since stealth sniping is too strong. There's no good reason to just other tactics on high difficulty settings.
>There's no good reason
Fun isn't a good reason? God you're boring
I bet this wasn't even ironman because stealth sniper shitters tend to just reload when they don't get the stealth kills
>God you're boring
Yes
>I bet this wasn't even ironman because stealth sniper shitters tend to just reload when they don't get the stealth kills
Yes
Game unfair, so what?
Called it
I love it when people that savescum give opinions on videogames
Just take away the downside of a technique and then repeat it ad nauseam. Guaranteed success
I didn't save scum because of any imagined weakness to stealth sniping. Even if you get detected you can just kill off anyone in sight and re-hide.
Save scumming is for suicide AI running across the map and 1-shotting with a machete. Or all my MERCS clumping up and stepping on a mine that the guy in front called out but no one stopped.
It's a convenience thing.
>Save scumming is for suicide AI running across the map and 1-shotting with a machete
>Convenience
Yeah it is very convenient to not lose, I will give you that much.
Personally I think it's terribly depressing and condescending if the game you're playing makes it impossible for you to lose, but whatever. At least preface any future opinions you share saying you do this, so people know to ignore you
Why are you such an aggressive moron?
>makes it impossible for you to lose
The reload is the loss, no different than being forced to restart a level in any other game. Ironman exists if you don't like it.
This honestly. Same shit with "if you don't spend 30 hours playing act one of an rpg over and over to find a viable character build, you didnt beat the game"
Frick off, I like not taking three months+ to beat one game, thanks
I am aggressive because your opinion is misinformed. It is skewed from a perspective of "I reload whenever things go wrong", so literally anything can work. I wouldn't be aggressive if you had simply said "I use stealth snipers, they are fun for me". You instead made the declaration that there is no reason to use anything but stealth snipers. Because, once again, if a situation arises where you cannot one-shot something, you reload. You have no concept of crippling enemies' limbs because you've never thought it out deeper than that.
not to mention the concept of action point economy
Stealth snipers are incredibly AP expensive to shoot
You're responding to 2+ different posters btw.
>"I reload whenever things go wrong"
I play ironman in balanced games. I don't think JA3 is balanced, and some gameplay mechanics that punish ironman players are tedious, such as mine detection.
Are you by chance talking about the release version of the game?
Because minesweeping is as moron-proof as it can possibly get in the current version
>Are you by chance talking about the release version of the game?
Dunno.
>Last played 18 Aug.
According to steam.
I might replay it if they nerf stealth sniping. That was my point from the beginning anyway, that it's too powerful. Especially since the AI doesn't apply tactics to counter it besides "suicidal bum rush". Unless they fixed that?
lmao you're complaining about a tactic being "overpowered" when it only works when savescumming. Rifles fall off hard if you're actually playing the game for real, since you need to kill multiple enemies per turn when you're not insta gibbing them from stealth and rifles AP costs are too high to pull that off.
i love kalyna
Game was fricking garbage compared to 2.
What the hell are you even on about?
I don't get why people bang on about stealth+snipers in this game so much, I always had a dedicated rifleman but overall LMGs, shotguns and explosives all did way more heavy lifting for me. My stealth MVP was Shadow and I had him running around with a FAL and machete. Thanks for reading my blogpost.
Nice breasts
I truly believe once you realize this is when you start to enjoy JA3 more
People that are stuck in the stealth sniper mindset are missing out
It's because they're save scummers, like the guy in this thread. They walk around in stealth insta gibbing stuff and any time they get detected because a patrol spots them or someone sees the kill or someone sees the body, they reload and with foreknowledge of this, avoid the problem and continue stealth sniping their way through the map. They then somehow conflate this with "stealth sniping is OP" when what is really OP is their save scumming.
LMGs were pretty useful at launch, but kept getting nerfs. With the ammo expenditure its only justifiable in situations you shouldn't be in in the first place, like
or in the refugee camp
LMGs are incredibly useful, even post nerf. They're far and away the most powerful weapon in the game. Specially now that accuracy attachments apply to their interrupt/overwatch. The only downsides are preparation and high ammo cost
This was post-patch
This screenshot here was also the result of machine guns
LMG were broken god tier on launch, now they are merely the best weapon in the game. The only thing holding them back is ammo costs, if it wasn't for that the best way to play the game would be to equip your entire squad with them.
I used a shit ton of Barry's shaped charges, very good for the first half
share them with Fidel
double the fun
You can do that? There's a lot of mercs I haven't tried yet. My main team was Barry, Igor, Fox, Livewire, Kalyna, and Buns. Side team of Hitman and Wolf for training militia and whatnot.
See
Make sure you give Tex a try too
Nails and Ice are fantastic and a lot of people sleep on them too.
>Give Ice the perk that lets him do full damage to limbs
>Click on "Ice Storm" ability
>Pic related
that's pretty cool throwing two charges at once. Also what gun is Tex using there? I do need to try more mercs out.
>it's Ivan soloes the fricking map again episode
Accurate to Jagged Alliance 1, then.
Nobody tell him
I love JA2 but I unironically couldnt get into the artstyle of JA3 (simply wasnt JA2) and didnt give it a proper shot, is it really worth it?
Yes
Yes, very much so, most fun I've had in a tactics game since TS:AC.
Pirate it anon, I guarantee you will get over it within an hour and enjoy the game.
>is it really worth it?
It's different but good. Obviously people like different things so you might not.
kind of wish our merc could choose unique perk
how do you save President without cheese?
the only reason he survived in my run is because I managed to sneak 3 mercs near him and he hid behind a chair
You can use your own mortars or RPGs to clear out the guys near him easily.
That's not how they used to make them and it's not even close or comparable.
One thing I don't like is the merc relationship system actually negatively impacting battlefield performance, losing AP is really annoying and gaining it seems too powerful. I feel it should only impact hiring costs and team compositions.
If you dislike it so much, there are mods that exist to get rid of that penalty.
You'll be missing out on the bantz though.
His name is Smiley, and yeah for how much you have to do to get him he's trash
Pierre is fun if you train him up. I might do a run where I rush to rescue him from the early game so he gets more time to level up.
655555237
What's the point in posting again if you don't like the game and no one engaged with your previous post?
I already have that mod installed and it doesn't remove the banter, just the morale penalty. It should remove the morale bonus, too, though, maybe I'll get around to adjusting the mod myself at some point.
Oh right, dont know how I forgot about Flay. He kicks ass. I like him with a melee build.
I don't really like free mercs aside from Larry
Sunny is genuinely useless
Sunny? Do you mean Smiley? He's absolutely trash, yeah, a true M.E.R.C. merc. I never have him as I think he's a homosexual in any case and Blaubert is actually a solid dude. Flay, on the other hand, is fricking awesome if you use him right and easily one of the better mercs in the game, Loner is OP and he can be built efficiently as a melee or as a marksman. Larry is obviously good as you mentioned, and Spike is god tier but you get him late. Pierre is just average.
Because Jagged Alliance was always dogshit
Technically impressive, sure, but so is Daggerfall and the game still sucks.
>tfw fricked up and got Thor and Larry killed
bros...
I wonder if there's a cap for MIA mercs in a playthrough
I'm up to 3 MIA's, but it seems I'm not getting any more. I don't know if I've gotten lucky or if it's the game being merciful.
I heard a rumor that MIA mercs had a slim chance of coming back, but I don't know if that's true or a "my dad works at Haemimont" tier thing.
I tried to play it but the writing and dialogue were so bad that I stopped after an hour.
Pray tell, whose dialogue did you dislike
Omryn is super fricking annoying.
So don't rehire them
https://www.youtube.com/shorts/cJQBqYi-QwI
https://www.youtube.com/shorts/YJRvc47sXl4
Livewire mostly
also
It appeals to a 30-60 year old age group, the ones that played the originals.
In other words, its not the type of game your average person on Ganker would play.
I don't even know why I come here when its 98% zoomer-slop being shit posted
>spoiler
You and me both buddy
Usually the people over at /&tg/ general in /vg/ talk about the games as well, but I'm glad I caught a good thread here
God I wish Steroid wasn't so shit tier
I have good news for you
They're gonna buff him
Mad Max encounter was fun, wish it had had more dudes though
I love how the main menu screen changes scenery based on where you are in the map
Just bought it last week and I really enjoy it. I can see me sinking hundreds of hours in it. Especially with mods.