What do you think will happen to unity?

What do you think will happen to unity?

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  1. 8 months ago
    Anonymous

    She/her's not wrong.

    • 8 months ago
      Anonymous

      I see what you did. Hilarious.

    • 8 months ago
      Anonymous

      he's right
      it's clearly a last ditch effort to turn a profit for once
      if it doesn't work out they're probably gonna sell off to a bigger company

      immediately can tell it's a troony without clicking the image, who the frick calls themselves "Aimy"

      this post is troony baiting

      >she
      come on

      Looks like a man

      She is definitely a she. I know her and have personally seen her feminine penis so she's 100% woman.

    • 8 months ago
      Anonymous

      And how is he correct? They literally charge 2k for a licence per year. For every PC in your company that uses it. So if you have 20 devs working on a game they get 40k yearly from you.

      • 8 months ago
        Anonymous

        Unity has been bleeding money since forever
        frick knows what they're blowing their money on but they are not profitable

        • 8 months ago
          Anonymous

          The higher ups need the money, you wouldn't understand, poorgay.

          • 8 months ago
            Anonymous

            most of that is in payment stocks/options
            the actual money cost is very low as you can see there

            • 8 months ago
              Anonymous

              $20M in stocks is still $20M

              • 8 months ago
                Anonymous

                yeah but we're talking about their expenses

          • 8 months ago
            Anonymous

            Why does the Chief Financial Officer get a 2 million dollar bonus when their finances are fricking terrible?

            • 8 months ago
              Anonymous

              You answered your own question

            • 8 months ago
              Anonymous

              cool it with the anti-semitism.

          • 8 months ago
            Anonymous

            >we dont make money

            >those salaries

          • 8 months ago
            Anonymous

            Dodge vs Ford chud! Shareholders NEED to be millionaires even if its a non profit!

          • 8 months ago
            Anonymous

            >2 million bonus
            >41 million salary

          • 8 months ago
            Anonymous

            >chief financial officer is the highest paid position at a $41.5 Million dollar salary
            >companies finances are in the shitter
            >dude still manages to be given a $2 Million dollar bonus
            How the hell do people even get positions like this?

            • 8 months ago
              Anonymous

              Have you heard the good word of total shitalian death

            • 8 months ago
              Anonymous

              those are stock options, the "earnings" of them rise with the price of stock.

              if he was given them in January and the companies stock went up 150%, then he'd register a fricking huge profit margin., but not necessarily actual cash

              He -is- basically getting paid in company onership tho'

            • 8 months ago
              Anonymous

              They meet the shareholders in the local synagogue each saturday and call in a favor.

          • 8 months ago
            Anonymous

            If I was given 10% of their wages for one single year, I could live comfortably for the rest of my life.

        • 8 months ago
          Anonymous

          they have more employees than epic does despite having a product of much smaller scale and with no games produced in house.

          • 8 months ago
            Anonymous

            epic games: 2,200+ employees (2020)
            unity technologies: 7,703 employees (2022)

            • 8 months ago
              Anonymous

              Epic keeps dishing out new features for unreal at a steady pace, and meanwhile unity has half of its features depreciated and the other half in experimental stage limbo. What are they even doing at unity with that many people?

              • 8 months ago
                Anonymous

                Those are prostitutes for the executives. If you work at unity you get blowjobs on demand.

                That's the only explanation I can come up with

              • 8 months ago
                Anonymous

                they call their sales teams ''evangelists'' like it's a fricking religion.

            • 8 months ago
              Anonymous

              Insane how they have over 3x as many employees, yet while Epic is pushing out crazy shit like Nanite and Lumen, Unity is struggling to replace the networking framework they deprecated years ago.

              • 8 months ago
                Anonymous

                I hated that. The multiplayer in Unity was in a limbo for +3years.

            • 8 months ago
              Anonymous

              >unity technologies: 7,703 employees (2022)
              you fricking WHAT

              • 8 months ago
                Anonymous

                7000 people working on mobileshit ad services
                600 people managing them
                100 people working on the actual engine

              • 8 months ago
                Anonymous

                >7000 people working on mobileshit ad services
                unless they manage literally hundreds of them i don't see them needing 7000 fricking employees

              • 8 months ago
                Anonymous

                like fricking shit there's international brands that manage actual irl factories and they have less employees and 5 times the R&D and project management quality

                something is deeply wrong with Unity. Fricking twitter had less people yet 10000 times the userbase

              • 8 months ago
                Anonymous

                At some point you have to wonder how the frick they're managing to frick up this bad

              • 8 months ago
                Anonymous

                money used to be free, remember. why wouldn't you hire ~8,000 employees if you had infinite money?

              • 8 months ago
                Anonymous

                Must be Blackrock's influence since they're one of the biggest shareholders in unity

            • 8 months ago
              Anonymous

              Epic
              >Biggest AAA game on the market
              >Biggest licensed engine used by AA/AAA devs that don't have their own in-house engine
              >Attempting to create a steam competitor
              Unity
              >Engine used by codelets who are scared of learning c++

          • 8 months ago
            Anonymous

            the story of many companies, they have so much bloat and its all 'managers' that dont do shit

            • 8 months ago
              Anonymous

              big, publicly traded companies especially

        • 8 months ago
          Anonymous

          Why have their operating expenses gone up by 4x in the last 4 years? I don't think anything about the engine has significantly changed in that time.

        • 8 months ago
          Anonymous

          What do they spend it on? Because they keep announcing features and never finishing them. The special 2d brushes are still in beta after like 8 years

          • 8 months ago
            Anonymous

            They just shelled out $4.4 billion on an Israeli spyware company last year to embed ads (and behavior trackers) in everybody's games.

        • 8 months ago
          Anonymous

          >frick knows what they're blowing their money on
          We do know.
          It's 50% CEO salary, 40% dividends, 10% operating costs

        • 8 months ago
          Anonymous

          The higher ups need the money, you wouldn't understand, poorgay.

          Seems to be working as intended to me.

        • 8 months ago
          Anonymous

          >1 fricking billion in R&D in a year
          and... what do they have to show for it?

      • 8 months ago
        Anonymous

        40k a year is frick all for a business software supporting a company of thay size

    • 8 months ago
      Anonymous

      Read as 'he/his', is it bad?

    • 8 months ago
      Anonymous

      >she

      https://i.imgur.com/S2V7LGB.jpg

      What do you think will happen to unity?

      Probably sold off to Apple when they get sick of it being run into the ground by Israelis.

    • 8 months ago
      Anonymous

      >she/her

    • 8 months ago
      Anonymous

      You are a nig/ger

    • 8 months ago
      Anonymous

      >She/her's

      • 8 months ago
        Anonymous

        Is that an FMA reference?

    • 8 months ago
      Anonymous

      https://i.imgur.com/S2V7LGB.jpg

      What do you think will happen to unity?

      Yes she's wrong.
      Unity engine made money, it just didn't make enough money to sustain SEVEN FRICKING -THOUSAND- EMPLOYEES.
      It didn't make enough money to keep up with the constant, stupid fricking acquisitions it kept doing.
      Look at all the fricking acquisitions on their wikipedia page
      https://en.wikipedia.org/wiki/Unity_Technologies

  2. 8 months ago
    Anonymous

    immediately can tell it's a troony without clicking the image, who the frick calls themselves "Aimy"

    • 8 months ago
      Anonymous

      there is that girl from oni chichi

      • 8 months ago
        Anonymous

        So it's either a troony or a coomer. Same thing.

      • 8 months ago
        Anonymous

        That's Airi

      • 8 months ago
        Anonymous

        The only censored hentai I ever got off to. Would probably have a stroke if there was an uncensored version.

    • 8 months ago
      Anonymous

      >who the frick calls themselves "Aimy"
      Technically most people call themselves by the name their parents chose so if the parents had shittaste you kinda get stuck with a shit name for a long time.

      • 8 months ago
        Anonymous

        incredibly intelligent post however did you know you can pick your own discord display name

        • 8 months ago
          Anonymous

          Wait you can? My dad picked mine and I thought I was stuck forever with it...

  3. 8 months ago
    Anonymous

    he's right
    it's clearly a last ditch effort to turn a profit for once
    if it doesn't work out they're probably gonna sell off to a bigger company

    • 8 months ago
      Anonymous

      >they're probably gonna sell off to a bigger company
      Unironically Microsoft would probably be a good fit.

  4. 8 months ago
    Anonymous

    this post is troony baiting

    • 8 months ago
      Anonymous
  5. 8 months ago
    Anonymous

    charge royalties

  6. 8 months ago
    Anonymous

    [...]

    I almost never see real women in online communities make their pfp an irl picture of themselves, but of the "women" that do it's basically always a troony
    Wonder why that is

    • 8 months ago
      Anonymous

      Same. I read a lot of stories that are typically for women (quick transmigration in particularly is overhwlemingly more popular with women than men) and their PFP's are either cute anime guys, cute anime girls or random animals.

      • 8 months ago
        Anonymous

        >quick transmigration
        W....what?

        • 8 months ago
          Anonymous

          Isekai but instead of devolving into slice of life because the mc is so ungodly op nothing can threaten them, the 'system' they're attached to says "Do X", then when "X" is done, they get shunted to another world, to do something else or just do X again
          Ie a guy who is obsessed with law gets shunted across realities into the bodies of people fricked by people abusing the law to fix their errors (via inventing an actual ironman suit and buying out his old company from the guy who stole it), a woman reincarnates across worlds to use her acting skills to fix the lives of women who are being overshadowed by their siblings or whatever, a guy being isekai'd into various 'fodder' characters lives to stop them being killed by the hero or villain, a guy reincarnating into villains so they win in various stories or that one where a woman reincarnates across worlds repeatedly literally just so she can be a bawd forever

    • 8 months ago
      Anonymous

      actual women usually think they are ugly and/or don't want to attract attention, unless it's e-thots then they'll have the merchandise forefront so you can go pay their onlyfans

  7. 8 months ago
    Anonymous

    She is not wrong, but like every european company that is losing money, they act without telling people the actual reason why they are acting, then later tey to sob about how they are making no money

    • 8 months ago
      Anonymous

      >She

    • 8 months ago
      Anonymous

      >european company
      israeli*

    • 8 months ago
      Anonymous

      he's right
      it's clearly a last ditch effort to turn a profit for once
      if it doesn't work out they're probably gonna sell off to a bigger company

      She/her's not wrong.

      immediately can tell it's a troony without clicking the image, who the frick calls themselves "Aimy"

      I feel like so many tech companies are like that these days. Operate at a loss for years/decades, running on investor's hopes and dreams, then try to monetize in an attempt to actually start making money which fails horribly and sinks your company.

      I don't understand why investors keep putting money into these schemes which seem to always fail.

      They turned down a 20 billion dollar acquisition from App Lovin. Accepted a 4 billion dollar merger with Iron Source, and are trying to force people off App Lovin by promoting a "waiver" to these per install charges if they switch to Iron Source.

      This is not about losing money lol.

      • 8 months ago
        Anonymous

        >They turned down a 20 billion dollar acquisition from App Lovin.
        Couldn't their shareholders sue over turning that down?

  8. 8 months ago
    Anonymous

    >spend over a billion dollars acquiring a company and the end users see no benefit to it
    >pay over 7000 employees, where nobody can come close to rationalizing 7000 employees worth of work being done
    >"we have to make money"

    • 8 months ago
      Anonymous

      send in Elon Musk

      • 8 months ago
        Anonymous

        Why? So it can fail harder? So it can be worth less as a company?

  9. 8 months ago
    Anonymous

    alright i dont know shit about economics but i looked it up thanks

    • 8 months ago
      Anonymous

      How many employees is 1.39 billion in revenue? What else could they possibly be spending money on?

      • 8 months ago
        Anonymous

        Paying off debt from loans

      • 8 months ago
        Anonymous

        Well, if they have around 8000 employees, most/all are working full time, and are being paid the average for people in the necessary fields (wouldn't be surprised if they're being paid higher), then Unity is probably spending at least half a billion on employee wages alone.
        There's other stuff that goes into it too, depending on their needs. Offices, servers and hosting, licensing for software they use, and so on and so forth. So not totally unbelievable.

        • 8 months ago
          Anonymous

          Their labor costs are probably significantly higher than that because of health insurance, retirement benefits, taxes, etc. No idea what's possessing them to have that many employees. Also not sure why their piece of shit CEO can't pull an Elon and tell most of the company to frick off. Plenty of other tech companies did.

          • 8 months ago
            Anonymous

            Employee collecting is part disease part incentivized insanity.

            More employees means more assets, which means more leverage on loans. Also you look more attractive to investors as you seem stable and you get better ratings.

            Also once you are past the "large business" threshold(actually a really low bar) the government effectively incentivizes you getting as large as possible. Being permanently non-profitable + subsidy whoring is also a popular meme strategy.

          • 8 months ago
            Anonymous

            Yup, which is why I said employee wages alone.
            I really wouldn't be surprised if their profit margins are comically low at the end of the day, but they could've just started charging for higher royalties instead of this weird-ass scheme.

        • 8 months ago
          Anonymous

          >Well, if they have around 8000 employees
          >then Unity is probably spending at least half a billion on employee wages alone

          • 8 months ago
            Anonymous

            there is no way that a company like unity needs 8k employees. you could probably cut 7k of those jobs and still function perfectly fine.

        • 8 months ago
          Anonymous

          8000 people x 60k salary is 480 million
          Their headquarters are in San Francisco, where the janitors in the office building earn more than that, so salaries for all their office drones are probably closer to a billion.
          If they simply fired everyone who's not a he/him writing code and a few support staff like marketing and sales they'd be swimming in money.

          • 8 months ago
            Anonymous

            surely a good chunk those numbers are outsourced "employees"?

            • 8 months ago
              Anonymous

              Nope, it's actual employees. In 2018 they had 2000 people, which seems like a more reasonable number for such a company.

              • 8 months ago
                Anonymous

                how the frick did it balloon to 8k?

              • 8 months ago
                Anonymous

                tech firms have been overhiring in recent years for some reason

              • 8 months ago
                Anonymous

                https://stockanalysis.com/stocks/u/employees/
                They just keep engorging themselves on people like an American eating goyslop. Zero self restrain, no thought behind what all those people are supposed to do, just grow the numbers for the stock market and deal with consequences later.

              • 8 months ago
                Anonymous

                Hiring is sign of a healthy company that will make much more profits soon, which automatically increase its worth.
                Also probably some nice ESG funding from employing 6000 blacks/troons/women.

              • 8 months ago
                Anonymous

                Wall Street Bullshit.
                If you're a public company you HAVE to show investors that you're CONSTANTLY hiring and expanding and investing and buying and acquiring so that they'll invest on you.
                Fricking Wall Street Vultures ruin literally everything in this world.

      • 8 months ago
        Anonymous

        https://i.imgur.com/S2V7LGB.jpg

        What do you think will happen to unity?

        After paying for trans surgery for all their employees, they didn't make any money.

      • 8 months ago
        Anonymous

        Sinking money into spyware firms for the Israeli government for some reason.

      • 8 months ago
        Anonymous

        they have like 5 executives making a quarter of a million each

      • 8 months ago
        Anonymous

        Unity announced they would be doing $2.5 billion in stock buybacks.

    • 8 months ago
      Anonymous

      revenue doesn't mean profit

      • 8 months ago
        Anonymous

        Cost problem, they clearly need to cut the fat.

    • 8 months ago
      Anonymous

      fricking cut your staff Jesus fricking Christ

      • 8 months ago
        Anonymous

        here's the problem, for companies that work on very complex stuff, like game engines, they need to hire enough white and asian men to ensure the work actually gets done
        but blackrock tells them they need to have at least x% of diversity hires to offset the white males
        this is why companies like these end up with HUGE workforces, and only a fraction of them are actually useful

      • 8 months ago
        Anonymous

        and put all of those useless trannies who sit around and do nothing out of a job? what the frick?!? are you some sort of bigot?

      • 8 months ago
        Anonymous

        we NEED 2 hr roasties to a dev, anon, you have no idea how this works.

    • 8 months ago
      Anonymous

      Someone who is good with the economy please help my my business is dying
      >Legal Departement: 50 mil
      >Dev department: 40 mil
      >Spyware department: 1 bil
      >Executive pay raises: 2.5 bil

      • 8 months ago
        Anonymous

        Spend less on executive bonuses

        • 8 months ago
          Anonymous

          no

        • 8 months ago
          Anonymous

          Oy vey that's antisemitic

      • 8 months ago
        Anonymous

        Spend less on executive bonuses

        no

        go home dril

    • 8 months ago
      Anonymous

      The first thing you should do is understand what "revenue" is.

  10. 8 months ago
    Anonymous

    I feel like so many tech companies are like that these days. Operate at a loss for years/decades, running on investor's hopes and dreams, then try to monetize in an attempt to actually start making money which fails horribly and sinks your company.

    I don't understand why investors keep putting money into these schemes which seem to always fail.

    • 8 months ago
      Anonymous

      >I don't understand why investors keep putting money into these schemes
      did you miss how all the top brass cashed out?

      • 8 months ago
        Anonymous

        The top brass aren't the investors

        • 8 months ago
          Anonymous

          Some of them are that's how these scams work anon.

        • 8 months ago
          Anonymous

          Oh my sweet summer child

      • 8 months ago
        Anonymous

        >did you miss how all the top brass cashed out?

        But they did not you are all just repeating that lie to each other.

    • 8 months ago
      Anonymous

      the ones that don't fail make back the money 100x

    • 8 months ago
      Anonymous

      >I don't understand why investors keep putting money into these schemes which seem to always fail.
      A good chunk of ~~*investors*~~ don't give a frick about pocket money like this, their real money-making business is in shit that's magnitude easier and more profitable like banking, insurance and other scammy-but-legal shit.
      They invest endlessly in those stuff because they see a potentially useful tool and want to have a say in how it's used.
      This shitshow is entirely about forcing mobile devs to install Iron Source's spyware package to get exempted from those ridiculous fees, they literally don't give a shit about how profitable the fees are or how much it will cost the company. They only care about forcing their way in their customer's customer's mobiles.

      Same with Youtube.
      Same with Facebook.
      Some tools are very profitable to buy, even if they aren't money-making tools.

    • 8 months ago
      Anonymous

      It's a model that is symptomatic of the long term effects Obama-Bernanke response to the 2009 subprime crisis.

      Giving out infinite amounts of effectively free low interest cash to any old moron can only work so long, and nobody is every going to stop the gravy train it before it runs it's course.

      Now that the chickens have come home to roost we're gunna start seeing many more companies who used this strat sink rather than swim.

    • 8 months ago
      Anonymous

      >I don't understand why investors keep putting money into these schemes which seem to always fail.

      Because you can still make money if a stock sinks by shorting it, basically as long as the line is going up or going down there's money to be made, the problem is when it's consistent and stable, can't make money off that.

    • 8 months ago
      Anonymous

      >I don't understand why investors keep putting money into these schemes which seem to always fail

      It’s late-stage capitalism theorycrafting, it’s all about landing one business that sticks and kills off all others. They keep investing because it only needs to work once, like Amazon killing off all bookstores or Unreal killing off all other game engines(literally what’s happening right now), or Uber killing off Taxis. The final stage of capitalism is one big monopoly, if they don’t constantly try to achieve that it’s no longer capitalism.

      • 8 months ago
        Anonymous

        >late-stage capitalism
        reddit

        • 8 months ago
          Anonymous

          Prove me wrong rabbi

      • 8 months ago
        Anonymous

        >Unreal killing off all other game engines

        So if someone offers a cheaper product with less strings attached thats easier to use and they win the market, that is bad because...?

        • 8 months ago
          Anonymous

          Because the only reason it’s cheaper is because they are living off investments while they tank loss until they kill off the market, at which point they will raise the prices tenfold and you will be at their mercy because there will be no competition. That is literally every CEO’s wet dream.

          • 8 months ago
            Anonymous

            So what unity did but a few extra steps? You can never raise a price higher than a market can bear, especially in non-limited resource like programming suites, as that is when small companies enter and correct the market. Unreal has been around 20+ years and is a major part of gaming already, what incentivizes them to rock the boat like that anyway?

      • 8 months ago
        Anonymous

        >late stage capitalism
        Just two more weeks?

    • 8 months ago
      Anonymous

      They are. Some silicon valley frickwit managed to convince them all that if you give shit away for free for years, they'll suddenly want to just start paying.
      No, it has never worked. No, it will never work.

    • 8 months ago
      Anonymous

      It's only a failure if you were holding the bag in the end. If you knew what you were doing, you sold your actual stock two years before it all went under and started building a short position 12 months prior to the headlines about the company failing.

    • 8 months ago
      Anonymous

      I think amazon sort of started it, it bled tons of money for ages until it established a near monopoly and then started monetizing more aggressively and turned into one of the most profitable companies on earth. Now that's just standard operating procedure, except they don't think how they're eventually going to monetize it through.

    • 8 months ago
      Anonymous

      They do it this way so that when they start charging money they hope their user base is addicted enough to the product that they can massively inflate the cost and people will just "take it." It's capitalism at it's worst.

    • 8 months ago
      Anonymous

      They could have monetized in such a way that it wasn't a complete rug-pull.

    • 8 months ago
      Anonymous

      The fact that the majority of console owners think its totally normal to pay ever increasing amounts of money to use their own Internet id say the plan works. The problem here is the customer isn't a bunch of moronic cattle who cannot think more than a few days into the future. Its other buisinesses, that and they turned up the temperature too quickly and spooked the frog.

      • 8 months ago
        Anonymous

        There's a certain amount of revenue where unity would just bankrupt you if you achieve it

        • 8 months ago
          Anonymous

          This looks like the chart for the pro license, wheres the one for the normal one? It's bound to be way worse.

    • 8 months ago
      Anonymous

      >be stupid rich butthole
      >see shit like google and microsoft slowly become giants
      >"my investment will do that"
      >waste shit loads of money on failed company because delusions of grandeur

    • 8 months ago
      Anonymous

      Pretty much. A ton of tech companies can just post enormous consecutive losses, but because loans/debt was so cheap until recently, they could just get investors to get them more money by promising they'll eventually become profitable. But now interest rates are at historic highs and not looking like they're going down any time soon, so a ton of investors are coming to collect and these tech companies are scrambling to somehow actually make money. It's why just in the past few months Netflix killed password sharing, Reddit killed third party apps, Twitter put a "temporary" limit on viewing unless you buy a checkmark, Google is slowly trying to kill adblocking om YouTube, etc.

    • 8 months ago
      Anonymous

      I'm pretty sure the idea of these schemes is that the business wants a psuedo-monopoly where they become so popular and dominant over competitors, that even once they start doing moronic shit, the users don't have any real alternatives of where go and just have to suck it up.
      Despite Twitter pissing everyone off, people and companies still use it because everyone built their shit around it and there's no good, equally popular alternative social media to jump to.
      Unity, however, actually has a fair bit of game engine competition, so that's probably why it's blowing up so hard in their face.

    • 8 months ago
      Anonymous

      >These days
      They always have, I guess most of you zoomies are too young to know about the early 00's tech bubble

    • 8 months ago
      Anonymous

      You're still stuck in the Reaganomics era mindset of investors making their money through the stock market. The way modern investment firms make money is by LOSING money on bad investments, and then filing for corporate bailouts. The government has explicit 'good goy' bailout funds reserved specifically for companies that lose money pushing left wing political causes like economic affirmative action and ESG. Firms like Blackrock make BILLIONS from these bailout funds, because the bailouts pay out more than they lose from the companies they're invested in not turning a profit.

      • 8 months ago
        Anonymous

        Then why did they pull out of ESG

  11. 8 months ago
    Anonymous

    >she
    come on

  12. 8 months ago
    Anonymous

    Looks like a man

  13. 8 months ago
    Anonymous

    >spend money on stupid shit
    >wahhh we didn't make any money

  14. 8 months ago
    Anonymous

    they wait when shitstorm would be over and increase fee later

  15. 8 months ago
    Anonymous

    >punctuation so bad the sentence loses its meaning

  16. 8 months ago
    Anonymous

    >we get 3% of everything you make over 200k
    there, done, easy

  17. 8 months ago
    Anonymous

    Will crash and burn in 1.5 years, since they have roughly 6 months of incoming games (shit that's too close to release to be reworked entirely) and then they will have literally fricking nothing.
    As for the troon, he is moronic: Unity could have copy-pasted Unreal's model and everyone would have be fine-ish with that if it only applied to the next major version.
    Make it 4.5% instead of 5% and that pill would fly in like a suppository.

    As for "muh making money", maybe don't spend billions on a mossad malware factory, maybe stop deprecating shit and replacing it every years with a new incomplete and non-production-ready toy, maybe don't cancel the project that was supposed to showcase the mastery of your product, etc.

  18. 8 months ago
    Anonymous

    unity will burn and everyone will either run to the next basic option or learn to make custom engines again

    • 8 months ago
      Anonymous

      >learn to make custom engines again
      This would be the healthiest option for gaming in general

      • 8 months ago
        Anonymous

        it would really help weed out the scrubs and help with flooding.

      • 8 months ago
        Anonymous

        It's not the 2000s anymore. No company can spend years and years making an engine that will only help them make 1 game, and then pray their first and most probably only game is a success.

        • 8 months ago
          Anonymous

          >No company can spend years and years making an engine that will only help them make 1 game
          Their fault for abandoning the engine after 1 game.
          I always thought it's a moronic practice to keep replacing the engine for each new game instead of improving it.

          • 8 months ago
            Anonymous

            >I always thought it's a moronic practice to keep replacing the engine for each new game instead of improving it.
            Todd approves

        • 8 months ago
          Anonymous

          No major videogame company except the ones that went under after/during their first project have made an engine from the ground up just for one game, that would be an awful mismanagement of resources.
          Also what has changed in that regard, why can't people take risks anymore according to you?
          Plenty of indie and smaller studios are out there gambling their success story on that one good idea they have and plenty still fail.

          • 8 months ago
            Anonymous

            >Plenty of indie and smaller studios are out there gambling their success story on that one good idea they have and plenty still fail.
            People who understand how videogames work actually don't bet everything on 1 game.
            They keep making them until one of them turns out to be lightning in a bottle.

            • 8 months ago
              Anonymous

              Almost every single Finndev ever would like to disagree with that, lmao

              • 8 months ago
                Anonymous

                Funny you mention Fins when the best example for my argument are the Angry Birds devs.

              • 8 months ago
                Anonymous

                >be Rovio
                >make Angry Birds
                >lightning in a bottle on the first try
                And what of note have they made afterwards, they struck gold so why even try anything else, the country is full of one hit wonders.
                Nolla games would be the only notable exception to the rule that comes to the mind and probably the best example of your earlier post, except even they strike gold with almost every game they make

              • 8 months ago
                Anonymous

                >lightning in a bottle on the first try
                They made 51 games prior to developing Angry Birds.

              • 8 months ago
                Anonymous

                I mean sure, J2ME games which were usually developed within a timeframe of a couple of days and didn't see massive popularity due to the fact that no marketplace to share such games existed at that point, meaning you more often than not had to order the game through a shady text message service being advertised on the back page of a porn mag.
                They probably had the lightning but were missing the bottle.

            • 8 months ago
              Anonymous

              >minecraft
              >stardew valley
              >terraria
              >hollow knight
              >cuphead
              I could go on and on with examples of how the biggest and most successful indie games are usually the dev's first project. The ones who go with the "throw everything at the wall and see what sticks" method are passionless morons who are only interested in selling video games as a means to make money, not because they actually want to make video games. We would be better off if those people all left the industry to do something else because they're never going to make anything truly worth playing.

              • 8 months ago
                Anonymous

                >passionless morons who are only interested in selling video games as a means to make money
                Speaking of which, isn't the current head of unity the guy that suggested charging people a dollar to reload their gun mid fight in battlefield?

              • 8 months ago
                Anonymous

                This is untrue lol, all of those devs worked on prototypes and games beforehand. They just don't list them commercially because they were bad first attempts.

                A lot of famous directors, artists, and musicians didn't start late either, it was a decade after working their asses off day and night too

            • 8 months ago
              Anonymous

              So basically what the author of Little Women did but with vidya

              • 8 months ago
                Anonymous

                The term you are looking for is potboiler

          • 8 months ago
            Anonymous

            Bungie is one notable example I can think of. they built Blam! from the ground up essentially. then 343 ditched it because none of the new hires can code for the engine for shit or know how any of it works. the fact that Mods for Halo MCC are outshining new stuff 343 puts out should prove that.

        • 8 months ago
          Anonymous

          Game freak always use the same engine, if they were not moronic apes they could make a better one but it's possible to still make a game.

          • 8 months ago
            Anonymous

            No they don't. They even rewrite follow up games, fricking up code they didn't need to touch as a result.

            Nothing about breeding changed between B/W and the sequels and yet the egg gen code is broken in B2/W2 and isn't in the originals. You need B/W if you want to RNG abuse eggs with ease as a result.

            • 8 months ago
              Anonymous

              They literally use the same engine i don't know what to tell you. Changing code doesn't mean the engine is different.

        • 8 months ago
          Anonymous

          >Spend years and years
          Anon, it takes all of 30 minutes to setup a basic FPS from scratch. Writing your own engine isn't some major undertaking. You don't need to make a general purpose engine capable of doing anything, you just need it to do what your game requires. And for complicated things like physics there's free and paid libraries that you can incorporate.
          For what little unity offers, it boggles my mind that anyone even chooses it.

    • 8 months ago
      Anonymous

      Not gonna happen.

    • 8 months ago
      Anonymous

      It's gonna be the former

    • 8 months ago
      Anonymous

      game companies refuse to pay for actual skilled coders, they prefer outsourced minwage indians who unsurprisingly are not smart enough to make an engine themselves.

  19. 8 months ago
    Anonymous

    not spending billions of dollars on buying malware and ad companies is one thing a company can do to help keep their revenue-expense ratio a little more positive for one thing.

  20. 8 months ago
    Anonymous

    They made plenty of money. They didn't have to spend literal billions acquiring companies that weren't worth shit like ironsource.

  21. 8 months ago
    Anonymous

    Maybe trim the employee fat from the company.

  22. 8 months ago
    Anonymous

    If you couldn't monetize Unity properly until now you're a complete fricking moron and deserve to be bankrupted.

  23. 8 months ago
    Anonymous

    The previous system must have worked otherwise they wouldn't have been able to expand like they did for so many years, so the excuse is bullshit.
    The most likely reasons is that they kept sinking a ton of money into shit that never paid off and hired a bagillion people in the process that also never paid off.

    • 8 months ago
      Anonymous

      they might have been expanding just through investment though
      companies do that a lot now, they will operate at a loss but have a plan to eventually monetize everything and start making boatloads and they use this promise to pull in investors who help keep the company afloat while they are operating at a loss for a payoff in the future. It's kinda like how zuck was selling the Quest 2 at a massive loss with the intention of cornering the VR market so he could get everyone locked into his walled garden and get a monopoly in software sales.

    • 8 months ago
      Anonymous

      It's the modern scam cycle.
      >have business model that isn't profitable
      >get investment capital
      >ride that for a while
      >investors start to wonder where the money is
      >start implementing monetization to make it look like you were trying so you don't get sued
      >company folds
      >repeat for next business/model

    • 8 months ago
      Anonymous

      >The previous system must have worked otherwise they wouldn't have been able to expand like they did for so many years
      Anon, do you know what a "loan" is? What about an "IPO"?

      • 8 months ago
        Anonymous

        the previous system was what got them the investments in the first place my dawg. the previous system was working until they dropped the fricking ball, now nobody at unity is gonna be working

  24. 8 months ago
    Anonymous

    if they didnt make any money how did their ceo earned 100000000 a year?

  25. 8 months ago
    Anonymous

    Sorry if its a stupid question but do all Unity-basd games have telemetry? Or only those who put a disclaimer up in the menu?

    • 8 months ago
      Anonymous

      if they use the most current versions of Unity, they have the telemetry. at least according to Unity themselves anyway. they claim they have a way of tracking installations, even pirated ones.

      • 8 months ago
        Anonymous

        I ran wireshark a few days ago and launched some unity games I bought from GoG. Enter the Gungeon had telemetry, Night in the Woods did not. I'll note that Night in the Woods only removed the telemetry in the latest patch, as the devs were unaware of its presence prior.

        Thanks. Guess I'm not buying/playing Blasphemous 2 then.

      • 8 months ago
        Anonymous

        >they claim they have a way of tracking installations, even pirated ones.
        Then why the frick are they making a game engine lmao
        Go sell your fricking anti-piracy software, you'd make more money

    • 8 months ago
      Anonymous

      I ran wireshark a few days ago and launched some unity games I bought from GoG. Enter the Gungeon had telemetry, Night in the Woods did not. I'll note that Night in the Woods only removed the telemetry in the latest patch, as the devs were unaware of its presence prior.

      • 8 months ago
        Anonymous

        Would sandboxing/jailing the process block it?

    • 8 months ago
      Anonymous

      They use Israeli government spyware unironically.

      • 8 months ago
        Anonymous

        stop being so antisemitic anon

        • 8 months ago
          Anonymous

          It's a fact though. I can't help it.
          It's only antisemitic if you buy into the idea that israelites do this a lot as a coordinated group.

          • 8 months ago
            Anonymous

            it was a joke
            half the forums around the internet are banning discussion about ironsource because they're israeli and saying bad things about israeli people even if they're in the wrong is bad.

          • 8 months ago
            Anonymous

            cool it with the antisemitism

    • 8 months ago
      Anonymous

      They all have it by default, by paying the for the pro/enterprise license devs can toggle it off. At least that was the case a year+ ago.

  26. 8 months ago
    Anonymous

    Troon forgets to mention they had 8000 employees. Want to guess how many were actual programmers working on the engine?

    • 8 months ago
      Anonymous

      I'm gonna take a guess like 15

    • 8 months ago
      Anonymous

      200 max?

    • 8 months ago
      Anonymous

      They prob have like 2k+ software devs. I doubt the engine has more than 100-200. Unity is just like every other soýftware dev company, with only 1-2 profitable jej core product.

  27. 8 months ago
    Anonymous

    C-suite people walk away richer, everyone else is fricked and brand name is destroyed.

    • 8 months ago
      Anonymous

      >C-suite
      what infuriates me is corporation seem to just trade their ceos like they're pokemon cards even though they know NOTHING about what the company is making. john riccitiello, for example, had overseen a sporting goods, bakery and software development companies. what the frick does he know about any of that with his bachelor degree in science?

      • 8 months ago
        Anonymous

        Because CEOs are not that easy to find and biggest criteria is "already managed a big enough corporation".

      • 8 months ago
        Anonymous

        He know how to rub shareholders the right way to make them believe he is the guy for the job, mostly because none of them know how the frick the company work and what the product do.
        Climbing hierarchy is a skill in its own right, and the higher you go the less your actual competency will matter vs the guy who know how to *look* competent instead.

  28. 8 months ago
    Anonymous

    have they tried cutting expenses?

  29. 8 months ago
    Anonymous

    I don't know and I don't give a shit.

  30. 8 months ago
    Anonymous

    Not my problem, shouldn't have expanded the company so fricking huge and buy shit like that spyware company.

  31. 8 months ago
    Anonymous

    >just charge a higher pecentage
    >just lower the barrier for charging
    >just charge 10 dollars for the software
    there are about 1000 ways to introduce fees that are less scummy then "charge 20 cents to every install"

    • 8 months ago
      Anonymous

      This.
      I hate this is framed as an issue of revenue.

  32. 8 months ago
    Anonymous

    >Godotrannies smear campaigning Unity instead of making a decent game
    iconic

    • 8 months ago
      Anonymous

      >Unity killing itself
      >REEEEEEEEEEE GODOT REEEEEEEEEE
      Meds.

  33. 8 months ago
    Anonymous

    What will most likely happen is the outrage will die down soon and most devs will keep working with the Unity engine anyway

    • 8 months ago
      Anonymous

      I'm not sure devs making over 200k will be able to afford the unpredictable royalty structure

  34. 8 months ago
    Anonymous

    The last unity dev I interacted with was named Kitty. Why are they all troons.

  35. 8 months ago
    Anonymous

    [...]

    >she
    Bro, no offense but that's a dude.
    Aren't you weirded out by calling him "she"?

    • 8 months ago
      Anonymous

      >Aren't you weirded out by calling him "she"?
      no. because thats like at the very bottom of the things i care about

      • 8 months ago
        Anonymous

        name the things you care about.

        • 8 months ago
          Anonymous

          me
          whenever I call you anon or homosexual or inbreed moron doesnt change a thing in my life

      • 8 months ago
        Anonymous

        Caring has nothing to do with what I'm talking about, there's a dude with lipstick and thinning hair and you call him a "she".
        Any normal person's mind will have to do a double take before deciding how to call him; The same doesn't happen when calling a real woman "she" or a man "he".
        Plus even when you call him "she" for the sake of politeness, the internal cringe is real.

    • 8 months ago
      Anonymous

      Caring has nothing to do with what I'm talking about, there's a dude with lipstick and thinning hair and you call him a "she".
      Any normal person's mind will have to do a double take before deciding how to call him; The same doesn't happen when calling a real woman "she" or a man "he".
      Plus even when you call him "she" for the sake of politeness, the internal cringe is real.

      >projection

      • 8 months ago
        Anonymous

        I don't understand, how is it projection?
        Explain?
        Are you saying I asked you to call me Miss Anon?

  36. 8 months ago
    Anonymous

    He/him is absolutely wrong. Unity started breaking even in 2019. Instead of further trying to increase profit during the pandemic, when potentially thousands of new game devs will start buying your software, they hired thousands of new people doing nothing and bought up a bunch of companies unrelated to anything. Of course both of those decisions were absolutely moronic and aren't making them any money. So to support their bloated company, they now have to extract more rent from their users.

  37. 8 months ago
    Anonymous

    please give me a list of unity games so I can check my library

    • 8 months ago
      Anonymous

      Blasphemous 1/2
      Valheim
      Escape from Tarkov
      Risk of Rain 2

      Those I'm 100% sure.

      https://store.steampowered.com/curator/39750107-Games-Made-With-Unity/

      • 8 months ago
        Anonymous

        >Valheim
        I wish I never bought that piece of shit game. Interesting concept with a horrific execution designed to waste people's time

        • 8 months ago
          Anonymous

          >game expects at least 8 players mindlessly grinding resources to get up to the next equipment tier to grind resources to get up to the next equipment tier to.....
          Why is it only Minecraft/Terraria seem balanced around progression at a solo-player rate?

          • 8 months ago
            Anonymous

            It's not even that
            >in order to progress you need to find a dungeon in a specific biome... but it's rng if it's located in said biome at all so you can spend hours sailing around exploring entire biomes
            and then
            >oh btw, you can't use portals to transfer raw materials with
            >Why? Because frick you
            but then you can just make a quick processing area next to the portal and teleport with the processed mats. Fricking moronic

            • 8 months ago
              Anonymous

              only nails AFAIK can be transfered
              raw ore and smelted bars still cant
              not even mistlands materials can be portal'd so we have a smelting/refining base in literally every biome now

      • 8 months ago
        Anonymous

        well frick I have two of those
        does this mean they're going to get delisted and removed? how does this all even work? let's say say a game made in Unity gets delisted because the dev says frick it I'm not paying them per install. obviously the people who bought the game still own the game, so if they start installing it again, what happens to the devs? are they just permanently debt slaves for the rest of their lives while people reinstall it?

        • 8 months ago
          Anonymous

          The payment per install only kicks in if the dev made at least 200k of revenue from that game in that year, at least according to what unity is currently saying. Who knows what will be today. But there would be no reason to remove your ability to install the game, it would be enough to delist the game each year whenever the revenue is about to hit 200k.

    • 8 months ago
      Anonymous

      https://www.pcgamingwiki.com/wiki/List_of_games_that_use_Unity

    • 8 months ago
      Anonymous

      The Long Dark, I think.

  38. 8 months ago
    Anonymous

    The dev of a unity game I play hasn't said anything since this happened. Feels kind of sus, not gonna lie.

    • 8 months ago
      Anonymous

      it means they are based and focused on making games rather than following reddit FOTMshit
      they would rather take a small hit to their wallet than doompost about losing some pocket change with the rest of x.com

    • 8 months ago
      Anonymous

      it means they are based and focused on making games rather than following reddit FOTMshit
      they would rather take a small hit to their wallet than doompost about losing some pocket change with the rest of x.com

      inb4 Pathologic 2: Clever Clogs Campaign gets cancelled

  39. 8 months ago
    Anonymous

    wait wait wait wait wait.... WAIT. unity is a troony engine? so nothing of value was lost?

  40. 8 months ago
    Anonymous

    This is like when Tumblr banned porn.
    It will completely kill their userbase and never recover.

    Shorting Unity is easy money

  41. 8 months ago
    Anonymous

    >will happen
    its already over.

  42. 8 months ago
    Anonymous

    >Aimy
    Why in the frick do these subhumans always go for these really convoluted written names? Holy shit, you're nothing special.

  43. 8 months ago
    Anonymous

    hope it dies
    jews deserve to die

  44. 8 months ago
    Anonymous

    troonity

  45. 8 months ago
    Anonymous

    they/them is right bigot devs need to pay more munies

    • 8 months ago
      Anonymous

      did he post wiener yet on his OF

    • 8 months ago
      Anonymous

      post wiener

  46. 8 months ago
    Anonymous

    Troonity BTFO

    • 8 months ago
      Anonymous

      absolutely based devs, might as well try the game now

  47. 8 months ago
    Anonymous

    Funny. You don't even have to check the Adam's apple.

  48. 8 months ago
    Anonymous

    >we didn't make any money
    >but we had billions to spend on buying israeli companies

    All they had to do was raise the royalties they took instead of dumpster their own TOS and lose everyones trust

  49. 8 months ago
    Anonymous

    What about firing all the diversity Black person, hr and keeping only the developers??

  50. 8 months ago
    Anonymous

    >OHNONONONONO
    >a veteran Unity user gives Godot a sincere try
    >It fricking sux
    https://twitter.com/FreyaHolmer/status/1703400137916096589

    • 8 months ago
      Anonymous

      Consider the following:
      I can't read your shitty twitter thread even if I wanted to
      If you don't like the open source alternatives, then spread that butthole to corporate and pay the goytax, nobody cares

      • 8 months ago
        Anonymous

        psst
        nitter.net

        • 8 months ago
          Anonymous

          nitter doesn't log any posts post account wall by musk

          • 8 months ago
            Anonymous

            What?

            • 8 months ago
              Anonymous

              they are as bad as Ganker when it comes to bein able to adapt

          • 8 months ago
            Anonymous

            You can see here which instances work.
            https://github.com/zedeus/nitter/wiki/Instances

    • 8 months ago
      Anonymous

      >all of the complaints are extraordinarily minor
      God damn Gol D. Dot gays on suicide watch

      • 8 months ago
        Anonymous

        Minor things add up. Not having native OS file browser is aids and something I'm still waiting on Blender to support.

    • 8 months ago
      Anonymous

      >read it expecting to see serious complaints
      >"WTF THE CONSOLE IS TIED TO THE MAIN WINDOW AND I CANNOT MAKE A NEW TAB? WAAAH I'M GOING INSANE!"

      • 8 months ago
        Anonymous

        To be fair that's really shitty

        • 8 months ago
          Anonymous

          Elaborate.

          • 8 months ago
            Anonymous

            Even console windows in most Linux DE's now support tabbing and docking. So locking the console to the main window is archaic even for last-generation UI.
            Eclipse, a DE that I used to use in high school, could undock the console window and make multiple tabs of it.

          • 8 months ago
            Anonymous

            It's basic programming UI functionality that every interface has at this point.

    • 8 months ago
      Anonymous

      >supposed veteran
      >has no real games linked just furry shit and tutorials
      for the love of everything, stop posting links to that dogxhit website.

    • 8 months ago
      Anonymous

      >doesn't know you need to put . at the begging to run command in current dir in powershell
      what a moron

    • 8 months ago
      Anonymous

      First impression is simply everything and Godot does a very poor job with that. This is the opportunity for Godot to get attention and it fails, hard.

      • 8 months ago
        Anonymous

        This, the fact that Godot hasn't shit out a big UI update to make it more accessible to beginners during this Unity fallout is literally missed potential

    • 8 months ago
      Anonymous

      Where's the thread? How does one navigate this site anymore?

      • 8 months ago
        Anonymous

        you need an account to view replies now
        i think nitter.com should still work without one

        • 8 months ago
          Anonymous

          uh wrong link sorry
          it's nitter.net

        • 8 months ago
          Anonymous

          uh wrong link sorry
          it's nitter.net

          Thanks. Installed a nitter redirect addon now.

        • 8 months ago
          Anonymous

          >you need an account to view replies now
          Ah, blessed freedom. I never need to read another fricking tweet thread sent to me from my frickwit family and friends ever again.

    • 8 months ago
      Anonymous

      As a Unity gay since 3.5 who has been trying to port some very basic shit to Godot for a week:
      Yes, it fricking sux.
      It's not even about perfs or doing things differently.
      Some shit that were already considered game-engine-standard in the Quake era are just not fricking there.

    • 8 months ago
      Anonymous

      I'm busy improving a Monogame-based engine as we speak that was a hobby project and now being converted for commercial use in a frenzy.

      But frick, I just want to vent about all the morons hopping on the Godot bandwagon
      >Godot CANNOT export stable releases without a lot of little bugs underneath that would make Todd Howard blush
      >This is why barely anything has ever been released with it.
      >The tools look dope, but are often bugged to hell
      >Complaints on forums like Reddit that you cannot make polished titles with it
      >5K reported issues, one dating back to 2015. 1.8K pull requests begging to fix this little bug or that, but the can kept being kicked down the line
      >Point this problem out to the bandwagon reddit-tier morons and they think you're a unity shill, even if you in the same breathe recommend alternatives or already say ''John is an idiot and you shouldn't go Unity''
      >Unity ''refugees'' going to Godot complain endlessly about the lack of clear guidance
      >Unity ''refugees'' going elsewhere just are happy to help improve other tools, like with the Monogame engine I just finished localizations for.

      I don't know whose being more moronic, Unity board of directors of the idiots on the Godot bandwagon

      • 8 months ago
        Anonymous

        In Terms of Warhamme 40k:

        Unity - the Imperium of hUmaNITY: Big, glorious, with big number and spread for all the gaming galaxy but in decadence for all the corrupts governors of the empire.

        Godot - Ta'us: Naive, Arrogants, delusionals. thinking that their "Greater Good" philosophy will help to prevail in the gaming galaxy.

        Unreal Engine - Eldars: They were the big thing a lot of time ago, but is innevitable their will lose their soul in a EPIC way.

        Orks: the boyz who make their own engine.

        • 8 months ago
          Anonymous

          > Orks: the boyz who make their own engine.
          By that definition Monogame is THE BEAST

        • 8 months ago
          Anonymous

          >Orks: the boyz who make their own engine.
          Based

    • 8 months ago
      Anonymous

      Don't care what a troony with no published games thinks. I'm still using Godot.

    • 8 months ago
      Anonymous

      unity devs are such fricking babies holy shit

      • 8 months ago
        Anonymous

        funny that a unity user would complain about MSAA considering their engine still to this day uses barely functional AA that makes everything still look jaggy as frick no matter what

      • 8 months ago
        Anonymous

        Don't care what a troony with no published games thinks. I'm still using Godot.

        >It's not the fact the engine doesn't fricking work, preventing me from shipping polished titles, it's because they're crybabies
        You have to go back

        • 8 months ago
          Anonymous

          Unity users trying to backseat design an engine they're entirely unfamiliar with is extremely cringe and babylike, frick off moron.

          • 8 months ago
            Anonymous

            > Unity users trying to backseat design an engine
            No you fricktard they're showing it's riddled with little bugs are all over the place that no one ever bothered to put out since no one bothered to resolve those ancient pull requests full of community contributers proposing solutions.

            You know, the garbage Ganker has been telling everyone about Godot for the past week. You frick off clown, you have to go back

            • 8 months ago
              Anonymous

              Didn't Unity remove their public request board because it was full of elementary shit they never fixed? lol

    • 8 months ago
      Anonymous

      Having to click a button to build/compile instead of just hitting F5 is moronic if true

      • 8 months ago
        Anonymous

        its not true, just hit F5, it'll build and run the game
        godot editor is like 60mbs you can download and try this in 1 minute

    • 8 months ago
      Anonymous

      >unity shill baby dev
      >why is this DIFFERENT abloo bloo bloo

      meanwhile competant devs
      https://twitter.com/passivestar_/status/1703503934969532465

      • 8 months ago
        Anonymous

        Hey frenchie. Arent you supposed to work on your hentai game and talk with your discord friends?

    • 8 months ago
      Anonymous

      >posting a troony furry "dev" with a grand total of 0 games released
      >Not the Caves of Qud dev who ported his entire game over from Unity to Godot within a day
      https://twitter.com/unormal/status/1703586087245869519

      • 8 months ago
        Anonymous

        >https://twitter.com/unormal/status/1703586087245869519
        >~14 logged hours to port the 500kloc game core of Qud into Godot
        Extrapolate from this. If it took him 14 hours to port a 500kb game into Godot. How long would it take to port a 5 or 10gb game into Godot?

        • 8 months ago
          Anonymous

          >Godot hater is a nodev
          It all makes sense now kek
          You like Unity because it allows you to pretend you're ever going to make a gamen Godot shatters that illusion

          • 8 months ago
            Anonymous

            Answer the question. Godot lost btw.

        • 8 months ago
          Anonymous

          500kloc, anon.
          As in, half a million lines of code.

  51. 8 months ago
    Anonymous

    Aimy/Unity needs to learn how to use fricking commas.

    • 8 months ago
      Anonymous

      Judging by his profile picture he failed his Biology classes. Would it be really surprising if he failed the English classes too?

  52. 8 months ago
    Anonymous

    They're becoming worse than the israelites at this point
    I don't even care if they're the israelites golem, it's like the marvel movies where the thing the villain was summoning becomes the bigger threat
    maybe we can team up with the israelites to send the trannies back to the demon realm where they belong
    or just send both

  53. 8 months ago
    Anonymous

    shut up and develop with Unity, chud

  54. 8 months ago
    Anonymous

    Dead emgine defended and used by braindead corporate worshipping chuds.

  55. 8 months ago
    Anonymous

    Do you guys also believe that forest Gump didn't make any money, despite making $678M at the box office with a $55M budget? Because technically it didn't, it even lost money

    Companies are always miraculously just scrapping by making zero profit, meanwhile shareholds and C suite make millions. And people believe this nonsene lmao. Grow up. The people running companies NEVER want it to make a profit, they just want to get as much money out of it as possible.

    • 8 months ago
      Anonymous

      never heard of hollywood accounting?

      Epic keeps dishing out new features for unreal at a steady pace, and meanwhile unity has half of its features depreciated and the other half in experimental stage limbo. What are they even doing at unity with that many people?

      they also have teams working on fortnite and their dumb store while unity has nothing.

  56. 8 months ago
    Anonymous

    >7,000+ employees
    There is simply no way you need this many people to work on a video game engine.

  57. 8 months ago
    Anonymous

    >8k employees
    What the frick are they doing, because unity as a tech stack has gone nowhere in at least the last 5 years.

    • 8 months ago
      Anonymous

      For a good engine you need like only around 20 good programmers no?

      • 8 months ago
        Anonymous

        No of course not, where did you get that number. I would say ateast 50 for something like Unity, at least. You probably want more. Its a big piece of software.

    • 8 months ago
      Anonymous

      Executive types live on a different planet, to them "growth" means hiring. The more costs they can justify the more of that budget they can extract by crashing the company. They think justifying expenses is the same as adding value.
      They have no clue about anything their company actually does, it's mostly irrelevant in their world so paying any attention to something like that is more of a hobby.

      • 8 months ago
        Anonymous

        >Executive types live on a different planet, to them "growth" means hiring.
        This and also America specifically offers a frickton of incentives and tax cuts for hiring companies, the more years you spend in "growth" mode the more advantageous it is to the few, even if you end up saddled with a bunch of a dead weight (which can be cut at a moments notice anyway, they don't invest anything into these employees).

  58. 8 months ago
    Anonymous

    A lot of popular mobile shit is made with Unity. I genuenly don't understand how bad their model has to be to not rake in cash from that.

  59. 8 months ago
    Anonymous

    If you charge money and keep charging money, this is a business plan. If you give something away for free THEN charge money once its popular, that is called a rug pull. Simple logic. They can rugpull if they want, but nobody owes them payment for a product they gave away for free.

  60. 8 months ago
    Anonymous

    Typical silicon valley funded bloat company. No profits but 8k employees? All funded on low interest bank loans, now the money has dried up and they have too beg consumers (who are poorer than theyve ever been) to make up the difference. Realistically, most unity devs switch to unreal engine for 3d since it takes care of things like lighting on its own.

  61. 8 months ago
    Anonymous

    The answer is to just charge a flat license fee.

    There is no reason to treat it as a service. When you're making a PRODUCT, sell the fricking product.

  62. 8 months ago
    Anonymous

    Just go full remote, if you are a IT company you don't need a office in SF, all you need a business address for legal reasons.
    >governmental contracts and requirements
    Get a cubicle in some abandoned americana town, that is it.

    • 8 months ago
      Anonymous

      They get more money through real-estate schemes and investments in the surrounding area forcing employees to spend money in that area, indirectly receiving their money back. It’s all one big revolving door.

  63. 8 months ago
    Anonymous

    How were they able to exist for the last 20 years if they weren't making any money?

  64. 8 months ago
    Anonymous

    People still pay for Netflix, why do you think anything will ever fail?

  65. 8 months ago
    Anonymous

    >am i a man? not gonna comment
    the israelites and the transuntermensch are under the same hood

  66. 8 months ago
    Anonymous

    every other thread is just an oblique politics thread
    i dont even anticipate the different angles they bait for that anymore

    im tired man

  67. 8 months ago
    Anonymous

    what the FRICK is that thing

  68. 8 months ago
    Anonymous

    does godot have occlusion culling yet?

    • 8 months ago
      Anonymous

      https://docs.godotengine.org/en/stable/tutorials/3d/occlusion_culling.html

  69. 8 months ago
    Anonymous

    Nothing.

  70. 8 months ago
    Anonymous

    there are ways to make money that don't involve breaking EU law and insider trading, John Riceroni.

  71. 8 months ago
    Anonymous

    The WETA Digital buy out cost them everything. It's Digital Domain all over again.

    • 8 months ago
      Anonymous

      As if it wasn't apparent how out of touch these c**ts are, see pic related.
      >childrens hospital
      >political organisation

      They spent roughly 3 times that on IronSource and came up with the $.20 install fee specifically to force mobile devs into using their adware.

      >here's our new infinite cap fee that could potentially destroy you if abused but you can make it all go away if you pledge to use our malware

      Unity deliberately chose to lose money because that was always the plan. On the engine side, they would make terms and prices attractive to developers with razor thin margins to gain marketshare. Stock prices skyrocket because investors see how they're capturing their markets. Once they sufficiently outsize the competition, those margins will fatten and be used to enshrine their dominance.

      • 8 months ago
        Anonymous

        Financing Planned Parenthood and supporting "women's reproductive rights" entirely flag you as a politically-motivated organization.
        Just because leftists decided that all of their political stances are the only acceptable ones and thus not up for political debate, doesn't mean they cease being political stances.
        So yeah, based Unity reminding the children slaughterer that no, their insanity is not charity.

      • 8 months ago
        Anonymous

        >childrens hospital

        kek, this is a children mutilation center.
        The troony here think he's fooling anyone.

        • 8 months ago
          Anonymous

          >gender goals
          I'll stay inside my turd world shithole, thanks

      • 8 months ago
        Anonymous

        if they're donating to the planned parenthood action fund, that's unironically not a valid charity and more a political group

    • 8 months ago
      Anonymous

      >Unity bought out WETA
      Frickin rip

      • 8 months ago
        Anonymous

        my moron brain read that as "Unreal bought out VELVEETA"

  72. 8 months ago
    Anonymous

    One of the 7000 wagies about to lose their jobs goes nuclear

    • 8 months ago
      Anonymous

      You mean the one who send out death threats and got 2 offices shut down?

      • 8 months ago
        Anonymous

        No, a smarter one that keeps his mouth shut

    • 8 months ago
      Anonymous

      Does unity seriously have 7000 employees? What the frick are they all doing? There's no way in hell a game engine needs more than 100 programmers to develop and maintain.

      • 8 months ago
        Anonymous

        100% bloat company with about 6000 work-related positions and 1000 actual work positions at the max.
        Every single tech company has this.

      • 8 months ago
        Anonymous

        It probably has less than 100 programmers and the rest are just nepotism managers and parasite """consultants"""

        • 8 months ago
          Anonymous

          Imagine if all the programmers got together and decided to quit and start their own company. Would be hilarious watching a company of 6000 incompetent morons panic trying to figure out what to do.

          • 8 months ago
            Anonymous

            The problem with that is that you do in fact need someone to tard wrangle your programmers into actually making a product, which introduces an outside dependability which.. you see where this is going.

            • 8 months ago
              Anonymous

              Only if you hire moronic pajeets. A company made up entirely of white man programmers would run smoothly with very little management.

              • 8 months ago
                Anonymous

                You always make it racial but the question at hand is managerial expertise. You may be white but you couldn't suddenly manage 1000 people if asked to right now.

      • 8 months ago
        Anonymous

        8000 actually.
        7000 is just the amount you can safely fire without touching the employees actually making the engine.

  73. 8 months ago
    Anonymous

    remember a few months ago when everyone was throwing a fit that unity was laying off employees?

    • 8 months ago
      Anonymous

      >everyone
      On Ganker everyone was laughing at the useless fat getting trimmed, as far as I remember.

      • 8 months ago
        Anonymous

        i should have been more specific, all the drama-peddlers on youtube/twitter/so-on

  74. 8 months ago
    Anonymous

    >never made any money for years promising to shareholders it will someday
    >change business to finally make money
    >it's shit
    >go bankrupt
    tech companies are hilarious. can't wait for this bubble to end

  75. 8 months ago
    Anonymous

    Nice collar you b***h bawd.

  76. 8 months ago
    Anonymous

    >Do you think reverting back to the previous gender completely would be better

  77. 8 months ago
    Anonymous

    ITT https://www.youtube.com/watch?v=FimJAOGb3Nk

  78. 8 months ago
    Anonymous

    It's just so funny to watch so many people spaz out coming to terms with the fact that having something for free forever isn't economically viable. So many modern companies, especially in tech, operate without profit that it has made people feel entitled to what they get out of that. A lot of that is coming to its inevitable conclusion.

    • 8 months ago
      Anonymous

      > that having something for free forever isn't economically viable
      No shit, moron? Just get % from sales then, like other engines do, what the frick was all that moron gymnastics with 20c/install.

    • 8 months ago
      Anonymous

      And how is that the consumers fault? They were using the product as presented, and it was never their responsibility to make the company a profit, so they have every right to complain or walk away when the deal is changed. Its not "entitlement", it was the agreed upon deal you mong.

  79. 8 months ago
    Anonymous
    • 8 months ago
      Anonymous

      ?si=NPMtBoJMdGhJk12Z

    • 8 months ago
      Anonymous

      i want to suck her wiener

  80. 8 months ago
    Anonymous

    government bailout when?

  81. 8 months ago
    Anonymous

    THANK YOU Black person troony, HOW ABOUT NOT HIRING 7000 STUPID Black folk IN YOUR Black person COMPANY

    troony Black person troony Black person troony Black person troony Black person troony Black person troony Black person troony Black person troony Black person troony Black person troony Black person troony Black person

    • 8 months ago
      Anonymous

      this + but unironically + based + redpilled + you're aryan

  82. 8 months ago
    Anonymous

    This is why Unreal's business model was/is fantastic, same with iD and really any other industry pillar engine company. You have to establish a decent stream of income external to actual engine development if you want your engine to be widely adopted, or, as in iD's case, be completely okay giving it out for free as a side gig.
    The entire issue is that these people (Unity) wanted their engine to be widely accessible and adopted by indie and AA studios, people who aren't going to have cash to front for tech use, but the actual engine itself isn't robust enough for AAA adoption. So you aren't making money from the big boys and you aren't making any money from the little fish, and while squeezing out the little fish is utterly moronic I can see why they made that decision. Adobe's new sub model is basically the same thing with the caveat that large companies do use their software, meaning that even if you lose out on the small fish using your software/pirating it you are going to still have a massive swath of corps paying out the ass for yearly and monthly sub fees. This is why Unity's primary response was that "oh yes, these producers/publishers/platforms/larger studios will front the cost", because that's exactly what they want to happen. It's a power play to try and shove their engine into the AAA money ecosystem without actually improving the engine. They don't want to compete on the same ground as Unreal because they WILL lose, and they know that more and more indie studios are signing deals with publishers like Xbox, EA, and the like that have more than enough cash to burn. I can guarantee you there was a frickton of emails sent out this week to publishers saying "hey, are you guys gonna pay for this? otherwise, our game is going to be delayed by (x) months for engine swap". That's if a swap is even possible at all.

  83. 8 months ago
    Anonymous

    If they needed money why didn't they just do a UE-style royalty cut instead of this inane per install fiasco?
    They'd make 5x more money, it's much more transparent and there's zero need to do any work on some sort of "install tracking system". Sure, devs would be bummed about it but not nearly as much as installs

  84. 8 months ago
    Anonymous

    What they need to do is pull a Twitter and fire 95% of their employees.
    This isn't an assembly plant constantly churning out products. It's a product that's been finished. Keep a skeleton crew for maintenance and a PR/advertising department. That's it.

  85. 8 months ago
    Anonymous

    Almost 8000 employees. That's what Twitter had before Elon Musk took over. What do they do all day?

    • 8 months ago
      Anonymous

      Not improving the engine apparently, more employees than ever and it's still an absolute mess.

    • 8 months ago
      Anonymous

      For comparison, Nintendo has 7.3k.

  86. 8 months ago
    Anonymous

    It's fine if they have to charge money, but why do it in a morally dishonest way and with subterfuge? Why not just charge a flat rate to revenue or something? Why retroactive installs? Why did unity buy up a bunch of useless crap and hire over 8k employees, wtf are they even doing? It just seems like blatant greed.

  87. 8 months ago
    Anonymous

    >hire PR person to do PR
    >"yeah we just want money b***h"
    i know a way unity could save money

    • 8 months ago
      Anonymous

      Nooo anon they're called ''evangelists'' like they're a cult or some shit

  88. 8 months ago
    Anonymous

    still using unity

  89. 8 months ago
    Anonymous

    >company started by white guys
    >product was at its peak when they hired more white guys to work on it
    >then too many diversity hires get involved and product has an obvious decline
    >finally israelites get involved and the product is ruined while they rip off stock investors
    Guys, I keep noticing a pattern....

    • 8 months ago
      Anonymous

      unity has never been good

    • 8 months ago
      Anonymous

      Unity started as a Mac-only toy and only became "relevant" when the ex-EA CEO invested heavily in marketing and a microtransaction asset store model, it has never been a good engine.

      • 8 months ago
        Anonymous

        Unitys main customers for years were browser games and morons who dumped shit asset flips onto Steam Greenlight.

  90. 8 months ago
    Anonymous

    >be terrible at your job
    >get a bonus
    it's all a sham

  91. 8 months ago
    Anonymous

    You should always assume that proprietary software will stab you in the back at any given moment in time

  92. 8 months ago
    Anonymous

    Large studios will absorb the cost because they won't want to retool and train. Small indy developers will switch to something else.

  93. 8 months ago
    Anonymous

    The executives and board members responsible for poisoning the brand will each walk away tens of millions of dollars richer. What actually happens to the engine, company, workforce, or licensees is irrelevant.

  94. 8 months ago
    Anonymous

    just go open source and get donations holy fricking shit

  95. 8 months ago
    Anonymous

    So trim the fricking fat then?

  96. 8 months ago
    Anonymous

    It's funny that the whole industry is moving towards this system of using ready-made engines, especially Unreal and Unity, and at the same time this system doesn't seem to make sense monetarily speaking. Both Unreal and Unity are money-spending machines...
    This games industry really sucks.

  97. 8 months ago
    Anonymous

    given mot devs are stopping its use and a lot of others are pulling out of its ads service its likely doomed

  98. 8 months ago
    Anonymous
  99. 8 months ago
    Anonymous

    >It was stated that Charity games would be spared, so we asked Unity to get a confirmation that we would not be affected, but they believe our targets (Planned Parenthood and C.S. Mott Children’s Hospital.) would NOT counts as “valid charities” and more “political groups”...

    HHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHHHHAAHAHAAHH

    • 8 months ago
      Anonymous

      No one will install their game about killing children anyway.

      • 8 months ago
        Anonymous

        this coming from the board that's all bummed out about not being able to kill kids in open world games

  100. 8 months ago
    Anonymous

    >godot: charges nothing
    >somehow is still fine

    • 8 months ago
      Anonymous

      Godot doesn't pay salaries to thousands of people.

      • 8 months ago
        Anonymous

        why does Unity need thousands of employees, what do they even do

        • 8 months ago
          Anonymous

          I guess they're needed for the marketing around the world and they also need support staff to handle all the hundreds if not thousands of developers world wide and in different languages.

          • 8 months ago
            Anonymous

            why can Godot survive on less than 25 employees but Unity needs thousands

            • 8 months ago
              Anonymous

              Because no one uses Godot.

              • 8 months ago
                Anonymous

                why does the amount of people using your engine have anything to do with the amount of people that work for your company? they made an engine and just sit on licensing fees while jerking off

              • 8 months ago
                Anonymous

                Like I said, support.

  101. 8 months ago
    Anonymous

    if they made it a subscription model with increased prices over x profit they would have made more money and literally no one would care.

  102. 8 months ago
    Anonymous

    Projects already in development will continue using it because engine changes are long.

    Otherwise the competition will eat it alive. There are so many engines around. Unigine, Godot, Cryengine, O3DE and of course unreal will eat up market share.

    Microsoft might remember that stride exists.

    It will continue to be around for years to come thanks to the big amount of content for it and GAAS'es built on it.

    We might see more studios go for a bespoke engine due to broken trust.

    In ten years time zoonoses will be nostalgic for it.

  103. 8 months ago
    Anonymous

    i think i dont care

  104. 8 months ago
    Anonymous

    >Pay 2k for unity license
    >We don't make money
    ???

  105. 8 months ago
    Anonymous

    What if they just charged more?

  106. 8 months ago
    Anonymous

    >check upcoming games I'm interested in
    >most are unity
    Oh no...

    • 8 months ago
      Anonymous

      Silksong delayed another five years to move away from unity

    • 8 months ago
      Anonymous

      Same, its fricking over.

      Most devs have already spoken out that they're consulting with lawyers about this and checking the possibility of switching engines.

      It's over.

      • 8 months ago
        Anonymous

        > I am switching engine!
        Good, will be a painful move, but it will save your company in the long run...
        > To Godot!
        Shall I file your bankrupcy papers for you?

    • 8 months ago
      Anonymous

      you checked manually or is there website for this specifically?

      • 8 months ago
        Anonymous

        Most games I'm looking forward to I discovered through demos, a lot of them still let you install the demos and you can easily figure out if a game is made in unity or not based on the game files.

    • 8 months ago
      Anonymous

      >top 5 wishlisted games are in Unity
      Frick

    • 8 months ago
      Anonymous

      >AQW: Infinity was made using Unity
      GOD

  107. 8 months ago
    Anonymous

    I knew Unity shipped with spyware but I didn't realize it was that bad. Any indie dev is basically forced to ship with spyware to avoid paying fees so I guess I'll never buy another Unity game.

    Good business model! Sure it will be successful.

  108. 8 months ago
    Anonymous

    The HRT isn't going to pay for itself chud!

  109. 8 months ago
    Anonymous

    >troony is now shilling for capitalism and greedy money grabbing
    Guess the shittalking is over when your job depends on it huh?

    • 8 months ago
      Anonymous

      why are you making up people to get angry at?

      • 8 months ago
        Anonymous

        >why are you making up people
        ??????????????????????????

        • 8 months ago
          Anonymous

          when did this person say any of this

          • 8 months ago
            Anonymous

            It's literally part of their troony ideology

            • 8 months ago
              Anonymous

              >i am making up things to get angry at
              yeah i know. take your meds

  110. 8 months ago
    Anonymous

    >company needs to make money!!!
    >still has more employees than Nintendo and double the amount of employees as Epic
    kek

    • 8 months ago
      Anonymous

      You're wrong, it doesn't have double the employees of epic. It has three and a half times as many employees as epic.

      • 8 months ago
        Anonymous

        Did they ever done anything with that cg company they bought or did they just throw away a billon dollars for nothing?

      • 8 months ago
        Anonymous

        >tencent 40%
        Damn how come everything is so pozzed nowadays.

        • 8 months ago
          Anonymous

          Funding chicoms is good unironically.

      • 8 months ago
        Anonymous

        >tencent 40%
        Damn how come everything is so pozzed nowadays.

        >tencent
        >tel aviv
        society
        honk honk

  111. 8 months ago
    Anonymous

    It will be replaced by Godot, which will pull the same shit in 15~ years.

    • 8 months ago
      Anonymous

      It fundamentally can't

    • 8 months ago
      Anonymous

      moron

  112. 8 months ago
    Anonymous

    Maybe make a new license and charge for all new versions of Unity going forward? Nah, that would be too above-board.

  113. 8 months ago
    Anonymous

    Sold to Microsoft, blocked by the government, bankruptcy.

  114. 8 months ago
    Anonymous

    >we didnt make any money
    >so we wasted billions on moronic aquisitions instead of fixing all the broken shit in the engine
    No sympathy.

  115. 8 months ago
    Anonymous

    >Aimy / Trans/ israeli
    >trans and israeli

    • 8 months ago
      Anonymous

      Don't get high on your own merchandise is a hard rule to follow.

      • 8 months ago
        Anonymous

        >Circumcision complications could potentially get in the way of sex change operations
        >Mfw the goys have to use mutilation as a penile power limiter

      • 8 months ago
        Anonymous

        troony shit has always been israeli

  116. 8 months ago
    Anonymous

    It's ogre, the people who triggered this change already sold all their stakes in the company. Even they expect the company to fail.

    • 8 months ago
      Anonymous

      So when unity collapses what happens to engine? Abandonware which can be repurposed for open source?

      • 8 months ago
        Anonymous

        Please. Corporations would rather burn their last asset than let it be used for free.

      • 8 months ago
        Anonymous

        They will keep a skeleton crew around to count the pennies from people moronic enough to stick around. It's just milking a shrinking cow for the next 20 years.

      • 8 months ago
        Anonymous

        Same future as irrelevant 3d software after the rise of blender. Modo and 3ds max still exist but no new features are implemented and the customer base is a shrinking list of boomers who are too stubborn to shift.

  117. 8 months ago
    Anonymous

    >troony is also a Corpo ass licker
    every. single. time.

    • 8 months ago
      Anonymous

      Any and all americans are corporate ass lickers. It doesnt matter their race, sex or their alleged political beliefs.

  118. 8 months ago
    Anonymous

    a full total purge needs to occur against unity

  119. 8 months ago
    Anonymous

    >didnt make any money
    fricking laying israelites
    they made billions, they just spend it
    they gave 4 billion to Israel malware creator, and 3 billion for stock buyout, another 2 billion on aqusitions
    Unity behaved like the US government they kept spending money they didnt have

    here a fricking idea, dont give 4 billion to the israelites then you not only cover your 1 billion loss, you are 3 billion in the green

  120. 8 months ago
    Anonymous

    This thread is troonybaiting cover posted by Unity staff directly to get heat off of John Rigeroni.

  121. 8 months ago
    Anonymous

    >troony
    everything it types is invalid

  122. 8 months ago
    Anonymous

    >buy a typewriter
    >write books with it
    >10 years down the line the typewriter company tells you they're not making enough money off of selling typewriters so they're charging your for every reprint of every book you've written using it

    • 8 months ago
      Anonymous

      should've made your own typewriter noob

  123. 8 months ago
    Anonymous

    >over hire staff
    >give execs absurdly high compensation packages
    >have the CEO’s corporate buddies as overpaid external consultants on retainer
    >offer expensive 100% covered gender transition healthcare for your LGBT employees
    >but why aren’t we making any money?
    lol

  124. 8 months ago
    Anonymous

    >People pay me to build them a place for their business.
    >I build the place and they pay me one time.
    >They start their buisness and start making money.
    >Demand residuals becsuse they wouldn't be making money had it not have been for me building them a place to operate from.
    >They say no.

    • 8 months ago
      Anonymous

      >I build the place and they pay me one time.
      I like how you carefully avoided saying "they buy the place" or "they pay me rent", which would actually be applicable

      • 8 months ago
        Anonymous

        I provided a product, they bought and and now are profiting off it.
        I deserve residuals off their profit because I just do.

  125. 8 months ago
    Anonymous

    Isn't unity a subscription based service

    • 8 months ago
      Anonymous

      It's going to be everything at the same time at this point. Pay a subscription, pay for every install then pay a percent of your income.

    • 8 months ago
      Anonymous

      well it was, and it was quite possibly the worst business model they could have picked for their product

      • 8 months ago
        Anonymous

        Right so that's what I think is weird about the ToS change complaints because it should only take effect on the next subscription renewal regardless of what unity said
        If someone doesn't renew then they should not be subjected to the new fees

  126. 8 months ago
    Anonymous

    It was a nothingburger all along

    • 8 months ago
      Anonymous

      >my buisiness partner admitted he intended to backstab me and steal a bunch of money
      >he apologised and said he would reconsider so it's all good

    • 8 months ago
      Anonymous

      Oh thank God they're Listening™

    • 8 months ago
      Anonymous

      Predictable. It's the
      >announce move you know everyone is gonna hate
      >"back down"
      >introduce better but still bad change that people are more willing to accept because they feel they've won
      move

    • 8 months ago
      Anonymous

      If any dev trusts them again after the shit they tried to pull then they deserve everything that's coming for them.

      • 8 months ago
        Anonymous

        They will because it's familiar.

    • 8 months ago
      Anonymous

      It's not a nothingburger until it's actually NOTHING i.e. rolling back the policy.
      Otherwise they could go
      >here's plan Y that adds the criteria of being a >50 employee entity therefore it's not as bad as plan X. I mean you don't ACTUALLY care who remains affected right???

      Even then

      >my buisiness partner admitted he intended to backstab me and steal a bunch of money
      >he apologised and said he would reconsider so it's all good

    • 8 months ago
      Anonymous

      >make absurd demands
      >tone them down a bit
      >???
      >profit!
      It's that easy. Give me those 2mils in bonus for this month, I think I just earned them.

      • 8 months ago
        Anonymous

        After the chocolate ration is reduced from 30 grammes per week to 20, the Ministry of Truth puts out the claim that it has been increased to 20 grammes (its supposed previous level is not stated).

        • 8 months ago
          Anonymous

          ?list=PLe7P0WzOesS9mN0eQvNHxRQ63EziIDNTZ

    • 8 months ago
      Anonymous

      Why can't you monsters use your group think mob, that clearly has power, to actually do good things?

      • 8 months ago
        Anonymous

        Because it can't be controlled. It just happens. Which is why it can only be used to do dumb shit, because autism is just silly like that.

    • 8 months ago
      Anonymous

      >We apologize for the confusion and angst
      They are legit calling everyone idiots as if there was a mere misunderstanding of what they meant

    • 8 months ago
      Anonymous

      STUDIES SHOW THE NEWS CYCLE MOVES ON AFTER 48 HOURS
      WE'LL BE BACK WITH THE SAME NEWS BUT WORDED DIFFERENTLY AFTER YOU STUPID FRICKS HAVE ALREADY FORGOTTEN

  127. 8 months ago
    Anonymous

    Why do trannies always have that ugly ass side swept hair? Do they WANT to emphasize their receding hairline?
    And of course he has a choker as well

    • 8 months ago
      Anonymous

      Chokers are hot and I'll just say it, side swept hair is hot too. It's just that it's usually worn by ugly people.

    • 8 months ago
      Anonymous

      combover

    • 8 months ago
      Anonymous

      Because they can just let it grow. Way easier compared to actually maintaining and styling hair like a woman would.

  128. 8 months ago
    Anonymous

    Can anyone explain to a brainlet like me how they can even enforce this kind of policy? I thought unity was just a program you use to create the game? Don’t you own/control the code once you export the game? It would be like if you exported a film from Final Cut Pro and apple tried to charge me for every time someone viewed on Netflix or downloaded it off Amazon. How could they even realistically track this? I doubt Valve, Nintendo, PlayStation, etc are just handing over their install data to unity.

    • 8 months ago
      Anonymous

      Unity can track every time a game is installed. Or every time it runs, I forget. But they do have that data, it's not up to you to voluntarily submit it.

    • 8 months ago
      Anonymous

      >How could they even realistically track this?
      telemetry

      >I doubt Valve, Nintendo, PlayStation, etc are just handing over their install data to unity
      their information will be extremely limited, basically a ping to their servers when the installer first runs on a hardware instance
      they admitted this themselves, which is why they initially claimed that re-installs would incur that fee (they later backtracked to only 1 install per hardware device counting)
      also they claimed that if you were affected by piracy, you would have to manually report it to their support team

      in other words it is inherently unenforceable

      • 8 months ago
        Anonymous

        >we’re going to send customers an invoice based on our admittedly very spotty data
        >this is going to bring our company into profitability
        thank you unity, very cool

    • 8 months ago
      Anonymous

      Unity is an engine, somewhere in the engine is some form of tracking that phones home. Maybe a competent dev can disable it, but if caught they'd get sued to oblivion.

    • 8 months ago
      Anonymous

      >Can anyone explain to a brainlet like me how they can even enforce this kind of policy?
      Their software is loaded with spyware
      >I thought unity was just a program you use to create the game?
      That's just what it lets you do. It allows them to track your behavior in order to serve you ads, among other things
      >Don’t you own/control the code once you export the game?
      You own/control your code. Not the code that they let you add to your project.
      >How could they even realistically track this? I doubt Valve, Nintendo, PlayStation, etc are just handing over their install data to unity.
      Spyware

  129. 8 months ago
    Anonymous

    Surely if they can't make ends meet with the current pricing, the right move would be either to reduce money waste, or to just raise the base price of your product, right?

    • 8 months ago
      Anonymous

      Devs would have happily eaten a price hike. This is just a case of shitalian business sense. You cant even call it israeli because they are actually succesful at making money.

    • 8 months ago
      Anonymous

      They did both, they removed the basic licence and left only the more expensive ones. The new fee was a smokescreen.

  130. 8 months ago
    Anonymous

    troonity triples down on ACK'ing itself.

    • 8 months ago
      Anonymous

      The memo clearly states trannies go with godot and chuds with unity for this internet fight. Get it right.

  131. 8 months ago
    Anonymous

    Shlomo Dovrat serves on the board of unity. He is the head of Viola, a major israeli tech investment firm and has a background working for israeli intelligence. Many of the partners at Viola also have backgrounds working for Unit 8200

    Likely he pushed through the ironSource acquisition. This acquisition was condemned at the time as ironSource are known malware distributors. Everything surrounding the Unity situation has to do with israeli 'commercial colonialism' which is their attempt to install backdoor spyware and malware on as many of the world's devices as possible.

    • 8 months ago
      Anonymous

      This is what all of the changes are really about.

  132. 8 months ago
    Anonymous

    Why does unity need so much money to survive? I realize making a game engine isn't easy, but the engine exists already and I'd assume 99% of the features people would want have already been implemented by this time. So what are they spending all of their revenue on?

    • 8 months ago
      Anonymous

      Useless employees. They have even more than Epic Games

  133. 8 months ago
    Anonymous

    Anyone wearing a spiked collar is always wrong in my book.

    • 8 months ago
      Anonymous

      This. It's tantamount to exclaiming that you, and every single thing you have to say, is on the level of a dog, and not the good kind either.

  134. 8 months ago
    Anonymous

    just downsize
    like 70% of any big company would be solvent by just downsiing

  135. 8 months ago
    Anonymous

    I just don't understand how you can have 8,000 employees and still be shitting the bed so fricking violently.

  136. 8 months ago
    Anonymous

    how may people work at steam and nintendo?

    • 8 months ago
      Anonymous

      >Steam
      That aside, while I couldn't find any up to date numbers for Vavle, they had about 360 emplyees in 2016.
      Nintendo has about 6800 currently.

  137. 8 months ago
    Anonymous

    >company didn't make money
    >CEO sold some stock for 1m USD a day before the announcement

  138. 8 months ago
    Anonymous

    the companies worth 14 billion dollars, what the frick does she mean

  139. 8 months ago
    Anonymous

    UNITY DOESN'T MAKE THEIR FRICKING MONEY OFF THE ENGINE
    They do military contracting and other tech bullshit, the engine is a side project they're losing money on, and they're a company so they can't be fine with that because capitalism

  140. 8 months ago
    Anonymous

    There are plenty of ways to make money.
    A % of revenue is fine, but 20 cents for every install (instead of every purchase) is stupid.

    Unreal's 12% slice is a lot more transparent, AND still makes them more money than the stupid 20 cents over every install.
    Nobody complains about unreal's 12%.

  141. 8 months ago
    Anonymous

    >troony defends the CEOs and corporation
    The most loyal and subservient bootlickers of all time

    • 8 months ago
      Anonymous

      See

      Any and all americans are corporate ass lickers. It doesnt matter their race, sex or their alleged political beliefs.

  142. 8 months ago
    Anonymous

    >Admits there was no right way to do this with the "no comment"
    Typical disshonest troony

  143. 8 months ago
    Anonymous

    >acquire israelites
    >jews concoct plan to screw over your end users and you, the italian cryptoisraelite CEO are greedy enough to implement it
    >jews know plan will fail and cash out millions of dollars only funnel money to israel from your dying business like money parasites
    >your company sinks
    tale as old as time

  144. 8 months ago
    Anonymous

    And how exactly will pissing everybody off and pushing them onto a different engine going to help Unity make money?

  145. 8 months ago
    Anonymous

    >comment
    >"not gonna comment"

  146. 8 months ago
    Anonymous

    >She
    >Her
    >Ella
    >Female

  147. 8 months ago
    Anonymous

    I've just been looking at godot videos today. It seems kinda ass comparatively but frick unity.

  148. 8 months ago
    Anonymous

    It will make the CEO very rich while killing the company, exactly as intended. No game devs will be charged per download and all the CEO will continue on doing whatever the frick makes him money by gaming a system created directly to make buttholes like him rich.

    • 8 months ago
      Anonymous

      Exactly, expect to see more stunts like this happen as people begin power hoarding money as the collapse grows near. There is no reason to run a game engine company when half the population is dead and killing eachother for bread.

      • 8 months ago
        Anonymous

        Just tw… t….t…two more weeks right?

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