What genre is Doom?

What genre is Doom?

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  1. 2 weeks ago
    Anonymous

    first person shooter, i'm tired of people trying to twist reality for attention

  2. 2 weeks ago
    Anonymous

    Shooter/Explorer
    Camera viewpoint isn't part of genre and I'm tired of it.

  3. 2 weeks ago
    Anonymous

    Dungeon crawler

    • 2 weeks ago
      Anonymous

      Dungeon crawler

      dungeon-crawlermind

  4. 2 weeks ago
    Anonymous

    Dungeon crawler

  5. 2 weeks ago
    Anonymous

    parkour

  6. 2 weeks ago
    Anonymous

    Wallhumper

  7. 2 weeks ago
    Anonymous

    Doomer Shooter

  8. 2 weeks ago
    Anonymous

    Rip-and-Tear Sim

  9. 2 weeks ago
    Anonymous

    Shootemdown

  10. 2 weeks ago
    Anonymous

    Wolfendoom

  11. 2 weeks ago
    Anonymous

    It was literally the very first Stand Type Game

    • 2 weeks ago
      Anonymous

      Why yes of course. Doomguy was the very first video game character to ever stand up.

  12. 2 weeks ago
    Anonymous

    stayin' in hell

  13. 2 weeks ago
    Anonymous

    base game - "Where is that damn key" key searching simulator for 2 minutes a map
    wads - "WHERE IS THAT DAMN KEY" shouting simulator for 30 minutes each door

    • 2 weeks ago
      Anonymous

      imagine not liking mazes
      pussy

    • 2 weeks ago
      Anonymous

      Or trying to find the right lever that opens the exit or the path to the next key.

  14. 2 weeks ago
    Anonymous

    FPS. You know that, OP.

    Is this one of those memes where we all pretend to be obtuse and moronic until eventually people aren't pretending anymore?

    • 2 weeks ago
      Anonymous

      Op is a reference to a YouTube video that made the argument that doom technically wasn't labeled an fps when it came out because the "term" hadn't been popularized at that point, and because of that it had the most in common with first person action rpgs at the time. It's a novel thought and a pretty well made video.

      • 2 weeks ago
        Anonymous

        It’s not a thought, that’s just reality.

      • 2 weeks ago
        Anonymous

        So it's peak semantics. The game that helped coin the term existed before the term it helped coin and so therefore the term can't retroactively apply to it because.... Because it's fun to piss people off by going against conventional accepted thought XD

        • 2 weeks ago
          Anonymous

          Is Rogue a roguelike?

          • 2 weeks ago
            Anonymous

            Berlin Interpretation.

  15. 2 weeks ago
    Anonymous

    Runner dodger

  16. 2 weeks ago
    Anonymous

    >NO BUT YOU SEE DOOM IS ACTUALLY 2.5 D BECAUSE ENTIES HAVE INFINTE HEIGHT AN-
    its first person homosexual
    game dev rule #0
    Nothing matters under the hood as long as the player doesn't notice, and likes the game

    no one gives a shit how technical you gays make it sound everyone liked the 3d looking graphics and walking around in mazes its 3d enough go frick yourself

    • 2 weeks ago
      Anonymous

      No lies detected.

    • 2 weeks ago
      Anonymous

      Well a better argument is that height is calculated for demons and projectiles (not rays) can go through the supposedly "infinitely tall" enemies.

    • 2 weeks ago
      Anonymous

      >ENTIES HAVE INFINTE HEIGHT
      Only for specific stuff like explosions and collisions between monsters/player
      You can shoot projectiles above enemies and you can run under enemy projectiles. You also can be not high enough to jump into a platform
      Doom is absolutely 3D and has vertical coordinates for monsters and projectiles, it just has a few shortcuts so people could run it relatively smoothly on a 486 back then

      • 2 weeks ago
        Anonymous

        it's not true 3d since you can't stack architecture. Walls are projections over a 2d grid.

        • 2 weeks ago
          Anonymous

          You can still shoot over enemies, run under enemies projectiles and cacodemons need to be at the right height to enter holes so there is verticality, it's not pure 2D
          Yes, the engine has some limitations so the game could run on the relatively weak hardware of the time, but it's not a 2D game

        • 2 weeks ago
          Anonymous

          Does it mater what methods are used to create 3d space when in the end you get a 3d space?

    • 2 weeks ago
      Anonymous

      2.5D just means its a 3D world with 2d sprites, thats it.

  17. 2 weeks ago
    Anonymous

    not watching your shitty essay

  18. 2 weeks ago
    Anonymous

    point and click

  19. 2 weeks ago
    Anonymous

    First person shooter.
    Next question.

  20. 2 weeks ago
    Anonymous

    Could any old-gays explain to me why Doom was called a 3D Shoot 'em Up and not a 3D Run 'n Gun? I'm used to hearing Shoot 'em Up to describe auto-scrollers where you can fly around.
    Is Run 'n Gun secretly a modern term?

    • 2 weeks ago
      Anonymous

      >Is Run 'n Gun secretly a modern term?
      Yes, and it’s still a subgenre of shmups, despite that making no sense with the modern definitions.

  21. 2 weeks ago
    Anonymous

    Puzzle solving dungeon exploration

  22. 2 weeks ago
    Anonymous

    Boomer shooder.

  23. 2 weeks ago
    Anonymous

    rooty tooty point-n-shooty

  24. 2 weeks ago
    Anonymous

    Horror 🙂

    • 2 weeks ago
      Anonymous

      That would be Doom 3

  25. 2 weeks ago
    Anonymous

    >Guy makes an entire argument that Doom isn't an FPS
    >The only way it works at all is if he ignores Wolfenstein 3D and all other similar games
    Pathetic.

    Clearly had the conclusion first and worked backwards from there.

    • 2 weeks ago
      Anonymous

      It's almost like you missed the point of the entire video.

      • 2 weeks ago
        Anonymous

        The "point" was to drive engagement with a nonsense question and to try invent an argument that could support it.

        And his argument fails as soon as you add Wolf3D into the equation.

        • 2 weeks ago
          Anonymous

          >And his argument fails as soon as you add Wolf3D into the equation.
          how?

        • 2 weeks ago
          Anonymous

          See

          Op is a reference to a YouTube video that made the argument that doom technically wasn't labeled an fps when it came out because the "term" hadn't been popularized at that point, and because of that it had the most in common with first person action rpgs at the time. It's a novel thought and a pretty well made video.

          moron
          People didn't call Wolfenstein 3D an fps at that time either because the term wasn't fricking invented yet thats the point of the video

        • 2 weeks ago
          Anonymous

          The question is what genre would Doom be if it wasn't popular enough to spawn numerous clones to create it's own genre.

          • 2 weeks ago
            Anonymous

            It’d still be a first person shmup

            • 2 weeks ago
              Anonymous

              But you’re not shooting inside a spaceship

        • 2 weeks ago
          Anonymous

          >The "point" was to drive engagement with a nonsense question
          It is sad that Zoomies are practically google employees that work for nickels and no benefits.

      • 2 weeks ago
        Anonymous

        What video? Is it fun or 4 hours of sperging people watch to see if they find the next "parallel universes" type meme?

  26. 2 weeks ago
    Anonymous

    overrated trash genre

  27. 2 weeks ago
    Anonymous

    Doom is a Soulsbourne

  28. 2 weeks ago
    Anonymous

    UU-lite.

  29. 2 weeks ago
    Anonymous

    There is no genre. There is only before and after Doom.
    For it is Doom, and thus it is written thatall those who tread in its footsteps are to be known as Doom Clones.

  30. 2 weeks ago
    Anonymous

    Unironically, ive been thinking about this for months now.
    >rally x and pacman
    rally-x has a minimap. pacman was distributed by miday
    >ms pacman and pacman plus
    ms pacman was bought out and distributed by midway. pacman plus adds keys
    >tower of druaga and gauntlet
    gauntlet was developed by midway.
    >catacomb
    >catacomb 3d
    >wolfenstein 3d
    >doom and doom 2
    Doom and doom 2 are 3d maze games.

    • 2 weeks ago
      Anonymous

      To add to this. In the Souls games, the idea of players leaving notes for each other within the game comes from japanese arcades. So nowadays, fightan players leave an organized notebook at a cabinet and players would put down notes for their own chara, and just leave the book there for everyone to read. Back when Druaga came out, there was a single notebook, the game center sold a guide, the arcade players watched the other players to learn new secrets and the players would willingly give each other tips. Theres a secret door that needs to be discovered to beat the game, and its the equivelent of sitting in a birds nest waiting to be picked up.

    • 2 weeks ago
      Anonymous

      I know why would you think that but ACTUALLY...
      Doom is a digital tabletop game heavily inspired by Dungeons and Dragons reason why the levels are all maze like but in reality you are playing a simplified version of D&D through an through.
      You are constantly rolling for damage since your guns use RNG
      Your enemies are constantly rolling for damage and even got critical tables.
      You are progressing through Dungeons until you defeat the evil overlord and win the game.

      Id Software was founded by D&D nerds, Quake and Daikatana are all stuff part that came from their campaigns. Similarly the always fashionable Cacodemon takes inspiration from D&D.

      Catacomb which is its predecessor is possible the best example I can use to illustrate this point.

      Therefore Doom is /tg/

      • 2 weeks ago
        Anonymous

        Obviously turn based JRPG
        >play the role of Doomguy, a solo hero on a quest to beat the evil demons
        >can explore and find new items and weapons
        >literal key items are needed to progress
        >can only input a new action on a new frame aka the next turn
        >game ends with you fighting some evil godlike being

        It's just a Dragon Quest 1 clone.

        fricking DnD man

  31. 2 weeks ago
    Anonymous

    Catacombs 3Davania

  32. 2 weeks ago
    Anonymous

    It's a Doom-like.

  33. 2 weeks ago
    Anonymous

    Doom-clone.

  34. 2 weeks ago
    Anonymous

    Wolfenstein clone.

  35. 2 weeks ago
    Anonymous

    3D blaster

    • 2 weeks ago
      Anonymous

      IM GONNA
      IM GONNA
      BLOOOOOOOOOOOOOOOOOOOOOOOOST

  36. 2 weeks ago
    Anonymous

    Dodonpachi but in third person any time some nuthead puts you in a room with shitloads of enemies and you have to dodge every fricking thing.

  37. 2 weeks ago
    Anonymous

    Obviously turn based JRPG
    >play the role of Doomguy, a solo hero on a quest to beat the evil demons
    >can explore and find new items and weapons
    >literal key items are needed to progress
    >can only input a new action on a new frame aka the next turn
    >game ends with you fighting some evil godlike being

    It's just a Dragon Quest 1 clone.

    • 2 weeks ago
      Anonymous

      I know why would you think that but ACTUALLY...
      Doom is a digital tabletop game heavily inspired by Dungeons and Dragons reason why the levels are all maze like but in reality you are playing a simplified version of D&D through an through.
      You are constantly rolling for damage since your guns use RNG
      Your enemies are constantly rolling for damage and even got critical tables.
      You are progressing through Dungeons until you defeat the evil overlord and win the game.

      Id Software was founded by D&D nerds, Quake and Daikatana are all stuff part that came from their campaigns. Similarly the always fashionable Cacodemon takes inspiration from D&D.

      Catacomb which is its predecessor is possible the best example I can use to illustrate this point.

      Therefore Doom is /tg/

      That's bullshit but I believe it.

  38. 2 weeks ago
    Anonymous

    First Person Role Playing Action Dungeon Crawler with Minimalistic Roleplaying Mechanics, also known as an FPRPADCwMR for short

  39. 2 weeks ago
    Anonymous

    Fricking Awesome

  40. 2 weeks ago
    Anonymous

    this was one of the weakest videos i've seen him put out

  41. 2 weeks ago
    Anonymous

    Back then it was called an FPP.

  42. 2 weeks ago
    Anonymous

    I think the thing I appreciate most about doom and the clones of the 90s is them being structured around relatively short levels you'd complete in one go, it had the exact sweet spot of stakes where you felt like each level was a satisfying journey but not so long as to be unreasonably time wasting when you had to restart. describing it sounds unimpressive "a game based around levels no shit", but I've never really found an equivalent since besides maybe hitman. games are either structured around an unbroken stream of checkpoints or missions being so bloated that'd you'd be spending longer than half n hour getting back to where you died.

  43. 2 weeks ago
    Anonymous

    Cfps (classic first person shooter)
    Aka Boomer shooter

  44. 2 weeks ago
    Anonymous

    comfy video as always

  45. 2 weeks ago
    Anonymous

    Doom-like, just like generic 3rd person RPGs with bosses are called Souls-like

  46. 2 weeks ago
    Anonymous

    metroidscotformervania

  47. 2 weeks ago
    Anonymous

    Shoot em up. He read it at the start.

  48. 2 weeks ago
    Anonymous

    Who thought Giant skelton with Missile launcer is a cool idea!?

  49. 2 weeks ago
    Anonymous

    played it for the first time this year, surprisingly enjoyable but doom2 was more fun cause of supershotgun

  50. 2 weeks ago
    Anonymous

    wolfenvania

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