Because EGS was an embarrassing disaster that was just a short-lived welfare fund in practice, almost solely taken advantage of by big corpos to cover their asses for knowingly terrible releases instead of the smaller devs it should've been for as a simple leg-up. Now that the free anticonsumer cheese is all gone, nobody gives a rat's ass anymore about the storefronts that don't bring in actual paying customers.
and shitting up the indie scene, giving out blank checks so devs just stopped working
I've been comparing Epic Games Store's free games to the (failed) Paddy's Dollars scheme from It's Always Sunny in Philadelphia for a couple years now, but I JUST realized that it also works with their developer relationships as well. >with customers, they stupidly thought that plying them with free games would make them want to stick around as paying customers >with devs/publishers, they stupidly thought that plying them with moronicly enormous exclusivity moneyhats early on would make them loyal enough to stick around with continued exclusive support voluntarily
And again, in both cases, their would-be bribees just laughed and robbed them blind whenever offers came up.
Without EGS, there's no telling if Steam would've become a LOT shittier than it whatever issues it has now.
It's like how Kmart always kind of sucked but it made Wal-Mart good until Kmart filed for Chapter 11 (back in 2003). When capitalism works as intended, it fricking works.
Steam has been in healthy competition with piracy since its inception. It's always had that pressure to be good. Even today piracy is a bigger competitor than these shitty storefronts like uplay or EGS. It wouldn't be meaningfully different if they weren't around. The reason it's remained such a special exception in general is because it isn't beholden to a moronic public shareholders and Valve actually has breathing room to think long term.
Daily reminder that EGS was cobbled together by a joint agreement between Epic and Tencent in an attempt to beat Steam's China client to release.
Tim tried really hard to intercept that Chinkoid money, even though Xi famously hates video games. Now the EGS shop is filled with Chinkoid titles, NFT scam games and asset flip slop while struggling to enforce exclusives on a platform that is antithetical to them.
tl;dr Tim is a failed chink and his failed Fortnite launcher repeatedly shits the bed. Turns out that instead of trying to buy your customer base doesn't work out the same way that earning them does, which is the main difference here.
Buying a customer base is fleeting and artificial, while earning one is a long-term investment that garners loyalty as a result. Get fricked, Tim.
Game devs found out Tim wasn't letting 99% of them on to the Epic Games store due to how profoundly shitty his store's backend is. Meanwhile there's a simple process to get on to Steam--too simple, others argue, since it turned it into a shovelware dumping ground that makes recent releases tab look like a Wal-Mart bargain bin.
>since it turned it into a shovelware dumping ground
Yes, but that's a good thing. Steam isn't trying to be a curator, it's a store where people can buy products that fulfill whatever laughably low qualifications there are in place for games.
In an ideal world steam would. They'd have someone play the thing before allowing it on their store and nip it in the bud before it does damage to real games and consumer confidence.
>WAAAAH I WANT MEGACORPS TO DECIDE WHAT I CAN AND CANT BUY!!!
And this is your ideal world, jesus christ. How did zoomers end up so cucked?
3 weeks ago
Anonymous
I have less worthless garbage to sift through and real games don't have their sales dragged down because of the literal garbage clogging up the store. It's win win for everyone but the shovelware produces.
3 weeks ago
Anonymous
And the consumer when said megacorp decides to change it's defintion of whai it finds fun. What you're allowed to find fun.
Fricking hellyou're fumb as rocks
>workshop >steam deck, steam on the go >vr support >big picture mode when i want that console experience >community forums >community reviews >profile customizations >steam-based keybinding >sales >overlay >customizable steam os >support for every controller with customizable/community binds/actions >remote play >family library >only platform with a store that isn't fricking garbage >developer/publisher news >an actual, functional shopping cart
>reviewbombing a shitty developer or publisher is considered trolling and that makes EGS better
WON'T SOMEBODY PLEASE THINK OF THE MULTI-BILLION DOLLAR CORPORATIONS?!
Because EGS was an embarrassing disaster that was just a short-lived welfare fund in practice, almost solely taken advantage of by big corpos to cover their asses for knowingly terrible releases instead of the smaller devs it should've been for as a simple leg-up. Now that the free anticonsumer cheese is all gone, nobody gives a rat's ass anymore about the storefronts that don't bring in actual paying customers.
BUT
MUH
MONOPOLY
30%
STANDARD
INDUSTRY
TAKE
BAAAAAAAAW
REEEEEEEEE
NO
REDEEM
I've been comparing Epic Games Store's free games to the (failed) Paddy's Dollars scheme from It's Always Sunny in Philadelphia for a couple years now, but I JUST realized that it also works with their developer relationships as well.
>with customers, they stupidly thought that plying them with free games would make them want to stick around as paying customers
>with devs/publishers, they stupidly thought that plying them with moronicly enormous exclusivity moneyhats early on would make them loyal enough to stick around with continued exclusive support voluntarily
And again, in both cases, their would-be bribees just laughed and robbed them blind whenever offers came up.
Without EGS, there's no telling if Steam would've become a LOT shittier than it whatever issues it has now.
It's like how Kmart always kind of sucked but it made Wal-Mart good until Kmart filed for Chapter 11 (back in 2003). When capitalism works as intended, it fricking works.
Steam has been in healthy competition with piracy since its inception. It's always had that pressure to be good. Even today piracy is a bigger competitor than these shitty storefronts like uplay or EGS. It wouldn't be meaningfully different if they weren't around. The reason it's remained such a special exception in general is because it isn't beholden to a moronic public shareholders and Valve actually has breathing room to think long term.
>Without EGS, there's no telling if Steam would've become a LOT shittier than it whatever issues it has now.
???
Steam improved a lot because of the Steam Deck. Not because of EGS you moron.
Show me one sale EGS has done that is even comparable to the Steam seasonal sales.
and shitting up the indie scene, giving out blank checks so devs just stopped working
Daily reminder that EGS was cobbled together by a joint agreement between Epic and Tencent in an attempt to beat Steam's China client to release.
Tim tried really hard to intercept that Chinkoid money, even though Xi famously hates video games. Now the EGS shop is filled with Chinkoid titles, NFT scam games and asset flip slop while struggling to enforce exclusives on a platform that is antithetical to them.
tl;dr Tim is a failed chink and his failed Fortnite launcher repeatedly shits the bed. Turns out that instead of trying to buy your customer base doesn't work out the same way that earning them does, which is the main difference here.
Buying a customer base is fleeting and artificial, while earning one is a long-term investment that garners loyalty as a result. Get fricked, Tim.
Game devs found out Tim wasn't letting 99% of them on to the Epic Games store due to how profoundly shitty his store's backend is. Meanwhile there's a simple process to get on to Steam--too simple, others argue, since it turned it into a shovelware dumping ground that makes recent releases tab look like a Wal-Mart bargain bin.
and somehow epic became the dumping ground for nft games
EGS has crypto games that use copy/pasted code from open source projects lol.
>since it turned it into a shovelware dumping ground
Yes, but that's a good thing. Steam isn't trying to be a curator, it's a store where people can buy products that fulfill whatever laughably low qualifications there are in place for games.
Killing visibility for non shovelware is a bad thing.
And who decides what qualifies as non shovelware? You, the customer? Or Steam?
In an ideal world steam would. They'd have someone play the thing before allowing it on their store and nip it in the bud before it does damage to real games and consumer confidence.
>WAAAAH I WANT MEGACORPS TO DECIDE WHAT I CAN AND CANT BUY!!!
And this is your ideal world, jesus christ. How did zoomers end up so cucked?
I have less worthless garbage to sift through and real games don't have their sales dragged down because of the literal garbage clogging up the store. It's win win for everyone but the shovelware produces.
And the consumer when said megacorp decides to change it's defintion of whai it finds fun. What you're allowed to find fun.
Fricking hellyou're fumb as rocks
Because after all that drama and smear campaigns half a decade ago it turns out that Steam is bretty gud. Way better than people gave it credit for.
These chucklefricks are lucky Valve are too lazy to even feel spite.
>workshop
>steam deck, steam on the go
>vr support
>big picture mode when i want that console experience
>community forums
>community reviews
>profile customizations
>steam-based keybinding
>sales
>overlay
>customizable steam os
>support for every controller with customizable/community binds/actions
>remote play
>family library
>only platform with a store that isn't fricking garbage
>developer/publisher news
>an actual, functional shopping cart
It's not rocket science, OP.
Wtf is democratic about steam at all
You can actually share your opinion, check the ESG/DEI debacle.
To add.
>reviewbombing a shitty developer or publisher is considered trolling and that makes EGS better
WON'T SOMEBODY PLEASE THINK OF THE MULTI-BILLION DOLLAR CORPORATIONS?!
funny how you people were acting exactly like this when DD2 was being "review bombed" by disappointed buyer's opinions
who the frick are you quoting? DD2 deserved to get shit on for all of its problems
>you people
go back
>who the frick are you quoting?
half the steam drones in this board
>it's trolling and brigading when consumers look out for their own interests
Timmy's money ran out so they aren't actively being paid to talk shit about it.
You can't give out 2 free games a week for fricking 4 years and expect people to actually buy games on your store.
Just a reminder EGS third party revenue went down 15% last year while users increased 10%.
I refuse to give Epic money after how fortnite's PvE, UT and EGS turned out. I'll take the free games, but I'm not giving them money.
>does nothing
>wins
it's shrimple
Now you buy raunchy visual novels and download the uncensored patch the developers link in the games discussions/forums.
That's kinda cool, right?
>Why is the industry back to jerking off Steam again?
Because they know that they lost.
>PC gamer not shittalking Steam for once
Why?
Steam is literally the only saving grace left in PC gaming.
Everyone knows it, once Gabe Newell dies, we will enter a fricking dark age.
I live enough to see gabe die...
I am afraid that valve will fall into the hands of shareholders
god i wanna read a nice article written by a PC gamer urinalist. i wonder what they are upto