>vignetting. >Motion blur. >Chromatic aberration. >Film grain.

>vignetting
>Motion blur
>Chromatic aberration
>Film grain.

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  1. 1 month ago
    Anonymous

    >dae chromatic aberration is... le bad??
    Boo get some original material.

  2. 1 month ago
    Anonymous

    No thanks, all those get turned off.

  3. 1 month ago
    Anonymous

    There's nothing wrong with any of these except for motion blur. The cinematic effects can look nice.

    • 1 month ago
      Anonymous

      >The cinematic effects can look nice.
      yeah when turned off.

    • 1 month ago
      Anonymous

      Film Grain is always shit in 100% of cases.

      >The cinematic effects can look nice.
      yeah when turned off.

      Based Carlos

      • 1 month ago
        Anonymous

        No it's not? Actually it's the only of the four that's okay
        Looks great in Mass Effect, or Resident Evil 2R.
        Then again RE2R is the only game where bloom is a good thing.

      • 1 month ago
        Anonymous

        >Film Grain is always shit in 100% of cases.
        no it isnt

  4. 1 month ago
    Anonymous

    Unironically Witchfire. I'm not shitting you, I had to turn off all these effects because the game is pure visual vomit and even then it didn't really help because of the over-designed enemies and environments.

  5. 1 month ago
    Anonymous

    Bane?

  6. 1 month ago
    Anonymous

    consoletards be like
    >ayo these graphics be bussin

    • 1 month ago
      Anonymous

      i miss the days whenever lens flare was mentioned you'd just end up with a billion shitposters with increasingly photoshopped lens flare.

  7. 1 month ago
    Anonymous

    >turn all the garbage off
    >the game looks better AND you get +30fps

  8. 1 month ago
    Anonymous

    Chromatic aberration is good in exactly two (2) video games. All others it is cancer.

  9. 1 month ago
    Anonymous

    >screenshake: MAXIMUM

    • 1 month ago
      Anonymous

      >reload
      >get motion sick

    • 1 month ago
      Anonymous
    • 1 month ago
      Anonymous

      FRICK YOU DOOM 3

  10. 1 month ago
    Anonymous

    These are camera artifacts, they only make sense in some kind of found footage horror slop. I don't understand why every game has them now.

    Half-Life 2 had stuff like your eyes adapting to sunlight after leaving a dark room, that was cool.

    • 1 month ago
      Anonymous

      >Half-Life 2 had stuff like your eyes adapting to sunlight after leaving a dark room, that was cool.
      Only starting with Lost Coast. They added it to HL2 with the orange box but the original 2004 version of HL2 doesn't have HDR

  11. 1 month ago
    Anonymous

    >vignetting: 90% of screen
    >motion blur: 1000%
    >chromatic abberation: full
    >film grain: 90% pure static
    yep, it's gaming time

  12. 1 month ago
    Anonymous

    I like chromatic aberration, I think it looks cool and I keep it on sometimes. The rest are never good

  13. 1 month ago
    Anonymous

    >vignetting
    >Motion blur
    >Chromatic aberration
    >Film grain.
    🙁
    >CRT filter
    :O

    • 1 month ago
      Anonymous

      >vignetting
      >Motion blur
      >Chromatic aberration
      >Film grain.
      🙁
      >CRT
      :O

      fix'd

  14. 1 month ago
    Anonymous

    Put DoF and color grading on that list.

  15. 1 month ago
    Anonymous
    • 1 month ago
      Anonymous

      >when you get hit by concussion grenade.jpg

  16. 1 month ago
    Anonymous

    I'm willing to put up with those, barely, except for Film grain. Film grain has never looked good or added anything of value to a game, ever.

  17. 1 month ago
    Anonymous

    Film grain is underutilized
    It has a charm

  18. 1 month ago
    Anonymous

    I like vignettes and film grain. I don't understand the purpose of motion blur.

    • 1 month ago
      Anonymous

      Motion blur was oddly charming in bloodborne idk sorry

  19. 1 month ago
    Anonymous

    The AAA genre's fascination with effects that only exist due to primitive and poor camera work truly is emblematic of the industry's poor attempts to imitate cinema.

    • 1 month ago
      Anonymous

      >how close can we get to 24FPS?
      Now it makes more sense.

  20. 1 month ago
    Anonymous

    Alien: Isolation was pure ludokinography tho

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