This game is what people think OoT is in terms of influence on the industry.

This game is what people think OoT is in terms of influence on the industry.

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  1. 4 months ago
    Anonymous

    Goldeneye influenced the industry more than this game did. Original Halo was going to be a 3rd person shooter on the Mac.

    • 4 months ago
      Anonymous

      goldeneye only influenced perfect dark to be a straight up better version. Halo made online console gaming mainstream because everyone was playing it.

    • 4 months ago
      Anonymous

      Goldeneye was great but not really. It was just the first big FPS on a console. Games like Doom showed us multiplayer FPS and Halo was that executed correctly on a console. Things like interesting physics and LAN were a very big deal.

  2. 4 months ago
    Anonymous

    They were both influencial in their own way.
    OoT with 3D movement and combat, Halo with console FPS controls

    • 4 months ago
      Anonymous

      >OoT with 3D movement and combat,
      You mean Virtual-On?

      • 4 months ago
        Anonymous

        Really trying to force this meme lately.

        • 4 months ago
          Anonymous

          >OoT's lock-on that came out 3 years later is just different because... it just is, ok?

          • 4 months ago
            Anonymous

            Nobody cares about Virtual On.

            • 4 months ago
              Anonymous

              I CARE

              I CAAAAAARE!!!!!!!!! AAAAAAAH GOD DAMMN IT!!!!

            • 4 months ago
              Anonymous

              The OoT devs cared and your esteemed masterpiece wouldn't exist without it, so put some respect on its name.

              • 4 months ago
                Anonymous

                [citation needed]

              • 4 months ago
                Anonymous

                >we totally came upwith the lock on idea 3 years later on our own without taking inspiration from any games! Specially not this game that was popular in Japanese arcade around the time we started development of the game!

              • 4 months ago
                Anonymous

                OoT's lock-on system is imported from Starfox 64.

              • 4 months ago
                Anonymous

                That other game that also released after the Virtual-On, as did the N64?

              • 4 months ago
                Anonymous

                I can't speak for what inspired Starfox 64's implementation for it, nor am I fool enough to think that Nintendo was unaware of previous implementations, if not Virtual-On or Megaman Legends then certainly Tomb Raider. But the case seems pretty cut and dry when it specifically comes to OoT - they had a developed system already lying around so they reused it.

              • 4 months ago
                Anonymous

                >imported
                no they aren't even the same genre or played in the same 3d space.

              • 4 months ago
                Anonymous

                >we wuz innovators n shiet
                Sega fans are so delusional lol.

      • 4 months ago
        Anonymous

        No, because the mainstream aren't talking about Virtual-On 30+ years later unlike OoT.
        That's like saying Alien Resurrection on PS1 was more influential than Halo because it came before it.

  3. 4 months ago
    Anonymous

    >it's influential because... it took an established and very popular genre and put it on consoles
    Why is this considered a big deal and not inevitable? BTW GoldenEye outsold Halo 1, so it didn't even do that.

  4. 4 months ago
    Anonymous

    Halo walks on the path that Goldeneye paved. So does CoD4, or any popular console FPS that's not explicitly Doom/Quake.

    • 4 months ago
      Anonymous

      wrong.

  5. 4 months ago
    Anonymous

    SUBMACHINE GUN ASSAULT RIFLES.

  6. 4 months ago
    Anonymous

    >ruins the game

    • 4 months ago
      Anonymous

      What about when you couldn't shoot Sangheili in Halo 3?

  7. 4 months ago
    Anonymous

    >combat evolved
    More like crapat evolved, such a downgrade compared to games like Quake and UT literal console ruined the FPS genre.

    • 4 months ago
      Anonymous

      Shut the frick up ESL zoomer moron

  8. 4 months ago
    Anonymous

    but OoT didn't kill a genre by introducing a 2-weapon limit

  9. 4 months ago
    Anonymous

    I don't care about the bait or the shitflinging all I'll say is that I began a replay of it this weekend and I can confirm that its campaign is still the GOAT and better than its sequels

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