What led to the downfall of Square Enix? They used to be the most influential game developer in the industry.

What led to the downfall of Square Enix? They used to be the most influential game developer in the industry.

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  1. 6 months ago
    Anonymous

    They stopped making JRPGS

    • 6 months ago
      Anonymous

      moron

  2. 6 months ago
    Anonymous

    this

    • 6 months ago
      Anonymous
    • 6 months ago
      Anonymous

      Looking back, this movie encapsulates everything wrong with square. High budget, high talent, completely wasted on the stupidest ambitions

    • 6 months ago
      Anonymous

      they managed to recouperate their losses with KH1 and FFX fyi.

      • 6 months ago
        Anonymous

        No, they didn't.

        • 6 months ago
          Anonymous

          i dont speak in moon runes. got an eng graph?

    • 6 months ago
      Anonymous

      Now that I think about, this is kinda like the youtuber that, for whatever reason, tries to make a movie. The result is predictable for everyone but the creator and the blind fans. Then, reality. Square enix is the avgn movie of japanese game companies.

  3. 6 months ago
    Anonymous

    probably smartphone gaming i guess

  4. 6 months ago
    Anonymous

    they've been throwing shit at the wall and seeing what sticks for about 25 years at this point with only a few key successes keeping their heads above water

  5. 6 months ago
    Anonymous

    when you become too successful, you attract suits and investors who are only interested in the bottom line. You know where this goes.

  6. 6 months ago
    Anonymous

    Square Enix was never good.

    Square? Yeah. Enix? Yeah. Square Enix? No.

  7. 6 months ago
    Anonymous

    Name one developer influenced by any of those games besides FF7.

  8. 6 months ago
    Anonymous

    The merger between Square and Enix was the end, not the beginning of the end.

  9. 6 months ago
    Anonymous

    YoshiPiss and FFXVI

  10. 6 months ago
    Anonymous

    They got high on their own farts and just threw money at bigger and bigger projects.

  11. 6 months ago
    Anonymous

    they stagnated.

  12. 6 months ago
    Anonymous

    Square-Enix? They were never good. They've never made a single worthwhile game.
    Squaresoft made some hits. And Enix was great.

    • 6 months ago
      Anonymous

      Enix was just a publisher, though.
      They never made anything.

  13. 6 months ago
    Anonymous

    Square Enix happened. It used to be Squaresoft and made great games. Then it merged with Enix and started churning out mediocre crap.

  14. 6 months ago
    Anonymous

    All the talent left before the merger.
    They peaked on the SNES, they started experimenting way too much during the PS1 era, and sales weren't great. Most of them knew the ship was sinking and bailed in the 1990s.

    • 6 months ago
      Anonymous

      >All the talent left before the merger
      Wrong.

  15. 6 months ago
    Anonymous

    5th gen Squaresoft is still the finest of Square's history, and it always will be. Prove me wrong.

  16. 6 months ago
    Anonymous

    MMOs

  17. 6 months ago
    Anonymous

    THE 100% TRUTH is they developed some 10/10 gameplay and then throw it out the window in their next game every single fricking time

    • 6 months ago
      Anonymous

      I found Marche to be rather shallow and pedantic.

  18. 6 months ago
    Anonymous

    >The Spirits Within killed Squaresoft and merger with Enix killed FF's ideology and started sequel spam (other Squaresoft series had sequels but FF titles were always standalone until FFX-2)
    >death of Squaresoft caused a huge bleed of talent (people who didn't join Square-Enix) which resulted in few old farts working on everything for the next 20 years and not enough fresh blood in the company (and the few ones who did join the company barely got any attention from higher-ups)
    >6th generation of consoles moved from simple 3D to pretty detailed 3D and that caused higher budget standards for average games (which Squaresoft and Square-Enix coud still deal with), but then 7th gen went full ham on graphics and your average japanese develop learned just how fricking expensive gamedev on consoles have become (so most of them moved on portable consoles and later on mobage) and Square-Enix was no exception - this led to smaller quantity of games being released

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