It can occur in short bursts in a difficult action game or something. But if you want that real, drawn out stress, play Pathologic 2, or The Void, same developers.
Darkwood was also pretty intense.
I don't think I'd say ALL of their stuff is stressful.
P1 is trying to be I guess, but I more find that game meditative and relaxing. Haven't played Cargo, but it doesn't seem very intense. Know by Heart was very easy going and relaxing. Franz wasn't particularly intense.
Cargo is literally their shitpost frustration at the industry, you play a knockoff nuts and bolts banjo kazooie to appease literal manbaby morons so that they'll give you enough funding to do what you actually want, and the gods are complete fricking buttholes.
Hundred percent serious. Never heard of know by heart or Franz.
I still should play knock-knock but I lost my backer shit. Pathologic 1, bachelor was like wanting to fricking kill myself in a good way.
Knock-Knock isn't particularly stressful either, creepy but that's about it.
Very good interactive horror book.
5 months ago
Anonymous
Guess i'll have to rebuy it. Shame, as the backer stuff was kinda neat. Protective sigil. I ..wonder if that did anything honestly. I can't go back to the void after a 6 hour restart due to colour farming good fricking christ
In your typical MMO party configuration with randos? Probably tank, there's this built in expectation that the guy taking point both knows where he's going and how to deal with encounters. If your tank is a literal moron (which is most of them) then it's healer I guess.
In tabletop it's absolutely
>"The amount of flesh I've had to grow back on you would solve world hunger"
Has a fantasy setting ever played with this idea? Imagine industrial-level cattle farming with only a couple hundred cows and healers. Pretty fricked up for the livestock.
Healing magic in dungeon meshi requires literal meat and blood as fuel for the spell, or mana from the caster (which is replenished with food and its equivalent in calories).
Basically if you had to regrow 1kg of meat in Dungeon Meshi you'd have to spend 1kg of meat from somewhere else and then some.
No because it's the kind of le quirky reddit homosexualry only people who think Critical role is clever and funny would think of.
In a fantasy world there is no such thing as "world hunger", nor any of the mundane problems of the real world that has come about because of worthless third-worlders breeding out of pace with resources. You don't have any white kingdoms sending billions of gold and food every week to black tribes in a D&D setting.
And if you can magic food out of nothing, why the frick would you ever involve living livestock. And why would magic users ever agree to put their powers to work for such a pointless end? It is literally beneath them. God what a stupid fricking concept.
No because it's the kind of le quirky reddit homosexualry only people who think Critical role is clever and funny would think of.
In a fantasy world there is no such thing as "world hunger", nor any of the mundane problems of the real world that has come about because of worthless third-worlders breeding out of pace with resources. You don't have any white kingdoms sending billions of gold and food every week to black tribes in a D&D setting.
And if you can magic food out of nothing, why the frick would you ever involve living livestock. And why would magic users ever agree to put their powers to work for such a pointless end? It is literally beneath them. God what a stupid fricking concept.
This. And in most settings including D&D most healing magic isn't instant regenerative bullshit that can be exploited like that.
Final Fantasy for example is about healing your fighting condition, reviving is hard stuff once you're dead. Phoenix down doesn't work on Tellah and Aerith anon.
D&D's commonplace healing magic and potions are magical bandaids. Your heroic character is dodging and tanking most blows, the 0 HP represents that you took the hit.
Remember, the common human has one level in frickwit at most and 4HP. Most livestock animals and normalgay shit barely passes the 10HP threshold. If a succubus flicks anon's dick he fricking dies. Amputation is 95% of the times lethal to most normalgays involved, no healing potion to save your friendly farmer if he eats an orc great axe to the face. The magic that CAN revive or regenerate stuff like what anons want? Extremelly hard to find and whoever can cast that stuff is too busy dealing with hardcore shit to waste time that could be spent fricking FARMING.
Pokémon deals with this in gen 2, and it's specifically with the fast growing tail of one pokémon, potions and shit are also pick me ups.
Anime bullshit that misinterprets low level healing as literally regenerating someone's eyes back is shit. SHIT
>in a fantasy world, there is no such thing
It's a fantasy world you fricking moron. There can be literally anything. >and if you can magic food out of nothig, why the frick would you ever involve living livestock
Depends on the setting and how magic works, because it's a fantasy world and you can set it up however you like, moron
He isn't
[...]
This. And in most settings including D&D most healing magic isn't instant regenerative bullshit that can be exploited like that.
Final Fantasy for example is about healing your fighting condition, reviving is hard stuff once you're dead. Phoenix down doesn't work on Tellah and Aerith anon.
D&D's commonplace healing magic and potions are magical bandaids. Your heroic character is dodging and tanking most blows, the 0 HP represents that you took the hit.
Remember, the common human has one level in frickwit at most and 4HP. Most livestock animals and normalgay shit barely passes the 10HP threshold. If a succubus flicks anon's dick he fricking dies. Amputation is 95% of the times lethal to most normalgays involved, no healing potion to save your friendly farmer if he eats an orc great axe to the face. The magic that CAN revive or regenerate stuff like what anons want? Extremelly hard to find and whoever can cast that stuff is too busy dealing with hardcore shit to waste time that could be spent fricking FARMING.
Pokémon deals with this in gen 2, and it's specifically with the fast growing tail of one pokémon, potions and shit are also pick me ups.
Anime bullshit that misinterprets low level healing as literally regenerating someone's eyes back is shit. SHIT
>and in most settings including D&D >Final Fantasy for example >D&D's commonplace healing >Pokemon deals
Whoa hey guess what, you big old silly billy. You can make your own setting. Sounds like you just have issues coming up with concepts and imagining them for yourself.
>You can make your own setting
I am NOT chugging the max heal 1gp potion from your setting, potion seller. Those were examples. Of course you can make them on your setting.
>I'm a selfish idiot who's shaved off his empathy though too much Ganker, so I can't comprehend why anyone would do anything for anyone else and I'm so cynical I insert my politics and bias into fantasy as rules of the world without even noticing it.
You're genuinely stupid.
Just cause you're so evil IRL you can't even comprehend a world where people are less evil than you is genuinely absurd, what you wrote reads like satire, the people saying based realise how ridiculous you sound and think it's funny.
>In a fantasy world there is no such thing as "world hunger", nor any of the mundane problems of the real world that has come about because of worthless third-worlders breeding out of pace with resources. You don't have any white kingdoms sending billions of gold and food every week to black tribes in a D&D setting.
Fantasy worlds are typically medieval tech. There were few relief programs set in that time period compared to not. Yet people still had famines, and getting food for the populace is a big issue that every society has to content with. >>And if you can magic food out of nothing, why the frick would you ever involve living livestock. And why would magic users ever agree to put their powers to work for such a pointless end? It is literally beneath them. God what a stupid fricking concept.
It depends on the setting. In Geneforge the wizards are gods and they created their OWN form of livestock to feed people and to get more power. They're Gods who run the world however, so they run with it All the gays disagreeing are morons. Not one point disagreeing with him, frick you, you're worst than this dude. At least he made a point.
Thor's eats his goats every night for dinner and they regenerate themselves every morning. Well so long as you don't suck the marrow from their bones which some kid he's helping does then one of his goats is henceforth lame.
Nah, it was just some dumb Thor worshiping kids, he makes them his personal s̶a̶l̶v̶e̶s̶ attendants after the frick up in recompense. After that they come along on his adventures and like prepare him dinner and shit like that.
Overlord (the LN/anime series, not the old vidya series) has "implications" of captured human livestock, repeatedly skinned alive and then healed to make magic scrolls.
You both forgot the more relevant point. >if you chop off an arm, and then heal it, the chopped arm disappears >if you feed someone only chopped off arms that are later healed, the subject doesn't starve
Demiurge/Ainz really testing the rules.
most fantasy settings don't suffer from hunger and raising a cow is significantly cheaper than paying healers
but i guess you could write a setting where a city is trapped under a magical dome or some shit
but while you're at it, you could make beef golems and suddenly it isn't torture
/tg/ played with this idea back in during the board's inception. D&D 3e's description of a tarasque was that it was a natural disaster that would constantly come back, so, assuming there were enough lvl 30s to beat the shit out of it, they thought of loophole by making a city where the tarasque would be bound and continually harvested, the double benefit of having infinite resources and to keep it from resurrecting somewhere else as it never dies
>tfw always play heal >Tell tank to go big or go home >They go full moron and pull everything in sight >Somehow keep tank alive even if the dps dies >"Best heal ever, wanna do more dungeons?"
Every fricking time. I make tank cucks my b***hes by ignoring dps and only keeping tank alive
>Tell tank to go big or go home >They go full moron and pull everything in sight
You are b***hing after asking your tank to go in swinging and they could handle it. God youre a homosexual that is literally the best type of run as a healer.
No Black person, im asserting my dominance on the group where i decide who lives and who dies. dps are expendable, they dont deserve to be healed. Tanks on the other hand, if they go big are the ones that deserve to be healed, even if they go full moron. I show the only class aside from me as a heal that im more then capable of keeping them alive and thats what matters to most players. You have a long way to go to understand this but when you do, you will always have some tank whispering you while in game if you could heal this or that because i made them my b***hes and i can cherry pick what i want to do
>Tell tank to go big or go home >They go full moron and pull everything in sight
You're complaining about a problem you created? Thats what it means when you say go big it means pull everything in sight >have some tank whispering you while in game
Never a healer is just as expendable to me as a dps. I dont care if we wipe because you refuse to heal you learn or you leave.
I love healing because it's relaxing and chill and I like supporting roles. I'm also an agreeable person who doesn't like pointless conflict. For some reason though I have noticed that there is a sub-type of healer who is just an absolute whining c**t that won't STFU, like a nagging fricking wife or girlfriend that has to make every tiny thing into a headache. This is the duality of healers.
DPS >have to constantly worry about your damage being good enough >constant stress about performing perfectly during battles or risk getting instagibbed >have to rely on a whiny healer who wants you to stay perfectly still to do their job >have to rely on a whiny tank criticizing your ever move or any damage on you he fails to mitigate >mistakes are often blamed on you because you're the one actively engaging the enemy >thankless, feast or famine job: you're either the best DPS ever or an idiot not worth hiring again
To me as someone who played MMOs in early-late 2000s, the way you youngsters portray healers now is so hilarious. And especially since it's shaped by fricking Overwatch
Healer if the party isn't chill or if it's a massive party/raid.
Never found tanking to ever be terribly difficult unless there was funny aggro mechanics, or that one time I had to learn about dancing with a boss' LoS on a corner to prevent eating damage. Trying to save my teammates from their suicidal pulls was more fun than stressful.
DPS is a dick-measuring competition but not one I'm terribly pressured to win. The only stress is finding a party without them.
I fricking hate PvE healers. PvE healers I party up often act like they're some sort of king or queen. That's why when Guild Wars 2 removed that role type I thought to myself good riddance, though they've returned it somewhat for raid type content. PvP healers on the other hand, I'd body block a lightning bolt for them. It's the other way around with PvP healers, players would most likely try to blame bad things happening on PvP healers. But one time, I tried to study PvP healer character to know more about them since they are a pain in the ass to kill, ie. learn their timings, skill combos, skill use triggers, etc., and I realized while playing a PvP healer character, it's like a fricking Starcraft 2 game. It's like I'm micromanaging my units and having to keyboard reflex of 400 APM. And here's the thing, rarely do I encounter shitwipe PvP healers, rarely do I hear them complain nor blame their team mates. And knowing PvP healer gameplay is hectic after I've tried it, I kinda want to salute every PvP healer I team up with in games.
I hate healers in pvp games and they ruined WoW/FF14 for me because they were able to make themselves unkillable until their team showed up and kicked your ass. Having to coordinate 2+ players to be able to kill 1 is really dumb.
>it's like a fricking Starcraft 2 game. It's like I'm micromanaging my units
Which is why I loved playing RestoDruid in WoW's battleground.
Nothing more exhilarating than jumping around trying to keep everyone around alive at the same time, while mixing slow healing, burst healing, throwing crowd controls, or just using RDruid's most overpowered tool: the good old "oh look I'm a healer, how about you waste all your time trying to catch me instead of focusing my teammates".
Why is the only thread that gets made is for healers? No one ever talks about tanks or DPS. I suppose its cause its a contentious role and thus has alot of people disagreeing. Most people that play games HATE playing healers.
Healers are the biggest basic b***hes, the smug anime girl of roles, they get the most (You)s.
The rest it depends on the game/setting, there's usually different kinds of tanks (dodge/block/etc.) or different flavors of DPS depending on the level of fantasy we're dealing with here.
Tanks and (actual) healers don't have to wait in queue and shitpost since there's always slots for them in their games. Which leads to the conclusion that DPS are actually the shitposters of the board because they are all in the queue the longest and must keep their hands busy waiting for their LFGs to pop.
In a properly balanced RPG there shall not be such division at all as there is none IRL. "Tank" in game can't damage - IRL it pretty much can. Whether you take a medieval knight or modern MBT - once armored death rides on the battlefield there will be fatalities.
You're an omnitool so be it healing,tanking or DPS you can do it. Do too much of one and the party wipes and additionally everything pretty much goes to shit if you die so your comrades need to sacrifice their lesser capable selves for you if shit gets dicey while you are left with figuring out how to win or bring them back.
The man is happy the job got done and he is the one that went through all that pain, why do women have to be so b***hy? >Oh I had to call God every 5 minutes to heal you
Well yeah b***h, I lost my flesh and bone and I'm not the one complaining!
Holy frick
FFXIV is the only game where i play as a healer for half the time and it made me 100% racist toward female viera players.
They always wear dresses fit for a prostitutehouse, they always play either dancer or red mage and play like shit, which leads them to die numerous time in raids.
I might understand dying once or twice in a whole raid, but the only time i see someone die over 5+ time, they are always 100% female viera in the most obscene outfit made with 2B leggings.
i fricking hate them
>It's a Savage/Extreme/Alliance raid on farm episode >There's no RDM in sight or he's someone I know >Cohealer is a bawdglam subhuman who doesn't DPS >If they ever die I never ever raise them and just soloheal the entire fight (assuming it's possible to do so) while they seethe, cope and dilate in text chat
Those are the only times where I have genuine fun in this game.
Dropped FF14 because being a tank or a healer is fricking painful in that game. >Devs nerf content over and over and over so 75% of the community are unironic morons who die to the most mundane shit, turning mindless content into slow mindless content. >Regardless of how good you and the other tank/healers are playing there's always ALWAYS some bumblefrick dps in chat screeching because they had do engage their 1 braincell in doing something at some point besides repeating the same rotation for the 3 billionth time. >The moronic playerbase can't handle healing or tanking so there's always a shortage. To fix this the dumbfrick devs decided to appeal to the people who don't like healing or tanking by fricking up most of the classes in those roles repeatedly. >Boo hoo, the top 0.1% of raiders don't like having to level an alt job to get the super duper optimal raid composition better remove anything that makes the healers feel unique. >Boo hoo, the top 0.1% of raiders don't like having to level an alt job to get the super duper optimal raid composition better make every fricking tank feel identical to play
Never seen developer and playerbase so united in one common purpose of sucking as much fun out of a game as possible.
This is the worst shit. I get that most people are smoothbrains and smoothbrains fricking love DPS but the Healer and Tank are the only important parts of the trinity. You could go without a DPS and lose nothing of value.
If it wasn't for damage checks creating something for DPS to do, Raids would genuinely just be better off served being Tank/Healers.
Overwatch unironically proved this true with the GOATs meta. In a situation where you don't need to meet an artificial damage check, you inevitably drift towards healing and tanking.
Yeah, but that was the result of listening to dipshit overpaid "professional" players b***hing about TTK in the top 1% of all matches. And continuing to listen to their b***hing resulted in Triple Barrier, the single least fun meta to play or watch.
Healers as a class just shouldn't exist. It is literally "yor girlfriend wants to play with you too" class and is toxic for the game both in design and gameplay.
It is like if games had janitor class that had to clean up dungeons and wipe them clean. It would be easy, boring and mandatory but no one would want to play it.
>janitor class that had to clean up dungeons and wipe them clean
Literally the archetypal thief/rogue class. Shit armor, shit damage that relies on rng crits or circumstantial sneak attacks, but you're still forced to keep one in your party for unlocking doors and chests and finding traps.
>t is like if games had janitor class that had to clean up dungeons and wipe them clean. It would be easy, boring and mandatory but no one would want to play it.
I see you've never played SS13
I've only ever seen healer on healer drama. Healers screaming at eachother for not managing their MP effectively and putting the bulk of the work on the other healer.
Probably tanking dungeons/raids for the first time because everyone expects you to know all the mechanics. Especially when its old content. It's even worse for me when there's a second tank.
>ywn have her frustrated after days of quests and campire healing, then once you've saved enough from guild jobs, you two take a couple days of relaxation and lounging as she has a break from the stress, her eyebags slowly ebbing away but never fully disappearing, as she laughs and smiles more and more through the times >she always wore a frown when tending your wounds, but even on the off days, she'd just want to stay home, watch you clean your armour and occasionally heal the small harmless cuts
>ywn have her frustrated after days of quests and campire healing, then once you've saved enough from guild jobs, you two take a couple days of relaxation and lounging as she has a break from the stress, her eyebags slowly ebbing away but never fully disappearing, as she laughs and smiles more and more through the times >she always wore a frown when tending your wounds, but even on the off days, she'd just want to stay home, watch you clean your armour and occasionally heal the small harmless cuts
Please anyone tell me if there is work out there with this premise, a healer teams up with a knight, theyre strangers and dont give a shit about each other beyond the business, she gets tired and angry as she has to keep healing him, but he saves her life on numerous occasions, it's a two way street, some slice of life funny shit idk. Maybe they get closer down the line. How the frick has not been done yet japan
The healer heal barely 1/3 of the time, Slayer mostly use her for crowd control.
It's not "slice of life funny shit", and she does give a lot of shit about him pretty much immediately.
Literally my current D&D tabletop group >bolsterous warlock fight autist >Chaotic as frick barbarian >Murderhobo rogue >Borderline feral druid shapeshifter >Zoned out bard team pet that skips most sessions >The only sane man is a wizard that wants to be as low key as possible and avoid any unneccessary combat stuck with the team. Slowly losing his sanity trying to weasel his way out of combat with dialogue only to have another party member frick everything up
The Hardest Role is playing your favorite class but realize you need science and math degree while playing the class like a piano just to do comparable damage to the ded brain DPS class that could just spam 1. If you do one thing remotely wrong, you EncDPS will drop off the cliff.
Playing support is being that backstage worker that is responsible for making sure nothing falls apart. You're not gonna get much praise or any neuron activation points for it, but you damn well know those frickers would've died 5 seconds in if it wasn't for you.
Tho, aggressive support is more fun. Don't like the whole concept of "that class is a healer so they're useless in combat", nah homie let me be able to assist my brothers while fighting the enemy at the same time, create an area around me that buffs or debuffs, cast AoE shit, actually be able to take a hit without folding over like a wet paper towel. Destiny 2 let me do that as a Strand Titan and Banner of War, where if you kill something in melee, you create a pulsing AoE buff around yourself that heals people and makes their attacks stronger. It goes up to 4x and the duration + strength increases if you or the bozos inside it kill shit. It was the most fun I had being support.
I want both aggressive and passive support roles to be a thing in RPGs. I often attempt to roleplay a non-violent healer dude who realizes the necessity of violence but can't bring himself to do the deeds on his own so he just heals and casts buffs out the ass. I also like trying to make a "ranger"/outdoorsman character who shoots your head off with a crossbow bolt about yea big but also specializes in healing as a secondary role to help out whatever minion is defending his position.
But oftentime the most I get is a healer that does have to attack things but deals damage that might as well not exist, so I get neither of the two.
What are some open worlds / sandboxes / lifesims where you can be a merchant but it's not THE main shtick of the game? Like I don't want Recettear or Merchant's Tale, I want it to be more like Starsector where I can be many things, one of which is being a gigaisraelite that sells you your own insulin pen that I stole from you at a 150% markup.
If you are into /tg/ stuff, "Heart: The City Beneath" has a class for character who accumulated so many financial misfortunes that the Goddess of Debt made you one of her priest.
You get supernatural power based on wealth, manipulating greed or settling debts, resulting in a weird mage/rogue hybrid oriented mostly toward social stuff.
>be Necromancer >being able to spam summon the undead >go full rape train on every mob you encounter
Why did such a simple yet based class not exist in current year?
I always called that skill "doing taxes", imagining that the crusader shows the enemies their unfilled tax forms, which is also why it deals stress in Butcher's Circus.
Are there games where you can be a necromancer healer? Like your dipshit gaggle of a party couldn't rope in a proper priest so the necromancer had to step in and resurrect his pals with eldrich horror magic whenever they kicked the bucket.
ESO has necromancer healers. Not that it's a particularly good game, it's just the first thing that comes to mind. But then again, everyone can be a healer there IIRC.
Its a meta build in GW1 simply because if things die, they get free energy. They also has Blood is Power, which reduce your like to 33% but your team member get infinite energy for a period of time. GW 1 Necro has a good amount of support skills as well as curse skills, summon skills, and DPS skills.
It's a shame that GW1 is an always online game. I would consider giving those filthy israelite trannies at Arenanet a few shekels for it, but the combination of my hatred for them, my paranoia for getting my money stolen, and the invonvenience of not being able to play offline, kill it.
I don't blame you at all. it WAS a really great game, but its ridiculous that an entire set still cost +60 dollars while the game is litter with bots (and auto banning you via mass report in pvp) and the money they earn from it goes to shitting on its lore. I would rather just link up a private server if that exist.
>summon 2x weakass skeletal minions that get gibbed instantly >gain 32 energy from it >BiP the healer, who throws regen on me immediately >lay a curse down to debuff the enemies >BiP the DPS so they can keep fisting the enemies with meteors or whatever >regen still going, health keeps coming back >keep summoning weak minions >infinite energy, weak minions take a hit so the healer doesn’t have to heal somebody
I miss playing battery on Forge runs. I wish Guild Wars had a private server or something, I’d love to play again.
Man that super old. I hope you got lots of green weapons in those runs. I run BiP occasionally when its needed but I love running moronic build like max level Flesh Golem or Melee Range Necro (which is a thing now with the anniversary elite skill, Soul Taker).
As someone who has healed for 15 years. It's not healer. If you are a bad healer, it's stressful, sure. The "I hate everyone" healers are usually shit, and should just go play another role. It's not for you if you're getting mad. People are going to die, it's your job to pick them up. You're supposed to be the guardian angel, not the vindictive butthole.
The most stressful role in an nu-MMO is probably paper "support melee dps", no one appreciates you, you die to a stuff breeze, you have a complicated rotation and you trade off pure damage to boost everyone else's damage. In old MMOs, you might be able to argue healer when they had to manage mana, cooldowns and buffs very carefully, but nowadays they can just mindlessly spam. Pure support perhaps, since everything was timing based, but it depends on the game since in CoH Kin could just press button and roll face on keyboard.
the joke is still intact he just removed the fluff
This is not an improvement. The priests lengthy rant compared to the knights short and simple remark is part of the comedy. If anything you should have removed some of the knights dialogue. The 'see, we made it' is actually pointless fluff.
>>well that was easy! >>no it wasn't >haha!
Are you the kind of moron that starts laughing at stuff nobody else laughs at and that nobody said as a joke?
>Oh hey Bill, how's it going? >Not very good Alex.
HA HA HA HA HA HA HA >W-What the frick's wrong with Anon? >Oh ignore him, he does this every five or six sentences in every conversation, seems to think everything people say is a joke. I once tried to tell an actual joke and couldn't because he kept laughing like a maniac when I got to "walk into a bar".
5 months ago
Anonymous
I hope the next guy ducked.
5 months ago
Anonymous
>a knight and a priest walk out of a dungeon >the knight says with a happy expression: well that was easy! >the exhausted priest replies angrily: we were in there for a month! (implying it wasn't easy at all)
haha! >DON'T LAUGH YET I HAVE TO GO IN GREAT DETAIL EXPLAINING WHY IT WASN'T EASY!!
h-haha?
5 months ago
Anonymous
>Repeats himself yet again
No wonder you have no idea about comedy
Yes Black person, her explaining in great detail that she's even on first name terms with god himself, who is called "bob" because of how often she's had to heal is part of the fricking joke.
blows my mind when people say healer is easy. try healer in an MMO's later/harder dungeons. its very difficult. its not just "standing in the back and mashing heal", you have to know all the mechanics, have to heal at the right times, have to know when enemies will hit in advance. the healer arguably has to be more "aware" of their position than anyone else, because you are the only one who cannot really afford to make mistakes or the party is dead.
At high end play, everyone should be aware what the boss is doing ahead of time. Remember: sure it's worse if a healer dies, but if you die, no matter what role you are, you are failing. At least I don't have to play rotation memorization on top of doing the mechanics dance.
t. healer main.
It's really not substantially more difficult than tanks needing to pop interrupts, mitigations, threat, etc. Usually while also positioning the boss and themselves to manage floor effects.
Only DPS get the easy job, all they have to do is follow their class flow chart for optimal damage and not kill themselves to ambient damage
Healers just scale with the group's moronation, you can either basically sleep on the job or you're stressed the frick out. Most other roles are just more individual. I've played all roles in high end PvE shit and I wouldn't really call it stressful unless you're playing with fricking morons all the time. If anything I fricking loathe playing DPS since the advent of logging absolutely everything, you end up sweating every simple attempt because one frickup will cost you your entire parse. Which no one really cared about in the past but nowadays it's like your fricking CV.
Me: >plays combat game for fun, therefore plays combat game to do combat
You: >plays combat game as a job, therefore plays combat game to do what the peers pressure him into doing
I am better and my sword hurts more than yours.
>plays combat game as a job, therefore plays combat game to do what the peers pressure him into doing
Whole part of playing multiplayer games is working as a team, if you consider that a job you can frick off and play with rocks on your own you autist >I am better and my sword hurts more than yours
If you're so much better, can you tell me why you get atomized by anything stronger than a light breeze?
>Whole part of playing multiplayer games is working as a team, if you consider that a job you can frick off and play with rocks on your own you autist
And I am having fun doing my part while you're sperging out about your market value. And you have the audacity to call me an autist? >If you're so much better, can you tell me why you get atomized by anything stronger than a light breeze?
I don't, my spec is considered to be one of the sturdiest conventional DPS builds since I'm cool and handsome and play bruisers rather than squirmy homogay backliners.
Probably tank because you just stand there letting the monsters beat the shit out of you and you have to hope the rest of your party kill them and keep you alive. You probably don't think of career tanks as appearing stressed, but that's because easily stressed out people don't play it, they play backline roles instead so they can run if shit hits the fan. It's also why you get stuff like your picture. The guy on the left knows everything the girl's saying, he just doesn't find it scary or worrisome or anything. He had confidence they'd succeed - even if it were unwarranted. Confident people are confident in spite of the evidence.
i already get the implication of the priest working her ass off to keep the knight alive because i've played video games before so i don't find it funny when she goes on a reddit-tier rant about leftie bullshit
Nah, it's a quite valid rant about an unfunny gimmicky piece of dialogue that vastly overstays its welcome. You can do evocative text without it dragging into stagnation.
Getting stuck inside a dark, terrifying, and deadly dungeon for a whole month, having to fight, survive, and puzzle solve with trusty companions, and then making it out to see daylight with many stories, exciting moments, and treasure in hand sounds so awesome. When I was younger, I really did not like Fantasy at all, but I get it more and more the older I've gotten. It appeals directly to the kind of adventure I'd want. Too bad not too many D&D campaigns or RPG's never feel like this.
can you get stressed while gaming?
It can occur in short bursts in a difficult action game or something. But if you want that real, drawn out stress, play Pathologic 2, or The Void, same developers.
Darkwood was also pretty intense.
Yo wtf I recognized the image from the void and instantly wondered what could possibly be the context for it lol
But yeah all of Ice Pick's shit is stressful gaming. Kino but stressful.
I don't think I'd say ALL of their stuff is stressful.
P1 is trying to be I guess, but I more find that game meditative and relaxing. Haven't played Cargo, but it doesn't seem very intense. Know by Heart was very easy going and relaxing. Franz wasn't particularly intense.
Cargo is literally their shitpost frustration at the industry, you play a knockoff nuts and bolts banjo kazooie to appease literal manbaby morons so that they'll give you enough funding to do what you actually want, and the gods are complete fricking buttholes.
Hundred percent serious. Never heard of know by heart or Franz.
I still should play knock-knock but I lost my backer shit. Pathologic 1, bachelor was like wanting to fricking kill myself in a good way.
Knock-Knock isn't particularly stressful either, creepy but that's about it.
Very good interactive horror book.
Guess i'll have to rebuy it. Shame, as the backer stuff was kinda neat. Protective sigil. I ..wonder if that did anything honestly.
I can't go back to the void after a 6 hour restart due to colour farming good fricking christ
Pathologic makes me stressed. Void makes me FRICKING ANGRY
i think some of the best moments in a multiplayer game tend to be the stressful ones where you barely edge out a victory.
keeps you sharp.
????
>pathologic
You are not a gamer
Let me guess, you just play Sony's movie games?
Being the DM
Second post best post. 9/10 don't know it tho
>Haha knowing what a DM is, is *so* obscure
Get over yourself
Tank probably.
This is 100% the case for tabletop.
In your typical MMO party configuration with randos? Probably tank, there's this built in expectation that the guy taking point both knows where he's going and how to deal with encounters. If your tank is a literal moron (which is most of them) then it's healer I guess.
In tabletop it's absolutely
Probably healer, giving blowies to the party and swallowing is tough.
I don't know I think it's pretty easy :3
Show bussy
One simple rule:
Don't whine if you signed up for it.
>"The amount of flesh I've had to grow back on you would solve world hunger"
Has a fantasy setting ever played with this idea? Imagine industrial-level cattle farming with only a couple hundred cows and healers. Pretty fricked up for the livestock.
Sounds like something you'd see in Dungeon Meshi, but I can barely remember the earlier chapters.
Healing magic in dungeon meshi requires literal meat and blood as fuel for the spell, or mana from the caster (which is replenished with food and its equivalent in calories).
Basically if you had to regrow 1kg of meat in Dungeon Meshi you'd have to spend 1kg of meat from somewhere else and then some.
Literally first chapter of Fire Punch
Yeah first thing I thought of, it wasnt industrial level but a whole village lived by eating one regenerating boy
No because it's the kind of le quirky reddit homosexualry only people who think Critical role is clever and funny would think of.
In a fantasy world there is no such thing as "world hunger", nor any of the mundane problems of the real world that has come about because of worthless third-worlders breeding out of pace with resources. You don't have any white kingdoms sending billions of gold and food every week to black tribes in a D&D setting.
And if you can magic food out of nothing, why the frick would you ever involve living livestock. And why would magic users ever agree to put their powers to work for such a pointless end? It is literally beneath them. God what a stupid fricking concept.
You must be fun at parties...
But where he is wrong?
He isn't
This. And in most settings including D&D most healing magic isn't instant regenerative bullshit that can be exploited like that.
Final Fantasy for example is about healing your fighting condition, reviving is hard stuff once you're dead. Phoenix down doesn't work on Tellah and Aerith anon.
D&D's commonplace healing magic and potions are magical bandaids. Your heroic character is dodging and tanking most blows, the 0 HP represents that you took the hit.
Remember, the common human has one level in frickwit at most and 4HP. Most livestock animals and normalgay shit barely passes the 10HP threshold. If a succubus flicks anon's dick he fricking dies. Amputation is 95% of the times lethal to most normalgays involved, no healing potion to save your friendly farmer if he eats an orc great axe to the face. The magic that CAN revive or regenerate stuff like what anons want? Extremelly hard to find and whoever can cast that stuff is too busy dealing with hardcore shit to waste time that could be spent fricking FARMING.
Pokémon deals with this in gen 2, and it's specifically with the fast growing tail of one pokémon, potions and shit are also pick me ups.
Anime bullshit that misinterprets low level healing as literally regenerating someone's eyes back is shit. SHIT
christ you're a homosexual
>magic is infinite
who said that?
your shit reeks of dunning kruger
yelling plebbit is no excuse for turning your brain off
>in a fantasy world, there is no such thing
It's a fantasy world you fricking moron. There can be literally anything.
>and if you can magic food out of nothig, why the frick would you ever involve living livestock
Depends on the setting and how magic works, because it's a fantasy world and you can set it up however you like, moron
>and in most settings including D&D
>Final Fantasy for example
>D&D's commonplace healing
>Pokemon deals
Whoa hey guess what, you big old silly billy. You can make your own setting. Sounds like you just have issues coming up with concepts and imagining them for yourself.
>You can make your own setting
I am NOT chugging the max heal 1gp potion from your setting, potion seller. Those were examples. Of course you can make them on your setting.
Incredibly based. Why the frick would a mage that had enough mana/mastery over magic ever stoop so low?
>I'm a selfish idiot who's shaved off his empathy though too much Ganker, so I can't comprehend why anyone would do anything for anyone else and I'm so cynical I insert my politics and bias into fantasy as rules of the world without even noticing it.
You're genuinely stupid.
Just cause you're so evil IRL you can't even comprehend a world where people are less evil than you is genuinely absurd, what you wrote reads like satire, the people saying based realise how ridiculous you sound and think it's funny.
>In a fantasy world there is no such thing as "world hunger", nor any of the mundane problems of the real world that has come about because of worthless third-worlders breeding out of pace with resources. You don't have any white kingdoms sending billions of gold and food every week to black tribes in a D&D setting.
Fantasy worlds are typically medieval tech. There were few relief programs set in that time period compared to not. Yet people still had famines, and getting food for the populace is a big issue that every society has to content with.
>>And if you can magic food out of nothing, why the frick would you ever involve living livestock. And why would magic users ever agree to put their powers to work for such a pointless end? It is literally beneath them. God what a stupid fricking concept.
It depends on the setting. In Geneforge the wizards are gods and they created their OWN form of livestock to feed people and to get more power. They're Gods who run the world however, so they run with it
All the gays disagreeing are morons. Not one point disagreeing with him, frick you, you're worst than this dude. At least he made a point.
I remember this was used as a form of torture in Yu Yu Hakusho.
The plot of Dead Rising
there was that dude that made a blood power fortress on dwarf fortress by infinitely fornicating goblins with cats and extracting their blood
I'd like to do this, except the goblins are infinitely fornicating with me.
i imagine the cost of mana/energy/life force needed for regenerating limbs far outweighs the benefits
Fire Punch has that, it's the story's starting point.
Along with cattle-style industrial exploitation of anyone with any form of supernatural power.
Limbus Company did it with healing potions and chicken.
Saw the wings off, inject serum, heal wings. Saw the wings off, inject serum, heal wings. Saw the wings off, inject serum, heal wings. Saw the wings off, inject serum, heal wings. Saw the wings off, inject serum, heal wings. Saw the wings off, inject serum, heal wings.
Thor's eats his goats every night for dinner and they regenerate themselves every morning. Well so long as you don't suck the marrow from their bones which some kid he's helping does then one of his goats is henceforth lame.
>tfw some kid makes your immortal goat moronic
I bet Loki did this.
Nah, it was just some dumb Thor worshiping kids, he makes them his personal s̶a̶l̶v̶e̶s̶ attendants after the frick up in recompense. After that they come along on his adventures and like prepare him dinner and shit like that.
Overlord (the LN/anime series, not the old vidya series) has "implications" of captured human livestock, repeatedly skinned alive and then healed to make magic scrolls.
You forgot the part where they're mated with monsters constantly. In minecraft of course.
You both forgot the more relevant point.
>if you chop off an arm, and then heal it, the chopped arm disappears
>if you feed someone only chopped off arms that are later healed, the subject doesn't starve
Demiurge/Ainz really testing the rules.
There was a manga where the protagonist uses healing magic to do some crazy shit, Teihen Ryoushu no Kanchigai Eiyuutan, if you are interested.
Thanks for the rec.
Is that the one with cows as weapon
most fantasy settings don't suffer from hunger and raising a cow is significantly cheaper than paying healers
but i guess you could write a setting where a city is trapped under a magical dome or some shit
but while you're at it, you could make beef golems and suddenly it isn't torture
Anon, the last thing the world needs is yet another monstrous abomination created by mad wizards running around.
Kiiiiiiiind of in the manga fire punch
/tg/ played with this idea back in during the board's inception. D&D 3e's description of a tarasque was that it was a natural disaster that would constantly come back, so, assuming there were enough lvl 30s to beat the shit out of it, they thought of loophole by making a city where the tarasque would be bound and continually harvested, the double benefit of having infinite resources and to keep it from resurrecting somewhere else as it never dies
In video games, I can't really think of any on the spot but there's probably a lot.
In manga/novels I've seen quite a lot.
>Imagine industrial-level cattle farming with only a couple hundred cows and healers.
I hate healbawds so much
Healers are so fricking worthless.
Imagine being so disposable, that you are replacable by a barrel of healing potion.
>tfw always play heal
>Tell tank to go big or go home
>They go full moron and pull everything in sight
>Somehow keep tank alive even if the dps dies
>"Best heal ever, wanna do more dungeons?"
Every fricking time. I make tank cucks my b***hes by ignoring dps and only keeping tank alive
>Tell tank to go big or go home
>They go full moron and pull everything in sight
You are b***hing after asking your tank to go in swinging and they could handle it. God youre a homosexual that is literally the best type of run as a healer.
No Black person, im asserting my dominance on the group where i decide who lives and who dies. dps are expendable, they dont deserve to be healed. Tanks on the other hand, if they go big are the ones that deserve to be healed, even if they go full moron. I show the only class aside from me as a heal that im more then capable of keeping them alive and thats what matters to most players. You have a long way to go to understand this but when you do, you will always have some tank whispering you while in game if you could heal this or that because i made them my b***hes and i can cherry pick what i want to do
>healer
>asserting dominance
Its like a woman asserting dominance its silly looking
>I assert dominance
You know what, that alone is enough of a joke
>Tell tank to go big or go home
>They go full moron and pull everything in sight
You're complaining about a problem you created? Thats what it means when you say go big it means pull everything in sight
>have some tank whispering you while in game
Never a healer is just as expendable to me as a dps. I dont care if we wipe because you refuse to heal you learn or you leave.
What if female healers have to cast most powerful healing spells with their bare feet?
Healers can't carry the weight of shoes anyway, so it would be no different.
I love healing because it's relaxing and chill and I like supporting roles. I'm also an agreeable person who doesn't like pointless conflict. For some reason though I have noticed that there is a sub-type of healer who is just an absolute whining c**t that won't STFU, like a nagging fricking wife or girlfriend that has to make every tiny thing into a headache. This is the duality of healers.
DPS
>have to constantly worry about your damage being good enough
>constant stress about performing perfectly during battles or risk getting instagibbed
>have to rely on a whiny healer who wants you to stay perfectly still to do their job
>have to rely on a whiny tank criticizing your ever move or any damage on you he fails to mitigate
>mistakes are often blamed on you because you're the one actively engaging the enemy
>thankless, feast or famine job: you're either the best DPS ever or an idiot not worth hiring again
Your role is fricking worthless and can easily be replaced by a guy grinding gear over weeks
All healers are submissive bawds and they should ve treated as such.
>Heal... Heal... Heal... Heal... Heal... Heal... Heal... Heal... Heal... Heal... Heal... Heal... Heal... Heal... Heal... Heal... Heal... Heal... Heal... Heal...
plap... plap... plap... plap...
The party is not competent? Healer.
The party is competent? DPS.
buffer in LA2
Why do healers pretend they have it rough?
>Stand back
>Mash heal on tank without a thought
But who heals the healer?
the healer and then he blames the tank for being bad at his job. you don't play games.
this reminds me of star trek picard when he asks the watcher "who watches over you?"
A healers job would be easy in a perfect world but we dont live in a perfect world, people mess up and its the healers job to clean up after everyone.
sex with the healer
To me as someone who played MMOs in early-late 2000s, the way you youngsters portray healers now is so hilarious. And especially since it's shaped by fricking Overwatch
You forgot your signature and avatarposting gramps
The healer gf has existed since at least tf2's early days.
Healer if the party isn't chill or if it's a massive party/raid.
Never found tanking to ever be terribly difficult unless there was funny aggro mechanics, or that one time I had to learn about dancing with a boss' LoS on a corner to prevent eating damage. Trying to save my teammates from their suicidal pulls was more fun than stressful.
DPS is a dick-measuring competition but not one I'm terribly pressured to win. The only stress is finding a party without them.
I fricking hate PvE healers. PvE healers I party up often act like they're some sort of king or queen. That's why when Guild Wars 2 removed that role type I thought to myself good riddance, though they've returned it somewhat for raid type content. PvP healers on the other hand, I'd body block a lightning bolt for them. It's the other way around with PvP healers, players would most likely try to blame bad things happening on PvP healers. But one time, I tried to study PvP healer character to know more about them since they are a pain in the ass to kill, ie. learn their timings, skill combos, skill use triggers, etc., and I realized while playing a PvP healer character, it's like a fricking Starcraft 2 game. It's like I'm micromanaging my units and having to keyboard reflex of 400 APM. And here's the thing, rarely do I encounter shitwipe PvP healers, rarely do I hear them complain nor blame their team mates. And knowing PvP healer gameplay is hectic after I've tried it, I kinda want to salute every PvP healer I team up with in games.
I hate healers in pvp games and they ruined WoW/FF14 for me because they were able to make themselves unkillable until their team showed up and kicked your ass. Having to coordinate 2+ players to be able to kill 1 is really dumb.
>it's like a fricking Starcraft 2 game. It's like I'm micromanaging my units
Which is why I loved playing RestoDruid in WoW's battleground.
Nothing more exhilarating than jumping around trying to keep everyone around alive at the same time, while mixing slow healing, burst healing, throwing crowd controls, or just using RDruid's most overpowered tool: the good old "oh look I'm a healer, how about you waste all your time trying to catch me instead of focusing my teammates".
I hate healer role in rpg, cleric/priest supossed to be dmg dealer ffs.
Why is the only thread that gets made is for healers? No one ever talks about tanks or DPS. I suppose its cause its a contentious role and thus has alot of people disagreeing. Most people that play games HATE playing healers.
Healers are the biggest basic b***hes, the smug anime girl of roles, they get the most (You)s.
The rest it depends on the game/setting, there's usually different kinds of tanks (dodge/block/etc.) or different flavors of DPS depending on the level of fantasy we're dealing with here.
Tanks and (actual) healers don't have to wait in queue and shitpost since there's always slots for them in their games. Which leads to the conclusion that DPS are actually the shitposters of the board because they are all in the queue the longest and must keep their hands busy waiting for their LFGs to pop.
DPS are the ones doing everything
Tank is takes hits
Healer just spams one key
DPS is all about micromanagement
Yeah, but tanks are the main characters, DPS are just the camera crew.
In a properly balanced RPG there shall not be such division at all as there is none IRL. "Tank" in game can't damage - IRL it pretty much can. Whether you take a medieval knight or modern MBT - once armored death rides on the battlefield there will be fatalities.
The real division should be tanks/DPS, aka the fricking frontline, healers and ranged DPS/support. Melee DPS is a stupid idea.
>DPS is all about micromanagement
moron, I'll just hire an overgeared guy who facerolls his keyboard
She's my new waifu.
The Hero or whatever the frick you wanna call it.
You're an omnitool so be it healing,tanking or DPS you can do it. Do too much of one and the party wipes and additionally everything pretty much goes to shit if you die so your comrades need to sacrifice their lesser capable selves for you if shit gets dicey while you are left with figuring out how to win or bring them back.
The man is happy the job got done and he is the one that went through all that pain, why do women have to be so b***hy?
>Oh I had to call God every 5 minutes to heal you
Well yeah b***h, I lost my flesh and bone and I'm not the one complaining!
Holy frick
FFXIV is the only game where i play as a healer for half the time and it made me 100% racist toward female viera players.
They always wear dresses fit for a prostitutehouse, they always play either dancer or red mage and play like shit, which leads them to die numerous time in raids.
I might understand dying once or twice in a whole raid, but the only time i see someone die over 5+ time, they are always 100% female viera in the most obscene outfit made with 2B leggings.
i fricking hate them
I pocket lalas.
>It's a Savage/Extreme/Alliance raid on farm episode
>There's no RDM in sight or he's someone I know
>Cohealer is a bawdglam subhuman who doesn't DPS
>If they ever die I never ever raise them and just soloheal the entire fight (assuming it's possible to do so) while they seethe, cope and dilate in text chat
Those are the only times where I have genuine fun in this game.
Don't worry, anon, I play RDM or MCH as a male Lala, play like shit, and spend most of the fight dead. But I dress properly.
Based and same!
imagine nibbling on a lalas ears
How do you play MCH like shit? It's a fricking physical ranged class, and you don't even have to worry about handing out buffs.
Simple: By getting myself killed while either not paying attention or simply not knowing anything about the fight.
not that anon but im be parsing green and im told thats bad?
Dropped FF14 because being a tank or a healer is fricking painful in that game.
>Devs nerf content over and over and over so 75% of the community are unironic morons who die to the most mundane shit, turning mindless content into slow mindless content.
>Regardless of how good you and the other tank/healers are playing there's always ALWAYS some bumblefrick dps in chat screeching because they had do engage their 1 braincell in doing something at some point besides repeating the same rotation for the 3 billionth time.
>The moronic playerbase can't handle healing or tanking so there's always a shortage. To fix this the dumbfrick devs decided to appeal to the people who don't like healing or tanking by fricking up most of the classes in those roles repeatedly.
>Boo hoo, the top 0.1% of raiders don't like having to level an alt job to get the super duper optimal raid composition better remove anything that makes the healers feel unique.
>Boo hoo, the top 0.1% of raiders don't like having to level an alt job to get the super duper optimal raid composition better make every fricking tank feel identical to play
Never seen developer and playerbase so united in one common purpose of sucking as much fun out of a game as possible.
This is the worst shit. I get that most people are smoothbrains and smoothbrains fricking love DPS but the Healer and Tank are the only important parts of the trinity. You could go without a DPS and lose nothing of value.
If it wasn't for damage checks creating something for DPS to do, Raids would genuinely just be better off served being Tank/Healers.
Overwatch unironically proved this true with the GOATs meta. In a situation where you don't need to meet an artificial damage check, you inevitably drift towards healing and tanking.
Yeah, but that was the result of listening to dipshit overpaid "professional" players b***hing about TTK in the top 1% of all matches. And continuing to listen to their b***hing resulted in Triple Barrier, the single least fun meta to play or watch.
>see sprout
>focus target them to easily know when to rescue
Love that shit
I want to pin her down and frick her
Healers as a class just shouldn't exist. It is literally "yor girlfriend wants to play with you too" class and is toxic for the game both in design and gameplay.
It is like if games had janitor class that had to clean up dungeons and wipe them clean. It would be easy, boring and mandatory but no one would want to play it.
>no one would want to play it
within a month you'd get a subculture of "cleanbawds" who love doing it and being told they missed a spot
>It is like if games had janitor class that had to clean up dungeons and wipe them clean
A whole game was made about that.
Yeah, imagine if MMO had that job as a class and you couldn't complete a dungeon unless you had a janitor class in the party. Healers are that.
Isn't that just Viscera Cleanup Detail?
>janitor class that had to clean up dungeons and wipe them clean
Literally the archetypal thief/rogue class. Shit armor, shit damage that relies on rng crits or circumstantial sneak attacks, but you're still forced to keep one in your party for unlocking doors and chests and finding traps.
Rogue/thief is usually the DPS class in MMOs with the bawdtiest equipment .
>t is like if games had janitor class that had to clean up dungeons and wipe them clean. It would be easy, boring and mandatory but no one would want to play it.
I see you've never played SS13
That mop has thwarted more villainous plans than I care to relate.
>healers when they are expected to do the job they willingly signed up for
I've only ever seen healer on healer drama. Healers screaming at eachother for not managing their MP effectively and putting the bulk of the work on the other healer.
Probably tanking dungeons/raids for the first time because everyone expects you to know all the mechanics. Especially when its old content. It's even worse for me when there's a second tank.
Why not just settle for OT and ask the other guy to take the lead so you can see what he does?
Melee Glass Cannon DPS
cute frustrated healer
>ywn have her frustrated after days of quests and campire healing, then once you've saved enough from guild jobs, you two take a couple days of relaxation and lounging as she has a break from the stress, her eyebags slowly ebbing away but never fully disappearing, as she laughs and smiles more and more through the times
>she always wore a frown when tending your wounds, but even on the off days, she'd just want to stay home, watch you clean your armour and occasionally heal the small harmless cuts
Unironically a good story pitch.
Please anyone tell me if there is work out there with this premise, a healer teams up with a knight, theyre strangers and dont give a shit about each other beyond the business, she gets tired and angry as she has to keep healing him, but he saves her life on numerous occasions, it's a two way street, some slice of life funny shit idk. Maybe they get closer down the line. How the frick has not been done yet japan
it's been under your nose for years now dumbass
That doesn't fit anon's request at all beyond just "healer meets dude in armor who isn't even actually a knight".
The healer heal barely 1/3 of the time, Slayer mostly use her for crowd control.
It's not "slice of life funny shit", and she does give a lot of shit about him pretty much immediately.
>Muh garbage slice of life that needed to trick people into watching it with an edge shit opening
No thanks.
wow is this yours anon? Pls draw me or post to your page. I need more tired, frustrated and jaded cute healers
>draw me
draw more****
https://files.catbox.moe/knwc26.png sorry, messy sketch
excellent healer
>woman of bob
>irresponsible wizard and his overworked lawyer
The cook
prinny
>ship of theseus at the end
I feel like it doesn't fit, should've been something about making a ship out of the number of bones replaced or something.
what?
Cook, have to keep thinking about the next meal and the next and the next.
Being party leader in the group of idiots who don't know shit about most simple mechanics or roll chances
Literally my current D&D tabletop group
>bolsterous warlock fight autist
>Chaotic as frick barbarian
>Murderhobo rogue
>Borderline feral druid shapeshifter
>Zoned out bard team pet that skips most sessions
>The only sane man is a wizard that wants to be as low key as possible and avoid any unneccessary combat stuck with the team. Slowly losing his sanity trying to weasel his way out of combat with dialogue only to have another party member frick everything up
Should I unga? Or should I bunga?
why not both?
Darkest Dungeon
Now I need a drawing of this Knight fricking the nun
The Hardest Role is playing your favorite class but realize you need science and math degree while playing the class like a piano just to do comparable damage to the ded brain DPS class that could just spam 1. If you do one thing remotely wrong, you EncDPS will drop off the cliff.
The Tard Wrangler.
Season 3 when
Soon. April 2024.
mage, casting in a single spot for wayyy too long can be real risky since you've frick all defence
Learn to slidecast, anon. Don't be a stereotype.
Playing support is being that backstage worker that is responsible for making sure nothing falls apart. You're not gonna get much praise or any neuron activation points for it, but you damn well know those frickers would've died 5 seconds in if it wasn't for you.
Tho, aggressive support is more fun. Don't like the whole concept of "that class is a healer so they're useless in combat", nah homie let me be able to assist my brothers while fighting the enemy at the same time, create an area around me that buffs or debuffs, cast AoE shit, actually be able to take a hit without folding over like a wet paper towel.
Destiny 2 let me do that as a Strand Titan and Banner of War, where if you kill something in melee, you create a pulsing AoE buff around yourself that heals people and makes their attacks stronger. It goes up to 4x and the duration + strength increases if you or the bozos inside it kill shit. It was the most fun I had being support.
I want both aggressive and passive support roles to be a thing in RPGs. I often attempt to roleplay a non-violent healer dude who realizes the necessity of violence but can't bring himself to do the deeds on his own so he just heals and casts buffs out the ass. I also like trying to make a "ranger"/outdoorsman character who shoots your head off with a crossbow bolt about yea big but also specializes in healing as a secondary role to help out whatever minion is defending his position.
But oftentime the most I get is a healer that does have to attack things but deals damage that might as well not exist, so I get neither of the two.
>What is the most stressful role in an RPG?
Merchant.
What are some open worlds / sandboxes / lifesims where you can be a merchant but it's not THE main shtick of the game? Like I don't want Recettear or Merchant's Tale, I want it to be more like Starsector where I can be many things, one of which is being a gigaisraelite that sells you your own insulin pen that I stole from you at a 150% markup.
If you are into /tg/ stuff, "Heart: The City Beneath" has a class for character who accumulated so many financial misfortunes that the Goddess of Debt made you one of her priest.
You get supernatural power based on wealth, manipulating greed or settling debts, resulting in a weird mage/rogue hybrid oriented mostly toward social stuff.
Tabletop game? Like a group session thing, right? I don't think I should be allowed anywhere near real people when it comes to gayming.
>Every time when somebody die and I have to ress and rebuff
>be Necromancer
>being able to spam summon the undead
>go full rape train on every mob you encounter
Why did such a simple yet based class not exist in current year?
Because necromancy is for gays, anon.
I always called that skill "doing taxes", imagining that the crusader shows the enemies their unfilled tax forms, which is also why it deals stress in Butcher's Circus.
rogue, of course
one wrong move
one slight misstep
one miscalculated maneuver
and it's over
Are there games where you can be a necromancer healer? Like your dipshit gaggle of a party couldn't rope in a proper priest so the necromancer had to step in and resurrect his pals with eldrich horror magic whenever they kicked the bucket.
Everquest, they could/can transfer their health and mana to group members, drain health from enemies and convert their own health to mana.
ESO has necromancer healers. Not that it's a particularly good game, it's just the first thing that comes to mind. But then again, everyone can be a healer there IIRC.
Its a meta build in GW1 simply because if things die, they get free energy. They also has Blood is Power, which reduce your like to 33% but your team member get infinite energy for a period of time. GW 1 Necro has a good amount of support skills as well as curse skills, summon skills, and DPS skills.
It's a shame that GW1 is an always online game. I would consider giving those filthy israelite trannies at Arenanet a few shekels for it, but the combination of my hatred for them, my paranoia for getting my money stolen, and the invonvenience of not being able to play offline, kill it.
I don't blame you at all. it WAS a really great game, but its ridiculous that an entire set still cost +60 dollars while the game is litter with bots (and auto banning you via mass report in pvp) and the money they earn from it goes to shitting on its lore. I would rather just link up a private server if that exist.
By the fricking stars, it's sixty? I thought it was 30 for the whole trilogy. Man, frick that.
I had to recheck. its 40 dollars. My dumb brain still think you need to buy each individual pack to complete it.
https://store.guildwars.com/en-us
>summon 2x weakass skeletal minions that get gibbed instantly
>gain 32 energy from it
>BiP the healer, who throws regen on me immediately
>lay a curse down to debuff the enemies
>BiP the DPS so they can keep fisting the enemies with meteors or whatever
>regen still going, health keeps coming back
>keep summoning weak minions
>infinite energy, weak minions take a hit so the healer doesn’t have to heal somebody
I miss playing battery on Forge runs. I wish Guild Wars had a private server or something, I’d love to play again.
Man that super old. I hope you got lots of green weapons in those runs. I run BiP occasionally when its needed but I love running moronic build like max level Flesh Golem or Melee Range Necro (which is a thing now with the anniversary elite skill, Soul Taker).
Not him but it still baffles me how they changed this magnificent motherfricker into a sausage elemental in the second.
Its a travesty, I tell you. Glossy texture era has ruin many looks and design.
It's not even the texture, they reduced a shitload of detail in his bones, he looks like a slab of bologna now without all those wicked jagged bones.
As someone who has healed for 15 years. It's not healer. If you are a bad healer, it's stressful, sure. The "I hate everyone" healers are usually shit, and should just go play another role. It's not for you if you're getting mad. People are going to die, it's your job to pick them up. You're supposed to be the guardian angel, not the vindictive butthole.
The most stressful role in an nu-MMO is probably paper "support melee dps", no one appreciates you, you die to a stuff breeze, you have a complicated rotation and you trade off pure damage to boost everyone else's damage. In old MMOs, you might be able to argue healer when they had to manage mana, cooldowns and buffs very carefully, but nowadays they can just mindlessly spam. Pure support perhaps, since everything was timing based, but it depends on the game since in CoH Kin could just press button and roll face on keyboard.
>healing is an easy jo-
https://clips.twitch.tv/JazzyVivaciousHamburgerDatBoi-SAuL0T1nM4QqJiGP
>has addons to do her job for her
>still can't do it
Do WoW players really?
Yes? WoW streamers are morons who can't clear basic LFG content without hearing "RUN AWAY, LITTLE GIRL" every thirty seconds.
Tank.
Healer.
>Hey guys, I removed the entire joke and left only the setup, is it better now?
the joke is still intact he just removed the fluff
The priestess explaining what's happened is the joke. That anon fricking killed it. What he left is not a joke at all.
This is not an improvement. The priests lengthy rant compared to the knights short and simple remark is part of the comedy. If anything you should have removed some of the knights dialogue. The 'see, we made it' is actually pointless fluff.
>well that was easy!
>no it wasn't
haha!
>let me explain in great detail why it wasn't
h-haha...?
>>well that was easy!
>>no it wasn't
>haha!
Are you the kind of moron that starts laughing at stuff nobody else laughs at and that nobody said as a joke?
>you're not supposed to laugh at the punchline
huh?
>Oh hey Bill, how's it going?
>Not very good Alex.
HA HA HA HA HA HA HA
>W-What the frick's wrong with Anon?
>Oh ignore him, he does this every five or six sentences in every conversation, seems to think everything people say is a joke. I once tried to tell an actual joke and couldn't because he kept laughing like a maniac when I got to "walk into a bar".
I hope the next guy ducked.
>a knight and a priest walk out of a dungeon
>the knight says with a happy expression: well that was easy!
>the exhausted priest replies angrily: we were in there for a month! (implying it wasn't easy at all)
haha!
>DON'T LAUGH YET I HAVE TO GO IN GREAT DETAIL EXPLAINING WHY IT WASN'T EASY!!
h-haha?
>Repeats himself yet again
No wonder you have no idea about comedy
Embarrassing
Repeating your opinion doesn't make it correct
Fixed.
Truly. Ganker anons are masters of comedy
Yes Black person, her explaining in great detail that she's even on first name terms with god himself, who is called "bob" because of how often she's had to heal is part of the fricking joke.
fix
blows my mind when people say healer is easy. try healer in an MMO's later/harder dungeons. its very difficult. its not just "standing in the back and mashing heal", you have to know all the mechanics, have to heal at the right times, have to know when enemies will hit in advance. the healer arguably has to be more "aware" of their position than anyone else, because you are the only one who cannot really afford to make mistakes or the party is dead.
woe is me, for having to know my own job
completely not comparable to everyone else having to know and do their own jobs
nobody even notices or cares when DPS fail at their job
At high end play, everyone should be aware what the boss is doing ahead of time. Remember: sure it's worse if a healer dies, but if you die, no matter what role you are, you are failing. At least I don't have to play rotation memorization on top of doing the mechanics dance.
t. healer main.
It's really not substantially more difficult than tanks needing to pop interrupts, mitigations, threat, etc. Usually while also positioning the boss and themselves to manage floor effects.
Only DPS get the easy job, all they have to do is follow their class flow chart for optimal damage and not kill themselves to ambient damage
Healers just scale with the group's moronation, you can either basically sleep on the job or you're stressed the frick out. Most other roles are just more individual. I've played all roles in high end PvE shit and I wouldn't really call it stressful unless you're playing with fricking morons all the time. If anything I fricking loathe playing DPS since the advent of logging absolutely everything, you end up sweating every simple attempt because one frickup will cost you your entire parse. Which no one really cared about in the past but nowadays it's like your fricking CV.
DPS are actual troglodytes, sub-80 IQ morons who think they're the main character and self-insert as Kirito. Fricking spastics.
Me:
>plays combat game for fun, therefore plays combat game to do combat
You:
>plays combat game as a job, therefore plays combat game to do what the peers pressure him into doing
I am better and my sword hurts more than yours.
>plays combat game as a job, therefore plays combat game to do what the peers pressure him into doing
Whole part of playing multiplayer games is working as a team, if you consider that a job you can frick off and play with rocks on your own you autist
>I am better and my sword hurts more than yours
If you're so much better, can you tell me why you get atomized by anything stronger than a light breeze?
>I am content to work a job instead of having fun because gotta take one for da team 😀
>Whole part of playing multiplayer games is working as a team, if you consider that a job you can frick off and play with rocks on your own you autist
And I am having fun doing my part while you're sperging out about your market value. And you have the audacity to call me an autist?
>If you're so much better, can you tell me why you get atomized by anything stronger than a light breeze?
I don't, my spec is considered to be one of the sturdiest conventional DPS builds since I'm cool and handsome and play bruisers rather than squirmy homogay backliners.
>you get atomized by anything stronger than a light breeze?
because I know of the ancient lost art of dodging
She's full of bullshit. The knight's armor is pristine, there's no way it would have stayed this way if he had taken so much beating.
She took a minor in blacksmithing while at the temple.
>minor
Are you moronic?
Probably tank because you just stand there letting the monsters beat the shit out of you and you have to hope the rest of your party kill them and keep you alive. You probably don't think of career tanks as appearing stressed, but that's because easily stressed out people don't play it, they play backline roles instead so they can run if shit hits the fan. It's also why you get stuff like your picture. The guy on the left knows everything the girl's saying, he just doesn't find it scary or worrisome or anything. He had confidence they'd succeed - even if it were unwarranted. Confident people are confident in spite of the evidence.
i already get the implication of the priest working her ass off to keep the knight alive because i've played video games before so i don't find it funny when she goes on a reddit-tier rant about leftie bullshit
>Author makes a joke based on evocative text.
>Anon starts crying for a whole thread long about how there's a government conspiracy to make him read.
>government conspiracy
>to make him read
does not compute
I'm telling you dude, standardized education is a fricking government conspiracy to teach random shit to children
it's fricked up
We must protect our children from the vile machinations of people who want them to learn. Quick, close your computer screens, there are letters in it.
how am i crying when it's you anons calling me names and insulting me for having an opinion?
Because you deserve it, moron.
Nah, it's a quite valid rant about an unfunny gimmicky piece of dialogue that vastly overstays its welcome. You can do evocative text without it dragging into stagnation.
your comment too long, please shorten
mindbroken lel
Her face already tells the story, although feel free to insert your own profanities.
>imagine not being to play the three roles and excel on all three like a Gigachad
This thread is just smooth brains coping.
Getting stuck inside a dark, terrifying, and deadly dungeon for a whole month, having to fight, survive, and puzzle solve with trusty companions, and then making it out to see daylight with many stories, exciting moments, and treasure in hand sounds so awesome. When I was younger, I really did not like Fantasy at all, but I get it more and more the older I've gotten. It appeals directly to the kind of adventure I'd want. Too bad not too many D&D campaigns or RPG's never feel like this.
Why are healers such b***hes
>Omg why do I have to heal so much
Stfu
>Holy girl of the faith
>Dishevelled, jaded, tired and grumpy
>still of the faith
this is an exciting new archetype
don't forget eyebags
sybil, my autistic bottomless goat nun