fpbp
runner up: first Director's Cut on PS1
Saturn/DS ports and REmake are not suitable for a first playthrough (though REmake should absolutely be played afterward)
They all have their pros&cons. PC version with rebirth patch is probably closest to best but IIRC it still has some things censored that were uncensored in the Japanese Saturn version (but that's only in the Japanese version which has lower difficulty so it can't count as best version either), Saturn version also has slightly better looking backgrounds.
The main issue with the PC versions however is that the game plays on the easier Japanese difficulty on a first playthrough, and you only get the harder Western difficulty on a second run. I don't remember if the rebirth patch has a way to remedy that, maybe it does.
>still has some things censored that were uncensored in the Japanese Saturn version
anything other than severed limbs/heads not disappearing when they hit the floor? i think thats about it
>Saturn version also has slightly better looking backgrounds.
what's the story with the saturn and Dreamcast versions?
for whatever reason, the devs didn't use the PS1 backgrounds for the Saturn port. they were retaken from the source models and you can actually tell in a lot of them that the camera angle is just slightly off from the original backgrounds. they're also slightly less compressed but it's hardly noticeable
The PC version with the Classic REbirth patch or the Director's Cut for PS1, non Dualshock release. Both have their pros and cons.
PC Rebirth has: >Door skipping >Instant screen transitions >Quick turn >3D models don't clip and wobble
But also some cons like: >Jill's campaign doesn't use save ribbons >Included FMVs are lower quality than PS1, though easily fixed with mods.
Original PS1 directors cut is probably the most "authentic" way to play RE1 and when I replay it every year it's usually what I go with. There's fan patches out there to replace the censored FMVs but all that stuff is only in the first 5 minutes of the game too. Deadly Silence on DS is also great if you play Classic Mode, and the Saturn release is a fun curiosity too although it has the longbox PS1 US difficulty which was only there to deter beating the game as a rental. The original Japanese difficulty is better balanced for new players imo.
If you'd like more info, I recently made this video on the subject. Hopefully it's useful for anyone looking to play these games in time for October:
Resident Evil: True Director's Cut (Hack) PSX ISO (Resident Evil Director's Cut is the only version that includes Advanced/Arrange difficulty)
https://cdromance.com/psx-iso/resident-evil-true-directors-cut-hack/
>The original uncut FMVs from the Japanese version, alongside the full-color opening scene from the French and German Director’s Cut release. >The Mansion’s Bathroom from the 01/31/1996 Beta version, which allows you to grab an extra Clip after unplugging the Water in Jill’s scenario. >The Mansion’s 2nd Floor Right Stairs wall message in blood, from the Japanese Trial Edition of the game. >The Mansion’s 2nd Floor Main Hall unknown music track, in the scene when Jill meets Barry again (”it’s reeaally powerful”), sourced from the 01/31/1996 Beta version (only on Easy and Original modes). >Original BGM or DualShock BGM
Not recommend on a first playthrough. Graphical and audio quality is atrocious and everything was made super bright, and the game has new moves, new 3D models, changed voice acting, slightly different zombie AI, it's basically not the same game anymore
I mean, it's a mobile port. As with all mobile ports you get some new content (some of it cool, some of it shit) but at a huge graphical and audio quality cost. It's the mobile port rule.
Deadly Silence takes an already pretty easy game and makes it ridiculously easy too. I don't know exactly what they did but it seems like enemy attack speed is slowed down or they have some kind of weird delay before they attack. I'm far from a pro and I barely took any damage through the whole game when I played it.
2 years ago
Anonymous
I didn't notice anything for other enemies, but zombies at the very least are very dubbed down. The problem is that they changed the wind up animations to make them really long, and goofy looking too.
Here is an example, original version
2 years ago
Anonymous
DS
2 years ago
Anonymous
>webm
This among several other reasons why Deadly Silence is not suitable for a first playthrough.
2 years ago
Anonymous
DS
The Hunters are fricked too. Their new animation for getting off the ground is synched absolutely perfectly with the shotgun's firing speed. So just keep the button held down and you'll flatten them the instant they get back up every time.
play that after you played the original versions if you want. the graphics are really shit, its worth only if the ds is your only system which I believe is not the case
Not recommend on a first playthrough. Graphical and audio quality is atrocious and everything was made super bright, and the game has new moves, new 3D models, changed voice acting, slightly different zombie AI, it's basically not the same game anymore
I mean, it's a mobile port. As with all mobile ports you get some new content (some of it cool, some of it shit) but at a huge graphical and audio quality cost. It's the mobile port rule.
>the graphics are really shit
A lot of the game's assets had to be remade from scratch or salvaged from screenshots/reverse engineered from the released game, which explains the new models and animations. Long story short, Capcom -- like many other Japanese game studios back in the day -- were still going through that phase where raw files and other data used to build the game was just obliterated from the archives after a certain timeframe once the game was released (they didn't learn from their mistakes until late 2002 or so, and this is also why the backgrounds in REHD are just blown-up versions of the original REmake backgrounds, instead of true HD remasters from the source files). Those first-person bits in Rebirth for instance, they don't use new camera angles at all. They're either stretched and distorted to look different, or even taken from Director's Cut
The original PS1 directors cut is recommend on a first playthrough.
2 years ago
Anonymous
>salvaged from screenshots >remade from scratch [...] which explains the new models and animations.
Oh god not this again. What is it with this meme with people claiming shit like this straight from their ass
I literally have every background and every model of the original game extracted on my computer, all with programs to view and edit them. I have that on my computer and you claim the devs of a port somehow couldn't.
The new models weren't a necessity, they were done to make the game look more modern, and the backgrounds look like shit because they're downscale to DS resolution and probably compressed to fit on the cart too.
2 years ago
Anonymous
>I literally have every background and every model of the original game extracted on my computer, all with programs to view and edit them. I have that on my computer and you claim the devs of a port somehow couldn't.
What is the overall best version of RE1, RE Master?
2 years ago
Anonymous
They all have their pros&cons. PC version with rebirth patch is probably closest to best but IIRC it still has some things censored that were uncensored in the Japanese Saturn version (but that's only in the Japanese version which has lower difficulty so it can't count as best version either), Saturn version also has slightly better looking backgrounds.
The main issue with the PC versions however is that the game plays on the easier Japanese difficulty on a first playthrough, and you only get the harder Western difficulty on a second run. I don't remember if the rebirth patch has a way to remedy that, maybe it does.
2 years ago
Anonymous
>Saturn version also has slightly better looking backgrounds.
what's the story with the saturn and Dreamcast versions?
2 years ago
Anonymous
>REHD are just blown-up versions of the original REmake backgrounds
Why didn't they fix it?
2 years ago
Anonymous
They didn't have the REmake files, and re-creating them would've been too much effort for a lazy port.
2 years ago
Anonymous
The Chronicles games alone prove they kept stuff, and used it too
I've been looking for a "perfect" iso of re1 for PS1 for a while. The last one I tried had frequent crashes and game breaking bugs but this was years ago. Playing on real hardware of course
Seems to be uncensored going by the intro the the FMG of Kenneth's head rolling. Played for a bit and didn't have any crashes. Seems like this version is good to go.
Thanks, when I bought my house I took over one of the bedrooms for my game room. It's been in a constant state of construction since we moved in though. Getting close to the end though, about to rip everything out for paint then do final assembly
comfy. Are you going for the beige color that's already on the wall or did you have something else in mind?
2 years ago
Anonymous
The darker of the two grays that's right in the middle of the picture. The walls right now is almost the exact color of old yellowed plastic lol.
Progress on the game room goes so slow, between other house projects and just general life stuff it's at the bottom of my list. Plus I made the mistake of hooking up the games before the room was done so most of my free time that id use to work on it end up being used to destroy my kids in video games. I'm normally posting in the retro battle station threads when they are up.
Here you go anons here is the pc port of the original versions of Resident Evil 1-2-3 all these games uses the REbirth mod to make them work on modern windows, some quality to life improvements, xinput support and much more, opening the game's exes will show REbirth's configuration menu.
Keep in mind some FMVs shows the japanese name, except the title screens.
The Install Key for RE2 is BH82120691132478, you put it in "install key" on the rebirth's menu
https://www.mediafire.com/file/7vznnill2xm8zwx/Biohazard_sure_does_makes_the_Resident_very_Evil.7z/file
Resident Evil: True Director's Cut (Hack) PSX ISO (Resident Evil Director's Cut is the only version that includes Advanced/Arrange difficulty)
https://cdromance.com/psx-iso/resident-evil-true-directors-cut-hack/
>The original uncut FMVs from the Japanese version, alongside the full-color opening scene from the French and German Director’s Cut release. >The Mansion’s Bathroom from the 01/31/1996 Beta version, which allows you to grab an extra Clip after unplugging the Water in Jill’s scenario. >The Mansion’s 2nd Floor Right Stairs wall message in blood, from the Japanese Trial Edition of the game. >The Mansion’s 2nd Floor Main Hall unknown music track, in the scene when Jill meets Barry again (”it’s reeaally powerful”), sourced from the 01/31/1996 Beta version (only on Easy and Original modes). >Original BGM or DualShock BGM
It has the alternate soundtrack that people hate for whatever reason. I like it, personally. The only weird track is the infamously farty one in the basement.
>The translation and voice acting for the original RE is fricking awful.
Does the REmake use the same script?
No. REmake uses a slightly different script in Japanese with a few minor changes, and a very different script in English because they clearly knew the original translation was dogshit and pumped out in a weekend by Tanaka-san in marketing because he said he knew English.
>REmake uses a slightly different script in Japanese with a few minor changes
What's really baffling is that their writer at the time (Sugimura, I think) offered to write a new script that would have ironed out the weirdness with Chris and Jill's scenarios both being canon and worked some of the material from the RE:0 story into Rebecca's character. For whatever reasons, Mikami vetoed it and just recycled the original script.
It also has a couple of funny inconsistencies, like when Jill says she'll check the room on the opposite side of the main hall. That's a hint that she can open the door in there with her lockpick and explore that wing of the mansion in the original, but it's a dead end without the Sword Key in the Remake.
It would have been a lot cooler if they had A/B scenarios and a zapping system like RE2 and cleared up the whole weird thing where Chris and Jill's routes both happened at the same time.
The PS1 Director's Cut. Not the dual shock version.
Basically any version except the dual shock version is a decent way to play though. DS is really cool for speedrunning due to skippable doors and cutscenes, but it's missing quite a few music tracks so I wouldn't go with it for a first time.
Japanese original Biohazard if you knew japanese. The only valid alternative is non dualshock director's cut and look up the censored content on YouTube. Anything else is subpar in one way or another.
Here's the true DC patch + xdelta in GDrive in case that cdromance link isn't working for you either. Gdrive should be from the original author I believe.
https://drive.google.com/drive/folders/1oZ1-jwhdz8QnyJWRck8x_m4qrpg3GhLO
The readme will state exactly which version of the base game you'll need (SLUS-00747).
Just tested the first minutes of the game myself as someone who has never played RE1, looked good. I do see the charm of the DS version tho, if it constantly shows you the map on the second screen. Might give that one a spin as well at some point.
Got weird Mem Card error when I tried to save the game at the type-writer (Duckstation). Need to look into it when I actually sit down to play this baby.
PS: Holy crap @ that acting in the opening cut-scene. That was something else.
Director's Cut ost wasn't bad. People assume Mansion Basement is the whole soundtrack. The funny thing is that Mansion Basement isn't even the only bad track on the OST yet because its a meme it always will get posted as the example to bash the rest of the soundtrack. The original soundtrack is still better I will admit.
Here are some tracks I like.
And yeah the meeting Rebecca song is pretty good too.
The basement music sounds pretty good when it's switched to a different soundbank too. I can believe that might have been a mistake when they were rushing out the Dual Shock version. The even goofier spider boss music is beyond hope though.
I had fun with the touch screen knife mini games. I absolutely wouldn't want it to interrupt normal gameplay, but it is a harmless side activity, like the fishing in the gameboy color version of Donkey Kong Country
PC
fpbp
runner up: first Director's Cut on PS1
Saturn/DS ports and REmake are not suitable for a first playthrough (though REmake should absolutely be played afterward)
>still has some things censored that were uncensored in the Japanese Saturn version
anything other than severed limbs/heads not disappearing when they hit the floor? i think thats about it
for whatever reason, the devs didn't use the PS1 backgrounds for the Saturn port. they were retaken from the source models and you can actually tell in a lot of them that the camera angle is just slightly off from the original backgrounds. they're also slightly less compressed but it's hardly noticeable
With a controller.
The PC version with the Classic REbirth patch or the Director's Cut for PS1, non Dualshock release. Both have their pros and cons.
PC Rebirth has:
>Door skipping
>Instant screen transitions
>Quick turn
>3D models don't clip and wobble
But also some cons like:
>Jill's campaign doesn't use save ribbons
>Included FMVs are lower quality than PS1, though easily fixed with mods.
Original PS1 directors cut is probably the most "authentic" way to play RE1 and when I replay it every year it's usually what I go with. There's fan patches out there to replace the censored FMVs but all that stuff is only in the first 5 minutes of the game too. Deadly Silence on DS is also great if you play Classic Mode, and the Saturn release is a fun curiosity too although it has the longbox PS1 US difficulty which was only there to deter beating the game as a rental. The original Japanese difficulty is better balanced for new players imo.
If you'd like more info, I recently made this video on the subject. Hopefully it's useful for anyone looking to play these games in time for October:
Resident Evil: True Director's Cut (Hack) PSX ISO (Resident Evil Director's Cut is the only version that includes Advanced/Arrange difficulty)
https://cdromance.com/psx-iso/resident-evil-true-directors-cut-hack/
>The original uncut FMVs from the Japanese version, alongside the full-color opening scene from the French and German Director’s Cut release.
>The Mansion’s Bathroom from the 01/31/1996 Beta version, which allows you to grab an extra Clip after unplugging the Water in Jill’s scenario.
>The Mansion’s 2nd Floor Right Stairs wall message in blood, from the Japanese Trial Edition of the game.
>The Mansion’s 2nd Floor Main Hall unknown music track, in the scene when Jill meets Barry again (”it’s reeaally powerful”), sourced from the 01/31/1996 Beta version (only on Easy and Original modes).
>Original BGM or DualShock BGM
>RESIDENT EVIL / BIOHAZARD / バイオハザード
https://archive.org/details/biohazard-mediakite
>Classic Rebirth patch
https://classicrebirth.com/index.php/downloads/resident-evil-classic-rebirth/
>Install guide
http://appleofeden.de-doc.com/index.php/re1cr-troubleshooting/
>RESIDENT EVIL 2 / BIOHAZARD 2 / バイオハザード2
https://archive.org/details/biohazard-2-sourcenext
>Classic Rebirth and official 1.1.0 patch
https://classicrebirth.com/index.php/downloads/resident-evil-2-classic-rebirth/
>Install guide
https://appleofeden.de-doc.com/index.php/re2cr-troubleshooting/
>RESIDENT EVIL 3 / BIOHAZARD 3 / バイオハザード3
https://archive.org/details/biohazard-3-source-next
>Classic Rebirth and official 1.1.0 patch
https://classicrebirth.com/index.php/downloads/resident-evil-3-classic-rebirth/
>Install guide
https://appleofeden.de-doc.com/index.php/re3cr-troubleshooting/
>RESIDENT EVIL 1.5 / BIOHAZARD 1.5 (also known as BIOHAZARD 2 PROTOTYPE)
https://cdromance.com/psx-iso/resident-evil-1-5-magic-zombie-door-hack/
I would say the pc version with uncensored fmvs or the first ps1 version because of the bgm but that looks like the definitive version.
Director's Cut (non dualshock) is the original soundtrack.
What about the Nintendo DS port?
Not recommend on a first playthrough. Graphical and audio quality is atrocious and everything was made super bright, and the game has new moves, new 3D models, changed voice acting, slightly different zombie AI, it's basically not the same game anymore
I mean, it's a mobile port. As with all mobile ports you get some new content (some of it cool, some of it shit) but at a huge graphical and audio quality cost. It's the mobile port rule.
Deadly Silence takes an already pretty easy game and makes it ridiculously easy too. I don't know exactly what they did but it seems like enemy attack speed is slowed down or they have some kind of weird delay before they attack. I'm far from a pro and I barely took any damage through the whole game when I played it.
I didn't notice anything for other enemies, but zombies at the very least are very dubbed down. The problem is that they changed the wind up animations to make them really long, and goofy looking too.
Here is an example, original version
DS
>webm
This among several other reasons why Deadly Silence is not suitable for a first playthrough.
The Hunters are fricked too. Their new animation for getting off the ground is synched absolutely perfectly with the shotgun's firing speed. So just keep the button held down and you'll flatten them the instant they get back up every time.
play that after you played the original versions if you want. the graphics are really shit, its worth only if the ds is your only system which I believe is not the case
>the graphics are really shit
A lot of the game's assets had to be remade from scratch or salvaged from screenshots/reverse engineered from the released game, which explains the new models and animations. Long story short, Capcom -- like many other Japanese game studios back in the day -- were still going through that phase where raw files and other data used to build the game was just obliterated from the archives after a certain timeframe once the game was released (they didn't learn from their mistakes until late 2002 or so, and this is also why the backgrounds in REHD are just blown-up versions of the original REmake backgrounds, instead of true HD remasters from the source files). Those first-person bits in Rebirth for instance, they don't use new camera angles at all. They're either stretched and distorted to look different, or even taken from Director's Cut
The original PS1 directors cut is recommend on a first playthrough.
>salvaged from screenshots
>remade from scratch [...] which explains the new models and animations.
Oh god not this again. What is it with this meme with people claiming shit like this straight from their ass
I literally have every background and every model of the original game extracted on my computer, all with programs to view and edit them. I have that on my computer and you claim the devs of a port somehow couldn't.
The new models weren't a necessity, they were done to make the game look more modern, and the backgrounds look like shit because they're downscale to DS resolution and probably compressed to fit on the cart too.
>I literally have every background and every model of the original game extracted on my computer, all with programs to view and edit them. I have that on my computer and you claim the devs of a port somehow couldn't.
What is the overall best version of RE1, RE Master?
They all have their pros&cons. PC version with rebirth patch is probably closest to best but IIRC it still has some things censored that were uncensored in the Japanese Saturn version (but that's only in the Japanese version which has lower difficulty so it can't count as best version either), Saturn version also has slightly better looking backgrounds.
The main issue with the PC versions however is that the game plays on the easier Japanese difficulty on a first playthrough, and you only get the harder Western difficulty on a second run. I don't remember if the rebirth patch has a way to remedy that, maybe it does.
>Saturn version also has slightly better looking backgrounds.
what's the story with the saturn and Dreamcast versions?
>REHD are just blown-up versions of the original REmake backgrounds
Why didn't they fix it?
They didn't have the REmake files, and re-creating them would've been too much effort for a lazy port.
The Chronicles games alone prove they kept stuff, and used it too
Deadly Silence is far and away the best version and anyone telling you to play the original PS1 version are blinded by nostalgia.
The map being on-screen alone makes it definitive.
>Deadly Silence is far and away the best version
Looking good
Please leave the thread
Unironically yes. Play Deadly Silence.
Why did they make her butt bigger in the DS version?
I've been looking for a "perfect" iso of re1 for PS1 for a while. The last one I tried had frequent crashes and game breaking bugs but this was years ago. Playing on real hardware of course
Seems to be uncensored going by the intro the the FMG of Kenneth's head rolling. Played for a bit and didn't have any crashes. Seems like this version is good to go.
nice retro corner you got there
Thanks, when I bought my house I took over one of the bedrooms for my game room. It's been in a constant state of construction since we moved in though. Getting close to the end though, about to rip everything out for paint then do final assembly
comfy. Are you going for the beige color that's already on the wall or did you have something else in mind?
The darker of the two grays that's right in the middle of the picture. The walls right now is almost the exact color of old yellowed plastic lol.
Progress on the game room goes so slow, between other house projects and just general life stuff it's at the bottom of my list. Plus I made the mistake of hooking up the games before the room was done so most of my free time that id use to work on it end up being used to destroy my kids in video games. I'm normally posting in the retro battle station threads when they are up.
Here you go anons here is the pc port of the original versions of Resident Evil 1-2-3 all these games uses the REbirth mod to make them work on modern windows, some quality to life improvements, xinput support and much more, opening the game's exes will show REbirth's configuration menu.
Keep in mind some FMVs shows the japanese name, except the title screens.
The Install Key for RE2 is BH82120691132478, you put it in "install key" on the rebirth's menu
https://www.mediafire.com/file/7vznnill2xm8zwx/Biohazard_sure_does_makes_the_Resident_very_Evil.7z/file
How can you get US difficulty in PC version with the Classic REbirth patch?
Start a new game from a cleared save. It only uses the easy difficulty on your first playthrough.
>Director's Cut for PS1, non Dualshock release
Whats wrong with the DC dualshock release?
It has the alternate soundtrack that people hate for whatever reason. I like it, personally. The only weird track is the infamously farty one in the basement.
whilst getting blown by a teenage girl
Duckstation, upscaled, with quick saves
>upscaled
soulless
find a new buzzword
higher internal res isn't upscaling
Thanks for pointing that out because that's exactly what I meant. Increased internal resolution.
each version has its pros&cons, just pick one
this
You really can't go wrong with any version. My favorite is the Director's Cut on PlayStation. With the dumbass music. I know.
Literally just play the first version. Don't know what it is with you people and complicating the release order of something.
director's cut on psx
If you're an EOP, REmake. The translation and voice acting for the original RE is fricking awful.
>The translation and voice acting for the original RE is fricking awful.
Does the REmake use the same script?
It is similar but not the same, the jill sandwich joke and master of unlocking is still there iirc
They aren't.
No. REmake uses a slightly different script in Japanese with a few minor changes, and a very different script in English because they clearly knew the original translation was dogshit and pumped out in a weekend by Tanaka-san in marketing because he said he knew English.
>REmake uses a slightly different script in Japanese with a few minor changes
What's really baffling is that their writer at the time (Sugimura, I think) offered to write a new script that would have ironed out the weirdness with Chris and Jill's scenarios both being canon and worked some of the material from the RE:0 story into Rebecca's character. For whatever reasons, Mikami vetoed it and just recycled the original script.
It also has a couple of funny inconsistencies, like when Jill says she'll check the room on the opposite side of the main hall. That's a hint that she can open the door in there with her lockpick and explore that wing of the mansion in the original, but it's a dead end without the Sword Key in the Remake.
It would have been a lot cooler if they had A/B scenarios and a zapping system like RE2 and cleared up the whole weird thing where Chris and Jill's routes both happened at the same time.
The PS1 Director's Cut. Not the dual shock version.
Basically any version except the dual shock version is a decent way to play though. DS is really cool for speedrunning due to skippable doors and cutscenes, but it's missing quite a few music tracks so I wouldn't go with it for a first time.
why aren't there any fan mods that combine the best aspects of all versions?
see Mediakite PC
>HD Remaster is the only modern way to play REmake
Or you can just play the fricking original on Dolphin, you know.
I play using a wii on a crt.
>soulless remake is only way to experience modern soullessness
oh gee whiz you dont say!
The HD remaster is the definitive version of REmake with mods though.
Play the Gamecube version, at night with all the lights off
Not to.
PC. Avoid the director's cut because it has the worst soundtrack.
not the original directors cut only the dualshock edition.
In the basement you grew up in with a time travel machine and some popcorn
gamecube
Does anyone have the 2.0 patch for RE2 PC? I can find all sorts of information about the patch via way back machine but cannot find the patch itself
Japanese original Biohazard if you knew japanese. The only valid alternative is non dualshock director's cut and look up the censored content on YouTube. Anything else is subpar in one way or another.
Here's the true DC patch + xdelta in GDrive in case that cdromance link isn't working for you either. Gdrive should be from the original author I believe.
https://drive.google.com/drive/folders/1oZ1-jwhdz8QnyJWRck8x_m4qrpg3GhLO
The readme will state exactly which version of the base game you'll need (SLUS-00747).
Just tested the first minutes of the game myself as someone who has never played RE1, looked good. I do see the charm of the DS version tho, if it constantly shows you the map on the second screen. Might give that one a spin as well at some point.
Got weird Mem Card error when I tried to save the game at the type-writer (Duckstation). Need to look into it when I actually sit down to play this baby.
PS: Holy crap @ that acting in the opening cut-scene. That was something else.
if you're going to bother making fake boobs, at least try not making them so saggy
the only director's cut soundtrack I like more than the original is the Rebecca's theme. it was so good it was reused for RE0's save music also,
> RE0 > RECV
Director's Cut ost wasn't bad. People assume Mansion Basement is the whole soundtrack. The funny thing is that Mansion Basement isn't even the only bad track on the OST yet because its a meme it always will get posted as the example to bash the rest of the soundtrack. The original soundtrack is still better I will admit.
Here are some tracks I like.
And yeah the meeting Rebecca song is pretty good too.
The basement music sounds pretty good when it's switched to a different soundbank too. I can believe that might have been a mistake when they were rushing out the Dual Shock version. The even goofier spider boss music is beyond hope though.
I had fun with the touch screen knife mini games. I absolutely wouldn't want it to interrupt normal gameplay, but it is a harmless side activity, like the fishing in the gameboy color version of Donkey Kong Country
>knife mini games
Spam diagonal hit, win without ever getting hit. Oh yeah, great stuff.
try using your hands bro