Where's the hecking mech games man?
The slower and meatier the better, frick the japanese weeaboo anime trash
Ape Out Shirt $21.68 |
Where's the hecking mech games man?
The slower and meatier the better, frick the japanese weeaboo anime trash
Ape Out Shirt $21.68 |
Best you got is MW5. It's better than it was on release, just get some mods.
what mods do you recommend?
Yet Another Mechlab. No questions. Vastly increases customization beyond vanilla's dumbass system.
Other mods are give and take, I haven't played in a long time, and as much as I'd shill my own mod because the default damage colors are moronic, I won't.
Nice, have you played all the DLC? Should I get it all? Haven't played since vanilla.. .Gonna see how it fares on my Deck.
Heroes of the Inner Sphere is good, it's dumb to have career mode and all that behind DLC. The rest can be passed but the extra biomes are neat.
what im mainly looking for is increased variety in the "procedural" missions... do the DLCs provide this? I'm assuming you're referring to that with the increased biome diversity... what about mission types? thanks for the info btw kind stranger! have this leddit gold on me!
There's a well-renowned mod called Coyotes Mission Pack. It requires all DLCs though, and I never played with it due to balance issues in the past. Things like a Patrol having an ambush of 60 heavy tanks or 10 Assault Mechs despite being risk 40. But it does have the variety you're looking for.
nice thanks anon that sounds amazing.
Legend of the Kestrel Lancers has a pretty good mini-campaign wherein you join the Davions to frick up some Capellan shit. Coyotes mission mod is also awesome, attack and defend and battlefield missions can be amazing.
Just pirate it. Don't spend money on this game.
Download the "Jumpship Edition" it works fine.
too late, i just bought the main game and the 3 main dlc's on steam.... and i already owned the main game on EGS :^)
I’m pretty sure the career mode was apart of a free update that coincided wi the release of the DLC, but yeah the game was pretty barebones on release with what has got to be one of the worst spawn systems I’ve seen in a game in a while. Nothing like a literal Steiner Scout Lance appearing right behind you from thin air because the game used to spawn things that weren’t directly in your line of sight
Bumping this question. I have the JumpShip edition or whatever, I'm wondering if my friends and I could get a bit more out of the game with the melee DLC.
also what the FRICK is with this game and the DLC mission why the frick are they railroading us? I pissed off Davion and I'm losing out on so much money with these missions
DLC 1 adds a shitload of new mechs, new weapons, mech upgrades, and some new missions
DLC 2 adds a pretty fun mini campaign, new biomes, and some extra missions + mech variants
DLC 3 adds melee weapons as well as mechs that can use them, plus new maps and a new mini-campaign, also hatchetman
they gonna make any more after that?
I dream of clan invasion but tbh I doubt it. There is a clan invasion mod already in the works tho
Why would you play MW5 on a tiny screen? It'll be a pain in the ass to focus fire on components.
The DLCs are fine (the one with career mode is the best), but the biggest changes from release come from optimizations. Loading into missions don't take an assload of time anymore. And it could be just me but the spawns and mapgen are a bit better too. No more putting the objective behind an unscalable cliff.
>Why would you play MW5 on a tiny screen?
because i can
TTRulezAI mod
>TTRulezAI
>Coyotes Missions
>VonBiomes
these are basic quality of life mods, everything else is to taste.
forgot
>PilotOverhaul
Any mods that fix the AI?
I got to a point where I couldn't really progress further in the career mode because my friend AI just wouldn't fire their weapons anymore. No matter what I tried.
VonBiomes is pretty cool too
>tfw got a Quickdraw-SC that I tuned the frick out of, so it goes as fast as a light, is armoured like an assault and can remove legs of any other mech in a single swing of its axe and finish off anything else that remains with a blast of several SRM 6's
>with YAML, I have a lance of nothing but large lasers, SRMs, and MASCs, from the 20t Flea to the 100t Marauder 2 and they all exceed the magic 129.6kph number
Yeah, mods make it super fun, I don't really care if it breaks the game because in MW4 you could do similar things by just boating something like 24 ER small lasers in an assault and because the game is insanely unfair towards the player by continuously spawning shit out of thin air and throwing waves of assault/heavy mechs at you and more than once spawning enemy units under the map but above the kill plane so they make it impossible for you to complete the mission, it's why I stopped playing it and went to Battletech instead, 3062 is pretty fun although I wish that game didn't run like shit.
You say that but Steel Batallion was the best slow and meaty mech game.
i hate so much that the name is now associated with the abomination that is heavy armor
Post the drawing
Mecha is a paintjob outside of more simulator focused stuff anon.
http://grape65535.jp/games/ggsim/
>actual cool looking mecha
>0 replies
>in 500 posts
>in like 10 hours
frick you homosexuals
Looks cool but dev forgot to add a walking animation
>Japanese mech games can't be slow!
>Ring of Red
>Chromehounds
Mongoloid. have a nice day, you don't know shit about mecha.
>2000
>2006
cherrypick sisters.....we gotta call this one....we lost
Both were fricking kino tho point is they are very we are like 2 decades from those, where are the new ones?
Ring of Red seems like a seriously weird take but also kinda neat. Reminds me of Front Mission Alternative that was like real time tactics and sort of like the opposite of this.
The thing I liked most was how much the infantry mattered, They treated the mechs like tanks. Powerful assets but had to be backed up by infantry or they would be useless. Then it became a game of figuring out how best to cripple their infantry or AFW, stay at a range they couldn't fight optimally at, or pansy out of a fight while sacrificing men to save your AFW. Really really fun game.
You forgot
>Mobile Suit Gundam Crossfire
>Armored Core V and Verdict Day
everyone gave crossfire such shit but when i was younger i loved the hell out of it. coming off of ac 4a to v was rough though. i dont even think i beat verdict day
I can't abide by slowness
I need my hyper difficult to control 3d movement
I never really understood this meme, and it's so common, too. What's wrong with Unreal Tournament-ass controls? Tighter, faster, and smoother than my e-girl ex-gf. Can even keep canned dashes to Shift+WASD if you want.
Y'know that meme where the guy from top gear says "this is excellent, but I like this"?
I have nothing against the alternative, I just love speed too much
Into the Breach Advanced Edition comes out in a few weeks
How is that a mech game?
Because it has mechs? You fricking idiot
is there something like itb but more rpg, games fun and all but i want something longer
Brigador.
I just wish they'd hurry up with Brigador Killers.
>Slowly but surely we are getting closer towards something representing a playable beta and eventual demo for you to try out, though it is unlikely to be before the end of 2022.
Good to hear that they made enough to make a sequel. I remember the dev posting about bad sales early on
>frick the japanese weeaboo anime trash
japs made better games about slow and meaty pieces of metal (Steel Battalion, Chrome Hounds)
but ultimately the best, overall, is AC, and it doesn't restrict you to one kind of mech. You can make a fat chicken walker with cannon arms just like you can make a gundam.
yeah but then the AI will cheat and be a gigantic homosexual so what's the point
I played a game called Mech World in my Oculus Quest 2 that was okay.
I'll try Bakemono Demon Brigade VR Mech Simulator using air link next.
>Bakemono Demon Brigade VR Mech Simulator
i hope this gets playable, it's a fricking mess
they HAVE to make Solaris
You realize this is an anime website?
Yeah and it was a mistake
Lost Planet died bro.
Isn't that power armor?
LP2 had both
Don't fricking remind me
Frick Capcom
F
uck
can I still play them tho?
wanted to get into that sereis
don't you mean advance warfare......
haha at least team deathmatch seems alive on ps3
Tankgays are indeed annoying but I wish BattleTech actually put more emphasis on tanks, aerospace, and other more conventional assets every now and then. I like Mechs as much as anyone else, but I also really like the idea of combined arms warfare with Mechs as one of the many units at a commanders disposal.
Yes yes, I know that Living Legends is a thing. But it still comes off as a very obvious mod.
I'm a tad overwhelmed by Battletech lore, but is there a reason why Mechs exist? Does it have to do with Fusion Engines and Myomer?
Mechs exist because they exist. Ever since the first one was made everyone else knew they had to have one, and so they stuck. Mind you this is a setting where nuclear war was banned and in its place war on its own was normalized, so having the advantage in the form of battlemechs could tip the scales.
I like 40ks justification for mechs (and other rando tech) in that they have schematics/tools to build this advanced shit but lack the capability to adapt it into superior form factors. everyone's just working with what they got
Yes, micro fusion engines and myomer are the reasons mechs are more profitable than vehicles.
Mm, that's kind of what I expected. I'm fascinated by the idea of Myomer. Can tanks use Fusion Engines or is it too much power for economical use vs BattleMechs that need it for Myomer?
They can, pretty sure superheavy tanks like Demolishers (Their Devastator variant) use them and they are a very credible threat to mechs on the field of battle.
To my knowledge some tanks do use fusion engines but don’t seem to really benefit as much from myomer fibers. Many of them, especially the cheap as balls Scorpion medium tank, rely on more conventional combustion engines to maintain an edge of being dirt cheap to produce.
MW5 surprisingly shows off an actual in universe tactic with conventional tanks. Which is swarm mechs with them and hope they deal enough combined damage to be effective.
That technology made mechs practical to design. In universe there a set of rules for war all the major powers in the setting agreed to play by. One rule stipulated that randomly biking planets was not a viable long term war strategy if you wanted to actually rule an empire and not a heap of irradiated rubble. So in this new set of confined space for weapons tech to develop someone looked at industrial mechs (which already existed by that point) and wondered how it would fare as a weapon of war.
Almost a century of development later, the Mackie, the first ever battlemech, was developed and stormed the battlefield in style. A company of the mechs managed to completely own zone a detachment of Kuritan(?) heavy tanks without so much as a scratch and suddenly everyone was looking at the battlemech in awe…and envy.
Yadda yadda yadda, age of battlemech begins. There ya go.
The story of the battlemech is just the story of the dreadnought. Everyone has to have one or they'll be at a disadvantage.
1. Myomer muscle which tanks can't really use
2. Armor in battletech is ablative and not a binary penetrate/fail like armor in real life
3. There isn't enough existing transport capacity to move millions of troops between planets in the setting
4. Vehicles like tanks are more constrained in the types of environments they can operate in
The first one is pretty self explanatory.
The second is why a battlemech or tank doesn't have to worry about some infantryman with a strong guided missile - even a guided missile launched by a naval warship can be shrugged off by most mechs and require a second or third hit to kill or cripple.
The third is a really big one. You can't easily 100k soldiers across 20LY in Battletech. The largest military dropship in the setting can transport MAYBE 5k soldiers at once, and the largest military jumpships can only carry 20 dropships. Most dropships in the setting can carry maybe 500 - 1000 infantry, and most jumpships/warships can carry 4-8 dropships. A great house might have as many as 10 warships available to move troops.
It's not impossible to put a million soldiers on someone's planet, but it is logistically very difficult.
The fourth is a big deal when you don't know what kind of environment you're about to fight in - could be airless vacuum, shallow water, methane choked atmosphere, 2g's, 0.3g, ambient temperature could be +90 celsius or -100. Treads and wheels, contrary to what /k/ thinks, do not work as well as limbs and springs do in every environment. Limbed locomotion provides that utilitarian mobility for just about any possible environment you can think of.
So mix it together, what you get is most of the military revolving around rapid deployment of battlemechs which punch well over their weight, are easy to transport, don't require huge logistics trains or supply lines, can kill thousands of poor bloody infantry without breaking a sweat, and operate in just about any environment imaginable
why hasnt anyone made huge multi-legged battlemech with a wide center and loads of gun turrets and armor on top of it? seems a lot more prectical of a design than bipedal and humanoid mechs.
https://www.sarna.net/wiki/Poseidon_(BattleMech)
https://www.sarna.net/wiki/Ares_(BattleMech)
Forgetting the Goliath too.
I don't really know the quad legs.
They did
There's quadmechs and also superheavy mechs and both are exactly what you just described
There are the battletech mods with tanks now. Honestly bta 3025 and even roguetech are what I wish Battletech was from the start. I wish it was easier to make your own flashpoints, have a bit more say in what mechs you start with if you choose an what not. That would print money, why haven't they made it yet?
Mechs were always the darlings of Batteltech, if you want to also use vehicles like artillery, vtols, tanks, hovercraft or battle armor you're shit out of luck besides Battletech 3062 or the mod you've mentioned. I don't know if Roguetech has vehicles. It is true though that Mechwarrior games frequently communicate the wrong impressions or just suck outright at portraying the battleground setting of Batteltech verse correctly where there is no such thing as a single lance just going in and fricking shit up. A lance in the field would always be supported by mechanized infantry at the very least.
BattleTech apparently also has a big mod that adds the ability to field tanks and support vehicles.
lol
Play Titanfall 2
Phantom Brigade
All hail, the best of all mech games ever created.
>Not MW3
Go away
What's wrong with 4?
Nothing is wrong with 4 at all honestly. I am biased though. I've always loved MW games. People want to nitpick about each iteration but for me it's just like "oh yay! more Mech Warrior!".
In retrospect it's well regarded, but it started the trend of simplification and at the time was lambasted for it.
If your referring to the limited hardpoint cap on mechs, after replaying it and playing MW5 it definitely puts a major gap on how potent a mech can be, but it does make each individual chassis more unique in a sense. You can modify a mech within certain parameters and can still potentially change its mission goals but ultimately it’s no longer a build a bear style design. I played a whole play through with YAML and it became incredibly easy to break the game when I had unlimited access in the lab. In comparison without it, finding a rare Star league era mech or later variants is a huge find. Quad Warhammer 6rb is amazing and bullies lighter assaults. Even the Cyclops has found new life with the melee variant.
There's that, but I actually agree with you about the hardpoints. Mech 3 showed that any chassis fulfilling any role just turns customization into a meta numbers game. The difference between a Madcat and an Orion was nothing more than a few tweaked settings in the mechbay, and that's just no fun. Heretical as it sounds to the lore-accurate types, I actually wish they'd go farther into specialization, with things like chassis specific buffs like how BattleTech did with their DLC mechs.
No, I mean stuff like not being able to determent where equipment or ammunition go. No ammo explosions or manual dumping. No single or double heat sinks, or losing equipment based off of damage or lost parts. Lots of little things that are usually staples of mech combat, but were all abandoned in favor of keeping the game as streamlined as possible.
Nothing, but after 3 and pirate's moon by extension, it felt a little hollow
The simplified garage system and loss of a lot of side-grade parts and fun modular hardware really hurts it
Also, yes it started the trend of specific hardpoints on certain mechs which has since ruined the series completely
Great campaign though, but 3 really does take the cake on every front except accessability
Tldr >no laser legs
Mechwarrior's biggest problem is that all the fighting in the games consists of turn-shoot "gameplay" mechanics. There's really no thinking involved and 1vs1 fights almost always devolve into wheeling around each other in a circle until someone dies. It just isn't that interesting, there's not a lot of thinking involved, the damagesponge nature of the mechs makes the general combat unsatisfying. There's no real use for anything under the heavy weight class either because everyone is pinpoint accurate and speed doesn't save you.
Honestly from what battletech is like in tabletop to what it's like in the shooters, the tabletop is way more fun to play.
You gotta play some Solaris bro. It's more interesting than you think.
>tfw had a fight in Solaris once where the guy I fought had shot off all his ammo but couldn't kill me because I twisted and spread so well and he complimented by performance, saying that it had never happened before to him and then powered down letting me finish him
I still remember that, what a damn great match it was.
Battlemechs are at their best in large-scale operations and open warfare, absolutely
Something akin to Battlefront 2 (the old one) would be perfect for this sort of thing (big teams, army cost, multiple objectives, etc.)
Living Legends was a really close attempt honestly. It's a shame it fell appart, I miss it a lot
>its a shame it fell apart
how many times do i have to keep reminding you people IT CAME BACK ITS STILL UP
I just installed it but haven't tried out yet, been fiddling with the settings to learn the ins and outs of it.
Wasn't there a huge debacle with the adoptive devs that caused them to drop support for the game?
I don't know, either ways its still up and playable at the moment.
>There's no real use for anything under the heavy weight class either because everyone is pinpoint accurate and speed doesn't save you
Hate this. Mech's weapons are supposed to be guided by targeting computers which themselves are supposed to be countered by any number of EM scramblers. You can still manually aim, but generally the mech moves around so much that it's pointless unless you're stationary or it's at point blank.
In a way, games like MechAssault actually got it better; since you're either locked on or you aren't, and where your weapons hit are a roll of the dice.
>In a way, games like MechAssault actually got it better
I hope you get molested by crotchpiranhas for saying this.
Even light mechs can definitely punch above their weight with some good piloting, though a lot of fights do turn into circle straifng-fests. I managed to take out an Atlas in a Raven by liberal use of jump jets in the Solaris Arena.
Cicadas in MWO murder assaults right now because they can barely see the anklebiters and they can scale straight walls by running 198kph
Scrub.
it's really good.
I have a triple monitor setup with a wienerpit chair but i prefer vr.
Right? I can't tell if the game is under/over-rated. I just know I've been playing it regularly and have had a blast since it was launched.
it checks a lot of boxes for me
>land vehicle sim
>single pilot
>tank sim
>mercenary company management
>TT lore
>freeform campaign/semi roguelike if it was harder
>simple repeatable endless missions
the only thing missing is Solaris Tournaments. I wish the combat was a little slower paced. MerchTech will get an update soon but I'm probably going to stick with YAML to play through the campaign.
Hell yes brother.
i have a type
lol, frick off. Shitty AI, shitty spawning, bare minimum. Fricking garbage all around. I wasted money on that shit.
>t. console player
no I play it on PC. Mods are polishing a turd. Absolute dogshit game. fricking PGI. No wonder they got stuck on LOTR online maintenance. fricking LOL.
>All hail, the best of all mech games ever created.
Ahahahahahahaha MW2/3/4 shit all over MW5.
What a fricking trainwreck of a game that manages to do fricking everything worse than MW games from 20 years ago, don't even get me started on the literal lipstick on a pig mods.
>Ahahahahahahaha
Always sure sign you're about to read an exceptionally shitty post.
He is exceptionally correct.
Mechwarrior peaked with 3, and if MW2 had a decent source port it would be 2nd best.
>Always sure sign you're about to read an exceptionally shitty post.
But he's right, MW5 is awful and someone proclaiming it to be the best mech game ever created is laughable.
Where are my jumping tank games, man? The faster and flashier the better. Frick games where tanks are slow for the sake of "meatiness", I want Abrams 3.0, something like a Metal Slug that's not a tankette.
The Blaster Master series.
Armored core with the tank body
What you want is the Blaster Master Zero series, like
said. 2D action platformer with the tank and overhead dungeon crawler with the pilot.
>hurr durr if my mechs aren't slower than a modern tank its not realistic
How in the frick does someone even begins to draw something like this? So much detail, and realism, and complex stuff going on wtf
Front mission remake for the switch soon
then later will pop up on steam i bet
Starsiege
Still one of the best. Frick Earth and Frick Cybrids
I really hate the gay lasers in wester mech games. If you're going to have this design for big bulky mechanics, why have them shoot borning as laser beams. Why not hypersonic missile or ballistics that look equally bulky. Idgi
>All good resources and concept are wasted on indie shit
And you wonder why mech genre is dying
Come home.
>inb4 idle shit
No.
You need to aim and deal with reload/cool downs.
That looks like absolute garbage as far as vampire survivors clones go. Watched some video of it and it's a literal asset flip with awful aesthetic and sound effects that hurt my ears.
As they say
filtered
Yeah I tend to filter out trash games.
is brigador good?
Yes provided you have reasonable expectations
I didnt like it at all
R8 my current Thunderbolt
It's good but you'll see everything the game has to offer within 20 minutes.
The music kicks ass, the retro visuals are great, and the lore is deep, but the core gameplay is love-it-or-hate-it, and even if it clicks with you, there's just not much variety. I 100%ed it and found little reason to keep playing afterwards.
No it isn't. It's a "game" for druggies who want to smoke weed and stare at the pretty lights on their computer mindlessly for a few hours
>control a mech from isometric view
>effortlessly blow up everything around you
>move to next area and repeat
That's it. That's the whole fricking game.
It has pretty colors, requires zero skill, and the music is ok, so druggies are attracted to it like flies to shit
What that other guy says about the "see everything in 20 minutes" is right. It was fun for a bit.
It's one of those "we made the controls shit on purpose" games and I don't mean the tank movement.
I had this idea for a survival horror game where you use one of these
play mechcommander homies
which one?
there's a mod that makes mw5 into mechcommander
I love it but it's in desperate need of a remaster.
The game practically demands you play zoomed out meaning you can appreciate how nice all the assets look, and mech customization being so simplistic often leads to all my weapons ending up in the right arm, which subsequently gets blown off early in the mission.
Don't care.
Give me ZAKU's
Frick bipeds, tired of 'em, I want more doggbots
You just KNOW
>that zoid game on gamecube
a lot of kino times I had.
I still have nightmares of the fricking hovering red dinosaur with the grabby hands
Holy shit that was not okay
Post more doggbots
new AC when?
announcement within the next year
release within 3 years
From the leaks, it seems like its already far into the development. Would be sweet if they'll announce it tomorrow with the series anniversary celebration and all.
They can take all the time they want. I just want them to learn from their previous mistakes. Better framerates, less hallways, less focus on trivial facebook/online crap. Just give me a solid singleplayer with balanced weapons, fun missions, fun mechs, variety in parts. Com eon, it can't be that hard.
Any Terra Nova: Strike Force Centauri fans?
yes
Haven't gone through it yet. From what I understand its like a weird love baby between MechWarrior and System Shock right?
playing ac3 right now and this is my live reaction
I just love blowing 3/4 of my paycheck on ammo and repairs
try energy weapons
>he doesn't bring a blade with him on every weapon
>he doesn't save his ammo for enemies that are out of range
>he doesn't have a decently speedy build that lets him get up close and personal
>he doesn't have a decently speedy build that lets him get up close and personal
so heavy builds are useless, just like in souls games, gotcha. nice balance
Heavy builds in AC are incredibly strong, they're just expensive to maintain.
You can always build some kind of energy sniper setup.
heavy bipeds are only good in Silent Line.
tanks are only good in V and Verdict Day.
you can make quad and hover legs be good, but it will require efforts.
you'll probably end up using light/mid biped or reverse-joint legs, like 95% of the community.
don't give up. Use Selena core EO + optional parts improving energy weapons if you have trouble, but AC3 is one of the easy AC games
oh I'm not giving up, I love this shit and I wish I've played it sooner. What should I play next after 3, Nexus?
silent line then nexus
heavyGODs don't have it too bad
Chicken legs and a beam rifle my friend
Also the cores with little zappy guns on them are great, use them
Been playing a lot of BattleTech and MWO and it's been pretty comfy honestly.
Okay but what about mecha
musume?
Cute!
That's just an anime girl covered in geometry.
Any 3D fighting mech games?
I played a good one in PS1. The combat was like Budokai Tenkaichi. Still can't find it.
Custom Robo is probably the best.
I dunno how it holds up but I have fond memories of playing Virtual On in arcades.
dont worry bros armored core 6 soon fromsoft promised they didnt forget about us back in 2016
Hawken 2 when?
>armored core 6 comes out on pc
>series ruined
Can I play MW5 with a controller?
It's got limited controller support and varies depending on the brand, which is moronic since even Mech 3 can hook up to my Switch controller with little issue, and Mech 4 actually names it in the settings.
Basically it''l depend on what you have, what you're running it through, and how janky the game is feeling that day.
no u don't understand, there's nothing more cool than a 50 metre tall robot running 300km/h and doing tornado kicks and backflips
I don't like it
Maybe I'm not in it for that kind of action.
That's correct
The backflips aren't necessary but tornado kicks are a must-have
Still waiting on a good gundam game
>gundam evolve has no weight behind it and wasnt even beta tested in EU
>gundam battle operation all but on indefinite hold on pc and even when it comes out it will have all the same bugs the console versions did
just make a new dynasty warriors gundam game because its pure fact we wont be getting a new gundam breaker after they all but shit out 'new gundam breaker'
sd gundam on august
Picrel is the best Gundam game I've ever played and I've played nearly all of them.
I prefer my mechs low profile, with tracks, and a single large turret
blessed tank autist
*runs up to to you at 86kph and whips you to death*
Sorry you were saying?
I feel like a Solaris custom with a fricking chain of all things isn't going to do much on a real battlefield, regardless of what it's fighting.
I know I just like posting that image.
any magic technology you could come up with to make a mech viable could be applied to tanks for a fraction of the cost and burden making your mech immediately obsolete
Last time I checked tanks couldn't change their weapons whenever they felt like it or see over anything 25 degrees above them. Oh and they also get owned by HEAP missiles.
Tanks and standard military equipment is still used in the setting and are still very effective but mechs are cool and super space technology lets them exist. To be honest you tankgays are kind of insufferable since you bring the same tired arguments into mech threads.
And almost all of those tired arguments are factually wrong too.
A lot of the tankgay b***hing is predicated on the false assumption that a mech MUST act like and be a tank with legs. It can't be anything else, it has to be a tank.
These morons would call helicopters and planes moronic because a single missile could blow them up. I've seen these morons argue that legs are inefficient and useless and I'm like, Black person you have a pair of fricking legs right now, but then I realize they never walk anywhere and use a scooter to get around.
Tanks have a place to be sure but it really feels they're stuck in the thought process of the tank being the ultimate battlefield solution that never needs to be iterated on.
What periphery bullshit is this? A hatchet I can understand, even Kuritas weeb katana, but a whip?
>The slower and meatier the better, frick the japanese weeaboo anime trash
Enjoy cutting yourself out of like more than half of all mech games.
>that fricking blur
I feel sick just seeing the still image.
I have no idea why it came out like that, I was asking myself the same.
I have motion blur off but I think it has something to do with re-shade and me taking the screenshot with MSI Afterburner.
Apparently they dont play well together.
Damn Clan Mechs in my thread... needs correction.
Holy Based
Correcting.
MOOOOOOOOOOOOOOOOOOOOOOT
I knew there was something suspicious about the fricking wobbies.
MOOOOOOOOOOOOOOOOOOOT
moot pls
Buck breaking clanners?
"HE"'s FAST
which game is this?
MechWarrior Online.
OwO''
>ppc/laser vomit boat
Daring I see.
God I can't wait for the snub nerf to come and see you gays screech.
u mad
AAAIIIEEEEEEEEEEEEE PREASE THUNDERBOLT-CHAMA HAVE MERCY
Thats a nice center torso you have there..
Would be a shame if something were to happen to it..
>*teleports behind you*
>*unsheaths 13 micro-pulse lasers*
>"Heh, nothing personell. Kid."
See
You are a terrible person
Japanese mecha can be slow and heavy, problem is there's only like two games that do this right. SRW pretty much killed any chance of us getting a standalone super robot anime based game.
Tomorrow is AC 25 aniversary in japan so maybe maybe we gonna get something.
aw neat, another remix album
I know right can't wait.
fromsoft trying to politely tell everyone from other games they made that they should frick off because they're a company that solely makes souls games for normies now
ww2 game with mechs please
Iron Harvest is sort of WW1/Interwar but I heard it isn't very good
I played it but it just kind of felt like dawn of war 2 but worse
I want to fight Yankees in my urbie
Screw your trashcans.
Someone got shot up by a modded trashcan going 80km..
>she
It's called the KING CRAB for a reason.
that was a Queen Crab.
now this is an actual KING Crab
I wonder what causes the stark difference between Western mechs and easter mechs. Is it the demilitarisation of japan? The slight infantilization of their media? It's the western obsession with practicality? Perhaps it even goes deeper as relating to philosophical and spirtiual differences: individualist ideals in the west where a man with a tool can rise above his station where in japan a man his tool are one in the same with a set destiny—so the latter lean towards more innate personifaction
Different approaches to storytelling for sure. I think you would like Votoms though.
I've been meaning to watch that for the last 7 years. What's the best file for this on nya? The most downloaded one is 59 fricking gigs for some reason
G_P Votoms in my opinion is the best.
I assume that is blu ray or whatever the highest version available is?
No, that's a rather low quality release, if you want higher quality I don't know where to get that, it's a fairly old show.
The plot is great.
okay so which file sould i download on nyaa. Why the G_P Votoms one?
Okay, I'll trust you guys and watch episode one, ten, then twenty, and then forty, and then fifty one. I think that will give me a fair understanding of the show
Because that's the one I have on my PC right now and I was satisfied with it. If you want higher resolution you will have to get the 59gig one. I recommend you don't skip ahead and just watch episode one, otherwise you will ruin everything for yourself as following the episode structure closely is rather integral to enjoyment.
Yeah I'm just doing the 59 gig one but I'll store it my HDD. The 59gigger is the second most downloaded and came out in 2019, the aforementioned other one was 2010.
>I recommend you don't skip ahead and just watch episode one, otherwise you will ruin everything for yourself as following the episode structure closely is rather integral to enjoyment.
I'm unironically offended you thought I wasn't joking. What kind of mongo do you take me for?
>good time
>I pay and ride on top of it around the city
sounds like a good deal
>What kind of mongo do you take me for?
I'm sorry anon, but this is year 2022 and I've seen more outlandish things spoken seriously, so I can't tell who is or isn't joking anymore and just err on the side of caution.
Fricking hell 50 episodes? This better be fricking amazing, I'm not a mechautist so I need some type of plot.
Votoms has a plot, but you'd better like the sound of votoms squelching because after 50 episodes it's going to be seared into your brain for life.
>SHRRRR CLUNK
>WHIRRRRRRRRRRRRRRRRRR
Three of the episodes are just recaps so you can skip those. Half of the original series is great, 1/4 is pretty good, and the other 1/4 depends on personal preference.
it's because westerners decided that realism is the most important thing in fiction but then also accept anything with lots of greebles covering it as realistic.
modern tanks can have a lot of greebles though they usually serve a function
I raise.
The only function modern tanks serve is being cope cage Javelin magnets.
>I wonder what causes the stark difference between Western mechs and easter mechs.
The difference comes from Battletech being the only relevant non-Japanese mecha franchise. It only seems like there's a stark difference because you're comparing one IP in the genre to everything else.
You're an ignoramus
I'm right and you're a slave.
"Western mecha" is just Battletech, unsuccessful Battletech knockoffs, and non-mecha IPs with incidental mecha elements that were heavily inspired by Battletech.
You're a moron. Did you forgot there's more to media than video games?
Battletech isn't a video game.
Pacific Rim. Unless you mean to tell me a western mech movie with ties to mecha anime and kaijin films has more in common with Battletech than either of those two
Okay, I'll give you that. It's actually Battletech and two (2) movies that bombed at the box office because normalgays thought they were too Japanese. (read: "not Battletech.") And there's also Titanfall, where the devs didn't consider their own giant robot game to be "mecha" because it wasn't similar enough to Battletech. Both are exceptions that prove the rule: Battletech dominates the world of non-Japanese mecha with a massive iron wiener.
The design philosophy for mecha in Japan is frequently that of an extension of or an identifier of the character of the pilot. You don't make mecha without them almost uniformly representing who is inside of them. Some mecha are obviously more pronounced than other, and in the realm of Real Robot, you often have uniform military mecha, but even then there are frequently characteristics that generally have the mech being just as much of a character as the pilot inside of it. The design theory needs to be expressive in this regard because mecha enthusiasts generally regard this as an important trait to any mech, Real Robot and Super Robot alike. Also flashier mechs tend to sell more toys/model kits, which are a wonderful supplemental market in Japan.
Western Mechs tend to usually be a stand-in or replacement for tanks, and as such tend to specifically just be built to be War Weapon Model X000A48 rather than strikingly specific and specialized character designs. Even in cases like Mechwarrior where you have mechs like the Atlas, its design seems to be staggeringly influenced by eastern mecha moreso than its Western contemporaries (some like the Shadow Hawkare literally shameless ripoffs and stolen designs). The factor of them being a pilot representative tends to be buried because that's not the focal point. Either they are straightforward war machines and the focus is on the greater objectives of the war at large/simulation of the capabilities of these war machines, or the mechs are a background weapon to a generally human/political story and incidental to the plot. The singular example I'd say where this line is blurred is Titanfall where the designs are not only extremely striking, but also heavily varied from one another, and speak volumes of who is piloting them.
>its design seems to be staggeringly influenced by eastern mecha
Atlas originally was an outline of Votoms turned into a mech. Battletech ripped off a ton of Japanese designs from Macross and Dougram as well as other franchises that I do not know.
https://www.sarna.net/wiki/Unseen
battletech wasnt wholly ripped off, at least not intentionally. they were sold the rights to use designs by people who didnt have the rights to sell it to them in the first place
You are right but the point still stands. People love to jerk themselves over the fact how more superior and realistic western mechs are when half of their damn designs comes from Japan.
They were sold shoddy rights from a bunch of shysters.
Battletech didn't rip off the designs. FASA contacted the studio and bought a license to use the designs in Battletech and then 20 years later they were sued by Harmony Gold and had a big legal fight about it where it was ultimately determined that the original artists and studio FASA licensed the designs from had already sold the license for distribution in north america to HG, so the court said FASA did their due diligence but were still guilty of violating the copyright and had to stop using the designs. FASA and HG settled out of court, and then FASA went bankrupt
I hate Harmony Gold so much it's unreal.
why did otstarva (not demons souls ver) do it
sigma grindset
no thats old king millions will die, wonderful isnt it?
nah, otz was on the sigma grindset getting paid by omer from behind the scenes, while old king was straight up blackpilled.
otz was still a wagie though, old king just did it to do it. he went against his own faction to do it because he was a based schizo
old king still considered himself an outsider, he came from those guys you fight in the first "defend cradles" mission, while the rest of orca started there or came from collared.
>his fricking hums and chuckles while you both kill literal billions of people for no reason
>still shows up to the obvious trap with you because your his buddy
Infina-based. Games need more "become the worse villian" style endings
>he counts all the tens of millions you kill while doing so
>"I'm glad we got to know eachother better"
4A is such a blast, I honestly don't mind it being so different
the final fight with the original white glint in ac4 was great too.
'You're a fine warrior. Call me sentimental, but I wish we'd met under different circumstances..."
Joshua was an alright guy...
That was Berlioz, anon-baka.
>No reason
He wanted real change he wanted revolution might as well enjoy himself while at it.
Otsdarva is AC
why did they name them virtually the same
Probably so the names are different but sound close enough and is a nod to each game.
>The design philosophy for mecha in Japan is frequently that of an extension of or an identifier of the character of the pilot
Isn't that what he said?
>its design seems to be staggeringly influenced by eastern mecha moreso than its Western contemporaries
such as what western contemporaries? even non humanoid battlemechs like the rifleman and the goliaths are straight from macross and dougram.
Dougram made me love the Griffin, easily my favorite medium.
So as much as some people hate on the clans, that was Fasa finally designing a majority of the mechs in house. We got designs like the Madcat (frick you clanners) the Daishi, the Uziel, Thanatos, Bushwacker, the Vulture and so many others that it shows the design ethos moving away from its earlier anime designs to something that would look more uniquely Battletech. It’s just a shame that outside of MW4 and MWO I haven’t seen hide nor hair of those mechs for almost 20 years.
I don't understand why every recent Battletech game jerks off boring as frick inner sphere.
Because when the clans were officially introduced they had objectively better…everything and was meant to be a hard replacement to all the old designs thus preventing further copyright lawsuits. Hopefully. That didn’t happen, but the clans did still massively jump up the power scale in a manner similar to how Primaris Marines in 40k were just better space man, clans were just better robots.
I still like the designs and even some of the lore but it’s not hard to notice the obvious power creep.
Funny how in MWO the clan weaponry is objectively worse than IS weapons.
That's after numerous nerfs to their performance in the past it was so bad that there was no point to play anything but clan mechs. They still dominate the mid-long range engagement ranges.
Not when they first came out. When they first introduced clans it was strictly clans vs inner sphere for a while, and clans won 9/10 games. I thought I had the picture saved from one of the devs talking about it on twitter but I can't find it.
And that's fine? For frick's sake the most battletech games doesn't even utilize inner sphere unique takes omitting entirely the jankiness and moronation of their design.
Cool as it would be for immersion, watching a Blackjack fall over due to bad foot design would not be very fun. Neither would piloting a QuickDraw whose joints are old man tier and prone to buckling.
Funniest shit in MWO closed beta was poking Atlases with locust and make them fall down.
Falling over from leg damage/gyro overload is an important of what makes battletech fun
PIGs not having that in their games is just more testament to their hackery
It's really weird that not even the BattleTech game has clan mechs.
>The slight infantilization of their media? It's the western obsession with practicality?
>Battletech dominates the world of non-Japanese mecha with a massive iron wiener.
Knock knock, b***hes.
generation 1 transformers (diaclone) were designed by takara and the show was animated by toei, both japanese companies.
What about the fact that Marvel and Hasbro made the entire lore surrounding the Transformers? Transformers as an IP is both western and japanese.
hapa franchise but weterners were never good at designing cool robots, "practical" or not.
Disingenuous at best when what Transformers is today was stewarded by a bunch of shmucks in Rhode Island.
Are you sure about that?
>Disingenuous at best when what Transformers is today was stewarded by a bunch of shmucks in Rhode Island.
thats why i specified gen 1 (optimus pic), dont care about the rest.
Robot characters != robot vehicles.Totally different genre.
Anime is for children and western mechs copied anime designs into a game for neckbeared manchildren, all there is to it.
Anyways play Mechwarrior Living Legends it came back years ago.
I haven't played a single mech game. Recommend me one. Something I can easily get on steam.
battletech. it has gus fring
It’s usually on sale and is the poor man’s armored core for PC. Getting parts involves finding it off destroyed mechs on the field rather then buying them. Beware though, it doesn’t play as well with kbm.
mechwarrior online, it's free and they have monthly events now to get a lot of stuff.
MWO is honestly your best entry point at the moment since its FREE™
Yes okay, but the gameplay is still good especially modded.
I would have recommended pirating it but he never said that was an option so here we are. The story is shit and immediately falls off after 3 hours in just mod it to play it as a normal merc.
>The slower and meatier the better
It can be a bit of a hassle getting it to run, but Heavy Gear 2 is still my favourite mech game
The space levels were especially impressive at the time
Based Heavy Gear! Here's some repack links if anyone is interested. Might help in getting the game running on Windows 7 and above.
HG1: https://drive.google.com/drive/u/2/folders/1sIxK_cFh2dxV4QU6PBUPaJpCixPYo2RL
HG2: https://drive.google.com/drive/u/2/folders/1FXvaFOIqMxy5mWtZPBlwSHzJKHRM5xFx
thanks anon
Give me a qRD, I don't know who this twittergay is
it's all so tiresome
I really enjoyed Shadowrun Dragonfall and Hong Kong as well but there were some obvious self-insterts in those games with considerably worse writing than the normal characters
Dont worry the rope is beckoning him.
>girl
They never do bother trying to pass, so they? That would make an ugly woman. Makes an ugly man, too.
imagine getting upset over literally nothing, are you 14 years old?
even ignoring all the sjw diversity troony power fantasy political agenda shoved into it, its still fricking dogshit.
dogshit gameplay, dogshit at technical level, will unironically cook your cpu and has a memory leak that was never patched.
so frick off.
My response is mods. Also get better cooling. This will be my final (you).
He is right about the game running like dogshit no matter the PC, the mods improve Battletech a great deal, but it's still insufferbale to have the game dip into 15 fps on a 3080ti with 64gigs of ram on Ryzen 5600x
Why was it so important to add it in? Are you 14 years old?
Oh, right. I miss the early 00's so fricking much.
Should I actually try battletech?
It's pretty good at a base level and the mods raise it up to a superb experience through career mode. Give it a pirate.
you can mod the cringe pronouns out easy though
In all fairness outside of this garbage the game itself doesn't contain anything else woke in it and more customization options during character creator don't upset me even if they were put together for "diversity points".
That's not true. A bunch of the quests and a lot of the characters have a sort of 'soft wokeism' where liberal values are just taken and accepted on their face without any question whatsoever. You hear about old hollywood movies requiring gay characters to have bad things happen to them, etc. The writing in battletech is like that, but in the opposite direction, alongside a lot of infantile and naive goodguy/badguy storytelling.
It's just not written with nuance to it, it's written with, "We here at the company believe in sjw liberal values and so does everyone in our setting, except the bad guys but usually also the bad guys."
>no option to join the latinos in their rebellion
I've played through the game right now and the reaching you're going for right now is silly, it's a bunch of dumb periphery Black folk, of course they will be stupid. The storytelling whatever is there I ignore completely because the campaign is laughably bad.
This literally was instant refund for me. I will not bankroll the troon industrial complex.
the game or the tabletop. or the tabletop videogame simulator of the tabletop
>Should I actually try battletech?
If they ever port it to anything other than Unity, absolutely.
We'll get a sequel on a better engine at some point surely.
Okay but when are LAMs gonna be reintroduced at some point in a MechWarrior game? Even if it was just to mock the damn thing I'd still like at least one MW/BT game to acknowledge them.
Here we go again with the "BUT THEY'RE IMPRACTICAL AND UNREALISTIC" crap. Look, I don't care if they're not realistic. You realismbabies tried to ruin space games with your dumb science babble, and I still haven't forgiven you for that.
>dude no FTL isn't real because mantises and rockmen can't scientifically exist
>Starsector sucks because it's unrealistic, you can't just travel through slipstreams
Give it a break. You know Mario doesn't get this level of hate despite the fact that you can't shoot fire out of your hands after eating flowers, and you don't grow big after eating mushrooms. But noooo, now people decided that games need to adhere to some realistic standard.
is MWO good yet or is it still shit. if not wake me up when they add melee
Melee never ever I don't think the engine can handle it. The snub-PPC meta is pretty wild right now but it's still in a good place imo. Bunch of events giving away free money/cosmetics/game time so that's nice.
It's shit, but I just finished a game in a Banshee with over 900 damage done and this picture makes me smile.
They added mixtech.
Its infested with trannies.
Literally.
Any good mecha games for switch?
ZOOM ZOOM
>least fast armored core for answer online match
kino 1.15 regulation pvp
faster!
Holy shit that was a fricking awesome match
Is it weird that I like robots, but don't really care for mechs. Are there mech guys who don't care about autonomous robots?
I like mechs but only care about robots that look like sexy girls
GUNGRIFFON BLAAAZE
it was fun but item pickups kinda ruined the balance, type9 with max firepower and wheels shits all over inferno mode.
the series peaked on gungriffon 2 hoestly, it had full loadout customization and defined balance, not to mention more awgs to pilot.
i even enjoyed the og xbox one despite its blatant unfinished state.
Quad legs are last year. I'm all about Tri legs.
Can't wait to see the trilegs in MW5 with the clan invasion mod.
>clan invasion mod.
more like plastic mechs.
monkeypaw'd
I mean he's kind of right, what else does western gaming have for mech games? Hawken?
it still counts as a mecha if there's a brain in a jar inside?
>Girls' Frontline
What a shame.
I like it, but what about the METAL GEAR sequel?
Larry what the frick is this shit?
Girls Frontline 2
Damn, that's a shame it's trapped in a gacha game.
>that infantry-mulching crotch
I think I found my first husbando
This looks and runs better than Battletech does, so you have my attention.
A lot of Japanese mecha stuff IS slow and (on occasion literally) meaty. You're just not paying attention.
Yeah, and some western stuff is quite speedy. OP is just ignorant.
>ground combat is just slightly faster call of duty with parkour
>mech combat is just regular call of duty with a dodge button and more hp
*yawn*
They died out. Even Titanfall died off because people would rather use it for spergy parkinson's gameplaye.
It the the mech can't transform into a plane then it can go frick right off
FROM ROBOT TO PLANE TO TANK AND BACK AGAIN
Wheres the pilot sit?
Pilot?
>no action figure
it hurts Nephtisbro
I'm COMING!!!
In the mouth
>try Mechwarrior 5 with the mods recommended in this thread
>game immediately bugs out and becomes unplayable
welp vanilla it is
What mods were you using? If you used better spawns, don't, the mod has not been updated for the latest DLC.
I was ussing Yet Another Mechlab (probably what broke it), TTTRulezAI, Coyotes Missions and VonBiomes
I see that's understandable
Mods breaking due to updates is something I'm already used to from other games, I just wasn't aware this one had been updated so recently
YAML is functional for me, do you have all the dlc installed and are you using the mod manager? Here's my modlist and it works rather well for me. Do take stock of your order too, it is important. A few mods there on top of the list didn't fit into the picture but they are not important.
They just had a DLC update which breaks all the mods because they're morons. Some mods will take some time to get fixed.
Vanilla it is.
That's literally every modded game that gets an update.
The world needs more Mecha fighting games. Frick everyone that is hype for Project L, Rising Thunder is dead because of it.
Literally ALL THIS GENRE FRICKING GETS is slow, meaty, shitty western games, and Gundam shovelware. Frick you, moron.
What the frick do you want then? A strategy mech game? There's Front Mission, MechCommander, & Total Annihilation.
he wants to go back to the early 2000s but sadly trime travel doesnt exist yet.
>Literally ALL THIS GENRE FRICKING GETS is slow, meaty, shitty western games
Mechwarrior 3 is still fun to play I'll have you know
>chilling
>minding my own business on this landtrain
>suddenly
>THE RATS HAVE COME OUT TO PLAY
*oneshots you with triple kojima cannons*
When's MechCommander coming back again?
cute chonkers
post more
What should I buy next?
>he spent real money on MWO
I think a rope is what you're looking for.
Are you poor Avon?
>are you le poor xddd?
No, I just don't support shitty companies with my money and don't think anyone else should.
Twin AC2 Cicada-3C
Sounds interesting. Gimme build.
PIR-2
>he doesn't name his mechs
>Kniggit
>Khomie
>Griffin
>Anything other than a Roundfacer
You get a pass for having it in SRM 24 configuration and for Mal though.
They're puns, Peter Griffin, Merv Griffin, and Andy Griffith.
>crab mr. crabs
>crab snib snab
>wolverine real american
>kniggit, khomie and cleese
>cataphract greek love
>roughneck johnny rico
Kino
>he doesn't have a pretty baby
you're missing out on the mrm 80 fun while going fast as frick
The 8R is the only missile awesome you need. Did 1200 damage games regularly with it. Best LRM mech in the game.
Warhammer 7S is actually the best LRM mech with the velocity and cooldown quirks, can land almost all of your missiles consistently.
Hate how real time shooter gameplay treats Warhammer. The low slung arms are always dead weight or have something lame like medium lasers in them because the side torso hard points are just so much better.
If only it was as strong in gameplay as it was in lore.
Unlike in the tabletop arm mounts kinda suck, yeah. You don't get much for the durability tradeoff.
Mad Cat MK 2 Deathstrike if you wanna be a meta bawd. For fun though I love the 8 UAC/2 dire wolf with the omnipods from the ultraviolet and the ecm torso from the dire wolf c.
People who think that roguebloattech is good have brain damage.
>But muh 12 different weapon manufacturers with 0.1 difference in heat gen!
I'm sorry you're too much of a brainlet to appreciate a fleshed-out setting.
morons like you are reason why the game is dead on tabletop. You people screech at everything that contradicts your 40 year old lorebook.
Sorry for being late, mechbros
That reminds me. Wasn't there a Hawken private server project?
Last I heard about it was 2018ish and it was lead by reddit
Fugg.
chromehounds 2 never
Has anyone tried this, how is it?
Thanks for reminding me I need to get back into MWLL
clannie troony
Cope, that's only something freeborn do, the clans are already born perfect.
I like mechs from both sides
Clannies are literally snowflake otherkin (not to mention furries)
Double heatsinks ruined my tabletop forever
Also Summoner aka Thor is objectively best mech
I love the design of the summoner/thor but it feels awful to play as.
um isn't Thor a clan mech?
Snowflakes get the best toys else they're just weirdo homosexuals
That Vulture had it coming running right into the line of fire like that.
Damn, I wish literally anyone played that in the last decade
There's a dedicated playerbase who still plays pretty much daily, but only at peak times. It's still being developed, last patch was under a week ago.
It's worth the effort imo.
Damn, I wish more than 5 people played it at any given moment.
it's been at this level for 5+ years and will probably stay that way until they release the sequel
Ah ha! Found it.
How do I use airstrikes in mwo I never seem to get hits
Airstrikes hit in a forward facing line away from the targeting smoke, artillery goes in a square centered on top of the targeting smoke, artillery is generally better due to how enemies tend to cluster.
I meant artillery but yeah I guess I should wait for a big engagement when people are distracted.
East vs. West is the dumbest of arguments.
What is with the aggressive overabundance of ugly chicken walkers in Western mech design? They aren't anything resembling "efficient" (at least as far as the inefficiency of mecha could ever be considered efficient), they aren't aesthetically pleasing, and they definitely do not give off the impression of some kind of all-destroying war machine. But they are fricking EVERYWHERE that isn't blatantly ripping off an anime design.
…bruh, that’s a mech from Front Mission. A Japanese game series.
You should’ve picked something from, I don’t know, Robot Jox if you wanted to make a point.
I know what a Wanzer is you idiot, I'm not insinuating it's a Western mech simply because I posted it.
Front Mission and early Armored Core sit in this neat middle ground where they're clearly military designs but they also look cool as shit and really do give off that war machine vibe.
when will lock on weapons not suck giga wiener in MWO anymore?
this is my new go-to gigatryhard mech
https://mwo.nav-alpha.com/mechlab?b=333e40ba_TBR-S
pls rate
Do 2 ER large instead of 2 heavy large, that build will be way too hot otherwise and your dps will go down.
I miss the old geometry mechs used to have. PGI ruined everything.
>PGI ruined everything.
Yes.
Least they fired the moron responsible for cancerboxes.
Thank fricking christ. Unfortunately most of the damage has been done already. Look at this.
And this.
They look the same.
Highlander 2C has the ugliest fricking weapon mounts in the game. Especially the side ballistics should be a war crime.
I swear the guy that did the cancer boxes made them look this bad because people kept telling him to fix what he had already fricked up.
I want /gerg/ to leave.
based, frick goon also
[GOON] are the literal B33f simps sucking his dick off on his homosexual discord
Stop posting your shitty rose tinted clips that any noob can do after a dozen 0 bombs.
Mad cuz bad.
I don't play MWO but SRM backstabs will never be not funny, keep posting them
Meanwhile you're just a clown shooting people in the back and calling that a "clip".
Next time watch ur back ;3
Get rekt, fatty
Now that's what I call Jenning
Trenched was the shit
This is what the commando used to look like.
*crack*
*sip*
>glitches the frick out
I sure love MW2 Mercs
One of my favorite lights. A suicide shotgun, but a fun one.
I've considered making a mech/robot Mount&blade clone. Maybe one day...
Anyone get anything good from those lootbags?
A game can have mechs or a player base, never both
Its a shitty mobile game
Feels so fricking bad man.
here he goes again~
>take Marauder 2
>add as many SRM 6 as you can
C'est maqnifique
>why yes I would like to have a top speed of 48 kph
>more SRMs please
homie what
Works well in current snub meta. Can also tweak a bit to put 2x MRM 30 for range.
oh you're one of those MWO homosexuals, never mind
Ya'll's mech games are just slow doom clones with multiple weapons drawn at the same time and 100x health.
>be earthsiege
>make sequel about melting down mechs for power armor suits
>people have literally forgotten you are a mech game
>have enduring legacy
Shazbot
never forget about the times where you could go fast
>people have literally forgotten you are a mech game
I never did.
The games are terrifying and part of why I am staunchly in the anti-AI camp.
>HURT//MAIM//KILL
Currently playing picrel
Recommend me other mech games for PS1 and PS2, idc if its big stompy shit or anime gundam shit
Anime gundam shit: Heavy Gear 2 (more liek Votoms rly)
Big stompy shit: Mechwarrior 3
GM Patience can suck my big fat Hgauss.
someone got GM troony'd