Now that I think about, this is kinda like the youtuber that, for whatever reason, tries to make a movie. The result is predictable for everyone but the creator and the blind fans. Then, reality. Square enix is the avgn movie of japanese game companies.
they've been throwing shit at the wall and seeing what sticks for about 25 years at this point with only a few key successes keeping their heads above water
All the talent left before the merger.
They peaked on the SNES, they started experimenting way too much during the PS1 era, and sales weren't great. Most of them knew the ship was sinking and bailed in the 1990s.
>The Spirits Within killed Squaresoft and merger with Enix killed FF's ideology and started sequel spam (other Squaresoft series had sequels but FF titles were always standalone until FFX-2) >death of Squaresoft caused a huge bleed of talent (people who didn't join Square-Enix) which resulted in few old farts working on everything for the next 20 years and not enough fresh blood in the company (and the few ones who did join the company barely got any attention from higher-ups) >6th generation of consoles moved from simple 3D to pretty detailed 3D and that caused higher budget standards for average games (which Squaresoft and Square-Enix coud still deal with), but then 7th gen went full ham on graphics and your average japanese develop learned just how fricking expensive gamedev on consoles have become (so most of them moved on portable consoles and later on mobage) and Square-Enix was no exception - this led to smaller quantity of games being released
They stopped making JRPGS
moron
this
Looking back, this movie encapsulates everything wrong with square. High budget, high talent, completely wasted on the stupidest ambitions
they managed to recouperate their losses with KH1 and FFX fyi.
No, they didn't.
i dont speak in moon runes. got an eng graph?
Now that I think about, this is kinda like the youtuber that, for whatever reason, tries to make a movie. The result is predictable for everyone but the creator and the blind fans. Then, reality. Square enix is the avgn movie of japanese game companies.
probably smartphone gaming i guess
they've been throwing shit at the wall and seeing what sticks for about 25 years at this point with only a few key successes keeping their heads above water
when you become too successful, you attract suits and investors who are only interested in the bottom line. You know where this goes.
Square Enix was never good.
Square? Yeah. Enix? Yeah. Square Enix? No.
Name one developer influenced by any of those games besides FF7.
The merger between Square and Enix was the end, not the beginning of the end.
YoshiPiss and FFXVI
They got high on their own farts and just threw money at bigger and bigger projects.
they stagnated.
Square-Enix? They were never good. They've never made a single worthwhile game.
Squaresoft made some hits. And Enix was great.
Enix was just a publisher, though.
They never made anything.
Square Enix happened. It used to be Squaresoft and made great games. Then it merged with Enix and started churning out mediocre crap.
All the talent left before the merger.
They peaked on the SNES, they started experimenting way too much during the PS1 era, and sales weren't great. Most of them knew the ship was sinking and bailed in the 1990s.
>All the talent left before the merger
Wrong.
5th gen Squaresoft is still the finest of Square's history, and it always will be. Prove me wrong.
MMOs
THE 100% TRUTH is they developed some 10/10 gameplay and then throw it out the window in their next game every single fricking time
I found Marche to be rather shallow and pedantic.
>The Spirits Within killed Squaresoft and merger with Enix killed FF's ideology and started sequel spam (other Squaresoft series had sequels but FF titles were always standalone until FFX-2)
>death of Squaresoft caused a huge bleed of talent (people who didn't join Square-Enix) which resulted in few old farts working on everything for the next 20 years and not enough fresh blood in the company (and the few ones who did join the company barely got any attention from higher-ups)
>6th generation of consoles moved from simple 3D to pretty detailed 3D and that caused higher budget standards for average games (which Squaresoft and Square-Enix coud still deal with), but then 7th gen went full ham on graphics and your average japanese develop learned just how fricking expensive gamedev on consoles have become (so most of them moved on portable consoles and later on mobage) and Square-Enix was no exception - this led to smaller quantity of games being released