Every system at high res produces images that are decades behind artistry. If not for high res games would have no downgrades and fmvs would be gameplay.
Resolution is arguably the least important thing in games, consoles weren't even standard 480p resolution for how many decades?
My take is that instead of gaytracing all the people with fancy jobs in the industry should come up with a better anti-aliasing solution than what we have now, since modern AAA games look actually horrible without it
Resolution is arguably the least important thing in games, consoles weren't even standard 480p resolution for how many decades?
My take is that instead of gaytracing all the people with fancy jobs in the industry should come up with a better anti-aliasing solution than what we have now, since modern AAA games look actually horrible without it
Half the anti-aliasing options that exist NOW don't matter or are fricking terrible. We'll never have a better option because engines like UE5 and our (diminishing) advancements in computer rendering allow bandaid solutions like FSR downscaling and TAA to enable companies to further make dogshit un-optimized garbage ass games like Forspoken
Which console would be ideal for me? >I hate the physical format >I hate PC gaming >I hate Gabe Newell >I hate Steam >fully anti-PC console throughout >anti-Nintendo console >I only want digital games >I only like Free to Play
The right analog stick is trying to fill shoes that are far too big for it, in terms of precision it can only really nudge the camera if the game's default camera has fricked up and won't let you see what you are doing. Trying to get it to fulfill the functionality of a mouse is lunacy and has caused games to play themselves just to distract people from how inadequate it is.
I've been saying for over a decade that the right stick should be replaced by a trackball, shout out to the steam controller for basically proving me right.
Nintendo/PlayStation Japanese confirm/cancel layout is objectively correct. O is the Japanese equivalent of a checkmark, so Jap games use O for confirm and X for cancel. This makes it the same as Nintendo button layout where the right button confirms and the left button cancels. US/EU PlayStation swaps these to bottom = confirm/right = cancel same as Xbox. All controllers are backwards except Nintendo and Japanese PlayStation.
Graphics are literally too good and have become distracting. There's only so much detail you need to depict an object with visual clarity, and we've gone past it. Original Xbox was maybe as good as things should have gotten. I look at modern games, and I get a headache.
The amount of grass rendered is annoying. All of that is just distracting my eyes.
A flat green plane is better in every way. >communicates the information necessary >doesn't grab your attention away from points of interest
No. It's the new York map in Mario Odyssey while adding vehicles with adapted Mario kart physics in an open world. Odyssey was hot garbage as a Mario game but it could have been fleshed out to something magical if it went full GTA and added a full suite of mechanics to take advantage of open world Mario. Instead we got tiny levels and jumpy hat.
If Nintendo were to make that game for real, it'd probably be more like a mashup of GTA and Blast Corps. The game would be built around the idea of doing fun stuff in vehicles, and it'd probably be a better game for that.
If it were up to me. Switch 2 would launch free with GTA Mario Online. It would be your operating system for the game. Give Mario a phone. Launch games by using your phone or driving to a location. You can drive to a golf course to play Mario golf. Drive to wario ware building to play the new wario game. You have to pay, but every location has a free trial embedded with it. Can always just use your phone like a traditional menu system. Customize your Mario, or peach and huge roster of selectable. Just GTA online but fun and innocent and Mario.
also, katamari is the greatest unmined genre and the developers that make a more mature one with good graphics and physics will be the new kings of gaming.
Remember back when ps3 children made fun of xbox children for having to pay to lobby in their 60 buck slop
Good times
Boy am I glad that I jumped ship around that time
From have reached a strange place in gaming culture, where they're looked on as some kind of golden child now, except they were never that to begin, and that's not why people liked them.
They were a soulful AA developer who made jank as frick games with lots of vision and ambition.
This is all like if I woke up tomorrow and people were talking about Suda51 as if he were Hideo Kojima or John Carmack. What the frick universe did I fall into?
Dark Souls is not an impeccably designed game. It's a slightly better Castlevania 64, with cool atmosphere. It's straight broken in places. Blight Town's frame drops were an absolute nightmare in the first version of the game.
iframe roll gameplay is a design crutch.
the main reason so many new players 'panic roll' is because it's 100% unintuitive to activate invincibility.
Souls players have been mindbroken into thinking iframes are top-tier game design because DS2 made an absolute mess of enemy AI and hitboxes to necessitate dumping ADP.
- Art direction and style is far more important than graphics for any game.
- Exclusives NEED to exist for competition
- Gachas are not automatically bad games
- Reducing the skill floor for a game is a good thing
- Game piracy is wrong
I'd say it's legitimately wrong to steal from smaller developers who are trying to make something cool, but steal from the AAA's as much as you like. They don't need encouraging.
>Steal
There's no theft involved.
Pirates can try a larger volume of games than buygays can and will ultimately end up playing more good games and contributing the word of mouth presence of those good games. Even for a smaller developer that will lead to an increase in awareness and possible future purchases.
Here's a REAL unpopular opinion: You don't need ADP in Dark Souls 2. Sure, it's nice to have. But it's not necessary.
A lack of ADP ends up invalidating the spacing component of the roll, due to how (as far as I could tell and remember) roll hitboxes update only after the roll has reached a certain point. If it was just a lack of iframes there would be less b***hing, since the gestures and other animations have great hitboxes.
GTA III - V and all the inbetweens are so miserable. Just Black person, piece of shit simulators. Go around, be scum, and listen to the lowest of brow music. Terrible games.
Women should be banned from gaming, both playing and making them.
im a girl and i hate you so much right now
ynbaw
rude and uncalled for
breasts or gtfo
im asian so i barely have any
do you really assume that everyone is a boy
if so, has that served you well
lol no ur not u idort
breasts or gtfo
You wont do shit
Die now, troonysters.
You still wont do shit
>You still wont do shit
Am I wrong tho? You wont do shit
you're wrong, i won't elaborate, and most importantly, no one asked for your input
Men should be banned from playing Call of Duty and waging war on Europe
why would that be an unpopular opinion?
cus console cucks
Because consoledrones defend it
>they need money for the servers
>the service would suck if we didn't pay them
>they give me "free" games so whatever
Only shitbox players defended paid online and they still do it to this day.
nah, it suddenly became good and justifiable when sony started doing it with ps4
Resolution should be as low as possible to facilitate graphics.
Yeah if you play on NVIDIA where every rendered frame takes twelve years and adds lag in-between input and actuation.
Every system at high res produces images that are decades behind artistry. If not for high res games would have no downgrades and fmvs would be gameplay.
Resolution is arguably the least important thing in games, consoles weren't even standard 480p resolution for how many decades?
My take is that instead of gaytracing all the people with fancy jobs in the industry should come up with a better anti-aliasing solution than what we have now, since modern AAA games look actually horrible without it
Resolution is functionally a non-issue.
Half the anti-aliasing options that exist NOW don't matter or are fricking terrible. We'll never have a better option because engines like UE5 and our (diminishing) advancements in computer rendering allow bandaid solutions like FSR downscaling and TAA to enable companies to further make dogshit un-optimized garbage ass games like Forspoken
[Laughs in PC]
>[Laughs in MMO monthly fee]
>2 games left for trannies to be paypigs
Which console would be ideal for me?
>I hate the physical format
>I hate PC gaming
>I hate Gabe Newell
>I hate Steam
>fully anti-PC console throughout
>anti-Nintendo console
>I only want digital games
>I only like Free to Play
A rope
It's not a console but I'm guessing you'd love to play with my wiener
>anti PC
>anti Nintendo
so pick PlayStation or Xbox and stfu
Gaming isn't for you. Modern consoles are just PC lite at this point.
The right analog stick is trying to fill shoes that are far too big for it, in terms of precision it can only really nudge the camera if the game's default camera has fricked up and won't let you see what you are doing. Trying to get it to fulfill the functionality of a mouse is lunacy and has caused games to play themselves just to distract people from how inadequate it is.
Emulate PS1 games on your phone or something.
I've been saying for over a decade that the right stick should be replaced by a trackball, shout out to the steam controller for basically proving me right.
I dev team with all white men can probably make a good game.
Wii U hacked is easily one of the best consoles ever and has the comfiest controller ever made. Pro Controller.
Please PLEASE can we have a Nintendie containment board?
No.
Nintendo/PlayStation Japanese confirm/cancel layout is objectively correct. O is the Japanese equivalent of a checkmark, so Jap games use O for confirm and X for cancel. This makes it the same as Nintendo button layout where the right button confirms and the left button cancels. US/EU PlayStation swaps these to bottom = confirm/right = cancel same as Xbox. All controllers are backwards except Nintendo and Japanese PlayStation.
games are fun
All Kirby games are shit, including your precious Air Ride. Frick you.
Zelda games are boring, repetitive, and anyone who says ‘it’s about the story, bro’ are npc morons who don’t know what a good story is.
Undertale > Deltarune
You should be able to doxx people online with no repercussions.
>Playing online should be free
this is not an unpopular opinion.
Graphics are literally too good and have become distracting. There's only so much detail you need to depict an object with visual clarity, and we've gone past it. Original Xbox was maybe as good as things should have gotten. I look at modern games, and I get a headache.
>Graphics are literally too good and have become distracting.
The amount of grass rendered is annoying. All of that is just distracting my eyes.
A flat green plane is better in every way.
>communicates the information necessary
>doesn't grab your attention away from points of interest
hes not wrong
just game devs are moronic and don't care about visual quality but quanity
900 million polygons just for some rocks and grass
Case in point
This
Looks better than this
The buttons should be N, S, E, and W.
It's system agnostic and instantly recognizable.
Bonus: It might teach the morons how to use a map.
Nintendo is going to steal rockstars lunch and make a Nintendo GTA/Simpsons hit and run that dunks all over their game.
That's literally Tears of the Kingdom.
No. It's the new York map in Mario Odyssey while adding vehicles with adapted Mario kart physics in an open world. Odyssey was hot garbage as a Mario game but it could have been fleshed out to something magical if it went full GTA and added a full suite of mechanics to take advantage of open world Mario. Instead we got tiny levels and jumpy hat.
If Nintendo were to make that game for real, it'd probably be more like a mashup of GTA and Blast Corps. The game would be built around the idea of doing fun stuff in vehicles, and it'd probably be a better game for that.
Fricking Backlash.
Yes, Simpsons hit and run meets red faction guerrilla with a Mario theme would be all that I could ask in a game.
If it were up to me. Switch 2 would launch free with GTA Mario Online. It would be your operating system for the game. Give Mario a phone. Launch games by using your phone or driving to a location. You can drive to a golf course to play Mario golf. Drive to wario ware building to play the new wario game. You have to pay, but every location has a free trial embedded with it. Can always just use your phone like a traditional menu system. Customize your Mario, or peach and huge roster of selectable. Just GTA online but fun and innocent and Mario.
also, katamari is the greatest unmined genre and the developers that make a more mature one with good graphics and physics will be the new kings of gaming.
Remember back when ps3 children made fun of xbox children for having to pay to lobby in their 60 buck slop
Good times
Boy am I glad that I jumped ship around that time
I don't like Fromgames and everyone that ever said that they made good games have shit taste
From have reached a strange place in gaming culture, where they're looked on as some kind of golden child now, except they were never that to begin, and that's not why people liked them.
They were a soulful AA developer who made jank as frick games with lots of vision and ambition.
This is all like if I woke up tomorrow and people were talking about Suda51 as if he were Hideo Kojima or John Carmack. What the frick universe did I fall into?
Dark Souls is not an impeccably designed game. It's a slightly better Castlevania 64, with cool atmosphere. It's straight broken in places. Blight Town's frame drops were an absolute nightmare in the first version of the game.
iframe roll gameplay is a design crutch.
the main reason so many new players 'panic roll' is because it's 100% unintuitive to activate invincibility.
Souls players have been mindbroken into thinking iframes are top-tier game design because DS2 made an absolute mess of enemy AI and hitboxes to necessitate dumping ADP.
And your suggestion is?
Here's a REAL unpopular opinion: You don't need ADP in Dark Souls 2. Sure, it's nice to have. But it's not necessary.
- Art direction and style is far more important than graphics for any game.
- Exclusives NEED to exist for competition
- Gachas are not automatically bad games
- Reducing the skill floor for a game is a good thing
- Game piracy is wrong
I'd say it's legitimately wrong to steal from smaller developers who are trying to make something cool, but steal from the AAA's as much as you like. They don't need encouraging.
>Steal
There's no theft involved.
Pirates can try a larger volume of games than buygays can and will ultimately end up playing more good games and contributing the word of mouth presence of those good games. Even for a smaller developer that will lead to an increase in awareness and possible future purchases.
A lack of ADP ends up invalidating the spacing component of the roll, due to how (as far as I could tell and remember) roll hitboxes update only after the roll has reached a certain point. If it was just a lack of iframes there would be less b***hing, since the gestures and other animations have great hitboxes.
You guys just need to get good. I beat the game with no ADP as a bandit. Lowest ADP in the game.
Playing online is free though on PC which is the only platform worth playing on
GTA III - V and all the inbetweens are so miserable. Just Black person, piece of shit simulators. Go around, be scum, and listen to the lowest of brow music. Terrible games.