Why is every Smash clone developed by westoids who're notoriously bad at making fighting games?

Why is every Smash clone developed by westoids who're notoriously bad at making fighting games?

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  1. 11 months ago
    Anonymous

    Sakurai has autism to make sure every single frame of animation reflect the character and the gameplay to perfection. Western devs can't and won't do that for the time and money it needs to use.

    • 11 months ago
      Anonymous

      Suuure just love how faithful Ganondorf and Ness are to their origin series!

      • 11 months ago
        Anonymous

        Same dude, Sonic and Wario are a blast to play as they’re so faithful to their games

    • 11 months ago
      Anonymous

      then why does every character have the same down smash

  2. 11 months ago
    Anonymous

    What do fighting games have to do with smash clones??

    • 11 months ago
      Anonymous

      The M stands for Mario.

      • 11 months ago
        Anonymous
    • 11 months ago
      Anonymous

      smash is a fighting game and nothing you will ever say will change that fact

    • 11 months ago
      Anonymous

      Smash takes more skill than modern fighting games.

      • 11 months ago
        Anonymous

        well that is simply not true. not even melee is harder than modern fighting games.

        • 11 months ago
          Anonymous

          Melee doesn't have auto/baked in combos or generous frame buffering that's become the norm due to online play.

          • 11 months ago
            Anonymous

            when you say "smash" what games are you talking about?

            • 11 months ago
              Anonymous

              Every one except for brawl and 4

              • 11 months ago
                Anonymous

                so you are saying smash ultimate takes more skill than tekken 7?

              • 11 months ago
                Anonymous

                Yes absolutely. There's much high skill expression in the combo system, more matchup specific considerations including model height, weight, physics in addition to moveset. Unique to Ultimate is the high number of viable fighters of makes it so that you need to be able to play multiple characters. This makes it so that consistent characters like Wolf are popular choices you need to prepare for but you might run into a high skill ceiling character like Greninja and be completely caught off guard by its unique tools. It's still less mechanically intensive as melee.

              • 11 months ago
                Anonymous

                by the way, which fighting games have you played and how many hours did you put in? need to make sure this is coming someone that definitely knows what theyre talking about

              • 11 months ago
                Anonymous

                No idea the exact number of hours but I played a lot SF4 in college. I then picked SF2 some SF5 afterwards but dropped it. I have around 200 hours of KOF XV. Maybe 300? It's split between my console and a friend's. I don't really play Tekken or Mortal Kombat because I don't play casual games. Even at my level, which is not very high, I can understand how much needs to go on in smash compared to modern fighting games.

        • 11 months ago
          Anonymous

          Care to extrapolate? Fighting games aren't nearly as punishing as they used to be and it's basically required in modern fighters that you have built in mechanics to make sure fights can't become a massacre. SFIV and it's one frame links were about the last time you really had something not everyone could do and even then they weren't vital.

          • 11 months ago
            Anonymous

            Execution has gotten easier to make modern fighters more netplay friendly but the fundamentals are still the same. Neutral, mix-ups, pressure, okizeme, whiff punishing and anti-airs are more or less the same

            • 11 months ago
              Anonymous

              Those are in Smash too. Needing to do a bunch of hard inputs on top of those or die was what made fighting games so hard back in the day. Like in Alpha 3 you were basically playing a different game if you could do custom combos and your opponent couldn't.

        • 11 months ago
          Anonymous

          >imploring
          There are very few classic fighting games that approach Melee's APM and esoteric knowledge checks that show up at high level.

          • 11 months ago
            Anonymous

            Melty Blood
            Guilty Gear +R
            Tekken
            Marvel vs Capcom

      • 11 months ago
        Anonymous

        the dragonball fighter2 evo champion tried to pivot to smash ultimate and got zero results

        • 11 months ago
          Anonymous

          Was this that Sonicfox homosexual? If so then lol, lmao even.

    • 11 months ago
      Anonymous

      Platform fighters are a sub-genre of fighting game the same way 2d fighter is a sub-genre of fighting game.

      • 11 months ago
        Anonymous

        If that were true, then WB would of had an other good fightan game, but Multiverse failed.

        • 11 months ago
          Anonymous

          What does that even mean? Multiversus is a fighting game, it's just a piss poor one.

          • 11 months ago
            Anonymous

            >Multiversus is a fighting game

            • 11 months ago
              Anonymous

              it, by definition, is. it's just a really shitty one

  3. 11 months ago
    Anonymous

    Project M, Rivals of Aether, and Rushdown Revolt are better than Brawl/Sm4sh/Ultimate.
    Americans make better platform fighters than Nintendo.

    • 11 months ago
      Anonymous

      Americans have literally never made a better game than the Japanese.

      • 11 months ago
        Anonymous

        Sonic Mania

    • 11 months ago
      Anonymous

      >Rushdown Revolt
      This woke garbage is awful, and I'm glad it flopped.

      • 11 months ago
        Anonymous

        >woke is when you have black characters
        street fighter 2 confirmed woke garbage

    • 11 months ago
      Anonymous

      None of those games are good. Not one.

  4. 11 months ago
    Anonymous

    Because they only play smash, and never played any other fighting games to understand the reason smash was created.

    it's like anime being inspired by other anime instead of real life.

  5. 11 months ago
    Anonymous

    Western devs don't buy a bowl of snacks for their team like Sakurai

  6. 11 months ago
    Anonymous

    Why does Sakurai have the body of an 80 year old woman?

  7. 11 months ago
    Anonymous

    Most jap nerds or companies don't give a frick about making some dumb ass smash clone that's why. Only western nerds and a western company that realized how much western nerds like it hold smash in such high regard to make clones of it.

  8. 11 months ago
    Anonymous

    the japanese revere him as a game development god, and wouldn't dare to challenge his perfection.

  9. 11 months ago
    Anonymous

    Respect.

    • 11 months ago
      Anonymous

      I remember a review for playstation allstars who compared smash to a love letter while allstars was a text message that read "wan2fck?".

  10. 11 months ago
    Anonymous

    low effort cash grabs vs meticulously crafted product with a two decade pedigree

  11. 11 months ago
    Anonymous

    >Smash
    >"fighting game"

    • 11 months ago
      Anonymous

      >DBSpic
      Opinion discarded.

      • 11 months ago
        Anonymous

        >seething TRASH bros pedo doesn't know that /dbs/ scholars are white which was proven in multiple Ganker threads
        KWAB. Smash still isn't a fighting game.

  12. 11 months ago
    Anonymous

    Melee is a genuinely phenomenal competitive game and the same people that complain about unbalanced top tiers, no items, or lack of stage variety are the same kind of people that put MvC2 or 3rd Strike on a pedestal and play nothing but the training room grid online. No self awareness at all

    • 11 months ago
      Anonymous

      lol all the top melee players are quitting and complaining about puff

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