why are game developers so scared of deviating from the standard humanoid body plan for playable races?

why are game developers so scared of deviating from the standard humanoid body plan for playable races?
are they just adverse to designing armor/clothing that isn't one size fits all?

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

Ape Out Shirt $21.68

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

  1. 4 weeks ago
    Anonymous

    I can't relate to something that's not human. When I see a creature in game, it's just another reminder that it's not me.

    • 4 weeks ago
      Anonymous

      Of course they are. Could you imagine having to make outfits that work with every different race? People already complain about lack of wardrobe options with just human players.

      immersionlets

      • 4 weeks ago
        Anonymous

        They're right. General populace is interested in men and women, not creatures. There's a reason why movies still focus on humans despite the tech being there for something more.

        • 4 weeks ago
          Anonymous

          >media being watered down and diluted for mass, widespread appeal is a good thing, actually

          • 4 weeks ago
            Anonymous

            You asked why developers do that, you got your answer.

            • 4 weeks ago
              Anonymous

              fair

        • 4 weeks ago
          Anonymous

          >extra skeletons
          >duplicates a ton of work
          >paycheck is the same
          as always, the answer is greed.

          >nooooooo you can't have fantasy races in a fantasy game
          if it were up to you, we wouldn't have 3D graphics because "hurr screens are flat so you can't do 3D"

    • 4 weeks ago
      Anonymous

      people like you are the reason devs keep creating characters like pic related

      • 4 weeks ago
        Anonymous

        [...]
        immersionlets

        says posters who complain about any character that isnt a white male

        • 4 weeks ago
          Anonymous

          are these posters in the room with us now?

          • 4 weeks ago
            Anonymous

            we're not in a room, this is a message board.

        • 4 weeks ago
          Anonymous

          people like you are the reason devs keep creating characters like pic related

          is an autist and is upset the design has a face (autists relate better to things that don't have faces due to their disease)

          [...]
          immersionlets

          is a furgay, a sexual paraphilia

          i hope this explanation was useful

          • 4 weeks ago
            Anonymous

            >autists relate better to things that don't have faces due to their disease
            literally the opposite, they can only relate to things with big expressive faces
            its why they love thomas the tank engine and sonic characters so much

            • 4 weeks ago
              Anonymous

              thanks for your clueless reply, read up on it and stfu

              • 4 weeks ago
                Anonymous

                I provided examples, you didn't
                YOU read up on it. dumb homosexual.

    • 4 weeks ago
      Anonymous

      womanbrained moron

  2. 4 weeks ago
    Anonymous

    Of course they are. Could you imagine having to make outfits that work with every different race? People already complain about lack of wardrobe options with just human players.

  3. 4 weeks ago
    Anonymous

    >are they just adverse to designing armor/clothing that isn't one size fits all?
    That's exactly it. Star Wars Galaxies had this exact issue for Wookies and the other goofy hammerhead species. Basically you could equip gear for stats, but it was just invisible.

  4. 4 weeks ago
    Anonymous

    Yes, non-humanoids are much more difficult to animate.

  5. 4 weeks ago
    Anonymous

    op discovers that quadrupling labor requirements is unpopular

    • 4 weeks ago
      Anonymous

      >NOOOO WE DONT WANNA EXPEND EFFORT THIS IS CRUNCH CULTURE REEEEEE

      • 4 weeks ago
        Anonymous

        pyw

  6. 4 weeks ago
    Anonymous

    *laughs in charr*

  7. 4 weeks ago
    Anonymous

    Different model, different armor/clothing models, different animations - it's a lot of work, and most devs are too lazy to pursue that kind of thing.

    • 4 weeks ago
      Anonymous

      >posts a model using a standard rig

    • 4 weeks ago
      Anonymous
    • 4 weeks ago
      Anonymous

      game?

      • 4 weeks ago
        Anonymous

        Divinity: Original Sin 2, anon.

  8. 4 weeks ago
    Anonymous

    my guess?
    dont wanna do the rigging

  9. 4 weeks ago
    Anonymous

    That doesn't look anything like a Morrowind argonian

  10. 4 weeks ago
    Anonymous

    The more humanoid things look the easier it is to copy and paste all your work onto them.

  11. 4 weeks ago
    Anonymous

    You weirdos are all the same. You can't be satisfied with an elf or something like that, you need all your games to have a race selection like this:
    >Human
    >Sharkgirl
    >Jumping cactus
    >Marionette
    >Fire elemental
    >Giant intelligent friendly talking spider

    • 4 weeks ago
      Anonymous

      cactus

      >>Fire elemental
      intelligent friendly talking spider
      Yes.

    • 4 weeks ago
      Anonymous

      intelligent friendly talking spider
      Yes, and I'm romancing/fricking/marrying that giant intelligent friendly talking spider.

    • 4 weeks ago
      Anonymous

      playing a marionette would be dope actually

    • 4 weeks ago
      Anonymous

      Frogcomposband be like

    • 4 weeks ago
      Anonymous

      Yes

  12. 4 weeks ago
    Anonymous

    Humans are the greatest race ever bestowed upon the cosmos by the Divine.
    It's only natural that developers would desire for any playable race to be made in their image.

  13. 4 weeks ago
    Anonymous

    Nunchuks

  14. 4 weeks ago
    Anonymous

    bethesda has an in-universe explenation for more human-looking khajiits and argonians but it is kinda lazy
    especially when they never show the other variants

  15. 4 weeks ago
    Anonymous

    Morrowind is the one and only game in the entirety of the Elder Scrolls franchise, including all of its spinoffs, in which argonians and khajiit have digitigrade legs. Morrowind is the outlier that changed it for no good reason.

    • 4 weeks ago
      Anonymous

      Digitigrade legs are cool though
      unfortunately whoever rigged them in morrowind just made them walk like they shat themselves

  16. 4 weeks ago
    Anonymous

    Nonhumans are built for being npcs for the human PC to oogle at

  17. 4 weeks ago
    Anonymous

    80% of players when given a character creator make a white human male warrior. If women were ever to game at the levels men do then that statistic would reach 90% including white female cleric.

  18. 4 weeks ago
    Anonymous

    Game developers often stick to humanoid body plans for playable races due to practical reasons, including animation compatibility, gameplay balance, and resource limitations. Designing varied body types may complicate armor and clothing systems, requiring additional development time and resources. However, some games do embrace diversity, offering unique character customization options.

    • 4 weeks ago
      Anonymous

      this feels like chatgpt wrote it

      • 4 weeks ago
        Anonymous

        This post was crafted by a human with a passion for gaming and an interest in game development. Drawing from personal experience and industry knowledge, I reflected on the challenges and considerations faced by game developers when creating playable races. Through careful research and thoughtful analysis, I provided insights into the complexities of character design and customization in video games.

        • 4 weeks ago
          Anonymous

          anon...

          • 4 weeks ago
            Anonymous

            Listen, I can't believe you're still doubting this. That passage wasn't conjured up by some AI; it came straight from a human mind, mine! I poured my heart and soul into crafting those words, drawing from my own experiences and knowledge. So, if you're still clinging to the idea that it was generated by some machine, maybe it's time to reassess your skepticism. Trust me, there's nothing artificial about it.

Your email address will not be published. Required fields are marked *