>walk at a literal snail's pace
>decide to sprint so you move at least a bit faster
>run out of stamina
>encounter slug in the road
>miss all your shits because you're now out if stamina and can't hit it
>die
yeah, I think I'll wait a few mire years for Skywind
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(you)
>he isn't constantly bunnyhopping down roads while constantly chewing on bread and vegetables
>Ingredient had no effect on you.
drink a potion or rest or dont fight shit while you are traveling
Only braindead nostalgiagays act like this shit is better or less fricked than the Chad elder scrolls game, Oblivion
>Less armor variety
>Less armor parts
>Fewer weapons
>Entire game padded by a bunch of Oblivion gates that all feel the same
>All races look the same
>Ugly fricking graphics
>Horse armor DLC
>Entire budget went to 5 lines spoken by Patrick Stewart
>Entire aesthetic is generic or pretending to be Lord of the Rings
>No memorable music
>Shitty physics engine means you can't place things around the map
>Worse magic
>Can't kill important characters
>Todd lied about Radiant AI
>Was changed from an RPG to a hack and slash game for morons
Nah.
Yeah Oblivion was just bad, easily the worst Elder Scrolls. At least Skyrim reintroduced crossbows.
Are you really complaining there aren't 27 slots for equipment anymore? If you want a game to be easy just turn the difficulty down
>He doesn't mix and match armors to look like a hobo warrior
>He doesn't put on a robe when entering a city to hide the wealth of his armor
Morrowind is just better.
>All the characters look like they have a skin disease or irritation
morons also killed Fallout by making it into a first person shooter.
Sneed and Seethe more. People still love Morrowind and will continue to shit on Oblivion and Skyrim till the end of time.
> Until the end of time.
You planning on living forever? You are the last one on the wall. Tick tock tick tock.
Morrowind is forever, chud.
You mean before they fricking stole it in litigation.
>Barbie doll cut out
I think you're thinking of Daggerfall...
Based.
Nta but I have an SSD.
Also what city do you guys hole up in? I always make Balmora my home.
Blandmora is a popular choice. It isn't as poorly designed as most towns and cities.
>Blandmora
FUK U
I just like that there's a river running through it and it's kind a surrounded by hills/mountains. Feels cozy. Plus it has all the guilds and lots of shops.
Hlaalu towns are sort of bland though compared to Redoran with their big dead crab and the Telvanni mushrooms. Personally I've always liked the Imperial towns like Pelagiad, Caldera (and Old Ebonheart in TR). Something about these familiar Western colonies in a completely alien setting I find really appealing.
> Morrowind is forever.
Ask Daggerfall fans how that is working out.
Daggerfall was an ok dungeon crawler with a bland setting. MW mod scene is still active (unlike Oblivion) and will still be active when the normies and coomers have abandoned Skyrim for the next TES.
Modders have been trying for over two decades. Bless their hearts
> Daggerfall barbie doll cutout
Fair point. They did think 2D sprites in a 3D game was a good idea.
The dress up part still stands.
They didn't steal anything in litigation. They laid out terms of the deal and Interplay could not live up to their part on the MMO.
Interplay then decided to just sell it outright.
Imagine two billion dollar games , 4 and Shelter, Two 500+ million , 3 and 76, all for between 20 and 40 million
Deal of the Century
Sewer in Vivec above the Morag Tong entrance
There's a bed there and more than enough storage space for the endless heaps of shit you'll find while exploring. If you ever need money just rummage through your massive collection of artifacts and grab a few choice pieces to then sell to some of the local merchants, or take a trip to Mournhold via Ebonheart which isn't far away.
You do occasionally have to deal with rats getting in though.
I shack up with Ahnassi in pelegiad
Killed Fallout? How do you kill that which is already dead? If it wasn't for Todd wanting the IP it would still be a dead and forgotten IP.
If the previous owners had an ounce of competence they were sitting on a billion dollar IP. Instead they ran it into the ground until Zeni bought it for between 20 and 40 mil.
>If it wasn't for Todd wanting the IP it would still be a dead and forgotten IP.
No it wouldn't you fricking moron. There were many other bidders for the Fallout rights, including ones that know how to make an RPG and would have picked up the Van Buren draft rather than scrapping it.
Who Troika? How are they doing?
Didn't they used to make what purists would consider the finest RPGs ever mad? Maybe another giant like BIS would be interested.
They went out of business making the finest RPGs ever. What does that tell you?
Fallout would have been just as dead if anyone other than Bethesda bought them
> He doesn't...
Yes the barbie doll cutout dress up aspect never appealed to me.
Your point about skin disease woyld fit more with Morrowind. The heads were not particularly well designed or implemented.
>He doesn't put on a robe when entering a city to hide the wealth of his armor
kek I really enjoyed doing this because it both hide my mismatched shit and you could stack even more perm enchants like that in addition to it being kinda lore/rp of not being some heavily armored dude wandering around a marketplace or in a bar
>charcter customisation in a RPG is bad
>becuase w well IT JUST IS OK
Your a dumb N,wah You are the greenis, Scaleiest Sap licking N,wah I have every seen
>No memorable music
moron
Ugly graphics? Check out the earlier games for comparison. To be fair it wasn't all technical issues some of it was intentional and designed that way.
Not him but literally any older TES (including Arena) looks much better than Oblivions eye cancer inducing bloom skies, oversaturated crayon-green forests and mongoloid NPC's.
Thanks for weighing in Ray Charles.
You are literally blind, Oblivion is one of the ugliest video games ever made
It isn't even the ugliest TES game ever. Daggerfall has that honor. Maybe Arena is worse but I haven't played even a second of that one . Not sure I can even get it to work on a modern PC.
Nah, Redguard is the ugliest TES game. Daggerfall and Arena at least have that comfy, distinctive late 90’s atmosphere going on.
Are you kidding me? Redguard got that amazing blocky look, the early 2000's. Its my fav, clean and no weird shadow stuff
You have to be the one that likes Blandmora as well. You must be a fan of industrial parks irl.
Daggerfall was ugly even accounting for the time it came out. It had no redeeming qualities.
>clean low-poly models
>good textures with facial animations
>expressive character designs with bold color blocking
>awesome environments
redguard looks great, you're moronic.
>awesome environments
cope moron, redguard's dwemer ruin has never been surpassed
You're right, Oblivion was intentionally ugly. Morrowind and even fricking Daggerfall are less of an eyesore than Oblivion.
Was changed from an RPG..
Yes because what you consider an RPG sucks. Nobody , outside of nostalgiabait studios, thinks porting table top into video games is a good idea anymore.
wow you're an idiot
I think it is just an old timer mad at the passage of time. Things they thought would be eternally loved and revered are largely forgotten now.
Oldgays hate zoomerwind
yeah, but it's better than skyrim and oblivion
>WAAAAH THERE'S NOT ENOUGH DICEROLLS
>WAAAH THERE'S NO 30 HOUR LONG RANDOMLY GENERATED FETCHQUESTS
>WAAAH THERE'S NOT ENOUGH ARBITRARY SHIT THAT NOBODY USES
>WAAAAH ACTUALLY HANDCRAFTED CONTENT
stop right there homosexual. i refuse to believe that people who still hold daggerfall over any of the latter games are naught but contrarians who were born years after the game actually came out
>people who still hold daggerfall over any of the latter games are naught but contrarians who were born years after the game actually came out
That's exactly what the romanian schitzo is, every time he brings up daggerfall it's just some random shit he read off the wiki and is posting without even understanding the context.
>people will unironically shit on skyrim for radiant quests and then praise daggerfall when it was literally 10x worse radiant everything
>i refuse to believe that people who still hold daggerfall over any of the latter games are naught but contrarians who were born years after the game actually came out
Same came be said for morrowind gays
>n-no u
zoomers can play morrowind and fall in love with the game
the same cannot happen with daggerfall even on unity
don't even pretend, schizo
>mad about new entry because it isn't exactly like old entry
Some things never really change, do they?
>No memorable music
>Obliviongays can do nothing but seethe about their nostalgia for Generic Fantasy Music Compilation [Royalty Free Upbeat Music +25 Fantasy songs]
Oblivion soundtrack it's amazing and it is not composed of 6 atmospheric tracks (main menu music included) that bore you after 2hs of playing
>No memorable music
I agree with most of it, but you're plain lying here
>>No memorable music
My Black person friend, a part of me agrees with you on this because I have had more people recognize Skyrim music (even if they've never played it personally) more than Oblivion. Matter of fact there's a lot of people who aren't familiar with the Elder Scrolls series that would say "is that Skyrim music?" if they heard an Oblivion OST.
>Entire aesthetic is generic or pretending to be Lord of the Rings
It baffles me that Oblivion gets shat on for generic looks when Daggerfall exists.
Daggerfall looks less generic than Oblivion. It has some sprites that are very out there (and coomer approved)
The best depictions of most of the princes, though Vaermina looks like a weird kung fu grandpa here. I also love the little imp fricker with Namira
personally i'm very fond of the dancing lizard molag bal from mw and ob
the post that saved elder scrolls threads
Yes by being verifiably wrong on every point it showed there is nothing redeeming about the game. If you have to lie you have lost.
Don’t forget
>shitty voice acting
>dialogue that forces you to click through every sentence instead of just showing you whole pages
They hated him because he told the truth.
cringe
Oblivion is just as braindead and boring as Skyrim while looking and playing even worse.
I played Morrowind for the first time last year and it's the best game in the franchise by a mile.
dont reply to oblivion morons. theyre just being contrarians for free (You)s.
>I played Morrowind for the first time last year and it's the best game in the franchise by a mile.
why do people lie on the internet for hardcore points?
His statement is correct, sorry you got filtered
you should try playing it.
I did play it
it fricking sucks
cope
what was good about it?
every environment being brown or grey?
the npcs that stand in one spot?
the dogshit combat?
stealth which is literally broken?
the mmo tier quests?
>I'm in a similar boat. Morrowind is a beloved classic for a reason
only by delusional morons or liars like the post I responded
actual people like it as a game of its time and what it allowed the series to evolve into
but to say as a game it is better than skyrim is just nonsense and only literal morons think it is fun to play without just exploiting your character to get past the shit normal playthroughs have to endure for fricking hours
you didnt play it.
>you didn't play it
>you didn't play it
where am I wrong then?
fricking cope
>At the end of the day, the game has one of the best written and realized fantasy worlds ever made and is entirely designed around presenting that world to you
what about it is best written or realized?
it doesn't present shit, there is no dynamism to fricking anything in the game
> Realized
The only thing I realized was I was literally the only reason NPCs existed the second I walked off the boat. Shops never close. NPCs either stand in place waiting for eternity for me to grace them with my presence or walk their designated route ad infinitim hoping I would notice them.
When you get deeper it becomes more apparent you the player are to serviced and not challenged. You can get a quest to kill all the Telvani magisters by the Archmage even if you area telvanni magister. No fricks given.
It's a world which feels genuinely interesting and unique without falling back on expy's for real world cultures and concepts like most fantasy, instead leveraging its extensive lore writing to create a culture that feels based on its own history. Almost everything in the world feels grounded and plausible even if it's outlandish on the face of it. This leads to a world full of giant mushrooms and cities that are built out of giant crab shells but is still presented as mundane, which most people find interesting.
>it doesn't present shit, there is no dynamism to fricking anything in the game
You're moronic
Why is that so hard to believe? It wasn't the first time I touched it, it was the first time I actually got anywhere in the game. I tried playing it back in 2011 while waiting for Skyrim but my moronic 15 year old brain couldn't take it, much like OP.
I gave it another shot last year and played the shit out of it.
Also, who the frick even considers playing Morrowind as being worth "hardcore points"?
I'm in a similar boat. Morrowind is a beloved classic for a reason, and it will be beloved well into the future. The same is demonstrably not true for Oblivion, as that game is exclusively loved by nostalgiagays and everyone else sees it for the piece of shit that it is. And as for Skyrim, I actually played it on release. I didn't like it then and I don't like it now, it put me off from the series for a very long time.
>Morrowind is a beloved classic for a reason, and it will be beloved well into the future. The same is demonstrably not true for Oblivion, as that game is exclusively loved by nostalgiagays and everyone else sees it for the piece of shit that it is
lol. Go to steam and see the player count, then come back and tell me which game is more popular. Outside of pretentious onions normalgays nobody cares about morrowind
>Go to steam and see the player count
>steam obviously doesn't track physical copies being played or openmw
lol
lmao
>physical copies in 2023
rolf
>openmw
lmao even
that's a nice amount of cope
>
>Go to steam and see the player count
>steam obviously doesn't track physical copies being played or openmw
lol
lmao (You)
copies in 2023
>rolf
>lmao even
>that's a nice amount of cope
(You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You) (You)
Man zoomers are so fricking moronic
You have to be delusional at this point to not have seen the building wave of new morrowind gays the past few years.
At the end of the day, the game has one of the best written and realized fantasy worlds ever made and is entirely designed around presenting that world to you. It's an all time classic, and no amount of sperging out over whatever minor annoyances you had will prevent people from realizing it.
> My samegayging HAS to have started paying off.
Nope. A tip. Don't " My fellow youngsters" post at every mention of nostalgia.
I'm not even talking about this website you fricking moron
Please tell me you are going to bring up youtube video views.
>Oblivion is just as braindead and boring as Skyrim
Funnily enough morrowind is the easiest of the 3
Oblivion is worse than both Skyrim and Morrowind.
Based.
Morrowind has the best main quest in the series, but outside of that all the non Dunmer house questlines are kinda shit and it's combat is dogpoop even with Customized Magic and Enchantments. Oblivion's combat is improved by leaps and bounds, has a better soundtrack, best assassin guild questline in the series, better DLC, actual voiced lines, and more exploration options.
>do this
>Drink fatigue potion of eat food
>Stamina fills up
>Kill slug in 1 strike
Morrowind is so good. Is there a mod that populates the cities more and adds more buildings? Doesn't have to be quests, just more NPCs.
Morrowind Comes Alive
https://www.nexusmods.com/morrowind/mods/6006
There's also Less Generic NPCs that touches up all the existing generic NPCs, but the writing can be hit and miss.
http://lgnpc.org/
Romanian mindbreak thread.
It's unreal how many different specific schizos there are on this site. You'd think the smaller boards would have it easier but no, they are just more noticeable; /toy/ has at least ten of them I think.
I recall two tards arguing for literally 300+ posts for a solid week irl over plastic miniature guns.
every general on Ganker seems to have a bunch as well
not really sure why derangement and narcissism go hand in hand
This has happened to me countless times
>occasionally revisit one of the slower boards
>notice it's full of rampant schizos
>i am reminded why i stopped browsing it in the first place
>6000x5000
>jpg
imagine getting filtered by a tiny worm
God I'm gonna coom.
Talking about your ex?
>first time ever playing morrowind in 2022
>googled how to go faster
>did the thing with magic resistance and blinding boots
>now I have 240 speed and can enjoy the game without wasting years to walk to another city
Skill issue op
how to go faster
You did not play Morrowind
The real reason Argonians and Khajiits suck and are slaves.
They can't wear the boots.
the boots are noob cope. Argonians have the fastest starting speed so they dont need them anyways.
>not modding the GMST to move faster
Not as tolerant of loading screens as you are.
>Loading screens.
Are you playing this on the original fricking xbox?
It's 2023, I would hope you have an SSD.
boots of blinding speed are obligatory
morrowind>>>>
>moron take on morrowind
>mire
unsurprising, coming from a smooth brain that cant spell.
Itvis just the aggravation. Wolverine Hall is tbe worst.
Just use jump or levitation and skip the tedium. The island isn't actually big enough to warrant the travel system it has.
steed
Sneed
I played it last march, glad to say its actually a pretty good game. Thought it was gonna hard cause the bait threads here, but it was pretty forgiving. Not sure what the sperg is on about
It's only "hard" by comparison to modern games which basically don't let you lose.
Yeah, but I was expecting some stupid "miss miss dance", but once i got attacked by the assasin and got its stuff, it became a normal game
make a better character and charge your attacks
Just but Athletics, Alchemy and a weapon skill of choice into Major Skills. You can make stamina potions with cheap af kwama eggs and crab meat and there's an entire alchemy set for free in the Caldera mage guild. You are now invincible pretty much.
Start in Balmora. It is just more efficient to skip the travel system altogether as it is a waste of time . The island isn't that big so unless you are a fan of mass transit sims skip it
The shitty combat, slow starting speed and crappy stamina system are the least of Morrowind’s problems. It’s the lifeless NPCs and the dull, MMO tier quests that really drag it down. For frick’s sake, Fallout 1 and 2 have infinitely better quests and NPCs, and these are isometric games from the late 90’s.
Is this good or bad gameplay?
Yeah, none of that happened in my playthrough, thought its gonna happen, but nope
>killing an ordinator at level 1 with a bound weapon by outranging it
it's smart gameplay
Yeah that dude's pretty smart
>Bound weapon, which has high damage and no weight so it hits hard and the fatigue cost is low
>Argonian so he has a higher bonus to spear, so he can hit consistently AND outreach the Ordinator
>Got lucky that the Ordinator decided to cast spells and backpedal first thing instead of just clobbering him with his ebony mace, giving him free damage.
Honestly pretty cool.
I just max out all my stats with cheat engine. This game has one of the worst leveling systems I have ever seen.
I didn't think it was possible to lower the cost more than 1-2 gold at level one
>haggling two whole morrowindmoney profit
>exploit
Honestly I prefer the slider mechanics (something like +-20%) to some set price manipulation from investing into a skill. Granted reselling stuff like that to same vendor should be set up to avoid stuff like that.
>two whole morrowindmoney profit
It can be way more if you buy more expensive stuff and you have higher mercantile skill
True that, but average shopkeeper isn't really swimming in money. Of course there's the Creeper and Mudcrab you could do this with, but honestly there's better ways of making fast money.
kek cant you just use console commands and give urself gold?
its also so easy to get filthy rich
teacht this poor khajiit the ways
>just starting
steal the platter, pick it up and then drop it, get b***hed at, then pick it up again
>later on
enchanting and alchemy breaks literally everything via simple feedback loops
>sitting there and making 2 gold per transaction for 14 hours
At the very least bring up alchemy and restocking vendors.
Is this worth playing on gamepass without mods?
Playing Morrowind without mods in 2023? I don't recommend it.
Morrowind was a hell of a game back in the day- it's story music and world building still RAPES Skyrim. But it is a 20 year old game.
To see the story and its twists once it's worth it
Without the graphics extender it looks rough though ngl
The only twist I remember is the Tribunal being responsible for everything. What other twists did I miss?
Just the whole Nerevarine prophecy thing although yeah I guess it's pretty obvious from the 2nd or so Caius mission
I didn't remember any twists other than the tribunal thing. Everything else was fairly straightforward.
looks like gothic 3
because it is modded as frick
it's shit no matter if it is 20yo or not. Classic fallout are older and still very fun to play
>it's story music and world building still RAPES Skyrim
LOL
is this what morrowtards tell themselves?
"oh another mushroom tree, my mind is exploding from all this WORLD BUILDING"
>oh another rock with some snow on it
Cope
skyrimtards are literally lesser beings. you're not expected to understand.
>30 screenshots of generic ass pine trees
Stick to posting your bimbo self-insert with animated breasts, Skytroony.
>morrowind on xbox
Sounds like the true 2002 experience. But it's way better with at least OpenMW or code patch.
That's cute, but I'll just make a +400 mercantile for 1 second ring using Galbedir's soul gems and clean out any merchant at will in 1 transaction.
Yeah, but I recommend liberally exploiting the soul trap glitch
The only mandatory mod is one to delay the expansions so every NPC in the game doesn't start telling you about solsthiem and you don't get mobbed by assassins every time you sleep.
>a few more years for Skywind
It's never going to be released pal, face it.
Yeah you start of as a weak gay but that's what makes the progression satisfying if you're into that shit
Sounds like a good normie casual filter to me. Great game.
>implement bells in the game
>they do nothing
wdtmbt?
have you tried interacting with them? they ring, you can play them.
I remember always doing running in the 90's on these
>click 6th bell, click 5th bell
>6th bell, 5th bell
>6, 5, 4, 3, 2, 1, 2, 3, 4, 5, 6
>6, 5
>6, 5
The staminna bulshit it's crap design, it incentives to rest 1hs before every fight which is cheap and anti-immersive
when will openmw get lua so it can get normal mods
>have to choose between openmw + tamriel rebuilt or original morrowind + script mods
>OOPSIE THERE PLAYER LOOKS LIKE A NIX HOUND HIT YOU ONCE NOW YOURE OVERENCUMBERED AND HAVE TO LOAD A SAVE
>Hey can you do a quest for me? please go across the entire island and go into this mine, then kill 4 rats and lead the guy back to another guy (10 metres away)
Morrowind? More like Bore-o-wind
D-dude it was my baby first rpg, you can't say that! shit mmo-tier quest are patrician taste (but only in this game) o-ok!?
Yeah man, Morrowind is basically just a single player version of Vanilla WoW- Fetch quests and all.
You sure seems to be the kind of moron who judges a 20 year old game by today standards. Congrat on making an argument in bad faith 🙂
Daggerfall handled diseases better, it doesn't make sense that you instantly get a disease after being hit once, this shit is supposed to get gradually worse, but only start after a few hours IGT
You didn't enjoy the 3 flower and mushroom picking quests in a row?
>not using Almsivi Intevention scrolls
>not using mark and recall scrolls
If it's obligatory to use magic to make do, then it's not much of an RPG then eh?
You buy the scrolls for like 100 gold and can use them on any character regardless of build.
>hmm you use HEALTH POTIONS to HEAL well that's not very sporting is it, my RP is that I don't use health potions
>wtf why do I keep dying, why is there no good fricking way to heal in this game
Health potions are in no way obligatory, spells can be dodged and you can take on enemies at range or with stealth.
And teleportation scrolls are in no way obligatory, but they make the game much easier and prevent scenarios like the one initially whined about.
It's not "obligatory", just makes travelling easier. And it's a great shame that they progressively removed pretty much all utility magic spells like that in Oblivion/Skyrim and reduced magic to shooting flames and summoning shit.
a true adventurer type would use everything available to them. unless youre specifically rping someone thats allergic to all magic, even alchemy for some reason, in which case you are complaining about a self-imposed challenge.
That someone not gifted in magic would struggle in the homeland of Elves (especially in Telvanni regions) is part of the roleplay.
Consumables and enchanted items are not magic, moron. Even a barbarian can use them.
>muh mmo quests, if I repeat it enough times it'll be true
>muh npcs
>muh daggerfall features I looked up on uesp
>muh made up shit that doesn't happen in the game
I wonder who's behind these posts
that sounds like the gay romanian schizo
Should have managed your stamina better, homosexual
The enchanter at the Balmora Mages Guild always sells an amulet that restores stamina on use, and it's only like 5 gold. Hotkey that and spam it whenever you're about to get into a fight. You can also get/make stamina potions.
There are a million ways to solve OPs problem along with every other problem people have in Morrowind, but the only sources of knowledge for the people complaining are youtube videos and 30 minutes of playtime before giving up at the first mudcrab. So they pretty much only know about the meme exploits, but not the underlying mechanics that fix every single one of their complaints. They've never bothered with experimentation, only guide following, and it shows every single time they post. I don't even like Morrowind ffs.
>*install a speed mod*
there, I fixed your game
>done telvanni
>done redoran
>never done hlaalu
how aids is it to build a good agent/thief character?
Nightblade style with Illusion is fun for thief gameplay but it isn't Skyrim, sneak attacks aren't as potent iirc. To level up sneak just hide behind a storekeep and go afk for an hour.
And there's a mod for crafting poisons but it's too easy to break the game with it, same as normal alchemy.
And you should join the Morag Tong too.
Cheers, i've got many hours in morrowind, even many playthroughs of various classes and lengths, but i've never gone far as a thief/agent.
like you say, mages can do it all and do it better, but I'd like to explore the hlaalu, TG and Morag Tong questlines. Pretty much know the Redoran, Pax Redoran and temple questlines off by heart by now.
what mods
I'm not 100% sure but I think OpenMW does barely any culling use f3 and look at the triangle count
It's fine, but you will feel the lack of balance. Mage characters are basically better thief characters, and a good thief character should take illusion at the very least. Thief characters are viable and can beat the game at least.
Not at all, just spec heavy into illusion.
I hope TES6 lets me join a temple and simp for Dibella
moron
Playing Morrowind for the first time. So far it's pretty good, just got a few concerns after about 13 hours of gameplay
>Gold seems too easy to come by with soul trapping farming
>Shifting through each npc for new dialogue opportunities is frustrating since they repeat a lot of the same text
>I feel overleveled despite just doing a few side quests here and there before continuing on the main quest
Does gold ever become more necessary or did I frick up the balance by getting 10k+ gold from soul trapping?
i ran into similar issues without even soul trapping. redguard warrior character is loaded with 50k+ gp and i cannot conceive of a way or good reason to spend it. all that was made just from selling high rarity weapons and armor sets. my only moneysink is training skills i don't want to use.
>Does gold ever become more necessary?
No. The game balance is shit, it's probably the worst of all elder scrolls. It is fun to see people talk about "progression" when most cases are like yours, you play a few hours of the game and you're already a god even when there's still +60hs of content to play. If you want to haven any kind of challenge from now on, you will have to mod the frick out of the game and start over with a new character.
hardcore rpg btw
There's a lot of ways to get rich early and yours is far from bad. At least you don't dash to some pre-placed Daedric/Glass/Whatever items after learning their locations on UESP.
if you abuse the secret merchants you will always have too much gold. unless you pay for enchants in which case you will never have enough.
Why the frick are enchantments so ridiculously expensive, I can build 10 houses for the prince of a single 5% Magicka Resist enchant on a shirt
Morrowind's balance is borked. You likely haven't run into very many mage enemies yet, hence why you feel so much stronger than the World. Morrowind isn't hard by any means, but they are the actual challenge of the game. Gold seems super easy to come by, until you start needing late game equipment. Provided you aren't looking shit up, it then becomes tedious or difficult to come up with the amount of gold for what you want. If you are looking shit up, the game is fricked from the get go because RPGs are stupidly easy to break in general.
the only thing I've looked up is the definition of things like touch or target, and sometimes where an npc is if I am looking for them for over 10 minutes. Since I'm worried looking this up will spoil npc locations for me, can you tell me if it's possible to use gold to train skills to 100 or if it's capped around 50?
Different trainers have different limits for how much they can teach you. Some of the master trainers start out hostile and need to be charmed
Just beat Morrowind for the first time and thought it was awesome. Are Oblivion and Skyrim as unplayable as I've been led to believe?
If you enjoyed Morrowind you would have better luck heading back in the series instead of forward. Morrowind was the pivot point between antiquated thinking and progress into the modern age.
what the other anon said
This Daggerfall contrarianism is getting old, it's shit and has always been shit. The world size is a hindrance and 99% of it you will never explore and there is zero need to explore it anyways because it has fricking fast travel even more egregious than Skyrim and Oblivion, everything else about the game is directly ripped off from DnD or painfully generic. Oh boy, you can climb, whoop de fricking doo. Morrowind streamlined the ideas and wrapped them up in one of the most fully realized fantasy worlds ever put in a game while getting rid of the tedium and trimming the mechanics so they can flesh each one out more.
The real giga brain take for TES is that it was always a frick-awful series and Morrowind was a complete flash in the pan, lightning in a bottle, lucky break of a game that single handedly carried Bethesda to where they are now.
>Download OpenMW
>Turn on shadows
>FPS tanks from a constant 120 to 30 in Balmora
What the actual frick is going on here
same but with water reflections
What a lame thing to complain about. I played this game a week ago and was surprisingly bothered by how non-linear it was. I'm so use to playing linear games that when this game relied on me to push on using my own genuine sense of adventure that I just got bored and quit.
Not a fault of the game itself, but it shows how much of a lazy fricking bastard I am kek
The step by step instructions were a turn off for me as well. The later games trusted the player and gave them the agency to find their own way.
I don't need the devs to do my thinking for me.
I think it's a valid sentiment. Most vidya stories have you playing a character w/ defined personality, relationships and people to care about. In Morrowind you're pretty much alone in a world that gives no fricks about you and you have to actively build yourself reason to care at all about what's going on. Some enjoy that sort of freedom, others like you and me prefer actual characters to play as.
Should I kill Trebonius?
Why is the only place to talk about Morrowind on Ganker now these weekly trash bait threads on Ganker
> Why doesn't anyone love Morrowind anymore?
It is a very old game that does not stand up well. It is worse than hated by most TES fans.It is nothinged.
Morrowind really is the most overrated game of all time. I don't even think it's just nostalgia blindness. It's fans just have shit taste.
I love Morrowind, Oblivion, and Skyrim. I'm so sick of contrarians in their constant plight to be different having these stupid culture wars over the games.
Okay enough shittin' around, give your best advice for someone who wants to play Morrowind for the first time.
turn difficulty slider all the way up, otherwise the cool progression systems won't matter too much after an hour or two.
Don't
get the "solsthiem rumor fix" and "delayed dark brotherhood attacks" mods then play.
When making a character you need to keep in mind 2 things: speed, and attack.
athletics and speed stat make you go fast, low strength and heavier armor makes you go slower. As long as you dont mess up all 3 you should be fine.
Agility and weapon skill makes you hit stuff more often. as long as you dont neglect both you should be ok.
Start your character with at least 40 weapon skill, and don't use weapons not part of your skill.
If you get into fights with your fatigue bar less than 75% full, you fricked up.
If you want to move fast, roll a male Nord, Imperial or Orc.
Get Warrior sign to hit more often, Steed sign to move faster or Apprentice if you want to cast spells.
Always choose alteration as a major skill and mysticism as a minor skill. Always pick one weapon and one armor as major skills. For beast races, always add unarmored in addition to your other armor skill. Unarmored only works if you’re wearing at least one piece of armor. For any race, if you plan on using conjured armor, only pick unarmored. If you choose marksman as a skill, make sure to have another weapon skill in addition to marksman. If you want to get the maximum possible health, always pick strength and endurance as favored attributes and level up endurance 5 points every level (look up leveling in Morrowind to learn how to do this effectively.)
Always pick one of these as your sign:
>the atronach
>the apprentice
>the mage
>the thief
>the warrior
>the lady
These are the only signs that give you something that can’t be gotten by other means, therefore all of the other signs eventually become mostly useless. Buy a restore fatigue spell. The cheapest and easiest to cast spell is rest of st. merris which is sold by the guy in the top of the balmora temple. You can cast this even with low restoration. Buy mark, recall, almsivi intervention, divine intervention, telekinesis, water walking, water breathing, levitate, ondusi’s open door and tinur’s hoptoad. Most of these can be found by warping to the various mages guild and buying them. Almsivi intervention can be bought in the basement of the balmora temple. Divine intervention can be bought in the imperial cult shrine downstairs from the sadrith mora mages guild. After buying ondusi’s open door, make an open 100pts to 100pts spell on touch. If you don’t have a magicka bonus from your race or sign, you will need an intelligence of 60 to cast this spell iirc. Join the mages guild and fighters guild for access to free restore magicka, fatigue, and health potions. That’s pretty much it. Following these steps will vastly improve your quality of life when playing this game.
If you want to role play as a thief, you can skip using the open spell, in which case I would advise having security as a major skill. The rest of this advice I would recommend for literally every character
dont play stealth archer as its insanely un-fun compared to skyrim and oblivion
>play the game wrong
>get butthurt
>complain about it to a bunch of people who don't give a frick about you or your moronic life choices
Just install the mod that makes all attacks hits.
Suddenly the game becomes playable and actually fun. There's probably a mod for stamina too but that didn't bother me as much to change.
Oblivion <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Literal Shit <<<<<< Arena < Daggerfall < Skyrim < Morrowind
>wear boots of blinding speed
>buy rest of st. merris in balmora for 40 gold
>never run out of fatigue ever again
I think you just suck at the game bro
Name some other games that filter casuals and zoomers with their mechanics alone.
It's so good when the game gatekeeps itself so they can't ruin it.
Zoomer here, the game is pretty simple. Had to turn the difficulty all the way up pretty quick and it's just not mentally stimulating enough. Will still beat it though, the story's intriguing.
The first hour or so is a slog to be sure. After that you are death incarnate by level 20. Earlier if you metagame.
elden ring
>drink one (1) potion
>press w
>vomit from suddenly accelerating to an appreciable fraction of the speed of light
from suddenly accelerating to an appreciable fraction of the speed of light
?t=39
Since when the frick did nickies have a youtube channel
morrowind is a great game, but with some major issues if you know what you're doing.
for example, as a mage, by the time you get to balmora, you've already beat the game. just exploit alchemy by making restore fatigue potions using vendors w/ infinite restock, then buy out the whole of vvardenfell with the amount of coin you're swimming in. or, even better, make restore magicka potions for an infinite magic pool (bye bye atronach drawbacks). because of the amount of exploits available to the player, it can become boring pretty fricking fast
I never thought that being a walking god would get so boring, having too much utility in an RPG completely borks the progression