Looks like you're one of many to join the ranks of sub-intellectuals filtered by the masterpiece that is TotK.
It has everything. Rich in story, scope, breadth, and complexity, Tears of the Kingdom has completely redefined the gaming landscape. In continuing and evolving one of the most storied and illustrious franchises in gaming history, TotK has shown once and for all that video games not only CAN be classified as high art, but SHOULD be. This is the standard that MUST be striven for going forward, lest future games remain perpetually in TotK's gargantuan shadow. The physics system ALONE is garnering collective gasps and whispers of "How the FRICK did they do it?!" from the gaming community; and not just the gamers, but the developers and creators themselves. NO ONE outside of Nintendo knows how this game accomplished what it did, especially on the hardware it runs on. It challenges the minds and intellects of its playerbase, tantalizing them with the notion that anything, truly ANYTHING, is possible, should the requisite intelligence and imagination be achieved and employed. Non-creatives and simpletons are unable to enjoy TotK because its majesty eludes them.
Of course, none of this has touched upon the other aspects of the game, such as the mesmerizing story (a mature and sophisticated narrative that delves into themes of loyalty, honor, and love without being overly pretentious or vague for the sake of it), the satisfying, skill-based combat, the innovative and interesting crafting system, and the utterly breathtaking exploration of a colorful, vibrant world that draws you in with every new ruin, collectible, and secret discovered.
TotK is magical. Incredible. A new high in the storied history of Nintendo, and gaming in general. We won't see another release of this caliber or technological sophistication in our lifetimes. I am so very proud and excited to be a part of it.
Wrong. There are literal studies being conducted on how TotK was made. Nintendo did things that should not be possible, things that are baffling all other inferior developers. It is mind-blowing and you are coping hard because your Elden Shit you shill isn't anywhere near as acclaimed or technically sophisticated.
hey i recognize that writing style
you are that moron that is in every thread screeching about how breath of the wild has all studious studying it
LMAO
Eh there's usually an indie game on the GOTY ballot too. It'll never win but Geoff likes to make it look like it's not just a AAA masturbation session. If Hades 2 or Silksong don't officially release before December I can see Pizza Tower being on the final six next to, I dunno, RE4 and Starfield. Good games that had the misfortune of coming out the same year as Zelda.
I think that's a fair assessment but at the same time it will honestly likely be the highest rated non-Nintendo published game released in 2023 unless Todd really knocks it out of the fricking park with Starfield, so I think Resident Evil 4 genuinely needs to be part of the conversation as a matter of formality.
Couldn't beat the tutorial because the game had weird input reading issues with my Xbox controller. Luckily I pirated it so I don't care.
If you can't get the most basic thing like controller recognition you're sure as not getting my money
You know what's funny, I love both games, but if I were to say something completely impartial and based on my own personal assessment like, I think TotK is better than Pizza Tower, Ganker would absolutely lose their shit.
Pizza Tower has more charm to be sure, and there is certainly more love and care poured into it, but Zelda is Zelda.
>but Zelda is Zelda.
nice "argument", tendie.
every single game reviewer who gave totk a 10/10 used the same logic. >yeah, it has a ton of flaws, but uh, it's zelda so automatically GOTY
Can we agree that the closest game to GoTY is actually THE GoTY?
I mean you can bet your ass the competition is rigged, so whether you like it or not, ToTK is "GoTY", but whatever comes next to it is the actual GoTY, specially if it's this thing , PT genuinely deserves it.
i think for many RE4make is the GOTY in their hearts since gameplay wise it is the best game that released this year.
We'll see if it manages to take GOTY from Zelda, i think it might be possible.
because they're desperate to find some way to rationalize the fact that they're social pariahs -- naturally, it *must* be because they're just SO smart and have SO much more refined taste than all the ''''NPCS'''' out there. Being an unrelenting contrarian unironically gives them a sense of purpose and self-worth.
The review scores, GOTY status and future awards were decided the day Nintento announced this game and you know it
Even if it was a literal Unreal Engine asset flip with link running across a grass field and hitting goblins with stock swordsman animations journalists would all collectively bust a nut and give it max scores
Name a single game remotely like it homosexual. All you can come up with is take one aspect and be like "w-well this game did one thing similar to it!" which will just prove you're moronic.
But hey, keep sperging, I'm sure it'll work out for you.
Please list out every mindblowing, revolutionary, gamechanging feature in this game.
12 months ago
Anonymous
As soon as you can find a single game like it.
12 months ago
Anonymous
Any
Open world
Game
Released
In
Recent
Years
You don't play video games.
12 months ago
Anonymous
just cause
goat simulator
lego 2k drive
12 months ago
Anonymous
holy crap! this is goty for sure
12 months ago
Anonymous
>Using a high tier weapon on a basic enemy invalidates the fight
Shocking revelations on Ganker today.
12 months ago
Anonymous
sounds like bad balancing by the devs. moron
12 months ago
Anonymous
K. Very good take there buddy.
12 months ago
Anonymous
I find it funny how defenders of totk pretend the combat is at any point better than that webm shows despite knowing perfectly well that's not the case.
12 months ago
Anonymous
>defenders of totk
Nobody needs to "defend" TotK lmao, its literally one of the most acclaimed games ever made. You have to lie and invent bullshit reasons to hate it. Sad really.
12 months ago
Anonymous
what score will it have on metacritic without 10/10 from "outlets" with "nintendo" in their name?
12 months ago
Anonymous
That's not how metacritic works you brainlet.
12 months ago
Anonymous
K. If that's what you believe then you keep on believing it buddy.
12 months ago
Anonymous
>just cause
The closest game to it that you listed and it still pales in comparison.
12 months ago
Anonymous
and how exactly is zolder better than listed games? try to use specific examples instead of buzzwords
12 months ago
Anonymous
Heyyyy look it's a bunch of features this game has but just a single one of them in each game, exactly like I said you shouldn't be doing. Good job failing at BASIC FRICKING PRESCHOOL READING YOU DUMB FRICK.
12 months ago
Anonymous
better than elden ring btw, jesus how will tendies ever recover.
12 months ago
Anonymous
Yooooo this gameplay fire
12 months ago
Anonymous
holy crap! this is goty for sure
better than elden ring btw, jesus how will tendies ever recover.
>It's b-better!
Nobody asked for your opinion homosexual. Jesus frick man is your IQ stuck in double digits or something? How the frick is THAT your fricking answer to such a straightforward question?
Nintendo could enter an art contest against Da Vinci and win by just drawing a 4yr tier stickman. It's like watching a coddled moronic child being praised to high heaven.
Tendies have unironically been comparing TotK to shit like Da Vinci, and calling it a "piece" in place of a game like it's hanging on the wall in the Louvre
Sounds like you just don't understand video games.
I've probably been playing vidya since before your parents were born, sounds like you're just another moronic tendie with a limited gaming vocabulary who thinks if something is new in a Nintendo game, it's new, period.
They're legit mentally ill cope artists.
[...]
I've probably been playing vidya since before your parents were born, sounds like you're just another moronic tendie with a limited gaming vocabulary who thinks if something is new in a Nintendo game, it's new, period.
It's funny that you've resorted to replying to yourself now.
Why is this pathetic whimper always the go-to "argument" for tendies? >y-y-y-you just don't UNDERSTAND, MAN
You sound like a 90s high school kid trying to explain shitty emo rock to their parents, it's fricking embarrassing.
You literally don't. It's like trying explain the intricacies of the Mona Lisa to a child.
12 months ago
Anonymous
Can you get better bait? Seeing the same shit over and over is starting to get boring.
12 months ago
Anonymous
Getting your idiocy exposed is something you should feel ashamed about. But you lack that awareness.
12 months ago
Anonymous
Can you explain why this is impressive to me?
12 months ago
Anonymous
Falling barrels and seesaws were revolutionary 20years ago. You're literally too young and stupid to understand why and how the world is changing around you.
12 months ago
Anonymous
12 months ago
Anonymous
>uses havok >people think it's black magic
every time lmao
12 months ago
Anonymous
Kek frick off you moron you understand nothing about video games. Even when every developer looking at TotK is blown away, you - Ganker fartsniffer - can only cope by saying "I'm not impressed"
lmao its like listening to a baby giving me his opinion on Apocalypse Now. Nobody cares about you.
12 months ago
Anonymous
So it's impressive because they've never seen simulated physics before? The physics aren't impressive at all, GTA has been doing this for 20 years. What's impressive about TotK is the scope not the physics.
12 months ago
Anonymous
>What's impressive about TotK is the scope not the physics.
scope is also not really impressive if you don't magically forget they literally just copypasted everything from BOTW(physics included)
12 months ago
Anonymous
Did they copy-paste the building and rewind mechanics too, moron-kun?
12 months ago
Anonymous
those are 2 great concepts for a 1 man indie game, for a major AAA release employing thousands? nah
I accept your concession, Fromslopper.
any opinion that isn't your own can be dismissed without second thought
12 months ago
Anonymous
more or less yes?
They came up with building by slapping random shit from botw together in the first place. And it just worked btw without programming anything.
Recall is the simplest thing I dunno why would you even mention it.
But uh I was answering to a post which said that scope is impressive not physics and you answer me with BUT PHYSICS THO
lol? get a grip
12 months ago
Anonymous
>building and rewind are physics systems
Holy shit you are moronic lol
12 months ago
Anonymous
>copy paste the whole map twice(one just inverted) >the combat 1 to 1 unimproved > the enemys with barely anything added > most of the side content(korokok even giving same rewards) >all rewards in totk are just clothing from BotW
Shoehorning that fuse mechanic in is the only thing the dlc managed to do after 6 years and it's overcomplicating junk that doesnt even fit with the game style.
12 months ago
Anonymous
No the scope is impressive because of what is visible through the limitations not because of how much they made. TotK running on the Switch is a miracle when you consider Rockstar can't get GTA V to run on it.
12 months ago
Anonymous
GTA 5 looks like 3 times better than TotK tho? and deals with much more complex and realistic physics. Why the frick even bring it what?
TotK is unrealistic cartoony game about cartoony shit going on in a slow as frick cartoony world with unrealistic cartoony physics.
This idea of impressive because of "limitations" is coming from ignorance. BotW ran on WiiU which was even worse. Limitations here are jsut how basic everything is, how long loadings are or how shit despawns al lthe time. To make all this shit work nintendo sets HUGE limitations on the gameplay the yare trying to mask with buzzwords. In reality when you start to dig what actually interacts with what and how you'll realize that this shit won't be acceptable for ANY modern open world game.
12 months ago
Anonymous
Ten years to make BoTW. 6 years to make ToTk. I do hope they do the same thing with the next Zelda, but change it up a bit. Game still needs more enemy types, quest types and dungeons. I'd be perfectly happy if we got a BoTW 3.0 with more stuff in it. Trashing all of this work and starting over 16years of work would be devastating.
If Bethesda, Bioware and CoD can get away using the same engine for 20years, then Nintendo should pump one more out for Zelda.
12 months ago
Anonymous
>Ten years to make BoTW.
Development for botw began after SS so that's 6 years >6 years to make ToTk
Development for Totk began in 2019 so that's 4.
12 months ago
Anonymous
>GTA has better physics than TotK
This is the most laughably false statement I've ever read. Even GTA V dumbed down car physics to an incredible degree
12 months ago
Anonymous
So if you understand that GTA B dumbed down car physics why don't you see how dumbed down TotK physics are?
12 months ago
Anonymous
You have to qualify a statement with evidence or an assertion anon. TotK physics are dumbed down... from what?
12 months ago
Anonymous
from realism or any modern physics engine that's trying to simulate physics more or less realistically
12 months ago
Anonymous
So in other words, you have no frame of reference for physics simulation.
12 months ago
Anonymous
explain how totk physics are dumbed down
12 months ago
Anonymous
>The physics aren't impressive at all
The absolute state
12 months ago
Anonymous
Literally who. Show me John Carmack or John Romero blowing this game's physics and I will concede. I don't care what some moron California hipster modern games dev that has never actually coded before thinks.
12 months ago
Anonymous
>the opinions of all these educated professional game developers doesn't count!!
~ said the Ganker fartsniffer.
12 months ago
Anonymous
>educated professional game developers
12 months ago
Anonymous
>The absolute state
...of modern "developers"
12 months ago
Anonymous
>yet another boring image that has been spammed along with the same tired bait
You are so fricking dull.
Can you explain why this is impressive to me?
Don't bother, he's just going to come back with the same >You wouldn't get it
Along with a trite and overdone comparison to high art.
12 months ago
Anonymous
>You wouldn't get it
Well I can dispel that notion by saying I understand why the fast inverse square root is impressive.
12 months ago
Anonymous
The hilarious part is that tendie has no idea what you're talking about.
12 months ago
Anonymous
Oh looks like you were right
Falling barrels and seesaws were revolutionary 20years ago. You're literally too young and stupid to understand why and how the world is changing around you.
12 months ago
Anonymous
They just talk out of their gaping buttholes like the programmed little drones they are. Admittedly that response was even more schizophrenic than I expected.
12 months ago
Anonymous
>y-y-y-you just don't UNDERSTAND, MAN
You literally don't. It's like trying explain the intricacies of the Mona Lisa to a child.
>I care what twitter thinks and says
Opinion dismissed. Next please.
A game like botw and TotK 8s limited only by your own creativity with the tools it provides.
In other words if you're having a boring time it's because you're a boring person.
>that doesn't take hours of effort just to get a drop of dopamine.
So basically you're saying that you're a child who simply wants instant gratification for doing nothing.
Makes sense.
I wish someone could explain what's so innovative about it? It's Garry's Mod slapped on the map of the old game. Is it purely the technical aspect of having a underworld as well as sky islands with fairly seamless transitions? I just don't understand why people are freaking out over this.
My response adds more value to this thread than yours. Explain it to me, please. What's so mindblowing about TotK. I'll wait. But it appears I struck a nerve by point out your game takes a concept that's nearly 20 years old now and made it more accessible to console kiddies.
>I struck a nerve by point out your game takes a concept that's nearly 20 years old now and made it more accessible to console kiddies.
Like every seething schizo you are clearly jealous of the game. You have no interest in having anything "explained" to you. You can only fester here making up your own delusional coping mechanisms "It-It isn't doing anything new!!"
Your image tells me you're absolutely baiting me but I'll bite. I am literally asking to explain it. I want to understand because I definitely don't see it.
As someone who's not a fan of the game, allow me to explain where the hype is coming from.
>devs are shocked at a game that doesn't need load screens to transition between the overworld, sky and underworld. this is a technology they don't understand because they're inept, and apparently only Nintendo has ever been able to do it in their eyes. >they ignore the poor performance and freezeups because they're lazy as well and hate game optimization >brand recognition carries the game heavily >alot of mechanics are being touted as amazing and innovative, like ultra hand and fusion and ascent. These would be fine things to praise, if the game was actually built around them, but unfortunately being an open world game there are too many solutions to a problem, which means the problems aren't challenging >the combat is hailed as epic and like watching a marvel movie, so of course game journalists would love it. They love that wacky epic slow mo that trivializes combat. it's more about the spectacle >speaking of triviality, they love that the game has so many handholding features, like auto save and fast travel. >also notice how not a single one has criticized the story. it's because they love easily digestible disney movies with no real depth.
I still would give the game a 6/10, all things considered, but anyone saying that it's a 10/10 masterpiece might be blinded by fanboyism, unless they can at least understand why some people wouldn't like it, but they wouldn't be fanboys if they were reasonable.
Everything that is great about BotW - the ungated open world, interconnected chemistry systems, player agency and freedom are all built apon in TotK with a far richer world, better dungeons and shrines, and insane amout of content and the developmer flex of the game's many new abilities.
TotK makes every other video game look instantly dated and boring. The sheer amount of freedom and player agency is unlike nothing we've ever seen and its going to take other developers years to catch up.
Going back to other games after playing TotK is painful.
12 months ago
Anonymous
>and its going to take other developers years to catch up
what a stupid sentence
12 months ago
Anonymous
I must be playing the game incorrectly. The shrine puzzles are about the only thing that a mildly entertaining but having to travel all over the map dealing with all the other gameplay issues like repetitive and tedious enemy encounters that you have to sacrifice good items on or sprint while leveraging a quickly burnt stamina meter or ride a horse that they literally programmed to behave like a wild horse so it's tough to manuever. I mean that's a runon but I could go on and on about how tedious most things are in the game. They could have cut a lot of fat with a new map. The underworld is devoid of anything interesting and the same mostly goes for the sky islands outside of having shrines as well and the occasional miniboss.
12 months ago
Anonymous
TOTK took a step forward and 2 steps back. It's frustrating that they didn't remove flurry rushing, or how they actually made the korok problem worse by making them even more braindead.
12 months ago
Anonymous
>the korok problem worse by making them even more braindead.
I really fricking hate the fat pack koroks. Every time I see one, I get frustrated and run past them even though the collectathon addict in me wants to do it.
Has anyone found out what you get when you collect all the korok poops in TotK? Is it as bad at BotW?
12 months ago
Anonymous
>Has anyone found out what you get when you collect all the korok poops in TotK? Is it as bad at BotW?
You get a bigger reward
12 months ago
Anonymous
>It's frustrating that they didn't remove flurry rushing, or how they actually made the korok problem worse by making them even more braindead.
Neither of these are issue. There's frick all wrong with flurry rushing, feels great when I pull it off.
And koroks remain the best collectible in gaming.
12 months ago
Anonymous
>I want the game to have no challenge
Yes, you told us already.
12 months ago
Anonymous
>I want the game to have no challenge
Trying to gaslight me won't save you. TotK is a pretty challenging game. Its generally considered far more challenging than BotW, which was already far more challenging than most Zeldas. Continue screeching, its changing nothing for you.
12 months ago
Anonymous
>jump off ledge >pull out bow >take my time lining up my shot to ragdoll the enemy >run over to ragdoll and hit it til it's dead
woooooow so hard
12 months ago
Anonymous
>what if you don't have any arrows? >what if you don't have a bow? >how is this helping you against multiple enemies?
Go raid a monster camp right now and try this. Record and post it here. You will not.
12 months ago
Anonymous
hmm wait what's your argument here exactly?
12 months ago
Anonymous
>totk is challenging
12 months ago
Anonymous
this gameplay is so epic
>Red X
12 months ago
Anonymous
>another red x
I live the death markers in this game, you don't even have to argue because the webm you made just btfos your argument.
Ah, nitpicking are we? Let's have a webm without a red X then.
12 months ago
Anonymous
>could only do the boss with near max heart containers >already lost a solid chunk
Honestly, you keep on digging that hole deeper and deeper.
12 months ago
Anonymous
I don't know why the player needed max health, but the boss isn't attacking him. Why?
12 months ago
Anonymous
>Acting like the player taking gloom damage from simply not giving a frick about the gloom patches in the depths was from colgera
Colgera doesn't inflict gloom damage. You didn't play the game lol
12 months ago
Anonymous
>no I promise I'm good the first boss didn't kill me even once you guys
Also kek at your whole argument >the combat is too easy >*dies*
12 months ago
Anonymous
It's literally not even attacking him. I can forgive the first boss being easy, but it just straight up doesn't do anything at all?
12 months ago
Anonymous
Remember when zelda bosses atleast felt menacing and had memorable battle arenas.
12 months ago
Anonymous
No. Not at all. Not Ganondorf, anyway. Even with all of the ways to cheese the fight, it's still much more menacing than playing tennis or him just slowly walking up to you and doing nothing in twilight princess
12 months ago
Anonymous
No. Not really anon. I think the last Zelda boss I actually struggled with at all was in Alttp.
12 months ago
Anonymous
FELT menacing not that they are actually hard battles.
Reading comprehension of Ganker has really dropped.
12 months ago
Anonymous
>stand 10 miles away from an enemy >jump 2 hours after it swings >WOOOOOW NICE TIMING GAMER DO YOU KNOW WHAT YOUR REWARD IS?!?!?!? button mashing.
12 months ago
Anonymous
doubling down on korok bullshit must be the biggest FRICK YOU in gaming history lol
12 months ago
Anonymous
Everything that is bad about BOTW was doubled down on in TOTK
12 months ago
Anonymous
>Everything that is bad about BOTW was doubled down on in TOTK
I've never yet seen a convincing argument against BotW.
They did for a very long time. Garry is a very rich man. Just because they don't play it anymore doesn't mean it wasn't hugely innovative and influential.
As someone who's not a fan of the game, allow me to explain where the hype is coming from.
>devs are shocked at a game that doesn't need load screens to transition between the overworld, sky and underworld. this is a technology they don't understand because they're inept, and apparently only Nintendo has ever been able to do it in their eyes. >they ignore the poor performance and freezeups because they're lazy as well and hate game optimization >brand recognition carries the game heavily >alot of mechanics are being touted as amazing and innovative, like ultra hand and fusion and ascent. These would be fine things to praise, if the game was actually built around them, but unfortunately being an open world game there are too many solutions to a problem, which means the problems aren't challenging >the combat is hailed as epic and like watching a marvel movie, so of course game journalists would love it. They love that wacky epic slow mo that trivializes combat. it's more about the spectacle >speaking of triviality, they love that the game has so many handholding features, like auto save and fast travel. >also notice how not a single one has criticized the story. it's because they love easily digestible disney movies with no real depth.
I still would give the game a 6/10, all things considered, but anyone saying that it's a 10/10 masterpiece might be blinded by fanboyism, unless they can at least understand why some people wouldn't like it, but they wouldn't be fanboys if they were reasonable.
why do people act like this statement is a put down to totk? gmod is a sandbox to mostly play shitty mods, taking the gmod shit and putting it in an actual AAA game built around it with puzzles formed around the construction shit is obviously going to be great.
I think it's the principle. Awards are a fricking joke and always have in any medium, but people will use it as an argument point when you try to point out the flaws in the game that got the award.
[...]
Everything that is great about BotW - the ungated open world, interconnected chemistry systems, player agency and freedom are all built apon in TotK with a far richer world, better dungeons and shrines, and insane amout of content and the developmer flex of the game's many new abilities.
TotK makes every other video game look instantly dated and boring. The sheer amount of freedom and player agency is unlike nothing we've ever seen and its going to take other developers years to catch up.
Going back to other games after playing TotK is painful.
I mean yeah, these are wacky and epic and it feels like you're being a heckin badass in borderlands, but this is basically you making your own fun. It's not a bad thing inherently, but it would be supplemented by the game actually having some challenge.
Without challenge TOTK is basically a cinematic experience.
Yes? The game is so lacking that the main gimmick is some minecraft frickery. Might as well be an indie roguelite with a random level generator. This is Lazyness on nintendo's part. >Several years >asset flip >no content
even majora's mask was a better asset flip, and in less time
Play the 3DS version on CItra homosexual, the Water Temple is actually one of the best in the series especially compared to the braindead easy shit we have now. Great Bay Temple unironically great as well.
This, the whole problem for me as a kid was failing to notice a hole in the floor when the water level changed. I actually restarted the whole game in grade 4 thinking I had softlocked myself out of finishing the temple.
...man. >that genuine loss of innocence upon realizing that, by breaking the seal, you're responsible for ganondorf taking over
Walking through a ruined castle town filled with redeads was already spooky but the "all your fault" aspect hammers it home
I don't care either anon. But, it makes Snoys absolutely seethe knowing they don't even have a contender. So, I will absolutely use it as shitpost material on Ganker.
Is there a single thing this game or BOTW does that Elden Ring didn't do 10x better?
Fricking disheartening that this is the direction they're taking Zelda now, I'd rather the franchise just be dead
>Is there a single thing this game or BOTW does that Elden Ring didn't do 10x better?
About a hundred things because they're not very similar. Even in just content alone, TotK has 152 mini dungeons compared to 51 of Elden Ring, and they're a pretty similar length.
I think spider man 2 will be in the same situation GoWR was. It will be a decent game but totally unimpressive for anyone who played the first one.
Honestly TotK should be like this too but nintendo cultists like to eat shit a bit too much
>I think spider man 2 will be in the same situation GoWR was
A legitimately terrible game only propped up by fans and shills that will be forgotten the day after release?
>Declaring GOTY in the first half of the year >Declaring GOTY before the last month of the year >Not decalring GOTY once every game in the year has launched and has had time to be digested. At the EARLIEST late January of the next yeat
Why
And this is the kind of shit that makes the lgbt movement so strong. You stupid motherfrickers just going >t-t-t-troony!
At literally fricking everything making trannies look sane by comparison.
This is literally the same shit that allowed homosexuals to get a foothold in the first place.
https://www.metacritic.com/game/switch/the-legend-of-zelda-tears-of-the-kingdom/user-reviews?page=0 >first 3 pages of "most helpful" reviews are either mixed of bad
all the 10s come from Nintendo zealots or people who don't play any other games that don't come out on Switch
it's obviously not 0/10, but 7/10 at best and I'm being generous
Your whole argument is that it isn't hard and that you can cheese it yet all of your webms, except this one
[...]
Ah, nitpicking are we? Let's have a webm without a red X then.
which still has you with near max containers but you've taken massive damage, have that red X.
Hate to break it to you but you're only showing us that the game is too hard for you.
You're still not explaining why these bosses are easy to cheese. It's insane how little faith the game has in the player, and it just throws a billion crutches at them to help them for no reason.
>cinematic slow-mo >pausing the game while menuing >infinite stunlock
>You're still not explaining why these bosses are easy to cheese
I don't need to, if they were easy to cheese you wouldn't have died at all, do you understand how that works?
You mean the one where you literally had to throw everything you had at it and still took forever to take it down?
How does this help your argument exactly?
The enemy is a damage sponge for no reason, but he takes forever to retaliate? I think he attacks maybe once or twice in that whole webm. Far from stellar game design.
>It's b-better!
Nobody asked for your opinion homosexual. Jesus frick man is your IQ stuck in double digits or something? How the frick is THAT your fricking answer to such a straightforward question?
You quite literally asked what open world game does it better, I gave you an answer.
>name a single game remotely like it
and I answered.
>B-BUT IT'S NOT EXACTLY LIKE IT
That's not what you asked. Or do we need to consult websters dictionary?
12 months ago
Anonymous
>You quite literally asked what open world game does it better, I gave you an answer.
No. I did not. Go back to fricking kindergarten and learn basic reading skills holy frick anon.
12 months ago
Anonymous
Yes ACgay keep seething for another 7 years on Ganker.
BotW and TotK are considered two of the greatest video games of all time.
Your dogshit 2D indie trash Terraria never will be. By anyone.
Feels good knowing that you'll never ever get over this.
12 months ago
Anonymous
ACgay thinks his 2D indieshit pixel trash is somehow conparable to Nintendo's masterpiece.
But thats because he doesn't understand anything about video games. Clown shoes at a funeral.
>nobody would ever consider Terraria to be good
Uhhhhhh, Zeldasisters....
12 months ago
Anonymous
Yea seems like a weird take to shit on Terraria of all things, given how it's a widely loved game receiving almost universal praise. It's nowhere near as impressive as ToTK but that's because it's comparing apples to oranges.
12 months ago
Anonymous
Tell us how Terraria inspired Zelda.
You don't know, do you? Because you don't understand video games.
12 months ago
Anonymous
For one, Zelda stole the concept of sky islands from Terraria, it stole the entire concept of an underground, fast travel, mounts, having multiple varied playstyles for combat, the list goes on and on. Only problem is that Zelda did all of these things worse.
>Terraria's Sky Islands have actual rewards on them, and aren't just glorified puzzles >the underground is actually something you want to explore, instead of just a vast empty zone of poorly programmed enemies >mounts are actually useful instead of being garbage that you discard at the first sign of a cliff side >combat is much more engaging because you're not allowed to constantly shove healing potions in your face. also cinematic slow does not exist at all, you have to aim every shot accurately without crutches >flurry rushing does not exist in terraria, you have to earn every attack >almost no enemy in the game can be stunlocked, and will angrily pursue you regardless of your weapons or setup
Hell, Terraria's approach to storytelling and NPCs is a hundred billion times better than what Zelda offers.
>Hey Link, you're gonna take this korok and ferry him to his friend, and you don't get a say in the matter. you can pretend to torture him, but you can't actually kill him 🙂
Meanwhile in Terraria.
>hey player, I'm going to stand in your way while you're building a house, and there's nothing you can d-ACK! >*guide was slain*
Re-Logic really understands me, since it was boring just setting up an environmental kill for these stupid NPCs, so they quite literally made a weapon designed to kill NPCs. Yes, I can quite literally stop being the hero and be an evil tyrant butthole that destroys everything and everyone. does Zelda let me do that, or does it restrict you to the story? What a shame.
12 months ago
Anonymous
I only play REAL games
12 months ago
Anonymous
Terraria still mogs both in gameplay and fun.
12 months ago
Anonymous
>no I promise I'm good the first boss didn't kill me even once you guys
Also kek at your whole argument >the combat is too easy >*dies*
>an eyeball mogs most TOTK bosses simply by virtue of actually attacking the player
12 months ago
Anonymous
>by virtue of actually attacking the player
Which most of them don't, they just float around as you shoot at them.
12 months ago
Anonymous
The Legend of Zelda
Tears of the Gankertard
?t=195
>eyeball bosses don't attack you, they just float around >what? they become more and more aggressive the more you attack them? no that doesn't count!
12 months ago
Anonymous
The Legend of Zelda
Tears of the Gankertard
12 months ago
Anonymous
Arthur's handler here, he wants you to know that you won.
12 months ago
Anonymous
>Zelda stole the concept of sky islands from Terraria,
Sky islands are a common trope in fantasy games with Zelda using it more than once long before Terraria was even conceptualised in games like Minish Cap and Four Swords. >it stole the entire concept of an underground,
Again Zelda used this multiple times before Terraria but I'm not surprised you didn't know about subrosia. >fast travel,
Same deal here Zelda 1 had fast travel. >mounts,
Ocarina, four swords adventures, Majora, TP, oracles >having multiple varied playstyles for combat,
A Zelda staple
the list goes on and on.
And most of that list probable either originates from Zelda or was popularised by it.
12 months ago
Anonymous
>Sky islands are a common trope in fantasy games
All about the implementation, and how you can freely visit them without scripted segments.
>Again Zelda used this multiple times
Again all about implementation. Subrosia is nice, but it's ultimately very restrictive in how you're allowed to explore it. The one flaw in the Oracle games was how you never got anything to swim through lava. Terraria pulls out lava wader drip and it's all cash money from there.
>Same deal here Zelda 1 had fast travel.
But was it customizable fast travel? Early Zelda games were okay about it, but you never earned it. With Terraria you had to make it yourself or put in alot of effort to find it. even the conches require alot of fishing.
>Ocarina, four swords adventures, Majora, TP, oracles
Problem with them is that they're kind of impractical to use. You call them, you initiate an animation, and then you can't use them outside of certain designated zones. If you can, they're not very useful. As much as i like Ricky and Moosh and Dimitri, they're no candy apache or lil' Fishron.
>A Zelda staple
Most of the time the combat is relegated to a secondary thing. The series was never about offering a challenge.
12 months ago
Anonymous
>All about the implementation
Then Terraria copied those Zelda games. >Subrosia is nice, but it's ultimately very restrictive in how you're allowed to explore it.
It's really not, you can pretty much freely explore it. >But was it customizable fast travel?
Then there's no comparison to be had. The closest thing to customizable fast travel in Zelda was the dlc thing in botw. >Problem with them is that they're kind of impractical to use
Which they aren't you can pretty much just call them up anywhere once you've unlocked the ability to do so except in FSA where its a power up. >Most of the time the combat is relegated to a secondary thing
Zelda has always has a focus on combat and exploration. It's only with botw that interaction has been a focus as well.
12 months ago
Anonymous
>Then Terraria copied those Zelda games.
The post was referring to TOTK and BOTW's implementation, as referred to by the article which stated that Terraria inspired these games.
>It's really not, you can pretty much freely explore it.
Not until the very end. You're blocked off from quite a bit of it. Not a bad thing, but I'd say it's a little less than Terraria's underworld.
>Then there's no comparison to be had. The closest thing to customizable fast travel in Zelda was the dlc thing in botw.
See, that's what i mean. BOTW and TOTK tried to mimic a mechanic That Terraria had pretty much perfected, and then they broke it. All they had to do was limit your fast travel, and force you to invest in it with time or money.
>Which they aren't you can pretty much just call them up anywhere once you've unlocked the ability to do
Which still involves a glorified cutscene of them coming and you climbing them, while with Terraria it's instant. The press of a button does it all. I can quite literally climb a cliff side with a horse because I can make it go poof when it's no longer convenient. Can't do that with a Zelda horse.
>Zelda has always has a focus on combat and exploration.
Wasn't exactly a highlight, considering that the games had a problem with not challenging the player, a problem TOTK and BOTW share.
12 months ago
Anonymous
>as referred to by the article which stated that Terraria inspired these games
And you still don't know HOW. Because your IQ is room temperature and you don't have the first fricking clue about videos games, how they're made or what they actually are.
What the developer is referring to is Player Agency. Being to craft your own solutions to adversity using your wits and resources.
That is fricking IT. And the implementation of this concept in a real time 3D world is on another planet of programming skill and talent compared to a fricking 2D pixel art game.
Clown shoes at funeral.
12 months ago
Anonymous
>Because your IQ is room temperature and you don't have the first fricking clue about videos games, how they're made or what they actually are.
I do know that an enemy should attack the player, instead of just floating around and doing nothing. Seems like a good bit of game design. but I guess Nintendo slept through that class of game design.
12 months ago
Anonymous
>I do know that an enemy should attack the player, instead of just floating around and doing nothing. Seems like a good bit of game design. but I guess Nintendo slept through that class of game design
Why are you LYING? Is this how you cope? Just making up LIES? Yeesh.
12 months ago
Anonymous
>Look for ways to cheese boss >Boss is cheesed
Wow, who would have guessed?
Nintendo should have really thought about people going out of their way to break the AI and sucking the fun out of the game instead of just not worrying about it. Surely they should have thought "hmmmm, what if this player simply did not do anything during this high intensity boss battle"?
12 months ago
Anonymous
>I do know that an enemy should attack the player, instead of just floating around and doing nothing. Seems like a good bit of game design. but I guess Nintendo slept through that class of game design
Why are you LYING? Is this how you cope? Just making up LIES? Yeesh.
>w-well you cheesed him, of course he'd be easy
lol
>player grinded for every heart and mana star >has an entire arena designed solely to help him keep out other enemies >has the best weapons pre-hardmode (some literally require you to go to hell just to get them, so he probably sequence broke) >has a teleport system set up to get him to the nurse for an instant heal >he's STILL nearly dying every other moment
This is how it's done.
12 months ago
Anonymous
>This is how it's done.
Being a hideously easy boss that you can just circle endlessly while continously firing that only hits the guy because he walks into him?
You're saying that to be a difficult boss you need to simply take damage on contact?
12 months ago
Anonymous
The boss should make an effort to attack you, yes. This seems like a no-brainer. Not sure how this is controversial.
12 months ago
Anonymous
Why are you seething so goddamn hard if you don't like the game? Just move on with your life instead of projecting your bottomless misery onto everyone else you homosexual underage edgelord
12 months ago
Anonymous
TotK is considered one of the greatest games of all time.
Terraria is not.
Continue to spend years of your life in Zelda threads crying about it. Hope you get the help you need someday.
Terraria and Skyward Sword both released in 2011 moron.
>because they missed the part where Terraria was fun.
Because Terraria isn't fun
Looks like the seethe is on the other foot.
12 months ago
Anonymous
Sure if you think laughing is seething.
Meanwhile you're going to be here complaining for another six years.
12 months ago
Anonymous
>Sure if you think laughing is seething.
Interesting that you say this. Would you leave the thread if I stopped posting? Or would you immediately find someone else to "laugh at"? It seems you have nothing better to do with your time, while poor Zelda just sits in the corner and collects dust, as is befitting of the game of the generation, right?
Infact, let's test this out. This will be my last post in the thread, and we'll see if you leave the thread to do something worthwhile with your time, or if you decide to stay and continue to antagonize people by calling them trannies who don't understand game design. I sure hope you pick the former, because choosing to stay in the thread just to look for other people to seethe that, this would be quite embarassing for you.
12 months ago
Anonymous
>Would you leave the thread if I stopped posting? Or would you immediately find someone else to "laugh at"?
Dude, if you left everyone would just talk about the game instead of mocking you.
Did we really hurt your feelings that much?
12 months ago
Anonymous
I'm just pointing out that they couldn't possibly have stolen anything from Terraria in a space of 6 months ACfgag. If you weren't moronic, you would realize this.
12 months ago
Anonymous
>The post was referring to TOTK and BOTW's implementation,
Which is no different than any other game with them. In fact there's almost nothing to tie it back to Terraria other than the fact that they have them.
>Not until the very end.
No you can explore all of it fairly early. Granted it does take a lot more effort but the same can be said of totk.
Not so much Terraria however, the Minecraft building style generally makes it too easy to traverse the world. >BOTW and TOTK tried to mimic a mechanic That Terraria had
Which it didn't, it doesn't share mechanics with Terraria by your own logic because they all function differently. >Which still involves a glorified cutscene of them coming and you climbing them
None of them involve cutscenes. At all. >considering that the games had a problem with not challenging the player
Let's be honest, you're championing Terraria, one of the easiest sandbox games to date that allows you to set up entire arenas to cheese bosses in. If you consider that a challenge then your argument is moot.
12 months ago
Anonymous
>Which is no different than any other game with them. In fact there's almost nothing to tie it back to Terraria other than the fact that they have them.
BOTW and TOTK tried to imitate what Terraria did, with seamless transitioning between the sky, the overworld, and the underground. Keyword being tried.
>No you can explore all of it fairly early. Granted it does take a lot more effort but the same can be said of totk.
Can you even skip the tutorial? BOTW didn't let you do it. It'd be crazy if they made the same mistake twice. So much for freedom.
>Which it didn't, it doesn't share mechanics with Terraria by your own logic because they all function differently.
The concept is the same, but the execution was what zelda botched.
>None of them involve cutscenes.
The player getting on a horse counts. Compare it to Terraria where there's not even an animation, and you're just instantly put on the horse.
>Let's be honest, you're championing Terraria, one of the easiest sandbox games to date that allows you to set up entire arenas to cheese bosses in.
The game is designed so that, even if you build an arena and grind for the best equipment, you're still gonna have a hard time. Try to hoard healing potions for example? Whoopsie, 60 second cooldown. Hope you can keep dodging until then. And if you're using the nurse, you better pray that you're quick on the draw, because she can die immediately to any stray attack, and then you die after.
12 months ago
Anonymous
>BOTW and TOTK tried to imitate what Terraria did, with seamless transitioning between the sky, the overworld, and the underground
You are mentally ill. Nintendo were not trying to copy 2D pixel shite son lmao
12 months ago
Anonymous
You're right, because they missed the part where Terraria was fun.
12 months ago
Anonymous
TotK is considered one of the greatest games of all time.
Terraria is not.
Continue to spend years of your life in Zelda threads crying about it. Hope you get the help you need someday.
12 months ago
Anonymous
>*recent thing* is the best
i agreed but... what if i told you... there is a newer more recent thing coming out and it's going to be so much lit and hype
12 months ago
Anonymous
BOTH BotW and TotK are considered two of the greatest video games ever made.
Terraria is not and never will be.
You have been seething about this for 7 years. Year EIGHT will be starting soon.
Hows it going for you?
12 months ago
Anonymous
fr fr
12 months ago
Anonymous
>because they missed the part where Terraria was fun.
Because Terraria isn't fun
12 months ago
Anonymous
>For one, Zelda stole the concept of sky islands from Terraria
reading shit on this board is making me dumber
12 months ago
Anonymous
yeah, that is pretty stupid. if they ripped off terraria they'd actually be good and have content
12 months ago
Anonymous
Terraria and Skyward Sword both released in 2011 moron.
12 months ago
Anonymous
>Zelda stole the concept of sky islands from Terraria
Fricking hell are you 15 years old? Does your frame of reference no extent past things you've personally experienced?
12 months ago
Anonymous
>BotW and TotK are considered two of the greatest video games of all time.
By journalists, ecelebs, normies and "huge zelda fans". All people who don't matter.
12 months ago
Anonymous
The only person who doesn't matter is you. Thats why you fester on this hentai pedo board, because your shit opinions would get you publically humiliated, laughed at and ridiculed anywhere else.
12 months ago
Anonymous
you are so stupid you don't even understand what article you are linking was about
12 months ago
Anonymous
Why do you come here then instead of playing your Far Cry: Legend of Zelda?
12 months ago
Anonymous
>The enemy is a damage sponge for no reason
It's a damage sponge if you attack it at random without learning how to do most damage.
It's kind of funny that you consider what you did "cheesing given how much of your resources it took when it can be done in half the time with less waste.
12 months ago
Anonymous
>It's kind of funny that you consider what you did "cheesing given how much of your resources it took when it can be done in half the time with less waste.
The fact that you can beat him without taking damage at all is disheartening. Like you want the game to play itself.
12 months ago
Anonymous
>The fact that you can beat him without taking damage at all is disheartening
So you consider every game disheartening? After all you can play all games damageless.
12 months ago
Anonymous
One of the hardest enemies in the game shouldn't be trivial, that's all I'm saying.
>b-but you used alot of resources
Then maybe the game should punish me for it.
12 months ago
Anonymous
it requires hell of a lot more effort to do it in other games. nice try though moron
12 months ago
Anonymous
>it requires hell of a lot more effort to do it in other games
It really doesn't. Take souls games for instance, even after nerfs magic still breaks the game.
It's not a bullet sponge unless you fight it like a fricking moron and keep hitting it in places where it isn't actually vulnerable and take it down using what is basically charity damage for morons who can't hit properly.
But good job outing yourself yet again homosexual.
It's sadly a childrens'' game. You have to place restrictions on yourself like Nuzlocke in Pokemon if you want difficulty with a fully functioning brain
TotK is far FAR more sophisticated in its game design and treats players with more respect and intelligence than any "muh-toor" game you can hope to mention.
>You're still not explaining why these bosses are easy to cheese
Easy? You went out of your way to collect all of the sage powers and collected a ton of lasers and you still took forever.
That's not cheesing dude.
>which still has you with near max containers
Colgera doesn't deal gloom damage, the heart containers there are irrelevant. Also are you just not supposed to even buy heart containers at all?
>Colgera doesn't deal gloom damage, the heart containers there are irrelevant.
Okay?
No one said it did? >Also are you just not supposed to even buy heart containers at all?
Anon, the whole point of your argument is that it's easy if that were the case you wouldn't have lost a third of your health.
>Okay? >No one said it did?
So why do you keep bringing up muh heart containers or the fact he took damage from an unrelated source >the whole point of your argument is that it's easy
No anon. The point of the webms is that THEY LITERALLY DO NOT FUNCTION.
>So why do you keep bringing up muh heart containers
You do know the purpose of heart containers, right? >The point of the webms is that THEY LITERALLY DO NOT FUNCTION.
If that were the case then you wouldn't have taken damage on the boss.
How are you n not getting this?
>If that were the case then you wouldn't have taken damage on the boss.
He didn't take any damage from colgera or phantom ganon you stupid Black person
12 months ago
Anonymous
>He didn't take any damage from colgera
You literally lost a third of health on it, unless you're saying you managed to get hit by every single enemy in the wind temple multiple times and just didn't heal which also defeats your argument. >or phantom ganon you stupid Black person
You DIED to phantom ganon that's even worse.
12 months ago
Anonymous
>You literally lost a third of health on it,
anon, no he didn't. those are gloom hearts. colgera does not deal gloom damage.
also that is not the wind temple
you are defending a game online that you didn't even play lol
12 months ago
Anonymous
Not him but all enemies in the depths deal gloom damage.
That includes bosses.
12 months ago
Anonymous
No they don't. The enemies that deal gloom damage have the visible gloom aura. Thanks for playing though, or rather, not playing.
12 months ago
Anonymous
>No they don't
Yes they do. It's just a native feature of the depths.
12 months ago
Anonymous
Find me a single instance of him taking gloom damage from anything except the gibdo spawns which clearly are infected by gloom
12 months ago
Anonymous
>Emulated
Isn't gloom broken on emulators?
12 months ago
Anonymous
Yes but don't tell anyone.
12 months ago
Anonymous
Yes but don't tell anyone.
Gloom isn't broken on emulator. Also where are you even getting the idea it's emulated?
You really are just coping at any opportunity at this point instead of just admitting you are wrong about bosses doing gloom damage in depths.
12 months ago
Anonymous
It wasn't broken on emualtors since like a week before release
12 months ago
Anonymous
He doesn't even take direct damage from the bosses.
What did you hope to accomplish here?
12 months ago
Anonymous
5:17
12:02 >uhh getting punted off of the boss or taking a laser beam to the face aren't direct damage!!
12 months ago
Anonymous
he takes damage multiple times
just take the fricking l man and go actually play the game you're so hell bent on defending online
12 months ago
Anonymous
>takes damage multiple times
No he doesn't, he takes damage twice outside of the Gibdo fight and none are direct.
You don't know how gloom works do you.
12 months ago
Anonymous
>claim everything doing gloom damage is a native feature of the depths >um actually no it doesn't depending on this completely arbitrary critera i made up and don't care to elaborate on
okay anon
what boss attacks do gloom damage?
12 months ago
Anonymous
everything doing gloom damage is a native feature of the depths
When it comes to direct damage, yes.
12 months ago
Anonymous
everything doing gloom damage is a native feature of the depths
When it comes to direct damage, yes.
90 hours of game time here, there are no overworld enemies that do gloom damage other than the hands and phantom ganon, only in the depths will you find common enemies that do gloom damage.
And if you are being cummed on by phantom ganon or the hands, then huge skill issue because that shit is easy as frick
12 months ago
Anonymous
The anon was whining about how the webm of colgera literally flying around aimlessly not doing anything didn't count because he took gloom damage, which is moronic because colgera doesn't actually inflict gloom damage.
Then he incorrectly claimed bosses in the depths inflict gloom damage, which isn't true and that also somehow invalidates colgera literally not doing anything
Then he claimed bosses only do gloom damage on "direct" attacks, whatever that means, and then ignores him getting punted off of ghoma and not taking any gloom damage.
Then he claimed the video of multiple boss attacks in the depths not inflicting gloom damage was an emulator bug, even though the footage was recorded on a real Nintendo Switch as shown by the dogshit video quality and the video description specifying as such
12 months ago
Anonymous
we don't type like this on Ganker reddit sir
12 months ago
Anonymous
Oh yeah now we're down to le reddit spacing being an argument
Go play the game please.
12 months ago
Anonymous
no i have 0 interest in anything nintendo im justi n this thread poking at schizos with a stick
12 months ago
Anonymous
>I was merely pretending
Sure you were.
12 months ago
Anonymous
i have no idea who you are i have not read single one of ur posts beyond the reddit spacing + this one
>enter thread about thing he doesnt like, to garner reactions >gets called moronic for being moronic >"Everyone but me is a schizo"
this is a schizo thread
12 months ago
Anonymous
is that why the ip count stayed the same on your first post?
12 months ago
Anonymous
was first post
12 months ago
Anonymous
How mentally ill do you have to be when you're feverishly watching the IP count like a paranoid schizo?
12 months ago
Anonymous
Ganker x literally tells you when a post is a new ip, i didnt have to do shit lol
sorry samegay
12 months ago
Anonymous
tell me what is my first post in this thread and i tell u if ur right go
12 months ago
Anonymous
all it does is mark a post when the IP count goes up, indicating a new poster entering the thread. the post you claimed to be your first post wasn't according to the IP count. i just know you're a lying homosexual, not how long you've been in the thread for.
12 months ago
Anonymous
>indicating a new poster entering the thread. the post you claimed to be your first post wasn't according to the IP count.
which post is that
12 months ago
Anonymous
the post you claimed to be your first post was not actually your first post as the IP count didnt go up. i dont know or care which post specifically was yours to begin with.
12 months ago
Anonymous
link the post
12 months ago
Anonymous
we don't type like this on Ganker reddit sir
12 months ago
Anonymous
did u link the wrong one? that's not a claim stating to be the first post in a thread
12 months ago
Anonymous
no that's the right one. you sure are defensive over being a samegay lol
12 months ago
Anonymous
you claimed i stated being a first post in a thread and now you're linkin a post not making any such statement, you're literally having an episode and hallucinating or something
12 months ago
Anonymous
yeah okay samegay. post from your phone ip next time, hope this was a valuable lesson in shitposting for you.
12 months ago
Anonymous
>makes a nonsensical statement >even doubles down and makes up more nonsense >surprised he isn't getting through >gets mad
gnna be honest not sure what ur angle here was, besides getting urself mad
12 months ago
Anonymous
>nonsensical
ip count don't lie, sorry samegay. go bing bing wahoo on a different ip next time.
12 months ago
Anonymous
I. AM NOT. SAMEgay.
12 months ago
Anonymous
ye i know Ganker x i've been using it since 2015 along with several other uscripts for ricing but i still dont understand ur angle here, did u think that having Gankerx show a new IP post means you can see individual posters first post in a thread? Black person you FRICKING DUUUUMB holy fricking shit balls for real
12 months ago
Anonymous
>you're mad, im not mad
lol samegay-kun
12 months ago
Anonymous
what do u mean by samegay? i asked u to point out which post you thought was my first post in the thread and you started making up some random nonsense about IP numbers and now you're just repeating "samegay samegay" as a mental cope for yourself
12 months ago
Anonymous
already told you it doesnt matter which post is your first because you outed yourself as a samegay. also for someone claiming to be in the thread to just "rile up the schizos" you sure are a riled up schizo lol
12 months ago
Anonymous
i'm literally not trying to be some other poster in this convo, either you are confusing me with the previous poster you were arguing with or this is some serious mental gymnastics from your part, idk man but glad you're having fun
12 months ago
Anonymous
>ye i know Ganker x i've been using it since 2015
Are you flexing over using a chrome addon too? Holy shit you're an embarrassment.
12 months ago
Anonymous
>Ganker x literally tells you when a post is a new ip, i didnt have to do shit lol
Imagine this invested in a hentai pedo board. Frick sake lmao. I would tell you to have sex but that just seems redundant at this point.
12 months ago
Anonymous
Refer to
You get off to trannies lol
12 months ago
Anonymous
>enter thread about thing he doesnt like, to garner reactions >gets called moronic for being moronic >"Everyone but me is a schizo"
12 months ago
Anonymous
Not him but you're here shitposting about a game you hate purely because it exists. That's not normal behavior and we're on Ganker, the place where no one actually plays games and just pushes people like you further into anger.
12 months ago
Anonymous
Im the anon who has played 90 hours and Im continuing to play and Im _________having fun_________
12 months ago
Anonymous
I'm slowly making my way through the game too but shitposting to rile up people while I do it is also fun.
Honestly if Ganker didn't have a very exploitable hateboner for Nintendo I wouldn't even come here.
12 months ago
Anonymous
You don't come here for the almost porn tier waifu threads? Why?
12 months ago
Anonymous
I don't have to come to Ganker for waifu threads.
12 months ago
Anonymous
Dont worry anon, I know he's moronic and schizo.
12 months ago
Anonymous
i just booted up the game and went to the colgera in hebra and wasted my time actually trying to get him to attack me. none of his attacks inflicted gloom. not the charge, not the tornadoes, nothing.
12 months ago
Anonymous
So basically >you can't die to the boss >you can't take damage from the boss >you can't take damage from a source that is not the boss >you can't have too many heart containers >you can't strafe left or right because that's cheesing
or else pointing out the moronic AI doesn't count
am i getting this right?
K. It objectively is though, from a technical standpoint. The sheer scope of object to environment interactions in the game is immense, the world is gargantuan in all three dimensions and it's full of actual things to interact with. Compare this to other widely praised games like RDR2 and it just blows it out of the water on everything but graphics (and arguably storytelling, but frankly RDR2's writing is mid at best and it's a rather subjective topic)
>The sheer scope of object to environment interactions in the game is immense
HOLY BUZZWORDS
More like sheer scope of the COPE! There are almost no interactive objects in the fricking environment. And what is there is basic as FRICK and not REALSITIC in the slightest
Playing devils advocate for red x guy here, if the fight is able to pot shot you in one hit but it still be able to be cheesed by rotating around it's still a bad fight. As much as I like a lot of what totk is doing a large majority of fights are avoiding a single instance of damage rather that a volley of many attacks you're expected to be hit by and learn patterns for, very much so in the early game. Sword play isn't really a thing when you have so many tools at your disposal, I'm never consciously using shields for blocking, nor am I thinking about positioning, I'm either running in swinging or making an opening to do so. But of course, the one time you do get hit it's either death or close to it. It instils a very passive playstyle in you where you always play range until the enemy takes a fall or gets stunned before you go in, land a few hits, retreat and repeat. I also just came out of a boss fight that let me stun lock it to death, not a single attack thrown out by the boss and bizarrely it's a fight where they strip your of your usual moveset so it was entirely in their control as designers. Games got a lot going for it but combat is not one of them.
Realisticly? Probably none. I hope the new FF is good, but let's not kid ourselves, they released constant trash for a decade or more, why would I bank on 16 to be good? Other than that maybe starfield if it really comes out, it's probably the only one that has enough mass appeal.
FF15 sold like 10 million copies, FF14 is one of the most popular mmos out there and people love 7 so the remake will do well. The franchise is far from dead. Not as popular as zelda, but also not as unpopular as you make it out to be. That said it has been consistently trash for a while now.
GTA 6 won't come out until maybe 2025 at best, and even then the amount of pressure they have on them to "up" themselves while also leaning in towards the more politically correct space should worry every GTA enjoyer. I mean there's already rumors that you won't be able to frick prostitutes or the npcs won't have too "edgy" dialogues, etc etc. Remember how Blizzard devs said that they're trying hard to turn the company from the "boy club" it was earlier? Well one of the GTA devs said the exact same thing last year, the quote from the bloomberg interview: "One developer describes Rockstar as "a boys' club turned into a real company".
Keep in mind that this now "real company" brought you all the garbage DLCs, money grabs and other shit for GTA 5 online. So prepare for disappointment over enjoyment when it comes to GTA 6
Can you explain to me why you care so much which game gets these awards
It's like the Oscars of the Rock n Roll Hall of Fame, who cares what a bunch of people arbitrarily decide is the Best Thing? I mean obviously the people who make the thing would be interested, but why would you or I give a shit? Is it some sort of tribal thing? "Ha ha my favorite game won GOTY and yours didn't"? Is that really it?
I legitimately dont understand.
And for the record I haven't played Totk, probably haven't played any goty 2023 contenders
man i wish my game won GOTY i really need my feelings validated by the israelitestein media and it would really suck if my game didn't win the GOTY that'd be like the hollywoodsteins not appreciating my interests
I’m not even a Zelda fanboy, but that’s likely true. Its review scores are very high, and it is unlikely that another game will review better this year. Of course it’s possible. But unlikely in terms of pure numbers.
Tears of the kingdom was delayed by almost a year despite being done because elden ring released in 2022, and they knew it was going to get game of the year, so they pushed it to 2023
>because elden ring released in 2022, and they knew it was going to get game of the year, so they pushed it to 2023
Actually it was pushed to 2023 because the latter half of the year was jam packed with games.
>it's just ubisoft open world with nintendo name >genshin impact is the same game but free >it's just gmod
If you play games instead of watching them you'll get the differences.
>It's very easy for normies digest with short burst of gameplay. >It has a crutch for every type of player. >Has bright and colorful artstyle.
It's an Okay game but going as far as calling it GOTY is disingenuous.
do you honestly think GOTY is some kind of objective measurable term lol - and even if it was, this will probably have the highest scores. it's all dumb and subjective
>easy for normies
This is something I don't understand. I've seen normalgays play the tutorial islands and they somehow managed to struggle with just that for hours. Once you're in Hyrule, it's a lot easier to brute force or skip shit that is difficult but the tutorial requires you to follow instructions that are given to you through dialogue normalgays mash through and the rest of the game requires at least a hint of creativity, both of which normalgays cannot bear with.
Starfield seems like the most likely candidate and Ganker's last hope. But considering its xbox exclusive, most of the Sonyshits here will be malding about that too.
Todd himself probably posted this image is the best part. Outer Worlds is shit, but I will literally never give Bethesda money again after they tried to scam me on that Fallout 4 collector's edition.
Most of those are better than your favorite indie game. Cope.
12 months ago
Anonymous
>barren open world slop >better than anything >strawman >some of those games aren't even out yet >B-BUT THEY'RE BETTER BRO TRUST ME MARIO TOLD ME SO BING BING WAHOO
12 months ago
Anonymous
>BING B-BING REEEEEE
12 months ago
Anonymous
>meltdown
I accept your concession.
12 months ago
Anonymous
TOTK still GOTY
12 months ago
Anonymous
It's not, though. >B-BUT IT WILL BE
Keep telling yourself that.
Nothing and no one. Tears of the Kingdom is easily, EASILY, game of the decade. This isn't even a question. The scope of this masterwork is nothing less than breathtaking; it proves beyond a shadow of a doubt that a solid foundation is all a work of art needs, provided it's in the hands of a truly capable artist.
I've found myself audibly gasping each time a new mystery is unveiled, a new puzzle solution is presented via incredibly intelligent and nuanced environmental storytelling. This isn't your typical open world point-and-click game; this is an adventure, the culmination of what open world games have been trying to achieve for decades. The breadth of TotK is immeasurable; this is a game ahead of its time, and it has changed the gaming landscape forever.
You'll see plenty of jealous detractors propping up mediocre attempts at encapsulating this wondrous, innovative step into the future of video games with inferior titles like Elden Ring, Horizon, The Last of Us, and other such shallow imitations, but for real fans of adventure, mystique, compelling narrative, and spectacle, Tears of the Kingdom stands alone. There won't be another cornerstone of gaming like this for at least a decade, if not more.
I feel privileged to be one of the lucky folks experiencing this gaming Renaissance. This is it, lads and lasses. This is the first step in the future of simulated adventure gaming. I am so, SO proud of Nintendo for this momentous release.
I think it has a chance now. Even if it doesn't get as many 10/10s, people are having good reactions to it.
Will at least win my GOTY probably, which is all that matters. Also, REmake 4
Is it really a shtick when it's true? 1-6 was much more advanced in quality back in the 90s compared to DQ, which fell behind very quickly until the Square Enix merger brought it back. The irony is that the merger then fricked up Final Fantasy for the next 2 decades.
The amount of seethe this game is causing is hilarious
All because snoys don't get to play the greatest game of all time
Hope you guys enjoy your movies LOL
I am liking the wells. There are very simple, but sometimes have quests and some neat stuff.
It reminds me a bit of the secret holes in the grass in Oot and MM.
>ACgay is now arguing that climbing on a horse no matter how quickly it's done is a cutscene
nobody is this stupid, he's baiting for (you)s at this point
ignore, filter and move on
Literally the only critique haters can come up with is a very dishonest comparison to Elden Ring, which is not even in the same genre. But I really want to see these morons faces when Nintendo announces the switch 2 next year and Elden Ring is obviously on it.
Do you think Nintendo isn't going to launch a new console after 7 years or do you think it's going to be unable to run Elden Ring even though the Steam Deck which is going to be over 2 years old at the time could?
>ER has good, rewarding exploration
It's equally as useless as exploring in Zelda. The only honest differences are that weapons are breakable in TotK and you get more useable items rewards by comparison. >puzzles not for morons
The only good puzzles are the hide and go seek questlines, I can't think of a single challenging puzzle in ER >atmosphere
They have different atmospheres, both are good. >good story
Only loregays care about the story in either case >interesting lore
ER is more interesting if you don't mind reading your lore.
That would be cool. Nintendo fans are annoying and don't deserve a console with hardware from this decade but I do. Then again I could just buy a Steam Deck or any of the dozen other options.
>muh haters
lol
Waiting for the Switch 2 to be announced to play this at 60fps, have a Switch but don't want to deal with 30fps and the resolution seems worse than BotW in every single review I saw of the game. FE Engage will probably be the last Switch game I buy, have an FE itch at the moment.
Anyways just wanted to say how funny it that now that TotK released people are finally admitting BotW had flaws whereas before they'd get so defensive over every single design choice but since the new Zelda is out and journos always act like the new Zelda is now the best one, tendies eat it up and regurgitate the same tired arguments. And for all of the marvel of the physics and how it runs without crashing I do not see the direct impact on the gameplay experience. Like yes, wow you can fall from the sky into the depths without loading screens and fuse and ultrahand do not crash the game. But how does that translate to better gameplay? It would be like praising particle effects or some shit in modern non Switch game. And everyone is saying Hyrule is for the most part the same. Idk, I would get giving this game a 10 if you skipped BotW and went directly to this but I know that is not the reality for most people.
Most people know industry awards are shams but they also want their personal taste validated so this leaves them conflicted. They know they shouldn’t care but they can’t help caring a little.
>TotK is like DQ Builders
If it were a literal Minecraft ripoff that might be true, but even you know this isn't a critique because the games aren't similar... oh look at that you proved the anon's point.
Based moron. The similarity isn't in ripping off minecraft, it's in taking an established franchise and just tacking on some sandboxy toy tier gimmick. Only ToTK actually gets praised for it because tendies are mentally ill gamelets.
I only see it from Zeldagays. This whole seething over TotK stems because people do not want to argue over whether or not it is the best game ever. Most dismiss it as a good game and that indifference really pisses off Zeldagays. They want you to either love or hate TotK, for some autistic reason.
its mix of tendie manchildren and discord trannies, tendies want you to proclaim Zeldas as THE game of our civilization and no bit lower, if not then you're gonna get attacked by them and they go into overload seething.
Basically what happened with ER, as you can see it completely mindbroke them till this day.
Different people have different tastes. Only an unhinged tendie psychopath like you could think someone is mentally ill because they don't like a game you do.
>Different people have different tastes. Only an unhinged tendie psychopath like you could think someone is mentally ill because they don't like a game you do.
If I see a game which doesn't appeal to me, I don't spend hours on my a day in a thread screeching about it. Funny that.
The fact you're calling people "tendies" just gives away how seething you are. It's like you're jealous this game exists on a system you don't own. Sad.
12 months ago
Anonymous
>The fact you're calling people "tendies"
I didn't tho
12 months ago
Anonymous
>It's like you're jealous this game exists on a system you don't own. Sad.
eh? I'm literally playing it in 60 fps on PC LOL
12 months ago
Anonymous
>HEY GUYS I HAVE A PC HEY HEY HEY LOOK AT ME LOOK I'M A PC MASTER RACE SEE LOOK HOW COOL I AM
PC (Practicing Cuck) "gamers" are a fricking embarrassment
Anon, people have been doing that long before botw and TotK.
Hell they're still doing it with God of War and Jedi Survivor, you're not going to change anything by seething into the void.
Elden ring takes a dump all over this children's open world gimmick.
Elden Ring came out last year
Looks like you're one of many to join the ranks of sub-intellectuals filtered by the masterpiece that is TotK.
It has everything. Rich in story, scope, breadth, and complexity, Tears of the Kingdom has completely redefined the gaming landscape. In continuing and evolving one of the most storied and illustrious franchises in gaming history, TotK has shown once and for all that video games not only CAN be classified as high art, but SHOULD be. This is the standard that MUST be striven for going forward, lest future games remain perpetually in TotK's gargantuan shadow. The physics system ALONE is garnering collective gasps and whispers of "How the FRICK did they do it?!" from the gaming community; and not just the gamers, but the developers and creators themselves. NO ONE outside of Nintendo knows how this game accomplished what it did, especially on the hardware it runs on. It challenges the minds and intellects of its playerbase, tantalizing them with the notion that anything, truly ANYTHING, is possible, should the requisite intelligence and imagination be achieved and employed. Non-creatives and simpletons are unable to enjoy TotK because its majesty eludes them.
Of course, none of this has touched upon the other aspects of the game, such as the mesmerizing story (a mature and sophisticated narrative that delves into themes of loyalty, honor, and love without being overly pretentious or vague for the sake of it), the satisfying, skill-based combat, the innovative and interesting crafting system, and the utterly breathtaking exploration of a colorful, vibrant world that draws you in with every new ruin, collectible, and secret discovered.
TotK is magical. Incredible. A new high in the storied history of Nintendo, and gaming in general. We won't see another release of this caliber or technological sophistication in our lifetimes. I am so very proud and excited to be a part of it.
Wrong. There are literal studies being conducted on how TotK was made. Nintendo did things that should not be possible, things that are baffling all other inferior developers. It is mind-blowing and you are coping hard because your Elden Shit you shill isn't anywhere near as acclaimed or technically sophisticated.
TotK=best game ever made by human hands.
Aonuma said that they actually found the game cartridge with all the assets while they were out on an expedition in the jungles of Peru.
i should probably play this game or watch a youtube playthrough just so ican jooin this shitposting it seems u guys r having fun lol
both elden+zelda are shit btw
hey i recognize that writing style
you are that moron that is in every thread screeching about how breath of the wild has all studious studying it
LMAO
its a copypasta so yeah it isn't neccessarily one person but still its moronic and pretty easy to spot on.
Leave Zelda to me.
If there's indie of the year this will definitely win
Real goty is rigged so not happening
Eh there's usually an indie game on the GOTY ballot too. It'll never win but Geoff likes to make it look like it's not just a AAA masturbation session. If Hades 2 or Silksong don't officially release before December I can see Pizza Tower being on the final six next to, I dunno, RE4 and Starfield. Good games that had the misfortune of coming out the same year as Zelda.
Asuch as I like RE4 remakes shouldn't be anywhere near GOTY lists.
It should as it is the best game released thus far this year.
I think that's a fair assessment but at the same time it will honestly likely be the highest rated non-Nintendo published game released in 2023 unless Todd really knocks it out of the fricking park with Starfield, so I think Resident Evil 4 genuinely needs to be part of the conversation as a matter of formality.
https://opencritic.com/browse/all/2023
Couldn't beat the tutorial because the game had weird input reading issues with my Xbox controller. Luckily I pirated it so I don't care.
If you can't get the most basic thing like controller recognition you're sure as not getting my money
moron poorgay
Wait until you hear how much I saved by pirating ToTK...
>Pirated
Probably have a off brand controller, those don't work so well with PC, 3rd Worlder.
You have a containment general for a reason:
what else is coming out this year that could be a contender?
this might be it for me
You know what's funny, I love both games, but if I were to say something completely impartial and based on my own personal assessment like, I think TotK is better than Pizza Tower, Ganker would absolutely lose their shit.
Pizza Tower has more charm to be sure, and there is certainly more love and care poured into it, but Zelda is Zelda.
>but Zelda is Zelda
Phenomenal argument. Tendies really are known for their lack of self awareness.
>but Zelda is Zelda.
nice "argument", tendie.
every single game reviewer who gave totk a 10/10 used the same logic.
>yeah, it has a ton of flaws, but uh, it's zelda so automatically GOTY
>zelda is zelda
Agreed. Some people just don't get it
Can we agree that the closest game to GoTY is actually THE GoTY?
I mean you can bet your ass the competition is rigged, so whether you like it or not, ToTK is "GoTY", but whatever comes next to it is the actual GoTY, specially if it's this thing , PT genuinely deserves it.
i think for many RE4make is the GOTY in their hearts since gameplay wise it is the best game that released this year.
We'll see if it manages to take GOTY from Zelda, i think it might be possible.
AC6 will deserve goty but will filter every moronic journo "critic"
>TOTK is the second coming of Jesus
Why do mainstream media try so hard to push this narrative?
>TotK isn't the second coming of Jesus
why do Gankerirgins try so hard to fight the truth?
because they're desperate to find some way to rationalize the fact that they're social pariahs -- naturally, it *must* be because they're just SO smart and have SO much more refined taste than all the ''''NPCS'''' out there. Being an unrelenting contrarian unironically gives them a sense of purpose and self-worth.
this gameplay is fire
>completely sterile world with ragdoll physics
>thinks this is comparable to BotW/TotK
God this website is embarrassment. So many dumb kiddies.
>making fun of just cause
excommunicate yourself from video games
Have you played it? It literally is. It's got the feeling of liberation like BOTW did with all of the bad things about TOTK removed
Nice slip
Because it’s the truth
Battletoads
I hate this forced, artificial shit so much
The review scores, GOTY status and future awards were decided the day Nintento announced this game and you know it
Even if it was a literal Unreal Engine asset flip with link running across a grass field and hitting goblins with stock swordsman animations journalists would all collectively bust a nut and give it max scores
Nintendo bonus must die
Nobody else could make this game anon. Other developers are baffled by it.
Yeah, I'm baffled too that modern game devs can't comprehend ubisoft open worlds, videogame physics or lego vehicle building.
Name a single game remotely like it homosexual. All you can come up with is take one aspect and be like "w-well this game did one thing similar to it!" which will just prove you're moronic.
But hey, keep sperging, I'm sure it'll work out for you.
Any open world game released in recent years
So you can't name a single game.
Please list out every mindblowing, revolutionary, gamechanging feature in this game.
As soon as you can find a single game like it.
Any
Open world
Game
Released
In
Recent
Years
You don't play video games.
just cause
goat simulator
lego 2k drive
holy crap! this is goty for sure
>Using a high tier weapon on a basic enemy invalidates the fight
Shocking revelations on Ganker today.
sounds like bad balancing by the devs. moron
K. Very good take there buddy.
I find it funny how defenders of totk pretend the combat is at any point better than that webm shows despite knowing perfectly well that's not the case.
>defenders of totk
Nobody needs to "defend" TotK lmao, its literally one of the most acclaimed games ever made. You have to lie and invent bullshit reasons to hate it. Sad really.
what score will it have on metacritic without 10/10 from "outlets" with "nintendo" in their name?
That's not how metacritic works you brainlet.
K. If that's what you believe then you keep on believing it buddy.
>just cause
The closest game to it that you listed and it still pales in comparison.
and how exactly is zolder better than listed games? try to use specific examples instead of buzzwords
Heyyyy look it's a bunch of features this game has but just a single one of them in each game, exactly like I said you shouldn't be doing. Good job failing at BASIC FRICKING PRESCHOOL READING YOU DUMB FRICK.
better than elden ring btw, jesus how will tendies ever recover.
Yooooo this gameplay fire
samegay
Terraria is a much better open world game.
2d Minecraft can never be better than anything.
It's better than a movie game like TOTK, at least.
>It's b-better!
Nobody asked for your opinion homosexual. Jesus frick man is your IQ stuck in double digits or something? How the frick is THAT your fricking answer to such a straightforward question?
Not after 1.4 it ain't.
garrysmod was doing the sticking shit together thing while you were still in diapers
>all you can come up with is take one aspect and be like "w-well this game did one thing similar to it!"
Bravo, anon
Nintendo could enter an art contest against Da Vinci and win by just drawing a 4yr tier stickman. It's like watching a coddled moronic child being praised to high heaven.
Tendies have unironically been comparing TotK to shit like Da Vinci, and calling it a "piece" in place of a game like it's hanging on the wall in the Louvre
They're legit mentally ill cope artists.
I've probably been playing vidya since before your parents were born, sounds like you're just another moronic tendie with a limited gaming vocabulary who thinks if something is new in a Nintendo game, it's new, period.
It's funny that you've resorted to replying to yourself now.
>get BTFO
>start crying about samegays
Every time. Now cope with "i-i-i-inspect element". I command you, dog.
How you could you btfo anyone if you're just talking to yourself?
>get proven wrong
>stick fingers in ears and go LALALALALALALALA I CAN'T HEAR YOU
At least you're living up to the tendie manchild stereotype.
>>get proven wrong
I don't even know what you're talking about
Sounds like you just don't understand video games.
Why is this pathetic whimper always the go-to "argument" for tendies?
>y-y-y-you just don't UNDERSTAND, MAN
You sound like a 90s high school kid trying to explain shitty emo rock to their parents, it's fricking embarrassing.
>y-y-y-you just don't UNDERSTAND, MAN
You literally don't. It's like trying explain the intricacies of the Mona Lisa to a child.
Can you get better bait? Seeing the same shit over and over is starting to get boring.
Getting your idiocy exposed is something you should feel ashamed about. But you lack that awareness.
Can you explain why this is impressive to me?
Falling barrels and seesaws were revolutionary 20years ago. You're literally too young and stupid to understand why and how the world is changing around you.
>uses havok
>people think it's black magic
every time lmao
Kek frick off you moron you understand nothing about video games. Even when every developer looking at TotK is blown away, you - Ganker fartsniffer - can only cope by saying "I'm not impressed"
lmao its like listening to a baby giving me his opinion on Apocalypse Now. Nobody cares about you.
So it's impressive because they've never seen simulated physics before? The physics aren't impressive at all, GTA has been doing this for 20 years. What's impressive about TotK is the scope not the physics.
>What's impressive about TotK is the scope not the physics.
scope is also not really impressive if you don't magically forget they literally just copypasted everything from BOTW(physics included)
Did they copy-paste the building and rewind mechanics too, moron-kun?
those are 2 great concepts for a 1 man indie game, for a major AAA release employing thousands? nah
any opinion that isn't your own can be dismissed without second thought
more or less yes?
They came up with building by slapping random shit from botw together in the first place. And it just worked btw without programming anything.
Recall is the simplest thing I dunno why would you even mention it.
But uh I was answering to a post which said that scope is impressive not physics and you answer me with BUT PHYSICS THO
lol? get a grip
>building and rewind are physics systems
Holy shit you are moronic lol
>copy paste the whole map twice(one just inverted)
>the combat 1 to 1 unimproved
> the enemys with barely anything added
> most of the side content(korokok even giving same rewards)
>all rewards in totk are just clothing from BotW
Shoehorning that fuse mechanic in is the only thing the dlc managed to do after 6 years and it's overcomplicating junk that doesnt even fit with the game style.
No the scope is impressive because of what is visible through the limitations not because of how much they made. TotK running on the Switch is a miracle when you consider Rockstar can't get GTA V to run on it.
GTA 5 looks like 3 times better than TotK tho? and deals with much more complex and realistic physics. Why the frick even bring it what?
TotK is unrealistic cartoony game about cartoony shit going on in a slow as frick cartoony world with unrealistic cartoony physics.
This idea of impressive because of "limitations" is coming from ignorance. BotW ran on WiiU which was even worse. Limitations here are jsut how basic everything is, how long loadings are or how shit despawns al lthe time. To make all this shit work nintendo sets HUGE limitations on the gameplay the yare trying to mask with buzzwords. In reality when you start to dig what actually interacts with what and how you'll realize that this shit won't be acceptable for ANY modern open world game.
Ten years to make BoTW. 6 years to make ToTk. I do hope they do the same thing with the next Zelda, but change it up a bit. Game still needs more enemy types, quest types and dungeons. I'd be perfectly happy if we got a BoTW 3.0 with more stuff in it. Trashing all of this work and starting over 16years of work would be devastating.
If Bethesda, Bioware and CoD can get away using the same engine for 20years, then Nintendo should pump one more out for Zelda.
>Ten years to make BoTW.
Development for botw began after SS so that's 6 years
>6 years to make ToTk
Development for Totk began in 2019 so that's 4.
>GTA has better physics than TotK
This is the most laughably false statement I've ever read. Even GTA V dumbed down car physics to an incredible degree
So if you understand that GTA B dumbed down car physics why don't you see how dumbed down TotK physics are?
You have to qualify a statement with evidence or an assertion anon. TotK physics are dumbed down... from what?
from realism or any modern physics engine that's trying to simulate physics more or less realistically
So in other words, you have no frame of reference for physics simulation.
explain how totk physics are dumbed down
>The physics aren't impressive at all
The absolute state
Literally who. Show me John Carmack or John Romero blowing this game's physics and I will concede. I don't care what some moron California hipster modern games dev that has never actually coded before thinks.
>the opinions of all these educated professional game developers doesn't count!!
~ said the Ganker fartsniffer.
>educated professional game developers
>The absolute state
...of modern "developers"
>yet another boring image that has been spammed along with the same tired bait
You are so fricking dull.
Don't bother, he's just going to come back with the same
>You wouldn't get it
Along with a trite and overdone comparison to high art.
>You wouldn't get it
Well I can dispel that notion by saying I understand why the fast inverse square root is impressive.
The hilarious part is that tendie has no idea what you're talking about.
Oh looks like you were right
They just talk out of their gaping buttholes like the programmed little drones they are. Admittedly that response was even more schizophrenic than I expected.
>I care what twitter thinks and says
Opinion dismissed. Next please.
I accept your concession, Fromslopper.
>It's like watching a coddled moronic child being praised to high heaven.
oof, someone is bitter their parents didn't hug them enough
Reminds me of pic related.
>nintenreddies start spamming muh goty bro
Did you make this thread because your other one is failing?
>11/10 - It's a Nintendo game
I really don't get it, I played BOTW and was bored to tears. Why do people like this shit, even Adventures of Link was more fun than this crap
they are dumb drones
>I am a very smart and unique individual, unlike those dumb sheep. Why doesn't anybody love me?
A game like botw and TotK 8s limited only by your own creativity with the tools it provides.
In other words if you're having a boring time it's because you're a boring person.
Or I'd rather make better use of my time playing something that doesn't take hours of effort just to get a drop of dopamine.
Go play a shitter game then.
>that doesn't take hours of effort just to get a drop of dopamine.
So basically you're saying that you're a child who simply wants instant gratification for doing nothing.
Makes sense.
Ah yes, I forgot the other word for "game" is "work".
zoom zoom
>A game like botw and TotK 8s limited only by your own creativity with the tools it provides.
PURE FRICKING NONSENSE
I wish someone could explain what's so innovative about it? It's Garry's Mod slapped on the map of the old game. Is it purely the technical aspect of having a underworld as well as sky islands with fairly seamless transitions? I just don't understand why people are freaking out over this.
>I wish someone could explain what's so innovative about it? It's Garry's Mod slapped on the map of the old game
You can't spout stupid reductive nonsense like this and expect people to take you seriously.
My response adds more value to this thread than yours. Explain it to me, please. What's so mindblowing about TotK. I'll wait. But it appears I struck a nerve by point out your game takes a concept that's nearly 20 years old now and made it more accessible to console kiddies.
>I struck a nerve by point out your game takes a concept that's nearly 20 years old now and made it more accessible to console kiddies.
Like every seething schizo you are clearly jealous of the game. You have no interest in having anything "explained" to you. You can only fester here making up your own delusional coping mechanisms "It-It isn't doing anything new!!"
Kek
Your image tells me you're absolutely baiting me but I'll bite. I am literally asking to explain it. I want to understand because I definitely don't see it.
Everything that is great about BotW - the ungated open world, interconnected chemistry systems, player agency and freedom are all built apon in TotK with a far richer world, better dungeons and shrines, and insane amout of content and the developmer flex of the game's many new abilities.
TotK makes every other video game look instantly dated and boring. The sheer amount of freedom and player agency is unlike nothing we've ever seen and its going to take other developers years to catch up.
Going back to other games after playing TotK is painful.
>and its going to take other developers years to catch up
what a stupid sentence
I must be playing the game incorrectly. The shrine puzzles are about the only thing that a mildly entertaining but having to travel all over the map dealing with all the other gameplay issues like repetitive and tedious enemy encounters that you have to sacrifice good items on or sprint while leveraging a quickly burnt stamina meter or ride a horse that they literally programmed to behave like a wild horse so it's tough to manuever. I mean that's a runon but I could go on and on about how tedious most things are in the game. They could have cut a lot of fat with a new map. The underworld is devoid of anything interesting and the same mostly goes for the sky islands outside of having shrines as well and the occasional miniboss.
TOTK took a step forward and 2 steps back. It's frustrating that they didn't remove flurry rushing, or how they actually made the korok problem worse by making them even more braindead.
>the korok problem worse by making them even more braindead.
I really fricking hate the fat pack koroks. Every time I see one, I get frustrated and run past them even though the collectathon addict in me wants to do it.
Has anyone found out what you get when you collect all the korok poops in TotK? Is it as bad at BotW?
>Has anyone found out what you get when you collect all the korok poops in TotK? Is it as bad at BotW?
You get a bigger reward
>It's frustrating that they didn't remove flurry rushing, or how they actually made the korok problem worse by making them even more braindead.
Neither of these are issue. There's frick all wrong with flurry rushing, feels great when I pull it off.
And koroks remain the best collectible in gaming.
>I want the game to have no challenge
Yes, you told us already.
>I want the game to have no challenge
Trying to gaslight me won't save you. TotK is a pretty challenging game. Its generally considered far more challenging than BotW, which was already far more challenging than most Zeldas. Continue screeching, its changing nothing for you.
>jump off ledge
>pull out bow
>take my time lining up my shot to ragdoll the enemy
>run over to ragdoll and hit it til it's dead
woooooow so hard
>what if you don't have any arrows?
>what if you don't have a bow?
>how is this helping you against multiple enemies?
Go raid a monster camp right now and try this. Record and post it here. You will not.
hmm wait what's your argument here exactly?
>totk is challenging
>Red X
Ah, nitpicking are we? Let's have a webm without a red X then.
>could only do the boss with near max heart containers
>already lost a solid chunk
Honestly, you keep on digging that hole deeper and deeper.
I don't know why the player needed max health, but the boss isn't attacking him. Why?
>Acting like the player taking gloom damage from simply not giving a frick about the gloom patches in the depths was from colgera
Colgera doesn't inflict gloom damage. You didn't play the game lol
>no I promise I'm good the first boss didn't kill me even once you guys
Also kek at your whole argument
>the combat is too easy
>*dies*
It's literally not even attacking him. I can forgive the first boss being easy, but it just straight up doesn't do anything at all?
Remember when zelda bosses atleast felt menacing and had memorable battle arenas.
No. Not at all. Not Ganondorf, anyway. Even with all of the ways to cheese the fight, it's still much more menacing than playing tennis or him just slowly walking up to you and doing nothing in twilight princess
No. Not really anon. I think the last Zelda boss I actually struggled with at all was in Alttp.
FELT menacing not that they are actually hard battles.
Reading comprehension of Ganker has really dropped.
>stand 10 miles away from an enemy
>jump 2 hours after it swings
>WOOOOOW NICE TIMING GAMER DO YOU KNOW WHAT YOUR REWARD IS?!?!?!? button mashing.
doubling down on korok bullshit must be the biggest FRICK YOU in gaming history lol
Everything that is bad about BOTW was doubled down on in TOTK
>Everything that is bad about BOTW was doubled down on in TOTK
I've never yet seen a convincing argument against BotW.
Gary's mod wasn't an actual video game anon.
but that's the whole argument tho? That you are making your own fun inside TotK and doesn't rly need an "actual game" because "actual game" is shit
Nobody plays garrys mod, anon.
They did for a very long time. Garry is a very rich man. Just because they don't play it anymore doesn't mean it wasn't hugely innovative and influential.
As someone who's not a fan of the game, allow me to explain where the hype is coming from.
>devs are shocked at a game that doesn't need load screens to transition between the overworld, sky and underworld. this is a technology they don't understand because they're inept, and apparently only Nintendo has ever been able to do it in their eyes.
>they ignore the poor performance and freezeups because they're lazy as well and hate game optimization
>brand recognition carries the game heavily
>alot of mechanics are being touted as amazing and innovative, like ultra hand and fusion and ascent. These would be fine things to praise, if the game was actually built around them, but unfortunately being an open world game there are too many solutions to a problem, which means the problems aren't challenging
>the combat is hailed as epic and like watching a marvel movie, so of course game journalists would love it. They love that wacky epic slow mo that trivializes combat. it's more about the spectacle
>speaking of triviality, they love that the game has so many handholding features, like auto save and fast travel.
>also notice how not a single one has criticized the story. it's because they love easily digestible disney movies with no real depth.
I still would give the game a 6/10, all things considered, but anyone saying that it's a 10/10 masterpiece might be blinded by fanboyism, unless they can at least understand why some people wouldn't like it, but they wouldn't be fanboys if they were reasonable.
>devs are shocked at a game that doesn't need load screens to transition between the overworld, sky and underworld.
The cutscene where you get launched into the sky or falling down the hole for 10 seconds into the depths dont count as disguised load screens?
This is a good post. Thread could've ended here.
Normies are moronic and shitty lazy devs don't care.
well put, I'm a fanboy and I feel partly pwned but also glad to be humbled. Valid critiques
why do people act like this statement is a put down to totk? gmod is a sandbox to mostly play shitty mods, taking the gmod shit and putting it in an actual AAA game built around it with puzzles formed around the construction shit is obviously going to be great.
The big developers know to stay clear of whatever year Zelda drops.
E N T E R
Why do you idiots care so much about what wins some arbitrary award? At least it's an actual video game and not TLOU?
I think it's the principle. Awards are a fricking joke and always have in any medium, but people will use it as an argument point when you try to point out the flaws in the game that got the award.
And you thought the snoys were bad.
I mean yeah, these are wacky and epic and it feels like you're being a heckin badass in borderlands, but this is basically you making your own fun. It's not a bad thing inherently, but it would be supplemented by the game actually having some challenge.
Without challenge TOTK is basically a cinematic experience.
>blaming the game for your lack of imagination
amazing stuff, thanks for this insight anon
Yes? The game is so lacking that the main gimmick is some minecraft frickery. Might as well be an indie roguelite with a random level generator. This is Lazyness on nintendo's part.
>Several years
>asset flip
>no content
even majora's mask was a better asset flip, and in less time
>LET YOUR COUNTRY
>CONTROL
>YOUR
>SOOOOOOOOOOOOOOOUL
cant you attach batteries to these things so they dont lose charge?
Yes, but the attached batteries also deplete.
all these seething posts when totk is an amazing game, especially for its target audience, kids
depression trailer
>could have just used the sky tower
Is this the game that got delayed because of Elden Ring?
I'll play it after I'll finish oot, majoras mask and botw, see you in two years and frick water temple
Play the 3DS version on CItra homosexual, the Water Temple is actually one of the best in the series especially compared to the braindead easy shit we have now. Great Bay Temple unironically great as well.
This, the whole problem for me as a kid was failing to notice a hole in the floor when the water level changed. I actually restarted the whole game in grade 4 thinking I had softlocked myself out of finishing the temple.
...man.
>that genuine loss of innocence upon realizing that, by breaking the seal, you're responsible for ganondorf taking over
Walking through a ruined castle town filled with redeads was already spooky but the "all your fault" aspect hammers it home
Starfield will take GOTY this year.
Tod always wins.
I liked Zelda and all but you could not pay me to care about the Geoff Keighly oscars
I don't care either anon. But, it makes Snoys absolutely seethe knowing they don't even have a contender. So, I will absolutely use it as shitpost material on Ganker.
here is your goty sis
>red X on the minimap
gave you trouble i see LMAO
>died at least once
Every single time. Don't you have a single webm where you haven't died?
this gameplay is so epic
>another red x
I live the death markers in this game, you don't even have to argue because the webm you made just btfos your argument.
Is there a single thing this game or BOTW does that Elden Ring didn't do 10x better?
Fricking disheartening that this is the direction they're taking Zelda now, I'd rather the franchise just be dead
>muh heckin elden ring!
kys
>Is there a single thing this game or BOTW does that Elden Ring didn't do 10x better?
About a hundred things because they're not very similar. Even in just content alone, TotK has 152 mini dungeons compared to 51 of Elden Ring, and they're a pretty similar length.
Have decent hitboxes
I assume, I haven't played either game but I did play BOTW and Dark Souls 1 (also Sekiro)
>I haven't played either game but here let me offer my moronic worthless opinion anyway DURR HURR HURRRRRR
Dark souls 1 and sekiro have very good hitboxes. They just tend to occasionally go through walls.
Sekiros hitboxes were mostly pretty alright just a handful of the grabs were a bit bullshit, in particular chained ogre and Emma
Armored Core? It's used to be a niche game but we dont know how far it can go with FROM's changes.
Starfield
Spider Man 2
>Spider Man 2
Let's be honest, that's the only game purely because Sony will pay to have it win.
I think spider man 2 will be in the same situation GoWR was. It will be a decent game but totally unimpressive for anyone who played the first one.
Honestly TotK should be like this too but nintendo cultists like to eat shit a bit too much
>I think spider man 2 will be in the same situation GoWR was
A legitimately terrible game only propped up by fans and shills that will be forgotten the day after release?
yes
Just show how far the industry has fallen. when most mediocre game is least bad of the year.
>Declaring GOTY in the first half of the year
>Declaring GOTY before the last month of the year
>Not decalring GOTY once every game in the year has launched and has had time to be digested. At the EARLIEST late January of the next yeat
Why
>Who can stop it?
spiderman 2
Tears Of The Kingdom is literally one of the greatest video games of all time.
Nintendo is good for two things:
1) making the best video games in the world
2) making Gankertroons shit blood.
I am loving every laugh and will savour every moment of cope in the years to follow.
You get off to trannies lol
Based AF
Troons are shitting blood and pus and feces into their diapers from their neoveganas at this game
but nu-Zeldas are literally made for troons and even have pronouns in-game.
Every game uses pronouns dipshit.
yeah thanks to you troony
And this is the kind of shit that makes the lgbt movement so strong. You stupid motherfrickers just going
>t-t-t-troony!
At literally fricking everything making trannies look sane by comparison.
This is literally the same shit that allowed homosexuals to get a foothold in the first place.
Baste
https://www.metacritic.com/game/switch/the-legend-of-zelda-tears-of-the-kingdom/user-reviews?page=0
>first 3 pages of "most helpful" reviews are either mixed of bad
all the 10s come from Nintendo zealots or people who don't play any other games that don't come out on Switch
it's obviously not 0/10, but 7/10 at best and I'm being generous
Your whole argument is that it isn't hard and that you can cheese it yet all of your webms, except this one
which still has you with near max containers but you've taken massive damage, have that red X.
Hate to break it to you but you're only showing us that the game is too hard for you.
You're still not explaining why these bosses are easy to cheese. It's insane how little faith the game has in the player, and it just throws a billion crutches at them to help them for no reason.
>cinematic slow-mo
>pausing the game while menuing
>infinite stunlock
I'm sorry, this just isn't fun.
>You're still not explaining why these bosses are easy to cheese
I don't need to, if they were easy to cheese you wouldn't have died at all, do you understand how that works?
The lynel webm doesn't have a red x either, so explain that. You'd think a "SUPER AWESOME BADASS ULTRA CHALLENGING LYNEL" would've incurred a death.
You mean the one where you literally had to throw everything you had at it and still took forever to take it down?
How does this help your argument exactly?
The enemy is a damage sponge for no reason, but he takes forever to retaliate? I think he attacks maybe once or twice in that whole webm. Far from stellar game design.
You quite literally asked what open world game does it better, I gave you an answer.
>name a single game remotely like it
and I answered.
>B-BUT IT'S NOT EXACTLY LIKE IT
That's not what you asked. Or do we need to consult websters dictionary?
>You quite literally asked what open world game does it better, I gave you an answer.
No. I did not. Go back to fricking kindergarten and learn basic reading skills holy frick anon.
Yes ACgay keep seething for another 7 years on Ganker.
BotW and TotK are considered two of the greatest video games of all time.
Your dogshit 2D indie trash Terraria never will be. By anyone.
Feels good knowing that you'll never ever get over this.
>nobody would ever consider Terraria to be good
Uhhhhhh, Zeldasisters....
Yea seems like a weird take to shit on Terraria of all things, given how it's a widely loved game receiving almost universal praise. It's nowhere near as impressive as ToTK but that's because it's comparing apples to oranges.
Tell us how Terraria inspired Zelda.
You don't know, do you? Because you don't understand video games.
For one, Zelda stole the concept of sky islands from Terraria, it stole the entire concept of an underground, fast travel, mounts, having multiple varied playstyles for combat, the list goes on and on. Only problem is that Zelda did all of these things worse.
>Terraria's Sky Islands have actual rewards on them, and aren't just glorified puzzles
>the underground is actually something you want to explore, instead of just a vast empty zone of poorly programmed enemies
>mounts are actually useful instead of being garbage that you discard at the first sign of a cliff side
>combat is much more engaging because you're not allowed to constantly shove healing potions in your face. also cinematic slow does not exist at all, you have to aim every shot accurately without crutches
>flurry rushing does not exist in terraria, you have to earn every attack
>almost no enemy in the game can be stunlocked, and will angrily pursue you regardless of your weapons or setup
Hell, Terraria's approach to storytelling and NPCs is a hundred billion times better than what Zelda offers.
>Hey Link, you're gonna take this korok and ferry him to his friend, and you don't get a say in the matter. you can pretend to torture him, but you can't actually kill him 🙂
Meanwhile in Terraria.
>hey player, I'm going to stand in your way while you're building a house, and there's nothing you can d-ACK!
>*guide was slain*
Re-Logic really understands me, since it was boring just setting up an environmental kill for these stupid NPCs, so they quite literally made a weapon designed to kill NPCs. Yes, I can quite literally stop being the hero and be an evil tyrant butthole that destroys everything and everyone. does Zelda let me do that, or does it restrict you to the story? What a shame.
I only play REAL games
Terraria still mogs both in gameplay and fun.
>an eyeball mogs most TOTK bosses simply by virtue of actually attacking the player
>by virtue of actually attacking the player
Which most of them don't, they just float around as you shoot at them.
?t=195
>eyeball bosses don't attack you, they just float around
>what? they become more and more aggressive the more you attack them? no that doesn't count!
The Legend of Zelda
Tears of the Gankertard
Arthur's handler here, he wants you to know that you won.
>Zelda stole the concept of sky islands from Terraria,
Sky islands are a common trope in fantasy games with Zelda using it more than once long before Terraria was even conceptualised in games like Minish Cap and Four Swords.
>it stole the entire concept of an underground,
Again Zelda used this multiple times before Terraria but I'm not surprised you didn't know about subrosia.
>fast travel,
Same deal here Zelda 1 had fast travel.
>mounts,
Ocarina, four swords adventures, Majora, TP, oracles
>having multiple varied playstyles for combat,
A Zelda staple
the list goes on and on.
And most of that list probable either originates from Zelda or was popularised by it.
>Sky islands are a common trope in fantasy games
All about the implementation, and how you can freely visit them without scripted segments.
>Again Zelda used this multiple times
Again all about implementation. Subrosia is nice, but it's ultimately very restrictive in how you're allowed to explore it. The one flaw in the Oracle games was how you never got anything to swim through lava. Terraria pulls out lava wader drip and it's all cash money from there.
>Same deal here Zelda 1 had fast travel.
But was it customizable fast travel? Early Zelda games were okay about it, but you never earned it. With Terraria you had to make it yourself or put in alot of effort to find it. even the conches require alot of fishing.
>Ocarina, four swords adventures, Majora, TP, oracles
Problem with them is that they're kind of impractical to use. You call them, you initiate an animation, and then you can't use them outside of certain designated zones. If you can, they're not very useful. As much as i like Ricky and Moosh and Dimitri, they're no candy apache or lil' Fishron.
>A Zelda staple
Most of the time the combat is relegated to a secondary thing. The series was never about offering a challenge.
>All about the implementation
Then Terraria copied those Zelda games.
>Subrosia is nice, but it's ultimately very restrictive in how you're allowed to explore it.
It's really not, you can pretty much freely explore it.
>But was it customizable fast travel?
Then there's no comparison to be had. The closest thing to customizable fast travel in Zelda was the dlc thing in botw.
>Problem with them is that they're kind of impractical to use
Which they aren't you can pretty much just call them up anywhere once you've unlocked the ability to do so except in FSA where its a power up.
>Most of the time the combat is relegated to a secondary thing
Zelda has always has a focus on combat and exploration. It's only with botw that interaction has been a focus as well.
>Then Terraria copied those Zelda games.
The post was referring to TOTK and BOTW's implementation, as referred to by the article which stated that Terraria inspired these games.
>It's really not, you can pretty much freely explore it.
Not until the very end. You're blocked off from quite a bit of it. Not a bad thing, but I'd say it's a little less than Terraria's underworld.
>Then there's no comparison to be had. The closest thing to customizable fast travel in Zelda was the dlc thing in botw.
See, that's what i mean. BOTW and TOTK tried to mimic a mechanic That Terraria had pretty much perfected, and then they broke it. All they had to do was limit your fast travel, and force you to invest in it with time or money.
>Which they aren't you can pretty much just call them up anywhere once you've unlocked the ability to do
Which still involves a glorified cutscene of them coming and you climbing them, while with Terraria it's instant. The press of a button does it all. I can quite literally climb a cliff side with a horse because I can make it go poof when it's no longer convenient. Can't do that with a Zelda horse.
>Zelda has always has a focus on combat and exploration.
Wasn't exactly a highlight, considering that the games had a problem with not challenging the player, a problem TOTK and BOTW share.
>as referred to by the article which stated that Terraria inspired these games
And you still don't know HOW. Because your IQ is room temperature and you don't have the first fricking clue about videos games, how they're made or what they actually are.
What the developer is referring to is Player Agency. Being to craft your own solutions to adversity using your wits and resources.
That is fricking IT. And the implementation of this concept in a real time 3D world is on another planet of programming skill and talent compared to a fricking 2D pixel art game.
Clown shoes at funeral.
>Because your IQ is room temperature and you don't have the first fricking clue about videos games, how they're made or what they actually are.
I do know that an enemy should attack the player, instead of just floating around and doing nothing. Seems like a good bit of game design. but I guess Nintendo slept through that class of game design.
>I do know that an enemy should attack the player, instead of just floating around and doing nothing. Seems like a good bit of game design. but I guess Nintendo slept through that class of game design
Why are you LYING? Is this how you cope? Just making up LIES? Yeesh.
>Look for ways to cheese boss
>Boss is cheesed
Wow, who would have guessed?
Nintendo should have really thought about people going out of their way to break the AI and sucking the fun out of the game instead of just not worrying about it. Surely they should have thought "hmmmm, what if this player simply did not do anything during this high intensity boss battle"?
>w-well you cheesed him, of course he'd be easy
lol
>player grinded for every heart and mana star
>has an entire arena designed solely to help him keep out other enemies
>has the best weapons pre-hardmode (some literally require you to go to hell just to get them, so he probably sequence broke)
>has a teleport system set up to get him to the nurse for an instant heal
>he's STILL nearly dying every other moment
This is how it's done.
>This is how it's done.
Being a hideously easy boss that you can just circle endlessly while continously firing that only hits the guy because he walks into him?
You're saying that to be a difficult boss you need to simply take damage on contact?
The boss should make an effort to attack you, yes. This seems like a no-brainer. Not sure how this is controversial.
Why are you seething so goddamn hard if you don't like the game? Just move on with your life instead of projecting your bottomless misery onto everyone else you homosexual underage edgelord
Looks like the seethe is on the other foot.
Sure if you think laughing is seething.
Meanwhile you're going to be here complaining for another six years.
>Sure if you think laughing is seething.
Interesting that you say this. Would you leave the thread if I stopped posting? Or would you immediately find someone else to "laugh at"? It seems you have nothing better to do with your time, while poor Zelda just sits in the corner and collects dust, as is befitting of the game of the generation, right?
Infact, let's test this out. This will be my last post in the thread, and we'll see if you leave the thread to do something worthwhile with your time, or if you decide to stay and continue to antagonize people by calling them trannies who don't understand game design. I sure hope you pick the former, because choosing to stay in the thread just to look for other people to seethe that, this would be quite embarassing for you.
>Would you leave the thread if I stopped posting? Or would you immediately find someone else to "laugh at"?
Dude, if you left everyone would just talk about the game instead of mocking you.
Did we really hurt your feelings that much?
I'm just pointing out that they couldn't possibly have stolen anything from Terraria in a space of 6 months ACfgag. If you weren't moronic, you would realize this.
>The post was referring to TOTK and BOTW's implementation,
Which is no different than any other game with them. In fact there's almost nothing to tie it back to Terraria other than the fact that they have them.
>Not until the very end.
No you can explore all of it fairly early. Granted it does take a lot more effort but the same can be said of totk.
Not so much Terraria however, the Minecraft building style generally makes it too easy to traverse the world.
>BOTW and TOTK tried to mimic a mechanic That Terraria had
Which it didn't, it doesn't share mechanics with Terraria by your own logic because they all function differently.
>Which still involves a glorified cutscene of them coming and you climbing them
None of them involve cutscenes. At all.
>considering that the games had a problem with not challenging the player
Let's be honest, you're championing Terraria, one of the easiest sandbox games to date that allows you to set up entire arenas to cheese bosses in. If you consider that a challenge then your argument is moot.
>Which is no different than any other game with them. In fact there's almost nothing to tie it back to Terraria other than the fact that they have them.
BOTW and TOTK tried to imitate what Terraria did, with seamless transitioning between the sky, the overworld, and the underground. Keyword being tried.
>No you can explore all of it fairly early. Granted it does take a lot more effort but the same can be said of totk.
Can you even skip the tutorial? BOTW didn't let you do it. It'd be crazy if they made the same mistake twice. So much for freedom.
>Which it didn't, it doesn't share mechanics with Terraria by your own logic because they all function differently.
The concept is the same, but the execution was what zelda botched.
>None of them involve cutscenes.
The player getting on a horse counts. Compare it to Terraria where there's not even an animation, and you're just instantly put on the horse.
>Let's be honest, you're championing Terraria, one of the easiest sandbox games to date that allows you to set up entire arenas to cheese bosses in.
The game is designed so that, even if you build an arena and grind for the best equipment, you're still gonna have a hard time. Try to hoard healing potions for example? Whoopsie, 60 second cooldown. Hope you can keep dodging until then. And if you're using the nurse, you better pray that you're quick on the draw, because she can die immediately to any stray attack, and then you die after.
>BOTW and TOTK tried to imitate what Terraria did, with seamless transitioning between the sky, the overworld, and the underground
You are mentally ill. Nintendo were not trying to copy 2D pixel shite son lmao
You're right, because they missed the part where Terraria was fun.
TotK is considered one of the greatest games of all time.
Terraria is not.
Continue to spend years of your life in Zelda threads crying about it. Hope you get the help you need someday.
>*recent thing* is the best
i agreed but... what if i told you... there is a newer more recent thing coming out and it's going to be so much lit and hype
BOTH BotW and TotK are considered two of the greatest video games ever made.
Terraria is not and never will be.
You have been seething about this for 7 years. Year EIGHT will be starting soon.
Hows it going for you?
fr fr
>because they missed the part where Terraria was fun.
Because Terraria isn't fun
>For one, Zelda stole the concept of sky islands from Terraria
reading shit on this board is making me dumber
yeah, that is pretty stupid. if they ripped off terraria they'd actually be good and have content
Terraria and Skyward Sword both released in 2011 moron.
>Zelda stole the concept of sky islands from Terraria
Fricking hell are you 15 years old? Does your frame of reference no extent past things you've personally experienced?
>BotW and TotK are considered two of the greatest video games of all time.
By journalists, ecelebs, normies and "huge zelda fans". All people who don't matter.
The only person who doesn't matter is you. Thats why you fester on this hentai pedo board, because your shit opinions would get you publically humiliated, laughed at and ridiculed anywhere else.
you are so stupid you don't even understand what article you are linking was about
Why do you come here then instead of playing your Far Cry: Legend of Zelda?
>The enemy is a damage sponge for no reason
It's a damage sponge if you attack it at random without learning how to do most damage.
It's kind of funny that you consider what you did "cheesing given how much of your resources it took when it can be done in half the time with less waste.
>It's kind of funny that you consider what you did "cheesing given how much of your resources it took when it can be done in half the time with less waste.
The fact that you can beat him without taking damage at all is disheartening. Like you want the game to play itself.
>The fact that you can beat him without taking damage at all is disheartening
So you consider every game disheartening? After all you can play all games damageless.
One of the hardest enemies in the game shouldn't be trivial, that's all I'm saying.
>b-but you used alot of resources
Then maybe the game should punish me for it.
it requires hell of a lot more effort to do it in other games. nice try though moron
>it requires hell of a lot more effort to do it in other games
It really doesn't. Take souls games for instance, even after nerfs magic still breaks the game.
>bullet sponge is good now! o-okay?!
It's not a bullet sponge unless you fight it like a fricking moron and keep hitting it in places where it isn't actually vulnerable and take it down using what is basically charity damage for morons who can't hit properly.
But good job outing yourself yet again homosexual.
>and it just throws a billion crutches at them to help them for no reason.
And yet you're still dying time and time again.
It's sadly a childrens'' game. You have to place restrictions on yourself like Nuzlocke in Pokemon if you want difficulty with a fully functioning brain
>It's sadly a childrens'' game
TotK is far FAR more sophisticated in its game design and treats players with more respect and intelligence than any "muh-toor" game you can hope to mention.
>twitter screenshot
zoom zoom
>Ganker post
zoom zoom
>You're still not explaining why these bosses are easy to cheese
Easy? You went out of your way to collect all of the sage powers and collected a ton of lasers and you still took forever.
That's not cheesing dude.
you have no point
all the webms show how easily you can cheese the bosses and how shit the gameplay is
keep coping troony
>which still has you with near max containers
Colgera doesn't deal gloom damage, the heart containers there are irrelevant. Also are you just not supposed to even buy heart containers at all?
you really are just coping at this point
>Colgera doesn't deal gloom damage, the heart containers there are irrelevant.
Okay?
No one said it did?
>Also are you just not supposed to even buy heart containers at all?
Anon, the whole point of your argument is that it's easy if that were the case you wouldn't have lost a third of your health.
>Okay?
>No one said it did?
So why do you keep bringing up muh heart containers or the fact he took damage from an unrelated source
>the whole point of your argument is that it's easy
No anon. The point of the webms is that THEY LITERALLY DO NOT FUNCTION.
>So why do you keep bringing up muh heart containers
You do know the purpose of heart containers, right?
>The point of the webms is that THEY LITERALLY DO NOT FUNCTION.
If that were the case then you wouldn't have taken damage on the boss.
How are you n not getting this?
>If that were the case then you wouldn't have taken damage on the boss.
He didn't take any damage from colgera or phantom ganon you stupid Black person
>He didn't take any damage from colgera
You literally lost a third of health on it, unless you're saying you managed to get hit by every single enemy in the wind temple multiple times and just didn't heal which also defeats your argument.
>or phantom ganon you stupid Black person
You DIED to phantom ganon that's even worse.
>You literally lost a third of health on it,
anon, no he didn't. those are gloom hearts. colgera does not deal gloom damage.
also that is not the wind temple
you are defending a game online that you didn't even play lol
Not him but all enemies in the depths deal gloom damage.
That includes bosses.
No they don't. The enemies that deal gloom damage have the visible gloom aura. Thanks for playing though, or rather, not playing.
>No they don't
Yes they do. It's just a native feature of the depths.
Find me a single instance of him taking gloom damage from anything except the gibdo spawns which clearly are infected by gloom
>Emulated
Isn't gloom broken on emulators?
Yes but don't tell anyone.
Gloom isn't broken on emulator. Also where are you even getting the idea it's emulated?
You really are just coping at any opportunity at this point instead of just admitting you are wrong about bosses doing gloom damage in depths.
It wasn't broken on emualtors since like a week before release
He doesn't even take direct damage from the bosses.
What did you hope to accomplish here?
5:17
12:02
>uhh getting punted off of the boss or taking a laser beam to the face aren't direct damage!!
he takes damage multiple times
just take the fricking l man and go actually play the game you're so hell bent on defending online
>takes damage multiple times
No he doesn't, he takes damage twice outside of the Gibdo fight and none are direct.
You don't know how gloom works do you.
>claim everything doing gloom damage is a native feature of the depths
>um actually no it doesn't depending on this completely arbitrary critera i made up and don't care to elaborate on
okay anon
what boss attacks do gloom damage?
everything doing gloom damage is a native feature of the depths
When it comes to direct damage, yes.
90 hours of game time here, there are no overworld enemies that do gloom damage other than the hands and phantom ganon, only in the depths will you find common enemies that do gloom damage.
And if you are being cummed on by phantom ganon or the hands, then huge skill issue because that shit is easy as frick
The anon was whining about how the webm of colgera literally flying around aimlessly not doing anything didn't count because he took gloom damage, which is moronic because colgera doesn't actually inflict gloom damage.
Then he incorrectly claimed bosses in the depths inflict gloom damage, which isn't true and that also somehow invalidates colgera literally not doing anything
Then he claimed bosses only do gloom damage on "direct" attacks, whatever that means, and then ignores him getting punted off of ghoma and not taking any gloom damage.
Then he claimed the video of multiple boss attacks in the depths not inflicting gloom damage was an emulator bug, even though the footage was recorded on a real Nintendo Switch as shown by the dogshit video quality and the video description specifying as such
we don't type like this on Ganker reddit sir
Oh yeah now we're down to le reddit spacing being an argument
Go play the game please.
no i have 0 interest in anything nintendo im justi n this thread poking at schizos with a stick
>I was merely pretending
Sure you were.
i have no idea who you are i have not read single one of ur posts beyond the reddit spacing + this one
this is a schizo thread
is that why the ip count stayed the same on your first post?
was first post
How mentally ill do you have to be when you're feverishly watching the IP count like a paranoid schizo?
Ganker x literally tells you when a post is a new ip, i didnt have to do shit lol
sorry samegay
tell me what is my first post in this thread and i tell u if ur right go
all it does is mark a post when the IP count goes up, indicating a new poster entering the thread. the post you claimed to be your first post wasn't according to the IP count. i just know you're a lying homosexual, not how long you've been in the thread for.
>indicating a new poster entering the thread. the post you claimed to be your first post wasn't according to the IP count.
which post is that
the post you claimed to be your first post was not actually your first post as the IP count didnt go up. i dont know or care which post specifically was yours to begin with.
link the post
did u link the wrong one? that's not a claim stating to be the first post in a thread
no that's the right one. you sure are defensive over being a samegay lol
you claimed i stated being a first post in a thread and now you're linkin a post not making any such statement, you're literally having an episode and hallucinating or something
yeah okay samegay. post from your phone ip next time, hope this was a valuable lesson in shitposting for you.
>makes a nonsensical statement
>even doubles down and makes up more nonsense
>surprised he isn't getting through
>gets mad
gnna be honest not sure what ur angle here was, besides getting urself mad
>nonsensical
ip count don't lie, sorry samegay. go bing bing wahoo on a different ip next time.
I. AM NOT. SAMEgay.
ye i know Ganker x i've been using it since 2015 along with several other uscripts for ricing but i still dont understand ur angle here, did u think that having Gankerx show a new IP post means you can see individual posters first post in a thread? Black person you FRICKING DUUUUMB holy fricking shit balls for real
>you're mad, im not mad
lol samegay-kun
what do u mean by samegay? i asked u to point out which post you thought was my first post in the thread and you started making up some random nonsense about IP numbers and now you're just repeating "samegay samegay" as a mental cope for yourself
already told you it doesnt matter which post is your first because you outed yourself as a samegay. also for someone claiming to be in the thread to just "rile up the schizos" you sure are a riled up schizo lol
i'm literally not trying to be some other poster in this convo, either you are confusing me with the previous poster you were arguing with or this is some serious mental gymnastics from your part, idk man but glad you're having fun
>ye i know Ganker x i've been using it since 2015
Are you flexing over using a chrome addon too? Holy shit you're an embarrassment.
>Ganker x literally tells you when a post is a new ip, i didnt have to do shit lol
Imagine this invested in a hentai pedo board. Frick sake lmao. I would tell you to have sex but that just seems redundant at this point.
Refer to
>enter thread about thing he doesnt like, to garner reactions
>gets called moronic for being moronic
>"Everyone but me is a schizo"
Not him but you're here shitposting about a game you hate purely because it exists. That's not normal behavior and we're on Ganker, the place where no one actually plays games and just pushes people like you further into anger.
Im the anon who has played 90 hours and Im continuing to play and Im _________having fun_________
I'm slowly making my way through the game too but shitposting to rile up people while I do it is also fun.
Honestly if Ganker didn't have a very exploitable hateboner for Nintendo I wouldn't even come here.
You don't come here for the almost porn tier waifu threads? Why?
I don't have to come to Ganker for waifu threads.
Dont worry anon, I know he's moronic and schizo.
i just booted up the game and went to the colgera in hebra and wasted my time actually trying to get him to attack me. none of his attacks inflicted gloom. not the charge, not the tornadoes, nothing.
So basically
>you can't die to the boss
>you can't take damage from the boss
>you can't take damage from a source that is not the boss
>you can't have too many heart containers
>you can't strafe left or right because that's cheesing
or else pointing out the moronic AI doesn't count
am i getting this right?
*completely mogs zelda*
I enjoyed most of the dungeons in this game, but man the Spirit Temple really is just dogshit. That entire giant mech riding sequence was painful.
ACgay thinks his 2D indieshit pixel trash is somehow conparable to Nintendo's masterpiece.
But thats because he doesn't understand anything about video games. Clown shoes at a funeral.
kek based moron blown the frick out
I really wish you stupid fricking tendies could realize we aren't saying it's a bad game. It just isn't the fricking godsend you claim it is.
K. It objectively is though, from a technical standpoint. The sheer scope of object to environment interactions in the game is immense, the world is gargantuan in all three dimensions and it's full of actual things to interact with. Compare this to other widely praised games like RDR2 and it just blows it out of the water on everything but graphics (and arguably storytelling, but frankly RDR2's writing is mid at best and it's a rather subjective topic)
It's fricking possible to have good qualities while still having bad ones. Delusional piece of shit.
>The sheer scope of object to environment interactions in the game is immense
HOLY BUZZWORDS
More like sheer scope of the COPE! There are almost no interactive objects in the fricking environment. And what is there is basic as FRICK and not REALSITIC in the slightest
Playing devils advocate for red x guy here, if the fight is able to pot shot you in one hit but it still be able to be cheesed by rotating around it's still a bad fight. As much as I like a lot of what totk is doing a large majority of fights are avoiding a single instance of damage rather that a volley of many attacks you're expected to be hit by and learn patterns for, very much so in the early game. Sword play isn't really a thing when you have so many tools at your disposal, I'm never consciously using shields for blocking, nor am I thinking about positioning, I'm either running in swinging or making an opening to do so. But of course, the one time you do get hit it's either death or close to it. It instils a very passive playstyle in you where you always play range until the enemy takes a fall or gets stunned before you go in, land a few hits, retreat and repeat. I also just came out of a boss fight that let me stun lock it to death, not a single attack thrown out by the boss and bizarrely it's a fight where they strip your of your usual moveset so it was entirely in their control as designers. Games got a lot going for it but combat is not one of them.
Western devs are flabbergasted by how it was possible to code a game like this for such outdated hardware.
baste horse harasser
>shit combat
>shit puzzles
>shit performance
>shit graphics
>no story
>0 innovation
>*by nintendo*
>OMG GOTY
truly the Apple of vidya
These people are being so dramatic lol, I've seen literally no one talk about this flop game.
TotK has it locked up because its only competition is some random sony moviegame
Realisticly? Probably none. I hope the new FF is good, but let's not kid ourselves, they released constant trash for a decade or more, why would I bank on 16 to be good? Other than that maybe starfield if it really comes out, it's probably the only one that has enough mass appeal.
Nobody cares about FF anymore except for weebs still clinging to the hopes that the franchise will return to its roots (it wont)
I liked FF7 remake but I think FF16 looks crap
FF15 sold like 10 million copies, FF14 is one of the most popular mmos out there and people love 7 so the remake will do well. The franchise is far from dead. Not as popular as zelda, but also not as unpopular as you make it out to be. That said it has been consistently trash for a while now.
There are a lot of weebs out there
History will repeat itself.
what should I name the golden horse
Never ever
I named mine August
>ACgay spamming porn again
Why am I not surprised.
My personal GOTY is RE4, but you'd be a fool to think Zelda isn't sweeping with a gorillion GOTY awards at year's end.
My question is where Nintendo goes from here; do they just continue expanding on this map of Hyrule for BOTW 3, maybe bring back Dark World or Lorule?
elden ring DLC, or GTA6 if any of those comes out this year, unlikely tough.
what would make you think GTA VI will come out this year
GTA 6 won't come out until maybe 2025 at best, and even then the amount of pressure they have on them to "up" themselves while also leaning in towards the more politically correct space should worry every GTA enjoyer. I mean there's already rumors that you won't be able to frick prostitutes or the npcs won't have too "edgy" dialogues, etc etc. Remember how Blizzard devs said that they're trying hard to turn the company from the "boy club" it was earlier? Well one of the GTA devs said the exact same thing last year, the quote from the bloomberg interview: "One developer describes Rockstar as "a boys' club turned into a real company".
Keep in mind that this now "real company" brought you all the garbage DLCs, money grabs and other shit for GTA 5 online. So prepare for disappointment over enjoyment when it comes to GTA 6
5 was already garbage so yeah
Resident evil 4 remake unironically already has.
When recency bias fades out it's gonna be clear who the real winner is.
Ahem.
Imagine being so seething that you post your pedo collection in the hope of having the thread deleted. Sad
>ToTK
>Pizza Tower
>Hi-Fi Rush
Shit year salvaged by a handful of absolute GOATs. Hopefully 1 or 2 more games will add themselves to the pile.
Can you explain to me why you care so much which game gets these awards
It's like the Oscars of the Rock n Roll Hall of Fame, who cares what a bunch of people arbitrarily decide is the Best Thing? I mean obviously the people who make the thing would be interested, but why would you or I give a shit? Is it some sort of tribal thing? "Ha ha my favorite game won GOTY and yours didn't"? Is that really it?
I legitimately dont understand.
And for the record I haven't played Totk, probably haven't played any goty 2023 contenders
Snoys are going to be extra mad about this after the showcase.
man i wish my game won GOTY i really need my feelings validated by the israelitestein media and it would really suck if my game didn't win the GOTY that'd be like the hollywoodsteins not appreciating my interests
What's your game?
last of zelda: return to hogwartsring
I’m not even a Zelda fanboy, but that’s likely true. Its review scores are very high, and it is unlikely that another game will review better this year. Of course it’s possible. But unlikely in terms of pure numbers.
Tears of the kingdom was delayed by almost a year despite being done because elden ring released in 2022, and they knew it was going to get game of the year, so they pushed it to 2023
Elden Ring couldn't even compete with BotW never mind TotK
>because elden ring released in 2022, and they knew it was going to get game of the year, so they pushed it to 2023
Actually it was pushed to 2023 because the latter half of the year was jam packed with games.
Be "locked up" does that mean they bribed the most amount of money?
Me and the boys, ready for some goblin cleansing.
>it's just ubisoft open world with nintendo name
>genshin impact is the same game but free
>it's just gmod
If you play games instead of watching them you'll get the differences.
>It's very easy for normies digest with short burst of gameplay.
>It has a crutch for every type of player.
>Has bright and colorful artstyle.
It's an Okay game but going as far as calling it GOTY is disingenuous.
do you honestly think GOTY is some kind of objective measurable term lol - and even if it was, this will probably have the highest scores. it's all dumb and subjective
>do you honestly think GOTY is some kind of objective measurable term
No. what the heck gave you that idea.
>easy for normies
This is something I don't understand. I've seen normalgays play the tutorial islands and they somehow managed to struggle with just that for hours. Once you're in Hyrule, it's a lot easier to brute force or skip shit that is difficult but the tutorial requires you to follow instructions that are given to you through dialogue normalgays mash through and the rest of the game requires at least a hint of creativity, both of which normalgays cannot bear with.
Elden ring shadow of the erdtree
was
For the goddess!
Starfield seems like the most likely candidate and Ganker's last hope. But considering its xbox exclusive, most of the Sonyshits here will be malding about that too.
you already know who will stop it
Hogwarts Legacy
Metroid Prime Remastered
Resident Evil 4
Spider-man 2
Cyberpunk Liberty City
Starfield
Good year for vidya. I'm having a blast while you kids throw shit at other.
In my opinion, Nintendo's new Zelda game is a masterclass in game design which should be taught in developer seminars. And probably will be.
based kinofield enjoyer
Todd himself probably posted this image is the best part. Outer Worlds is shit, but I will literally never give Bethesda money again after they tried to scam me on that Fallout 4 collector's edition.
>open world slop
>tendieslop
>remakeslop
>capeshit slop
>troonyslop
>open world slop
>zoomer's first buzzword
Just admit you don't like video games and move on with your life, I promise you'll be less miserable for it.
>admit you don't like shitty AAA slop
Yeah, I will admit that.
Most of those are better than your favorite indie game. Cope.
>barren open world slop
>better than anything
>strawman
>some of those games aren't even out yet
>B-BUT THEY'RE BETTER BRO TRUST ME MARIO TOLD ME SO BING BING WAHOO
>BING B-BING REEEEEE
>meltdown
I accept your concession.
TOTK still GOTY
It's not, though.
>B-BUT IT WILL BE
Keep telling yourself that.
Nothing and no one. Tears of the Kingdom is easily, EASILY, game of the decade. This isn't even a question. The scope of this masterwork is nothing less than breathtaking; it proves beyond a shadow of a doubt that a solid foundation is all a work of art needs, provided it's in the hands of a truly capable artist.
I've found myself audibly gasping each time a new mystery is unveiled, a new puzzle solution is presented via incredibly intelligent and nuanced environmental storytelling. This isn't your typical open world point-and-click game; this is an adventure, the culmination of what open world games have been trying to achieve for decades. The breadth of TotK is immeasurable; this is a game ahead of its time, and it has changed the gaming landscape forever.
You'll see plenty of jealous detractors propping up mediocre attempts at encapsulating this wondrous, innovative step into the future of video games with inferior titles like Elden Ring, Horizon, The Last of Us, and other such shallow imitations, but for real fans of adventure, mystique, compelling narrative, and spectacle, Tears of the Kingdom stands alone. There won't be another cornerstone of gaming like this for at least a decade, if not more.
I feel privileged to be one of the lucky folks experiencing this gaming Renaissance. This is it, lads and lasses. This is the first step in the future of simulated adventure gaming. I am so, SO proud of Nintendo for this momentous release.
I think it has a chance now. Even if it doesn't get as many 10/10s, people are having good reactions to it.
Will at least win my GOTY probably, which is all that matters. Also, REmake 4
Final Fantasy stopped being good 20 years ago.
And after 20 years it will finally be good again
Remember when Final Fantasy's whole shtick was being the cooler JRPG series with the coolest music, and now look at it.
>JRPG
they said you're not supposed to call them that anymore
Sorry I meant to say Slant RPG.
Is it really a shtick when it's true? 1-6 was much more advanced in quality back in the 90s compared to DQ, which fell behind very quickly until the Square Enix merger brought it back. The irony is that the merger then fricked up Final Fantasy for the next 2 decades.
DQV is probably the greatest RPG on the SNES, which is saying a lot
The greatest RPG on the SNES is Terranigma.
>look it up
>not Nintendo
>JRPG tranimeslop
Quite literally couldn't give less of a frick
You just described DQV
>cooler JRPG
check
>cooler music
check
What was the point of that post lol?
That it isn't that anymore and that the latest game is the most bog standard, forgettable fantasy trash.
tendies are so insecure and mindbroken that they need to spam this shitty article every day kek
Studies, anon. They are fricking STUDYING how this game was made to this level of complexity and perfection. It literally should not be possible.
shit bait copypastas, away with you bot.
>NOOOO IT'S NOT TRUE IT CAN'T BE TRUE
Nintendo is superior to your favorite developer. Cry about it.
nintendo hasn't even reached the level of Darksiders II, embarrassing really, lazy fricks.
Never played it but Nintendo games are obviously better.
not really they don't even reach its knees
we've had daily TOTK doomposting for years before it released lol
The amount of seethe this game is causing is hilarious
All because snoys don't get to play the greatest game of all time
Hope you guys enjoy your movies LOL
I am liking the wells. There are very simple, but sometimes have quests and some neat stuff.
It reminds me a bit of the secret holes in the grass in Oot and MM.
I think the age of game criticism is going
culminated in the onions b0i meme
now it's pure slop suck
>ACgay is now arguing that climbing on a horse no matter how quickly it's done is a cutscene
nobody is this stupid, he's baiting for (you)s at this point
ignore, filter and move on
>Nintendo's new Zelda game is a masterclass in game design which should be taught in developer seminars
Literally the only critique haters can come up with is a very dishonest comparison to Elden Ring, which is not even in the same genre. But I really want to see these morons faces when Nintendo announces the switch 2 next year and Elden Ring is obviously on it.
>when Nintendo announces the switch 2 next year and Elden Ring is obviously on it.
Is this the next tendie cope?
You know how anti-tendies are.
Do you think Nintendo isn't going to launch a new console after 7 years or do you think it's going to be unable to run Elden Ring even though the Steam Deck which is going to be over 2 years old at the time could?
>j-just trust me bro t-they're gonna announce the Switch 2 soon... My uncle's brother's cousin's son works at Nintendo...
Elden Ring is actually the game that Zeldas used to be before they became ubislop for literal NPCs
>Elden Ring is actually the game that Zeldas used to be
lolwut?
>good rewarding exploration
>puzzles not for morons
>atmosphere
>good story
>interesting lore
nu-Zeldas have nothing from that
>>good rewarding exploration
Hehehe
not for morons
Haaaa... Hahaha...
Hehehehehehe...
>>good story
HAHAHAHA
lore
AHAHAHAHAHAHAHAHAHAHAHA
i accept your concession
Nope. TOTK has all of that.
NEXT!
spoiler for TotK: it doesn't
>ER has good, rewarding exploration
It's equally as useless as exploring in Zelda. The only honest differences are that weapons are breakable in TotK and you get more useable items rewards by comparison.
>puzzles not for morons
The only good puzzles are the hide and go seek questlines, I can't think of a single challenging puzzle in ER
>atmosphere
They have different atmospheres, both are good.
>good story
Only loregays care about the story in either case
>interesting lore
ER is more interesting if you don't mind reading your lore.
That would be cool. Nintendo fans are annoying and don't deserve a console with hardware from this decade but I do. Then again I could just buy a Steam Deck or any of the dozen other options.
>muh haters
lol
Waiting for the Switch 2 to be announced to play this at 60fps, have a Switch but don't want to deal with 30fps and the resolution seems worse than BotW in every single review I saw of the game. FE Engage will probably be the last Switch game I buy, have an FE itch at the moment.
Anyways just wanted to say how funny it that now that TotK released people are finally admitting BotW had flaws whereas before they'd get so defensive over every single design choice but since the new Zelda is out and journos always act like the new Zelda is now the best one, tendies eat it up and regurgitate the same tired arguments. And for all of the marvel of the physics and how it runs without crashing I do not see the direct impact on the gameplay experience. Like yes, wow you can fall from the sky into the depths without loading screens and fuse and ultrahand do not crash the game. But how does that translate to better gameplay? It would be like praising particle effects or some shit in modern non Switch game. And everyone is saying Hyrule is for the most part the same. Idk, I would get giving this game a 10 if you skipped BotW and went directly to this but I know that is not the reality for most people.
i didn't subscribe to this blog
lol THE DELUSION
Complain about your illiteracy elsewhere, catamite.
oh wow we have a badass on the chans
Ironically Diablo IV or Starfield
Un-ironically some random indy game about finding yourself as a transsexual anthropomorphic animal.
>Starfield
Kek. Bethesda games have been slop since Fallout 3.
What makes you think this will be any better.
>since Fallout 3.
Slop.
Who cares about the yearly industry circlejerk advertisement accolades?
Most people know industry awards are shams but they also want their personal taste validated so this leaves them conflicted. They know they shouldn’t care but they can’t help caring a little.
Todd Howard moron
>MUHHHHHHHHH m-muh SLOP
>TENDIES TENDIES SNOY TENDIES SNOY SNOY TENDIES
>durr hurrrr ELDEN RING
>DUHHH BOTW BAD
>LE ASSET FLIP HURRRRR
>SLOP HEHE
Holy shit shut the frick up
no. accelerate.
>Who can stop it?
Easy
Not this Time Nintendo Boys
I think the worst part about Ganker is that it's impossible to have a genuine conversation. Nobody here has any real opinions.
Here's an opinion - ToTK is to Zelda what Dragon Quest Builders is to Dragon Quest. It's a fricking toy derivative and not a "real" Zelda game.
>TotK is like DQ Builders
If it were a literal Minecraft ripoff that might be true, but even you know this isn't a critique because the games aren't similar... oh look at that you proved the anon's point.
Based moron. The similarity isn't in ripping off minecraft, it's in taking an established franchise and just tacking on some sandboxy toy tier gimmick. Only ToTK actually gets praised for it because tendies are mentally ill gamelets.
>taking an established franchise and tacking on some gimmick
You just described every mainline Zelda game LOL
True because Zelda never was good
Lots of butthurt Fromsloppers in here, eh?
I only see it from Zeldagays. This whole seething over TotK stems because people do not want to argue over whether or not it is the best game ever. Most dismiss it as a good game and that indifference really pisses off Zeldagays. They want you to either love or hate TotK, for some autistic reason.
its mix of tendie manchildren and discord trannies, tendies want you to proclaim Zeldas as THE game of our civilization and no bit lower, if not then you're gonna get attacked by them and they go into overload seething.
Basically what happened with ER, as you can see it completely mindbroke them till this day.
it really is telling how only the goyslop making devs or other trash journo sites are wienersucking Zelda off.
Its really telling how the only people who don't like TotK are a bunch of mentally ill Nintendo hating tweens on Ganker.
its easy.
no one paid Ganker to shill it except few morons who still make these kind of threads every day seething
Different people have different tastes. Only an unhinged tendie psychopath like you could think someone is mentally ill because they don't like a game you do.
That's great and all but Elden Ring is shit and you deserve to watch your family die
>average tendie is a psychopath
water is wet.
>Different people have different tastes. Only an unhinged tendie psychopath like you could think someone is mentally ill because they don't like a game you do.
If I see a game which doesn't appeal to me, I don't spend hours on my a day in a thread screeching about it. Funny that.
there's no winning here
it's either "you didn't play the game" or "why are you playing game you hate lol"
kys
The fact you're calling people "tendies" just gives away how seething you are. It's like you're jealous this game exists on a system you don't own. Sad.
>The fact you're calling people "tendies"
I didn't tho
>It's like you're jealous this game exists on a system you don't own. Sad.
eh? I'm literally playing it in 60 fps on PC LOL
>HEY GUYS I HAVE A PC HEY HEY HEY LOOK AT ME LOOK I'M A PC MASTER RACE SEE LOOK HOW COOL I AM
PC (Practicing Cuck) "gamers" are a fricking embarrassment
Imagine being Toddler right now
>be so scared of ER you delay to next year
>TOTK releases
He either has to delay again to next year or accept that his last project before retiring gets 0 awards.
yeah if ER DLC releases this year its gonna absolutely wreck TotK and expose it as cheap DLC.
>LE IMAGINE LE BEING LE TODDLER RIGHT LE NOW UWU
Fricking tranimeshitter kys pedo
Hello Todd
Does it have studies being posted?
I'll never understand fanboys.
I mean, you guys could be playing other games, instead you're seething over Zelda.
>he doesn't understand the repercussions of calling a mid game 10/10 masterpiece
brainlet take
Anon, people have been doing that long before botw and TotK.
Hell they're still doing it with God of War and Jedi Survivor, you're not going to change anything by seething into the void.