Why are there so few farming sims that are actually good? The best one we have right now was made by a single guy in his free time.
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Why are there so few farming sims that are actually good? The best one we have right now was made by a single guy in his free time.
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>The best one we have right now was made by a single guy in his free time.
Pretty sure Harvest Moon 64 was developed by more people.
He's referring to Stardew, and he's right.
Other Farm Sim devs should just give up at this point.
Looks shit.
Your favorite games also look like shit.
You don't know what my favourite game is.
Whatever it can be, You want to judge without a good reason, people here can do the same.
I have a perfectly good reason for judging. It looks shit.
So does your favorite videogame, don't even need to know what it is. If you like it, it's bound to look like shit.
I'm getting sick and tired of indie devs just making ugly shit or heavily relying on fantasy to introduce gameplay or story elements that they can't explain in any other way.
Sunhaven and My Time at Portia for instance, why do they keep doing this faux chibi style where everyone has gigantic heads? It's ugly as frick.
I get it's easier to animate and draw, plus convenient for portraits, but you're missing an entire body to characterize the players and end up making someone that looks like an overgrown baby instead.
Besides, Harvest Moon always had a dash of fantasy to it but overall it was still quite grounded and nothing more than a quiet townvillage with cozy people. You don't need to have massive bright colors, crystals, spirits and all manner of bullshit to have a detailed appealing world.
>favourite
>favour
>our
Frickin’ Yurops got no taste.
I don't want them to give up, I want them to actually try. Story of Seasons keeps getting worse to the point that nu-Harvest Moon actually looks good in comparison.
Stardew's farming is shallow, the combat sucks, the characters are uninteresting and at worst unpleasant, and the art style is pretty bad
Its positives only lie in having mods, multiplayer, and a customizable farm
>Stardew's farming is shallow
so does every farming sim ever, thats the main problem with the genre and why nobody outside of devoted turbo autists care to make new ones
>the combat sucks
yes, its a farming sim, if you wanted in-depth comabt you should be playing any other genre
>the characters are uninteresting and at worst unpleasant
subjective
>the art style is pretty bad
also subjective
>I-it's not bad because everything else is shit too!
I thought this was supposed to be a good game?
Why don't you try playing Rune Factory 4 and/or Sakuna
and yet it is the best modern farming game because XSNEED can only make shitty unity asset flips
Agreed.
>Stardew's farming is shallow, the combat sucks, the characters are uninteresting and at worst unpleasant, and the art style is pretty bad
Cope
>Its positives only lie in having mods, multiplayer, and a customizable farm
Not only that
Very compelling argument
Come on dude I have 2k hours clocked in and what he says is 100% right
absolutely correct. you play one in-game year and you've seen 95% of the interesting content the game has to offer. but the real worst part really is the fact that every single character is the dullest fricking piece of cardboard imaginable.
And it's still the best one yet.
Wanna know why? Modding.
>Its positives only lie in having mods,
Yeah but that's a big positive. Best girl is mod only.
It's funny how the gender bent guys are actually better than the actual girls.
Why are stardew's best girls all purple?
>Two near identical redheads
>Two girls who look like a gay pride flag
>Mulatto with a white mom and ugly bastard dad like this is somehow the hottest thing on Earth
Seriously SV made me go the gay route because it's easier than choosing any of those trainwrecks (Besides Haley I guess)
>(Besides Haley I guess)
So your instead of picking best girl you decide to become a homosexual
But sure, tell me more about how the game "forced" you to be gay.
I got news for you
True
They shouldn't, but if they're just going to keep churning out crap they may as well.
Stardew is currently the best by virtue of every other game in the genre for the past few years being dogshit, it's still not better than some classic HM games, or even Animal Parade on the Wii.
what makes animal parade good?
from the top of my head:
>tons of livestock options including cows, horses, sheep, goats and ostriches (and you can ride ALL of them)
>chicken coop has options for chickens, duck and, interestingly enough, silkworms
>tons of pet options as well, not only there's a bunch of different dog and cat breeds, but things like rabbits, weasels, reptiles, bears and even a penguin
>last hm game to have rival marriages
>your wife actually does stuff beyond just standing around like decoration
>you can have multiple kids, and they eventually befriend the rival couples kids as well
there's some nitpicks i have with it like the bobblehead designs are lame and it's kinda slow at times. but it's honestly pretty great overall.
Are the waifus good?
I like them, even though the art-style doesn't do them any favors, but there has been worse art styles before.
There's also like 10 them so there's bound to be at least 1 to enjoy.
Kathy seems hot.
More like Shitdew Valley
>They hated him, because he spoke the truth
You don't lie to anyone here. Everyone know the most played farm game in the last 4 years is Stardew Valley
reddit mans rune factory (pre 5)
They don't have the purity that HM nailed, westerners have mental aids so their creations have mental aids also. One guy managed to get half way there and still made millions for himself.
And even he added cuckoldry.
anyone with life/farm sims recommendations pls help me
i want something kinda like stardew valley and rune factory but that isnt stardew valley or rune factory
>revives an entire genre after over a decade of incompetence by japs, giving a new lease on life to both Rune Factory and Harvest Moon (as well as the humiliated franchise it stole its name from lol)
>gorillions of indie ripoffs and 7 years later literally not a single one can compete
>all thanks to a single madlad
Stardewchads do not have to respond to petty insults because we know we're permanently winning.
you left off
>occasionally posts on Ganker and gives out free steam keys.
>gives a new lease on life to both Rune Factory and Harvest Moon
RF4 came out 4 years before SV and sold like gangbusters, then the next title after that was 5-6 years after SV
Idk about Harvest Moon, I got franchise fatigue without even playing a third of the titles and then I completely lost interest with the naming dispute
Where is the next game Ghost Factory or Chocolate Mansion or whatever the frick he's wornking on?
I think that it's because, ironically enough, farm sims are not about the farm. There's a reason Farming Simulator doesn't get the same attention for instance.
Farming Sims are more about the surrounding town and characters and their stories. The farm itself exists as part of the gameplay loop and to support it, but it's not the most interesting part of the game and neither should it be.
Farming is the core of the gameplay, the villagers are the core of the game.
Best example would probably be Rune Factory. Farming is important to get money and good items but what do you need those for? To expand the town with upgrades, to craft gifts to the villagers and explore the world with them.
It's still an adventure game at it's core, it just features downtime mechanics to earn money in a slower but methodical way. But remove the girls from the series, replace the villagers with generic merchant NPCs, and suddendly the game loses a lot of it's charm.
Consider that in Rune Factory you can eventually get to a point that you automatize your farm, leaving 90% of the field work to your animals.
Stardew Valley understood this and that's why you get sprinklers. You set up your fields but you don't have to spend the entire day working on them past the first one, you just check after a few days to collect the rewards.
Even the first Harvest Moon understood this and that's why you get a visit after 2 years that grades your achievemnts in dealing with the people, not the farm. You're even mocked for being rich but still single!
Farming Sims have got to reduce the menial tasks and replace them with decision making instead while working a lot more in making their worlds more charming and interesting.
You don't need to force the players to water their crops every day. Let them instead plan what they'll be harvesting in 7 days and what they can do in the meantime instead.
>Farming is the core of the gameplay
Never agreed more, but I would say everything else is the core of the game. (Good) design in these kind of games are mandatory, be it the farm, the town, the characters or the music. Atmosphere is key for a good experience playing them. The reason why games like the original HM, BtN and some of the Rune Factory games are great is because the individual aspects make great packages.
sprinkles fricking sucks, it lobotomizes the game and rapes any value of your work another reason why stardew valley is a very souless game, even tho the creator is a very soulful person
How many decades until we get something that one ups Stardew? Why is this genre so fricking cursed?
>marry her and force her to live on the village.
>marry her
>get her pregnant
>ignore her and the child as you build golden fence posts
>refuse to elaborate further
I fricking hate her design in the remake, they turn her into a fricking toddler, fricking sick frick
The artstyle of the remake really does suck, they could have easily used "normal" illustrations for the dialogue portraits.
Yeah, her mom look bad. She is one of my favs from Mineral Town for GBA
why are her breasts so big in that image?
Her breasts were always that big. She’s the bustiest 10 year old on earth.
>cute face = minor
Typical sjw twitter user
KEK what??
It was a joke you absolutely mindbroken schizo
> ah-hyuck! it was a joke
Yeah, I heard that before, subhuman
Just shut up and frick me already, moron.
I know you are baiting but for the sake of derailing, she's not 10
Why not? That's the only way it can compete with Stardew.
Do anons really get triggered by that? Lol why? Their ages are indeterminate but we can assume they’re teenagers. The idea that they’re children is so preposterous that I can’t believe you’d consider the possibility that someone would mean it in earnest.
I know Ganker is dumb, but Jesus Christ lmao. Y’all let the twitter trannies live rent free to an extent that deletes your IQ.
>inb4 >Y’all
I loved Hero of Leaf valley. No idea how it went so fricking wrong after that.
>Farm
>Date
>Fish
It's such a simple formula
Farming game with monster girls that you breed when?
Palia was the only new farm/house building game that looked interesting to me, but they haven't really shown anything in a while.
because farming sims have little to no room of improvement, the mechanics have already been tweaked to its fullest decades ago, thats why they play exactly the same with different flavors among each other, basically if you have played one you have played all of them already
Yeah, bscly.
They get old pretty quick too, or at least they are easy to get burned out on. I started a 100% optimal Back to Nature save file about a year ago and have only reached Winter of Year 1 and don’t want to play anymore.
Obviously the way I played it is NOT how the game is meant to be played, but dayum— after a certain point it really does become a chore.
>The best one we have right now was made by a single guy in his free time.
But Trio of Towns wasn't made by one guy?
If you had to recommend one long-term farming sim other than Stardew, what would it be?
Why do you guys keep asking this question. There are only two decent farming sims, Rune Factory and the soulless american bastardization of it. Nothing else really.
It's in the fricking OP.
I do recommend Friends of Mineral Town on GBA more than the PS1 version though. BtN has dreadfully slow time that trivializes the entire game.
Village Rhapsody and Life is Paradse
>no pregnancy
Why bother
OG Harvest Moon for the SNES
I just want a farming sim that doesn't have a disgustingly bad minmaxxing problem.
Every game has a minmaxxing problem.
Unironically Stardew with mods.
>download MARGO (buggy and bloated as frick but worth it just for the profession changes)
>forgo farming entirely in favor of ranching
>truffles are now worth a gorillion and piggers sell for 40k a pop with boosted friendship rates for new ones
>as a bonus ranching actually takes effort compared to farming, you have to manage multiple shit at once like acquiring auto-petters, grass in the pens, hay, getting fricktons of money for the barns + animals and so on
What's MARGO, anon?
Basically a huge all-in-one gameplay overhaul mod that has individual modules for combat, professions, taxes and a bunch of stuff which you can enable or disable at will. Like I said, it's worth using just to replace some of the objectively useless professions with better ones (like making mega bomb crafting costs cheaper). And I'm not kidding when I said it's buggy, it almost got banned from Nexus a while ago thanks to a memory leak (affecting SVE users only, funny enough)
https://www.nexusmods.com/stardewvalley/mods/14470
Ah, I see.
My main issue with SV isn't the gameplay. It's that the world is really boring and doesn't feel cohesive. There's medieval magical guilds alongside modern buses.
I also don't like a lot of the characters.
>My main issue with SV isn't the gameplay. It's that the world is really boring and doesn't feel cohesive.
That's because its creator is a shut-in who only really knows the world through the internet, so the only "personality" the game has is in its messages about CAPITALISM BAD and shoving 2D archetypes into the game instead of making PEOPLE. Harvest Moon was made by people who understood what it meant to be a part of a tight-knit community, and that really shows in everything from its festivals to how the people go about their day-to-day lives.
The only reasons Stardew Valley got popular were because of the mods and because it filled the void that HM left behind, but it's inferior in nearly every way that matters
I have no idea why you people think Stardew is anti-capitalism when it's all about being your own boss, running your own farm making as much money as possible. You can even have the junimos running around working for you on your farm, for free, which is an interesting implication when you think about it. There's nothing more capitalist than that. Stardew is anti-wageslave because ape himself was a wageslave and hated it, that's why he made stardew.
The real dissonance revolves around seeing modern socially progressive norms woven into a genre that's really about pining for a return to tradition
The intro where you're trapped in the wage cage. Or how Jojo is treated as a soulless megacorp who wants to turn Pelican Town into a parking lot for their megastore. They obviously failed because I'd do the latter if it meant Pierre suffers for being a price gouging shill.
That's the thing, joja is set up as the villain for wanting to ruin the community while the local store is presented as the good guy, but pierre is a bigger scumbag on a personal level and he is still very obviously all about capitalism.
Don't forget that getting rid of Joja leaves both Shane and Sam unemployed (and also the ginger cashier but she gets a job at the movie theater anyway).
The entire world runs on "doesn't count when I do it."
Except pierre is presented as the good guy. Stardew isn't trying to make any political statements about anything.
Smaller scale version of the same principle. The whole joja thing is a stain on the game regardless, the HM games are far better off for not hamfisting anything like that in there.
I just wish the world was more cohesive.
harvest moon also unironically did a better "capitalism bad" schtick by letting you marry the evil capitalism woman
Who cares, the mods fix it
What mods could possibly fix the world being shallow?
The one that turns the game into a e-girl stalker simulator because anyone who uses it won't concern themselves with the rest of the world.
Just don't minmax then, by nature games where you sell stuff to make money is going to have minmax over which items/crops makes the most money every season.
tbh you would have to go through lobotomy to stop minmaxing, our brain is wired to it
I think randomized sell prices could help
And then... people would just go planting every seed kinda of seed
I want a farm sim set in the wild west.
Tell me more, what would the crops and activities be?
You'd have standard crops like corn, potatos, carrots and the like.
Biggest activities would be a focus on hunting wild game and warding off animals from your herds and crops.
Any new hm/rn waifus that need de-toothing?
Forgot pic related, best girl
teeth are over rated anyway
Is runefactory 4 worth checking out? Last one i played was 2 and i wasnt thrilled half tge game felt lime it was locked behind having a kid.
Rune Factory improved so much from 2 to 3 and then again from 3 to 4 that people that start with newer games will have trouble going back to the old ones.
Definitely try 3 and 4. 3 is getting a re-release on Switch and PC very soon (next month? not sure) but from what I've heard the new content is very small, so don't feel bad about playing the original if you can
God, work on your damn spelling, dumb ESL.
>he doesn't feel particularly lime-y today
ngmi
Jokes on you im just drunk and cant type
RF4 is arguably the best game in the series, the only problem with it is the RNG events every day so you may need to wait a a few days to trigger them to progress the story or romance events. Though last I've heard that the remaster fixed the story events RNG and made it a priority to trigger them the moment you have fulfilled the prerequisite to trigger the events.
That kind of game peaked with rune factory 4, stardew doesn't even come close.
Luckily the new rune factory spin off is looking good, rf 6 is promising.
Why are these games so afraid to give you a history in the world?
I want reunite with a childhood friend and all that cheesy shit. Loved that with Back to Nature.
>was made by a single guy in his free time.
He was a neet who somehow lucked into getting a sugar mama. He didn't make it in his free time, because that would mean he had a job and obligations. He had no job and had his girlfriend pay his way while he made a game.
Every single comment about Eric's life only makes me like him more and more.
>He was a neet who somehow lucked into getting a sugar mama
Ape is a chad and his girlfriend looks like moot so it's not hard to see how he came into that dynamic. But she's a good catch for believing in him, sticking around and essentially funding him, it certainly paid off huge for her.
But it's not like ape was a total neet, he did have a job before he started working on stardew. It's because of hating those jobs that he made his game. Not hard to see where he got joja's uniform from.
Didn't he work at watch mojo as well?
things that are good and necessary:
>sprites over soulless 3d garbage engines
>8 directional movement that fits original snes gamepad/WASD
>farm with individual tiles, larger area the better
things that are gay:
>catching grasshoppers and frogs and shit like you're in North Korea
>designated plots for farming that remove all the planning around plot sizes and configuration for best yields/profits
I can tolerate most of the weebshit but it's the actual farming gameplay and shitty 3d engines that ruin all the recent games
>SVEgays being a bunch of crybabies because their mod is incompatible with everything else
Pathetic, also at this point Ridgeside Village is a better option if you are aiming for a Vanilla+ experience
My bad, I forgot to quote the post I was replying to
>The best one we have right now was made by a single guy in his free time.
The best one is Rune Factory 3. Stardew is fun and all but the characters suck ass. Not a single one is likable.
> The best one is Rune Factory 4
FTFY
>My favorite game where you interact with dirt and then wait is better because... IT JUST IS OKAY!?!?!?! YOUR DIRT INTERACTOR GAME SUCKS AND MINE IS A LE EPIC GEM!
You guys are so autistic
It is quite easy to be reductionist isn't it
If I found joy in doing literal fricking chores, I'd do them in real life, In fact, I just had a delicious desert of homegrown strawberries and vanilla ice cream, and soon I'll have some excellent tomatoes. It took me way less time to grow actual plants than you homosexuals spend playing your shitty farming sims, and I actually get a tangible reward out of it,
Touch grass
The most moronic post itt, its like you missed the point of video games for Ganker contrarianism dopamine, really sad.
SV's biggest failure is that 99% of the characters are annoying and have zero charisma, the only halfway redeemable girls are Haley and Emily, and even with that the first Story of Seasons on the 3DS did better the archetype of girl who learns to be humble and enjoy farm work.
The Friends of Mineral Town remake is a pretty good remake, the only filter is the new character portraits, but once you get past those, the game is just like the GBA game with more QoL features.
>The Friends of Mineral Town remake is a pretty good
No it isn't. It's super amateur, like it was made by people who never programmed before.
>weeks and months are now worth less than minutes and hours
inflation has gone too far this time
How do i get good at rune factory 4? I need advice on how to be better
sun haven is pretty good
assuming it gets mod support
when the frick is 1.6 for stardew coming out
He's too busy making the jas mod
The best Harvest Moon is the one that kicks you out of your farm if you refuse to get married.
That happens in the N64 one but it might be the same go in the snes and ps1 versions
A Wonderful Life (GCN) boots you out if you don't marry. They'll force Celia on you as a last option if you didn't ask anyone out by the last day, but you can say no and frick off if you'd like.