What's your threshold for graphics?

What's your threshold for graphics Ganker? How detailed does a game need to be for you to play it

  1. 3 weeks ago
    Anonymous

    pong

  2. 3 weeks ago
    Anonymous

    I don't need graphics at all. I was born before the internet so I still have this thing called "imagination".

    • 3 weeks ago
      Anonymous

      My thing with text games isn't the lack o graphics, but the lack of easy controls

    • 3 weeks ago
      Anonymous

      I also still MUD like an intelligent human being instead of some sort of consumer monkey.

  3. 3 weeks ago
    Anonymous

    Style > fidelity. Even "bad" graphics can be done well.

  4. 3 weeks ago
    Anonymous

    It's funny because back in the 90s I did care about "good" graphics, but now I see it all as a style choice even when it was just the developers making the most of what they had available to them.

  5. 3 weeks ago
    Anonymous

    Graphics are fine at any point, from text based and beyond. The issue is always the interface and the clarity of gameplay elements

  6. 3 weeks ago
    Anonymous

    I dislike "realistic" graphics.

    Give me anything pre N64 instead

  7. 3 weeks ago
    Anonymous

    It's more the fact that they're artificially difficult or have no qol features.

  8. 3 weeks ago
    Anonymous

    As long as it doesn't hurt my eyes its fine, ZX Spectrum games for example have such bright colors that i can't look at them for long.

    • 3 weeks ago
      Anonymous

      the zx does have a sickass color palette though

      • 3 weeks ago
        Anonymous

        I just can't stand very birght colors, especially the way old PCs displayed them

  9. 3 weeks ago
    Anonymous

    I can handle text based games, I can handle gen 2 graphics. It really all comes down to to exposure to the stuff, you deal with it more, you'll handle it better.
    Interface is the most important followed by gameplay as no matter how good the gameplay might be, it will get terribly dragged down if the interface/controls are atrocious.

  10. 3 weeks ago
    Anonymous

    as long as its playable and the visuals serve the game well i dont really care
    most text games are unplayable because of the controls, not the graphics

  11. 3 weeks ago
    Anonymous

    IWizardry on the Apple II is one of my favorite games, so I have a very low one I guess.

  12. 3 weeks ago
    Anonymous

    If a game lets me set graphics to high I want to. It doesn't matter when I can't. I don't mind ASCII

  13. 3 weeks ago
    Anonymous

    I'm usually a gameplay first guy however for old RPGs, MM3 era graphics (so VGA I assume) is where I draw the line. I just can't get into blobbers that don't have proper graphics.

  14. 3 weeks ago
    Anonymous

    I don't mind old or simple graphics, but ugly art stylesstyle can be a dealbreaker. The graffics version of Tales of Maj'Eyal for example is so hideous I can't enjoy the game. I can deal with ASCII just fine.

  15. 3 weeks ago
    Anonymous

    i have to understand what I'm looking at without using a 3 mile long spreadsheet
    OP pic is fine, dorfort is not

  16. 3 weeks ago
    Anonymous

    I don't mind graphics actually.
    The problem is always the playability / quality of life functions that are now basic.

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