>vignetting. >Motion blur. >Chromatic aberration. >Film grain.

>vignetting
>Motion blur
>Chromatic aberration
>Film grain.

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

Shopping Cart Returner Shirt $21.68

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

  1. 3 weeks ago
    Anonymous

    >dae chromatic aberration is... le bad??
    Boo get some original material.

  2. 3 weeks ago
    Anonymous

    No thanks, all those get turned off.

  3. 3 weeks ago
    Anonymous

    There's nothing wrong with any of these except for motion blur. The cinematic effects can look nice.

    • 3 weeks ago
      Anonymous

      >The cinematic effects can look nice.
      yeah when turned off.

    • 3 weeks ago
      Anonymous

      Film Grain is always shit in 100% of cases.

      >The cinematic effects can look nice.
      yeah when turned off.

      Based Carlos

      • 3 weeks ago
        Anonymous

        No it's not? Actually it's the only of the four that's okay
        Looks great in Mass Effect, or Resident Evil 2R.
        Then again RE2R is the only game where bloom is a good thing.

      • 3 weeks ago
        Anonymous

        >Film Grain is always shit in 100% of cases.
        no it isnt

  4. 3 weeks ago
    Anonymous

    Unironically Witchfire. I'm not shitting you, I had to turn off all these effects because the game is pure visual vomit and even then it didn't really help because of the over-designed enemies and environments.

  5. 3 weeks ago
    Anonymous

    Bane?

  6. 3 weeks ago
    Anonymous

    consoletards be like
    >ayo these graphics be bussin

    • 3 weeks ago
      Anonymous

      i miss the days whenever lens flare was mentioned you'd just end up with a billion shitposters with increasingly photoshopped lens flare.

  7. 3 weeks ago
    Anonymous

    >turn all the garbage off
    >the game looks better AND you get +30fps

  8. 3 weeks ago
    Anonymous

    Chromatic aberration is good in exactly two (2) video games. All others it is cancer.

  9. 3 weeks ago
    Anonymous

    >screenshake: MAXIMUM

    • 3 weeks ago
      Anonymous

      >reload
      >get motion sick

    • 3 weeks ago
      Anonymous
    • 3 weeks ago
      Anonymous

      FRICK YOU DOOM 3

  10. 3 weeks ago
    Anonymous

    These are camera artifacts, they only make sense in some kind of found footage horror slop. I don't understand why every game has them now.

    Half-Life 2 had stuff like your eyes adapting to sunlight after leaving a dark room, that was cool.

    • 3 weeks ago
      Anonymous

      >Half-Life 2 had stuff like your eyes adapting to sunlight after leaving a dark room, that was cool.
      Only starting with Lost Coast. They added it to HL2 with the orange box but the original 2004 version of HL2 doesn't have HDR

  11. 3 weeks ago
    Anonymous

    >vignetting: 90% of screen
    >motion blur: 1000%
    >chromatic abberation: full
    >film grain: 90% pure static
    yep, it's gaming time

  12. 3 weeks ago
    Anonymous

    I like chromatic aberration, I think it looks cool and I keep it on sometimes. The rest are never good

  13. 3 weeks ago
    Anonymous

    >vignetting
    >Motion blur
    >Chromatic aberration
    >Film grain.
    🙁
    >CRT filter
    :O

    • 3 weeks ago
      Anonymous

      >vignetting
      >Motion blur
      >Chromatic aberration
      >Film grain.
      🙁
      >CRT
      :O

      fix'd

  14. 3 weeks ago
    Anonymous

    Put DoF and color grading on that list.

  15. 3 weeks ago
    Anonymous
    • 3 weeks ago
      Anonymous

      >when you get hit by concussion grenade.jpg

  16. 3 weeks ago
    Anonymous

    I'm willing to put up with those, barely, except for Film grain. Film grain has never looked good or added anything of value to a game, ever.

  17. 3 weeks ago
    Anonymous

    Film grain is underutilized
    It has a charm

  18. 3 weeks ago
    Anonymous

    I like vignettes and film grain. I don't understand the purpose of motion blur.

    • 3 weeks ago
      Anonymous

      Motion blur was oddly charming in bloodborne idk sorry

  19. 3 weeks ago
    Anonymous

    The AAA genre's fascination with effects that only exist due to primitive and poor camera work truly is emblematic of the industry's poor attempts to imitate cinema.

    • 3 weeks ago
      Anonymous

      >how close can we get to 24FPS?
      Now it makes more sense.

  20. 3 weeks ago
    Anonymous

    Alien: Isolation was pure ludokinography tho

Your email address will not be published. Required fields are marked *