Why modern mmorpgs have dropped world building, class uniqueness, different builds, RNG and other rpg elements in favor of sanatized gameplay where everyone does the same and everything is instanced with no use of the world?
FFXIV being one example of it.
because the former is too difficult for the casual audience to have patience for. and the casual audience is where the money is.
Casuals just need to search for a meta build and be done. That's not an excuse to gutter everything.
>casuals should just use the meta build
>sweaties are always going to use the meta build
why have anything other than the meta build?
the problem isn't the existence of a meta the problem is the lack of customization
you can have alternatives be equal numerically and boil down to playstyle or personal preference
take the EW SMN rework. all of the previous SMN players think it's boring dogshit but it attracted a lot of newer players that enjoy the fire-and-forget flashy animations and ease of execution. imagine if SMN had alternate builds that let you pick one style over the other instead of alienating the existing playerbase by throwing the job in the garbage and starting over from scratch
the same could be said of gunmage, bowmage, old DRK, etc.
depending on the game in mmos I've had specific builds for
-farming shit solo
-leveling
-pvp
-boss killing
-playing in a small group
-playing in a big group
-playing in a specific group for synergies
all with different skill, stat and gear builds. there's usually tons of activities where one meta choice doesnt fit, or where one meta choice doesnt matter and isnt the most important thing. all of those builds also got me to go for different types of loot which created gameplay opportunities
not every game is FF14 or WoW raiding where DPS is king. and even WoW has some minute adjustments in a given scenario but its minor compared to other MMOs I've played.
The only modern MMO that's even close to this experience is runescape/OSRS
I look forward to seeing how Jagex trolls their players since they've been doing a fine job with the pride parades.
yes the situation is grim.
its not a casual audience problem
you don't design a ton of unique classes if the playerbase congregates around certain meta builds anyway, world pvp never turns out the way you think(network instability, performance issues, aggressive culling, ect), full loot pvp only really works if the loot in question is common and there are regular inventory and server resets(rust and Conan Exiles for example and these don't really qualify as mmos), players generally don't spend that much time out in the world after a certain point (even the most casual players will scrape the world after a certain point)
people have forgotten quickly and effectively small groups of organized players can dominate the game world and economy while gatekeeping other players out and then you would be here complaining about that instead
people like the idea of these kinds of mmos because they think themselves the top dog alpha predator or some stupid shit like that, when confronted with reality they argue the things that made them lose are fundamentally Degen and are killing the genre, but the fact is this genre has and always will be a race to the most degenerate
mmos have to be designed so YOU can actually play the game, I have seen both sides of this shit and I no longer hold any illusions on what actually has to be done to make this genre work
having an audience not trapped in a captive ecosystem for 10 years also helps
Good post
You also have to keep in mind that the genre is where it is not because of developer meddling but because every single casualization and streamlining that people complain about was regularly and consistently begged for by the MMO audience a decade and change ago
They simply changed their tune when they got what they wanted and pined for "the good old days" when really what they long for is a time when these games weren't massive undertakings by an army of developers churning out soulless slop, and that's part of the reason XIV is so popular and feels so genuine - it has a tiny dev team and budget compared to modern WoW or even shit like ESO or Destiny
the casual audience isn't real.
It's very real in XIV.
On the West side, only like 5% of the player finish a 4th floor of savage.
And even less do stuff like ultimate.
because no one cares for or has time to sit in the dunes with 5 other morons arguing with ANOTHER gaggle of morons over who gets spawns
>FFXIV
>dropped world building
what?
All the zones are shit tbqh. None of them feel alive or conected to the world. Maybe the ARR zones.
You sound like someone who haven't played past ARR
I'm sadly still playing and i can say it's only cuz my friends still play otherwise there's no way i' would be playing this shit.
I can kind of understand the criticism. While the zones are useful in telling a story and are great as a concept, designwise it feels disconnected. Theres no caves or notable locations that do something, theres nothing "hidden" to find and it does feel like a section of a map rather than its on standalone thing
>theres nothing "hidden" to find
Because everyone uses a guide
They tried your exploration experiment with Diadem and it was a travesty that they put way too many resources into trying to fix until it became the slave labor that it is now
>Theres no caves or notable locations that do something, theres nothing "hidden" to find
>he never hunted behemoths
>he doesn't have a frog suit
>he doesn't complete sightseeing without a guide
>he never hunted behemoths
>he doesn't have a frog suit
These aren't even remotely hidden when there's a discord troony server for everything collectible in this game.
>These aren't even remotely hidden when there's a discord troony server for everything collectible in this game.
If that's your answer, then there will never be anything ever hidden in a game anymore.
Because there will always be discord autists (=trannies) who will deboonk any secret, with 3rd party software if necessary.
>discord
That's your problem, amigo
because it actually fricking WORKS and you can build a game thousands of people still enjoy out of it, instead of a buggy insane mess that is a nightmare to balance and build for
If you get rid of dps check you would have more leeway on stuff.
>No DPS check
>DPS aren't needed anymore
>Why take frail DPS when full tank party can clear easier and even cheese fights
Ok don't take any dps and make the fight be like half an hour long? lmao.
A clear is a clear.
yeah and that's a choice that you could make in a good game. If you want it even more balanced then make tanks deal even less damage alongisde healers so what you said would take more than an hour if you don't take dps.
Why is it a bad game for requiring you to put together a team that isn't dogshit at doing damage, but can still survive the fight?
Because that's what starting to create the problems with balancing, Black person read the chain.
As opposed to 60 minutes because a DPS dies multiple times during a mechanic that required pairs or stacking, thus causing everyone to die and the whole group wipes? Sure.
>world building
The MMO you're posting gets lambasted for spending its entire base-game on worldbuilding, since nobody played 1.X.
>class uniqueness,
What did he mean by this?
>different builds,
Builds are fricking overrated, keep it to singleplayer games.
>RNG
Who wants RNG in a multiplayer environment? It's not TF2 where crits are silly, it's an RPG.
>where everyone does the same and everything is instanced with no use of the world?
I can complain about this for basically every MMO of the past 25 years that if you've got a class, you're going to Be That Class and not some imaginary expectation you had of that class.
cynical game design - "players will just behave a certain way when given a choice therefore we should remove the choice"
it's a lot easier than actually creating innovations for the genre
"Dude just like be innovative"
Even if everyone goes meta (to an extend because there are still people who like to theorycraft) it gives the sense of having a choice wich is what RPG are all about. Also don't ever come with "duuuude it's too much balancing". You fricking pay 15-13$ why the frick do you care abou tthe homosexuals needing to work more for what they're being paid?
>it gives the sense of having a choice
It gives me the sense of being fricking pigeon-holed by the objectively best choice, such that I'd rather not even have the illusion of choice if I don't actually have one.
>You fricking pay 15-13$ why the frick do you care abou tthe homosexuals needing to work more for what they're being paid?
Dude just balance your game like total shit, it's fine they need to earn their paycheck lmao. Aren't you a bright one suggesting they intentionally introduce problems so you can look forward to the day they might fix them.
XIV has the opposite problem of being so absurdly sterile that it no longer really qualifies as an RPG. things like class choice and stats are vestigal relics at this point
Stats matter a ton in FF14, depending on your SKS or SPS you literally have different rotations
except going beyond a certain sks can completely frick up your rotation due to drifting. and regardless of sks you still have the same rotation no matter what
>has never played FFXIV
that is the only stat in the entire game with a direct gamplay impact, the rest are either 'damage number goes up' or 'literally worthless why does this even exist still'
the game also doesn't teach you about this single choice so expect it to be removed in a later patch under the pretense of balance
>meta stats is quite literally Critical Hit and Critical Hit 2.
its pretty boring
m8 your game is so neutered that you think this is a a big deal.
Oh no, now 6 minutes in the fight your 1st hit of your GCD combo is going to be in the burst phase, not the 3rd hit. This changes everything.
Im not sure what you want in a MMO then? Like NO mmo's support more than one "general" core rotation.
Heck most mmo's dont even HAVE proper rotations for some classes
I dont think you have ever played an MMO that isnt FF14.
Ive played WoW, SWTOR, and ESO.
WoW has the worst class design by far, where SWTOR is kind of fun, but since every class is just priority system it kinda gets boring after awhile
Then you really dont get to talk about the genre.
And WoW absolutely has much better class design than FF14.
Not only do classes have multiple specs that play wildly different, even in the specs you can have great variety depending on the build choices.
FF14 has none of that. When it comes to utility and situational tools the classes shit all over FF14 jobs too.
lmao
lmao indeed.
FF14 players would literally kill themselves in anger if a job had something as impactful as warlock gateways.
Warlock Gateways are bad for WoW raid Design along with immunities, hence why almost all of wow raid fights are stat checks
Change my mind
if they were stat checks people would actually clear the raids en masse after getting bis.
but they dont.
your premise falls apart.
They literally do, for the world first raiders its doing split raids on a dozen characters to maximize gear and for more normal players its getting set bonuses and legendaries
negative. most normal players never clear a raid tier until the next one is out.
gear helps and is mandatory to a degree which it should, but merely clearing the stat check is never enough.
gear absolutely changes encounters in FF14 as ilvl sync does not actually lock at one ilvl. it just limits it to a range to prevent extreme overgearing.
The absolute cope on you
WoW raids are completely braindead after the 2 world first guilds have cleared it and every boss has been nerfed by 30-50%
Even though I defend the guy contradicting me, he is right you CAN outgear ilvl sync'd stuff just not to the same extreme to be fair. its really noticeable when syncing to old raids and dungeons, but my comment was more to recent content.
But again you are right and I shouldve made that clear
well thats just not reality.
I mean its actually true, if someone has the full nerf list for Anduin on hand, its not even the same fight as when its cleared, like it was nerfed almost 80%
Current WoW raid:
https://www.wowhead.com/news/all-nerfs-and-changes-to-sepulcher-of-the-first-ones-bosses-on-all-difficulties-327428
Current FFXIV raid: boss HP reduced by 1%
cool.
doesnt change the reality that most people dont clear it regardless.
I accept you concession
Stat checks means the fight changes in how you handle mechanics as you get better gear, aka less people need to soak, less heals are needed, less dps is needed/ you skip phases.
FF14 you really dont get to stat check much in fights because of ilvl sync
I will agree that WoW has better utility and situational tools, but it has terrible class design where some specs are literally 30%+ behind in damage. The "multiple specs" that play wildly different is literally different ways of builders and spenders with minute differences. Frost Mage and Arcane Mage? essentially the same
Assasination and Combat? essentially the same
Ret Pally and fricking Prot Pally? Literally the same.
And dont get me started on their joke of "talents" which I know are getting re-worked but they were so garbage shit
>Frost Mage and Arcane Mage? essentially the same
what the frick man
Pop ArcanePower/IcyVeins , put down RoP use your talent moves Comet/Magi spam in the rotation IceLance/Missles and Blast
Conserve until next burst
Like yeah theres SOME differences but it plays the same. Fire does play differently with a proc fish build
I don't even like wow but it objectively has better class design than xiv
can't comment on swtor or eso
rotations are fine, rather they're inevitable
but you should at least have an element of randomness to it that makes you pay attention, like black mages do
also classes should each bring something unique and have tools for different situations instead of literally just doing their rotation over and over, that shit is literally data entry
I know they claim having unique buffs/debuffs/other abilities would unbalance the game, but it's already unbalanced. since the few special abilities classes do get are hardly impactful, the utility of a class is literally just measured in dps, so classes with worse dps, like red mage and machinist, don't get to prog ultimates
if they had unique utilities there'd be an incentive to include them
I hate to make the comparison but that's what wow started doing back in bc and it worked
Unfortunately WoW classic showed that it DOESNT work and thats why it was removed. Its good for high level play but sucks shit for the 90% other people.
I disagree with the fact every class should have randomness, I think thats what makes some classes fun, but if everyone had it, it would be annoying/shit. Thats like saying every class should have a builder/spender like in WoW which is what ruined the game. But I can see the point you are trying to make and I agree, but Its more complicated that make it random to keep people on their toes.
what was removed?
>so classes with worse dps, like red mage and machinist, don't get to prog ultimates
anon what the frick are you talking about. Red mages get bought to prog a lot because being able to dualcast some resses can often let you see a mechanic that you wouldn't otherwise
Yeah until you've seen all mechanics and get ready to clear, then they switch to a job that actually does damage. Red mage and machinist were the jobs that took the longest to have any DSR clears logged.
By whose fricking criteria is it not an RPG?
probably the criteria where you never make any choices in or out of combat
you do a linear msq, go through linear dungeons, play severely homogenized classes with almost no abilities aside from "do damage" and "heal", fight bosses that are the video game equivalent of simon says, and spam the exact same rotation against every enemy in the game no matter what with no thought or strategy, with the lone exception being that you spam your much simpler aoe rotation against pointless trash mob packs
even the optional parts of the game that actually resemble a game, like playing blu or doing eureka, are completely disconnected from the rest of the game and your only rewards for doing them are titles and cosmetics
What I'm reading here is "It's not an RPG because I don't like it."
>You don't allocate stats,
Wrong on the very first point, shithead. Go find a /vg/ thread to infest.
I mean I guess if your criteria for an RPG is literally "you play as a character" then ffxiv would count
in which case my favorite RPGs are metal gear solid 3 and god hand
>probably the criteria where you never make any choices in or out of combat
Okay, so the NES has no RPGs. You don't really make any choices in Dragon Quest.
DQ isn't really much of an rpg, but it is still more of an rpg than ffxiv, at least during the msq
you do still have to grind with intentionality and develop strategies for how you grind, like gradually exploring more dangerous areas and maximizing your mp usage, and the doesn't hold your hand for much of it, you need to go out of your way to talk to npcs to find out how to progress and where to look for certain hidden items instead of the game holding your hand and just taking you straight there
but yeah, I agree dq1 isn't really much of an rpg
>develop strategies
>for how you grind
God, frick off, you're trying so hard to keep it out of the category. Go to GameFAQs with this opinion. Tell them Final Fantasy 7 isn't an RPG. Come back with results.
hey I'm just answering your question you sperg, i don't care about some arbitrary definition of RPG
I also don't care about gamefaqs, what does it have to do with anything?
and yes you need a strategy for grinding in DQ, grinding is pretty much all that game is, lots of older jprgs were mostly grinding, especially their mmos
grinding strategically was like 95% of ffxi
>gamefaqs, what does it have to do with anything?
he's telling you to go to another forum where you can get laughed at for your shit opinion
but i don't think you needed me to tell you that
why would I or anyone else care what those weirdos think?
sharp as a sack of wet mice ain'tcha
why do you hold the opinions of gamefaq's posters in such high regard?
and why do you feel so personally attacked when somebody mocks and derides a video game you play?
>Claims one rpg is more of rpg than another.
Dawg did you know legend of zelda is an rpg? Yah that genre title is fricking worthless. It later gained the more accurate "adveture" genre title but fricking rpg means any fricking game.
Good thing nobody uses "RPG" to refer to literally any game where you play as a character
you make a choice at the end.
The deep and challenging choice to let it idle on the The End screen forever, or turn the NES off.
thats actually the second choice.
By the absolute barest of minimums. You don't allocate stats, you don't choose abilities and gear is literally just putting on whatever has the highest ilvl. The closet thing resembling an RPG in this game is materia, even then it's a niche system mostly used by savage raiders and parsetrannies
Well you're objectively wrong by your own metric since the BiS is never just the full savage set or full crafted set
BiS does not matter unless your a savage raider or parsetroony. The average player will throw on whatever gives them highest ilvl and they'll still be able to complete all the content just fine.
Why lie? You don't allocate shit in this game. Closest thing to stat allocation was anima weapon
>Why lie? You don't allocate shit in this game. Closest thing to stat allocation was anima weapon
your next cope will be "materia doesn't matter"
>if I preempt their valid point by flacidly mocking it, it makes it vanish!
>if i never acknowledge that my argument isn't located anywhere within this dimensional reality, i win
when's the last time you made ANY choice in materia allocation?
when's the last time you didn't just look up how much skill speed or spell speed to put for your class and then just fill the rest with +crit?
You can slot Craftsmanship into a combat job's weapon if you feel like. That's not a good idea and it's functionally useless, but it's a thing you can do. Hell, you can meld Mind and other defunct materia that have no stat gain whatsoever. It's no different from taking a trap choice in an old MMO that you'd probably rush to the defense of, for example Maplestory where it's an objectively bad idea to put SP into Recover HP On Ladders as a Warrior class, but it's a thing you can do.
"Yeah, well, there's only one right choice!" strays so far from the actual point that it's somewhere in the stratosphere, and out there in low-orbit it's right along with old MMOs that ran under the exact same principles you're complaining about being present in XIV. I've been running along this comment chain and I really do not get where you've come to the conclusion that materia "doesn't count" as stat allocation. What does count? I'm guessing you're thinking of a skill tree and an actual window to allocate points given by leveling up, but that's obviously not the sole way that stat allocation has ever worked in an RPG; this is a system that not even tabletop games like Dungeons & Dragons will follow 100% of the time.
who tf played maplestory?
homie the only mmo I played that I actually liked was ffxi, and in that you go out of your way to get gear that actually have different bonuses and effects and you rapidly swap between them with macros
who cares what you think if you're mad new games aren't FFXI
why would you think someone has to be mad at something to not like it?
I still play ffxi, i actually like it more now than back then because its way less grindy
and again, why do you think criticizing something is equivalent to crying about it?
i've gained some real insight into how the two of you think
you know not everything in the world is adversarial right? you can have a mild opinion on something
lucky for you FFXI still exists so you can go and play it instead of crying about things that don't even effect you
Materia is below CoD attachments in terms of how much it affects your actual gameplay. They have such a minute affect on your gameplay that only the top 1% can even tell the difference between player who slot proper matera and those with no materia. If you think materia is comparable to actually stat allocations like choosing between CON, STR, DEX, WIS, etc, then you're nothing but a disingenuous wienersucker.
>Materia is below CoD attachments in terms of how much it affects your actual gameplay
There's nothing to gain from talking to you.
Right back at you. CoD attachments actually have tradeoffs and requires the player to actually put a minor amount of thought into how they want to play the game. Meanwhile tanks, healers and dps all just use CRIT materia where applicable when they don't need anymore Skill speed or spell speed. And again, materia optimisation is something that only benefits the top 1% players at most.
>you're not worth talking to!
>continues rambling to a brick wall
moron
>Get BTFO'd
>Starts pissing and shitting himself over a few sentences
Expected.
mate what
You're still here?
you still are so hey why not
Why? You're not obviously not interested in a discussion, stop replying and just lurk. Bitch.
You can also slot nothing and still be fine in most content. This is the problem with thinking materia makes xiv an RPG. Choice only counts if it's meaningful. Materia is not a meaningful choice. The best melds and the worse melds are just a few extra percentages of damage. Nothing about your gameplay really changes because of materia.
Imagine if dungeon gear had set bonuses, that did things like, give you a new ability when wearing them, or getting healed also gave you a barrier or some shit. Suddenly you have an actual choice to make, do you wear the higher stat raid gear, or the lower stat dungeon set with a potentially game altering ability? This is what people mean when they say XIV is not an RPG. There are no meaningful gameplay decisions, only optimization.
>mfw FF1 has more meaningful choices in gearing than a high budget MMO in the same franchise 30 years later
Its gearing is almost fricking identical, and let's not pretend that elemental weaknesses aren't cancerous in a rotation MMO.
the problem is that everything can ultimately be boiled down to option A has a bigger number than option B by sweatlords
and when its all set out like that, it's illogical to not pick the bigger number
>do you wear the higher stat raid gear, or the lower stat dungeon set with a potentially game altering ability?
You would just wear the higher level gear because having more defense, HP, and damage is always worth more than a meme ability, unless the meme ability is so overpowered as to be gamebreaking and ruining the content.
>when's the last time you made ANY choice in materia allocation?
>when's the last time you didn't just look up how much skill speed or spell speed to put for your class and then just fill the rest with +crit?
NTA but I cleared p5s 3 days from release as PLD with nothing but Tenacity slotted because booger colored Carbuncle hit like a truck. No one every said anything to me.
this is exactly why mmos don't need to be so homogenized
sub-optimal builds and party loadouts still work
as long as you can kill the boss why does it matter if you have the strongest builds or the right gear?
I already mentioned materia in my initial post you fricking moron. How about you read before you post.
i never said it was good game design, just answering OP's question
In literally any MMO where there's those "choice" there will always be a meta, something that's superior even if by 0.5%, and you will be kicked or ostracized for not following it.
Fricking hell, just look at what happened with Worlo classic.
no choice > false choice
all you have to do is make the gameplay so complicated that it becomes impossible to determine which classes are numerically superior
worked for guild wars
spending time on something 99% of players will not interact with is a waste of dev time
Why the frick do ultimate raids exist then
nta but ultimates take a backseat to the rest of the content in the game, much to the butthurt of raidBlack folk.
I loved streamers throwing fits when Dragonsong's Reprise got delayed.
Ultimates shouldnt even be made given how bad the content FFXIV has been getting is.
also known as soulless design.
WoW ruined the MMO Genre. Now every MMO is some garbage carebear PvE themepark.
I'm sorry to say that WoW proved there was much more of a market for theme-park MMOs than there was for sandbox MMOs.
Despite what revisionist make you think but WoW at the beggining wasn't like this. He didn't invent nothing but everyone saw that you can casualize the mmorpg much more for some reason.
"Hardcore" MMOs are aggressively unfun for most people and the greasy haired grognard audience has never been the actual main audience of Massively Multiplayer games. They're the whales, not the target.
>Why modern mmorpgs have dropped world building, class uniqueness, different builds, RNG and other rpg elements in favor of sanatized gameplay where everyone does the same and everything is instanced with no use of the world?
because modern mmo players don't care for that kind of stuff anymore. They play mmos for erp and care only for big dps in whatever endgame treadmill they're playing
I hate ffxiv, but it still has a lot of good ideas
making quests more interesting and rewarding, making levelling take longer, make questing in open world zones and forming xp parties be the most efficient way to level (in addition to dungeon and raid dailies) and having trash mobs that aren't pathetic pushovers that can actually keep up with you when they chase you would I think improve the game lot
giving classes more abilities that actually do stuff besides damage and healing and, in general, making them less homogenous would be good too
also they need to cut out like 90% of the cutscenes. cutscenes should be few and far between and actually be interested and well animated instead of being ten minutes of some unimportant generic npcs emoting at eachother and talking about getting eggs or whatever
I actually thinking the raiding is pretty decent, I like FATEs, I like level sync keeping older dungeons and raids relevant, and I like class changing, but the actual levelling and questing in that game is unbelievably boring, and that happens to be the thing i like in mmos
also their story isn't half as good as its stans claim it to be, it's not even the best mmo story around, that would be tor, they have significantly better cutscenes and dialogue and even a handful of genuinely interesting characters, while ffxiv has like 3
>making quests more interesting and rewarding, making levelling take longer, make questing in open world zones and forming xp parties be the most efficient way to level (in addition to dungeon and raid dailies) and having trash mobs that aren't pathetic pushovers that can actually keep up with you when they chase you would I think improve the game lot
but those things arent true.
you are incorrect
?t=68
Goys need their slop.
An average MMOgay at this point just wants something to numb the pain of his pathetic existence and keep him occupied with flashing lights and daily missions and new 40$ cash shop only comsetics in a 15$/m game.
Having an actual social vidoegame runs the risk of people enjoying themselves and that's just wrong and hateful and bigoted, anon.
That isn't everyone who plays videogames?
Not me at the very least. I try to experience some shit instead of just filling the void.
the real answer is people want to feel like they're making progress and that's not reliably achievable in a game where you rely on other people to progress
personally I don't see the point in playing an mmo alone, but people want their "content"
most MMOs arent so bad.
its really mostly just FF14 that is this awful anti-mmo by design.
You wowdrones are so obvious
rent free.
It's so obvious when it's not even your first post in the thread
meds
ffxiv and wow are practically the same game
you Black folk are like the sunni and shia
Because the majority of people who currently play video games have no patience for the kind of balance issues that comes from having varied gameplay. This is the future of anything multiplayer.
WoW is the worst mmo out there because it ruined all creativity in mmo's. Before WoW ruled the market we had Superhero mmo's, medieval fantasy, huge Worlds with expansive lore and love.
Then WoW came along and sucked everything out of the market.
Look at the state of WoW now, releasing Skyrim themed dragons 10 years after the dragon craze died, it not only is out of style and fashion but completely destroys it's own content to force people into their fomo content in order to squeeze more people from people buying current thing.
It's the worst mmo and that is all to say.
they're doing a dragon expac literally because of guild wars 2
just like before that they did a shadow expac because of ffxiv
they're even ripping off gw2's flying mounts now
they are genuinely creatively bankrupt
You ever notice that every obsessed sperg with a hateboner for Final Fantasy 14 does everything in their power to try and say it's not an RPG?
What's the obsession with it not being an RPG? What does removing it from the category even accomplish for an argument? It's the most fricking banal point of attack I can think of.
It's an MMORPG that's neither RPG nor an MMO.
It doesn't matter that it's not an RPG but it's a fricking joke when the online elements in this subscription based MMO are basically all just instanced content and ERP at nightclubs.
This did absolutely nothing to interact with or address anything within my post. You're just telling me you don't like it. I got that part, since you had no interest in interacting with my post. I've heard about this great new MMO called Play In Traffic, where you make deep and complicated decisions in real-time.
you smug xiv trannies killed the whole genre, congratulations
Another completely obvious mazed wowbuck
>why do mmo fans dislike a design that shits on most of the genres core ideas
dunno man
You're not an "mmo fan" you're a wowdrone
you are mentally ill and obsessed with an mmo FF14 copied nearly 1:1.
>>>/vg/
>game let's you change classes and play every class on one character
>still homogenizes all the classes and content so every class can equally participate in everything
this is literally communist game design
let each class have dungeons quests and areas where they shine, let them have a little fricking identity
if you wanna do a particular thing that your main class doesn't typically get brought to, then just level a class that does, it's not like it takes much investment in this game
based game design GOD making 6 more blue mages
EVERY class should be blue mage
We had that with cross-class where you flat out didn't have Provoke if you didn't level the right tank, and it fricking sucked.
thats just because they did it wrong.
instead of making jobs stand out with the cool shit they had they just made incomplete jobs that had to borrow shit from others.
but instead of changing it for the better they just scrapped it for the easy way out.
>they did it wrong
>they should have stuck to their guns
Make up your mind.
moronic.
You very easily could do cross skills now with utility skills instead of core skills.
okay so do people actually like final fantasy 14?
I thought it was one of those internet jokes like everyone pretending to like morbius
Yeah 1.4 million morbheads playing currently. It's all a big meme, you should try it out and we can morb all over Sephiroth.
you mean sephirot
sephirot is full
all you need is what you have in 14. Obsessed people who have made it part of their synthetic identity. People who have "friends" in digital-only contexts. I expect further such digital prisons to emerge as years go by.
ironic
Ganker as digital prison? I find this far less compelling...Anonymity makes it so nothing matters, no bonds are formed.
Rather, it is a place where one can speak freely and so people return. This is far different.
What did they mean by this?
He wants to frick Estinien, as we all do.
Fujos being fujos.
You don't need fun when you have content anon
It's all about the content
Genuine non-troll question for ffxiv players.
What is it that you find appealing about going to "clubs" in ffxiv and ERPing with the people there?
I don't
that's cringe
people who do those things don't actually play the game
you only really ERP if you're an apex degen. Most people don't participate in it but you hear about it because it's really really good gossip.
I personally find it hot to have a bratty mesugaki lala fellating my wiener so
I don't but we all know you're a troll acting like there's only one thing to do in ffxiv
After some twenty years of Goldshire existing in WoW, it amazes me that somehow nightclubs, ERP, and DJs in FFXIV are weird, cringe, and alien to people that will hammer their bell about what a frickin' based MMO oldgay they are.
wow you've got all this lore built up inside your head already to based your moronic assumptions on
I know all mmo's are filled with degenerate weirdos, but we're not talking about those right now are we? this is a ffxiv thread and, being someone who has never seen any appeal in ERPing, I decided to ask for some insight into it in a thread for a game with a well known ERP scene
now get over yourself you sensitive homosexual and give me a straight answer or don't answer at all
seriously, of all the things to be aggrieved by, you get upset at a game you play getting misrepresented-but-not-really?
Don't pretend like you were being genuine, dummy.
i know it's Ganker and all but plenty of people are capable of being genuine on here
all of the other replies were real answers, albeit mostly non-answers about how they don't participate and therefore cannot comment, but your post alone accused me of being a bad faith troll despite having zero evidence to base that on, so of course that's the one i'll reply to
>all of the other replies were real answers
yet you latched onto the answer that was "i fundamentally do not understand how you are offended by this"
at what point did I say anything about being offended?
why do you perceive everything as an attack?
I literally prefaced my question by saying "genuine non-troll question" specifically for people like you that would immediately assume that it would be a troll answer
I hope this isn't how every interaction with you goes with other people
holy fricking shit everything you post is designed to keep an argument about nothing going
why are you like this
if that's what you think then stop replying to me
i think you're just upset that I called you out on making an unfounded assumption and are trying aggressively to convince yourself that it was actually correct
>you're just mad i called you out and
there it fricking is again
you're an emotional and social void with nothing but arguments, obsessed with being correct in an argument with no end-point and assuming everyone else is too
even if you're not serious you're still an NPC by thinking this is funny
now if you'll excuse me i'm going to kill myself
hurling insults at somebody isn't a good argument
I don't know why you're even arguing with me so much, just admit that you jumped to an incorrect conclusion based on a faulty assumption and move on with your life
or alternatively, just stop replying to me if it upsets you that much
you act like it takes effort to post on Ganker and like its some kind of emotional strain
I'm not a racist but I really fricking hate Black folk
You were not being genuine. Just drop the act.
You got a handful of replies and that's the one you choose to mald over? Looks like he hit a nerve and you are a bad faith troll as expected
daiperbaby
>see xiv thread
>give it a skim
>notice my toon's name
It's because these morons only have tertiary knowledge of rp. All they know about rp is from greentext stories they've read on Ganker.
my favorite part is when people pretend balmung is some wretched hive of degeneracy when even at its worst its still just tuesday in goldshire
It was funny as frick moving to Balmung while it was still just Primal and Aether and they were totally in on the reputation as a joke. I miss their sheer economical power from when crafting/gathering wasn't as widespread as it is now, but on the other hand I'm on Coeurl now and it's leeched all of Balmung's crafting power into itself so prices are good here, can't complain.
being a former rp gay from wow the "roleplay" scene in xiv makes me fricking mad. it's not in universe or in character they just go to a basement and /beesknees
There is no fricking way you've actually tried to roleplay in this game if you think that
Have you tried looking for roleplay outside of club ads in BF?
PF*
>do the most absolute entry level rp you can do
>bro the rp scene here sucks
How about you actually try and join a community or something?
The vast majority of people don't see the appeal and avoid it, it's just that assblasted homosexuals on Ganker will rant without end about XIV being a troony ERP simulator (despite never having played a second of the game) and can't admit that you will never run in to that shit if you don't go looking for it.
The absolute malding over the billboard incident on Ganker when most people who played the game didn't even care or thought it was hilarious
People getting mad about that confused the shit out of me, everybody I knew with half a brain-stem laughed at it. I knew some buddies that were crowding around their FC house and all that but when I checked in on it it was pretty much everybody circling the house to talk about what a fricking braindead move it was.
I assumed that very few people actually did participate in ERP but I was hoping somebody who did could tell me about why they like it
I saw people in-game advertising those events and I was genuinely confused as to why somebody would think that it's fun
so what do you actually do, just describe pornographic scenes to eachother?
basically just describe porno to each other yes. It's good writing practice tbh since the better your prose the steamier the scene. You just have to know the right people though. More often than not ERPers are basically just
>*jacks off on your mouth but sensually*
tier and that just feels like talking to an actual moron
I see
do you jerk off irl when you do this?
how does it compare with viewing more conventional pornography?
Well, I rather not fill this thread with my personal yoinky sploinky habits. However I'll usually not jack it during because writing good scenes does take some effort. If it's that good shit I'll come back to it mentally or re read logs though. In that later aspect it's really no different than normal pornography
huh that's not the answer I expected
I assumed you'd always be whacking it during
the more you know
You'll be tempted to but the problem is your motivation will just fricking die if you cum or get distracted.
so when you go to find an ERP partner do you just send a message to somebody with a character you find attractive?
I'm assuming you have some kind of friend group for this kind of thing too
Interesting more than attractive, frankly.
If you're playing a female character I gather you can just sit around and wait for a tell from someone attractive, but...it creates an incredibly toxic kind of person, doing that, and eventually it usually seems to implode on them and they end up doing a fanta and namechange. As someone who only plays straight male characters, my experience is generally one of two things. I'll compliment someone's glam or their carrd or how they made their character in a /tell, and if we start talking (often because they compliment mine back), we'll either go straight into RP or set up a situation somewhere else. I've had plenty of spontaneously lewd shit, but it's actually a lot more common for normal RP to happen first where the characters get to know each other, which ties into the second way I usually meet people. Public RP. In the Quicksand, or at some event I've accidentally run into somewhere, or a party someone's FC put on (I can't stand the generic modern nightclub scene with DJs that seems to be so prevalent now because it attracts dogshit writers). It gives everyone involved a chance to see who's illiterate or weird, and if you hit it off with someone you'll often set up RP later, and often it gets lewd. Inviting someone over to your residence usually means either lewd time or some good non-lewd RP. If you really hit it off, you'll friend each other on discord and start having your characters meet up often. Also as far as the modded /gpose porn stuff goes, women make 95% of it and the remaining 5% is cringy hrothgar and malera players.
The shitters jack off. You can tell when someone is actually putting in effort and when they're just basically using you for jack material expecting you to do all the work.
>good writing practice
>erp
anon...
absolutely anon. If you don't think so you haven't been to the bottom of the ocean
>writing, sometimes for hours at a time, isn't good writing practice
nta but it absolutely is.
Because they're being marketed towards the chinese and chinks don't care about any of that shit. It's that simple.
>tfw WoW cucks find out the website owner they post on is good friends with Yoshi P
This is a FFXIV board/ website WoW cucks will never get over this, watch them cope, watch them seethe, but here they post on a FFXIV board.
are you aware that wow is one of yoshi p.'s favorite video games?
that's why ffxiv's design resembles it so closely
Are you aware that you're using a FFXIV fan owned website?
okay?
I don't have a horse in this race, I just thought I'd point out the hypocrisy of you south-going zaxes frothing at the mouth about the north-going zaxes
>Why modern mmorpgs have dropped world building
>FFXIV being one example of it.
XIV has some of the most consistent worldbuilding of any game, let alone any MMO. Mostly because it's not written by 100 different writers across 10 years and all of the important details aren't split up into novels, comics, audio dramas, and spinoff games like WoW, Halo, KH, and the, like.
You homosexuals who haven't played the game will just vomit random fricking lies and the other homosexuals will lick it up like the swine they are.
It all comes back to raiders.
Best part of FFXIV is how the average players despise parsetrannies
This is true to an extend because holy frick add anything that makes the game good but take away the parse aspect and everyone wills start crying.
do not open, scariest thing in the thread here
emotional accusations as to identity of critics
is befitting
since the identity is all that matters
what one *does*
has no meaning whatsoever
Just "are you one of us?"
Here's a simple fact, jack. Given how attractive xiv's character models are, everyone would be erp'ing. The reason they don't is because it's time consuming, requires literary competence, and more often than not you'll match with morons whose entire vocabulary consists of 'aw yea gurl'.
>URNNGH YOU LIKE THAT wiener?
I have never blocked somebody faster.
My favorite is when you put some effort into a scene and all you get back is "unng yeah".
I type back *farts* and leave/block after that. Frick that.
please quit my game
and also yoshi p please dont cater to raidgays, they dont even know what they want like the singaporean and bald homosexual plaguing the game
they complain everyday like raid buffs not being standardized and now they're complaining about everything being 2 minutes, and saying they were right all along
frick raidgays and tigole
quads of truth
raidBlack folk are a cancer on any mmo they infest
>why don't the devs do it like this? like, it's so fricking obvious. the only explanation I can think of why they don't is because they're idiots!
>the devs do it how the raid gay wants
>why the frick did the devs make this change? it's fricking moronic.
It's been satisfying to see grifters and other ecelebs get their buttholes blown out whenever they float some idea to improve the game
>call the gearing garbage. your idea to make it better is to make it more like wow
>rightfully get shit on
>new video about how the xiv community is toxic and made you want to quit the game
Dang. we could've had one less homosexual.
Never played WoW but the gearing is boring in FFXIV and it's probably for the best since you don' have to make new characters to try out new jobs.
Yeah, it's boring but it comes with no moronic grinds or rng. Thinking that garbage is the way to spice it up is moronic.
It's more about the inventory for me. I barely have enough space for all the fricking gear I have.
The problem with gearing in FFXIV is you're really timegated for anything current, so even though you have one character with every job mastered, you can't gear up more than one for multiple months in a row. I don't know how WoW does it because I don't play any other MMOs.
You can clear savage in crafted gear anyway and if you're doing Ultimate and planning on beating it in the first week or two you're already a mentally ill poopsocker
This is just being contrarian for the sake of it. Even you know poopsocking isn't how most anyone's going to experience the game, so that's not the level of play you can ever expect from the other people you'll play with.
So the chances of clearing savage in crafted gear is slim as frick. You can't control the 7 other people not using mits well or doing mechanics right. You will be in teams with a PLD, WAR, MCH, and the SGE will die 8 times in the run you clear. Higher IL gives you a better chance to survive unavoidable damage and pick up the slack of other people, and you'll only be able to get gear for 1 job every 2 months unless you sincerely no life it to make it still take a month and luck.
>Even you know poopsocking isn't how most anyone's going to experience the game
That's exactly my point you homosexual, the devs shouldn't be basing gearing progression around how 0.001% of the players
Man I'm confused on the point you're making then, I was saying the way they do gear progression sucks ass because I want to play other classes without gimping myself and then you say gear doesn't matter because you can clear with crafted.
>Never played WoW but the gearing is boring in FFXIV and it's probably for the best since you don' have to make new characters to try out new jobs.
The gear in WoW is just as if not more boring it's just slightly more RNG to get. WoW does nothing at all different than FF it just coats it in more layers of obfuscation to make it feel like you're doing something, stupid people (wow players, well blizzard shiteaters) fall for this.
>slightly more RNG
more RNG
Hey isildur I'm trying to be charitable. Jeez.
but gearing does suck in ffxiv
>b-but wow-
it sucks in wow too, stop letting wow live in your head rent-free
the absolute state of your reading comprehension
you're the one lacking reading comprehension friend
I'm assuming you thought I thought you said something about wow in your post
I did not, I was pre-empting the obvious response that any criticism of ff14 produces
The post is about how his solution to FFXIV gearing is to copy WoW gearing (objectively worse)
try again
let me walk you through this
I said that the gearing is bad
wow has nothing to do with the gearing being bad, it exists totally independently of wow
I was not agreeing with the moronic e-celeb about the solution to the gearing problem
got the first part established? good.
now when discussing ffxiv on Ganker most criticisms are responded to by accusing the critic of liking wow or comparing what they are complaining about to the same thing in wow, as if operating on the logic that if a person does not like ffxiv then they must like wow
that being such a common response I included a pre-emptive reply in my post to it, along with a witty jab mixed with genuine good advice
now that i've exhaustively explained my post, do you understand it now?
didn't read
Stop it, anon. You silly goose. xiv's gearing was never the point. The point was ecelebs having dogshit opinions and getting BTFO for said dogshit opinions.
I agree with you, e-celebs do in fact have dogshit opinions
E-celebs are beyond cancer and I hate when companies pander to them. Asmongoloid getting an NPC in ffxiv takes the fricking piss not because of it's shitting on him but because he should get zero attention after his complete blow out getting filtered by Stormblood.
>Asmongoloid getting an NPC
I honestly didn't even make the connection until I saw it being mentioned in threads.
Wait, what? Square put an NPC of him in the game?
it's a guy associated with the variant dungeon questline named osmon. I didn't give it a second thought but I guess I can see it if it really is a reference.
Yeah he's called Osman I think and sells crap, talks about how he used to be an adventurer but the fighting was too difficult. Not even meming. I think he's in Sharlayan, I might have got the name wrong anons in the know correct me.
Also apologies for linking to this homosexuals channel but it has the information
The NPC actually looks like a twink instead of a balding old man, so I don't think it's an asmongold reference
>after his complete blow out getting filtered by Stormblood.
You mean by Living Liquid
how the frick do you get filtered by that fight?
or really any fight prior to ultimates?
like Black person you just do your rotation and stand where it tells you to stand
>just do your rotation
Anon, you're asking too much even of top world first wow raiders.
i literally raided in wow once, and it was molten core in 2006, and i cleared all the regular raids up to and including omega and ivalice with no problem
I am not good at these games, I am no sweatlord, it's so easy its practically automatic
As someone whose first mmo was the HARDCORE wildstar, the notion that raiding is hard is the veil that gets lifted when you actually do raiding. That's not to say it can't be challenging at times, but it's definitely not content that only the chosen few can do.
>As someone whose first mmo was the HARDCORE wildstar, the notion that raiding is hard is the veil that gets lifted when you actually do raiding. That's not to say it can't be challenging at times, but it's definitely not content that only the chosen few can do.
Nah even mythic raiding isn't actually hard, it's always been more that you have to get enough people who don't frick up mechanics to win. It's a kind of difficulty I suppose but when most of your problem is that other people suck at the game can you really say it's hard?
He actually made it to the first fight of the second tier but got hard filtered by nisi. After that he didn't play for a long fricking time. By the time he came by no one gave two shits
He kept playing as Tank but had no idea how to maintain aggro, or positioning, or switching correctly. He should have played dps it's fricking braindead and no one cares if you get knocked out healer will pick you up but if you frick up as Tank it can destroy a fight, he's fricking moronic for playing the game as one thinking he could coast like he does in WoW.
>no idea how to maintain aggro
>in the game where a tank is just dps with a 10x aggro stance and a few defensive CDs
literally how?
He wouldn't pick up aggro again after a transition, I should say, or just be positioned completely wrong blaming the rest of his guys for his own frick up.
> He should have played dps it's fricking braindead and no one cares if you get knocked out healer will pick you up but if you frick up as Tank it can destroy a fight
dps dying is usually why you lose in savage then a tank going down. not only are there way more mechanics where not having all the dps up is an auto wipe then mechanics where you need both tanks (you can often just mitigate more or hit invuln as the offtank) but dps dying costs you way more dps to meet enrage then tanks dying
He tried to do savage fights MINE and got filtered by LL because he requires you to hit your mitigation buttons, hold aggro (difficult when you press Souleater 3 times in a row), tank swap, and position the boss properly, all things Asmongold was incapable of.
He spent literally months trying to clear Alexander Savage before getting filtered by Midas (not even by Brute Justice lmao). Then he "lost interest" during Stormblood MSQ because he was "burned out."
I'm the anon that made the post you replied to initially. The point was you don't make xiv's gearing better by bringing over some of the most annoying shit from wow.
When was the last time you got one?
Be honest.
i get the most compliments in my thav dress. feels kinda bad as i put a lot of effort into my other outfits
While I was walking around in a Bartz dancer glamour. I'm mad there isn't a pair of Aiming pants with a sash so I can get it one-to-one, but it's the best I could cobble together and these are about the only pants with flared ankle cuffs. I'm also mad there isn't a pair of normal, round hoop bracelets.
god i hate all the modern clothes in this game
yeah i know it's technically from 5 but it's still just a collared button up shirt and some pants
Sorry, buddy, tradition trumps the consistency of aesthetic. Look forward to Beastmaster's sheep costume too.
>tradition trumps the consistency of aesthetic
But FFXI did a Bartz inspired costume for DNC that still fit the aesthetic.
Veers off more into flamenco than salsa, even if I do see the Bartz inspiration.
A few days ago, it was also my first one. I ignored them since it was a male au ra, they were in a blatant erp outfit and ended their message with 😉
>I ignored them since it was a male au ra
Based
That groomer au ra image was the first thing that popped into my head
hadn't seen that one before lmao, it was this one though
I never have
It hurts
Don't give up hope. I'm sure one day it'll happen.
Unless you play a male character.
I get a lot of compliments on my name because I took the name of a Primarch from Warhammer 40k
>made my name a silly common japanese phrase
>nobody ever commented on it or laughed at it
I laughed at it I'm just too shy to /tell you.
People only complement my colibri pink chocobo.
Last /tell I got was from some dude asking me why I wasn't part of an FC. I lied and said it was because I just came back from a long break and got booted out to make room. It was actually because FC chat got really gay and annoying so I left.
Today. It turned out it was from a frequent RP partner who'd made an alt just to catfish me. Now we're ERP partners.
literally yesterday as lala noah from xbc3
When I played a female
a few days ago, but it was nothing worth nopthing, just a "cute character" message. I do remember the first one I got as a sprout. it was a fricking groomer mooncat with a fricking casual glam, and he stood around me for like a minute waiting for a reply. I just pretended to be afk until he left
>look at my dress-up doll
ff14 in a nutshell
yes and?
simply explaining to OP why things are as they are
how many times have you been explaining this to OP since you're not new to the thread
i explained once earlier, but the recent discussion made things more clear since there were examples -- given by players of the thing and so on.
>I play the game to be held hostage by the one moron in the group until I finally get savage clears so I can get gear to make number go up
or
>I play the game so I can put my toon in bawdglam and farm thirsty tells in limsa/quicksands
I think the choice is obvious.
those both sound awful though
As somebody that would guaranteed send you a thirsty tell and snap a screenshot, SEXOOOOOO
Bro, please get a body mod. I can't stand how shit the fingers look in this game, especially since they love to shove them in your face during cutscenes
modding is for gays. the vanilla game with a reshade is all I need.
I can see Mario jumping along your fishnets bro
::ATTENTION FFXIV PLAYERS::
This is a public service announcement to all FFXIV players.
Have you ever wondered why you can't make a thread without people coming to shit on you and argue with you?
It's because you're easy to troll, and you get really worked up and angry when people criticize the game you play.
Literally just stop being easily-baited spergs and stop mistaking this game your identity and you won't get comically upset, people will try to argue with you and bother you less, and you'll have better threads.
Remember kids, knowing is half the battle.
::ATTENTION FFXIV PLAYERS::
it's moreso troll threads have five-ish trolls responding to eachother and five-ish people trying to talk around them
it is their identity, they can't help themselves.
>responds to himself
I did not...I don't write self-help messages, I prefer if you all rot in your cage.
>i hate you so much i literally can't not respond
lmfao
this is why you morons can't have nice threads
As you can see, it is a feature, not a bug, that they respond how they do.
no, I enjoy conversation. Nothing stops me from talking to a man who is dying, nor is there anything diminishing about it.
jokes on you. i'm untrollable
UOOOOOH
This is obviously not an "ffxiv thread" and started out as trolls trolling trolls
You can literally say that about any game
>homosexual discord circlejerks make threads about how [game] is garbage and soulless and played exclusively by trannies, ect.
>people who play [game] argue with them because they like [game] and the threads are made by people who clearly don't play [game]
Why are you hating on my perfect blowjob lipped waifu?
her and ryne make a really cute couple.
sorry buddy gaia's holding out for that artemis dick once he reincarnates
I need Ryne in the Source and reunited with Thancred and the gang, I miss her.
Ryne definitely needs to be back in the spotlight so we get the ludicrous amount of lewds that we used to get that have now all of a sudden dried up since EW
Lewds of mommy, I like those but yeah need more Ryne and Gaia.
uh, is that a jackoff crystal?
>jill-off crystal
>tfw my image is no longer relevant
I made that picture for my adventurer plate, I've gotten a couple /tells telling me they nearly fell out of their chair in surprise.
I think I've seen you before, I'm glad the image got so much mileage even if you can't see the tether anymore.
bump
MMO's should stop putting such a heavy focus on combat
The last boss of the Criterion dungeon is really, really mean to black mages, I feel like I should just go double melee with ninja with a friend instead.
Literally half the fights in this game hate Black Mage. The only thing I felt like I could comfortably clear on BLM this expac is Hydalen EX.
These master debaters literally just show up and start convincing people to stop living.
>one appears at the cafe
>Hey what can I get you?
>pulls a pistol out and Reassembled Drills himself in the head
>no class customization whatsoever, once you pick a class you will be playing them in exactly the same way for all content
>class design amounts to repetitive, deterministic damage rotations, with no other ways to interact with mobs
>longwinded, cliche ridden and boring story where you play the role of both a mary sue and a deus-ex machina
>the poorest quest design i have ever seen in a MMO, you spend most of your time teleporting to npcs to watch cutscenes
>devs are afraid to innovate, so you end up with rehashed content and rigid gameplay. the game hasn't changed since 2013 except for stripping everything down
>absolutely nothing about combat has proper tactile feedback, animation locks and poor netcode bog down everything.
>boring itemization
>teleport into everything anywhere
>almost everything is instanced
>vertical progression from start to finish. barely even an rpg
>claustrophobic and flat map design, invisible walls everywhere and almost no verticality in zones
>open world becomes an irrelevant lobby pretty quickly, and you barely explore it during the story either
>all content except the very end game is mindnumbingly easy and even then savage raids aren't too difficult compared to other MMOs
>very little raid content, period. 4 bosses in a major patch is laughable
>small group content (4 mans) offers absolutely zero meaningful gameplay at any stage in the game
>dungeons are singular long hallway simulators with mobs appearing at the exact same point everytime, no challenge or deviation whatsoever
>faux-friendly community that is petri-fricking-fied of being reported and banned for upsetting someones fragile little ego. criticism is "toxic" here
>The crafting system that gets praised so much doesn't even make anything that affects gameplay beyond basic food buffs and dps increase potions
>cash shop just as predatory and greedy as other MMOs, with mounts being extra expensive
>wowbuck
Filtered
Funny how you can tell this pasta was made by someone who hasn't made it past the free trial.
Also what MMO lets me talk bears into giving me their asses instead of killing them? Or what is this "other way to interact with mobs" supposed to mean?
stuns, slows, stat decreases, fear, bind. Pretty easy to figure out.
XIV has all that, though?
Like I said above, XIV has CC and LoS.
I was expecting some cleverer comebacks, like when WoW had a thing when you mind controlled an otehrwise hostile dude to make him talk to you and teach you crafting plans, something like that.
Also who the frick wants to struggle with every quest fodder mob like that.
>also will you quit using the
you didn't even get to the GOOD part
>defense?
No, I was more aiming at the fact the pasta doesn't point out ACTUAL issues, especially with the raids/trials.
I've played up to the current expansion and have gnb blm and rdm all at 90 and I think most of those issues are perfectly legitimate
>Or what is this "other way to interact with mobs" supposed to mean?
In 1.0 you could break enemy's body parts to disable abilities or influence drop rates by using certain abilities aimed at certain parts of the enemy. Like if you used MRD's Skull Sunder or PGL's Concussive Blow on a skeleton you could break their head and stop them from using their AoE drain.
>ywn live in the timeline where square suits didn't frick over tanaka
if only they actually salvaged the core gameplay and the systems rather than making a bland and watered down WoW clone.
other ways to interact with mobs typically involves crowd-control or having to actually manage hate or using specific debuffs, or kiting them around, or LOSing a caster out of its spell.
You know, stuff that isn't just damage and healing.
also will you quit using the
>hurrr you didn't even get to the GOOD part
defense?
you and I both know the gameplay and questing doesn't change in any of the expacs
and no an occasional sniper mini-game with stationary targets and no time limit doesn't count
sadly ARR had this, coils for example. They took it out because...well I'm not sure why.
i couldn't even get a group for coils
I had to do that shit solo
eventually i ran into a part in the last fight where you need to keep these 3 golems away from eacother or you just auto-lose, which, playing alone, was patently impossible
it's a shame, they had some interesting and unusual mechanics in a lot of those fights
What job? I was finally able to finish coils solo when I got WAR to 90.
GNB, i did it at 73 or 74 or something around there
Try again at 80, that's about where i was stuck on that fight too. I could kill the golems in time but the next phase i couldn't burn the boss down fast enough before another instant kill mechanic got me.
sad. The fights are fun in their original form. And even synced to min item level, no echo in SHB they were good. But I'm not sure how they are now.
I once tried to make a post like that but my issues with the game didnt even fit into two whole posts.
>female monks that dress the part
My penis erect
>have my bungirl monk's gear modded so she's either very skimpy or completely nude
>watching her beat the shit out of people with fancy acrobatics gets me throbbing
>monk girl in short skirt with 2b leggings
>elixir field
>four point fury
>garo mask
>coliseum top
>bonewicca legs and feet
>matte endwalker relic replica
it's gamer time
>loved applying poisons as a Rogue/Ninja, especially to groups of enemies
>Yoshi removes the poisons because he "couldn't balance their damage"
Is New World any good now?
You can get more enjoyment out of new world from watching this video than actually playing it.
BIS doesn't matter for clearing any content in XIV if you're a good player, only reaching min-ilvl for a given duty as long as the crafted gear is HQ. Savage is only balanced around getting extra gear because you're expected to pick up some between each fight but theoretically a team of organized ultra savants can beat P8S with just 610 post-nerf. Mid-casual statics with only 6 hours a week and with guides may still take a month or more after raid release to clear a tier and PF starts setting the il requirement higher and higher per week for tome/raid gear acquisition, gating people who are late or undergeared anyway.
This means gearing in XIV only really exists for the sweaties who want to get big numbers on their calculators.
XIV can afford to have more interesting gearing as long as it doesn't interfere with the current status quo in a significant way.
Or it exists for people who don't play with world first raiders but want to do content with their friends, and don't follow video guides.
I can see it working out if crafted gear is raw stats and overmelds but normal raid gear has more interesting effects to make up for the lack of materia slots, and then side content like Criterion can drop 615 gear with other shit.
I like playing a Red Mage in FFXIV. I even do PVP. None of you can stop me.
because if they don't, they go out of business
you want an mmo without all the moronic design decisions that infest the post-wow world?
what you need is a game where basically all the content is procedurally generated dungeons with monsters and bosses having somewhat randomized stats and abilities
if the game is unpredictable then sweatlords can't ruin it with the "meta" and by using guides for everything
think something like the PS2 dot hack games
the first batch, not g.u.
Why do WoWgays put up with this?
its astounding to me that wow is literally written by trannies and leftist idealogues, but the trannies and play ffxiv more, despite most of the politics that the game presents as correct in the story being generally right-wing and conservative
is it literally just because it's anime and has catgirls?
It's simply because one is good and one sucks shit. You're also wrong on the conservative points since it arrives at very group/collective oriented conclusions with ideas that are conservative or individualistic on their face, for example the game holds no issues with a one-world government system holding total power, in theory, but also recognizes that the one-world system is invariably achieved through fascistic conquest and results in cultural brainrot
Every one world government has failed spectacularly. The Eorzean Alliance and Eastern Alliance are basically NATO except with Garlemald in place of Russia.
Grand Company of Eorzea gives me Global Community vibes.
The lesson was learned
What do you think happened with the Crystal Braves? Nobody is going to go in for an actual world government now.
WoW's character models and armours are all ugly as shit. Despite what leftists and trannies say, no one likes making ugly characters, not even them.
WoW drones complain ad infinitum about the graphics of FFXIV meanwhile WoW still looks like a game from 2006
>WoW drones complain ad infinitum about the graphics of FFXIV meanwhile WoW still looks like a game from 2006
It's this weird effect where you have to stop playing WoW too look objectively at how utterly shit it looks. The music after warlords is also generic as all frick but they praise the hell out of it, not a bit of personality or uniqueness in it anymore.
Newsflash: Trannies don't write good stories. Trannies are still human, so good stories are better than actual shit stories.
Pandering also has this weird effect of working better on people who don't actually use your product. Being able to be a small, feminine lizard girl (trannies seem to prefer those to catgirls, dudes doing lesbian ERP with each other are the main type of creeper you see playing female miqo'te) seems to matter a lot more to your typical effeminate gay nerd convinced he's a woman than "representation", in part because...he's still a man. Although it also seems like a lot of chubby middle-aged women in their late 20s to early 40s play this game. Being a degenerate on Mateus, I keep running into the exact same type of cat mom type playing lore-accurate raen samurai girls and Ishgardian noblewoman mommies.
So, having experienced both the new and old eras, this is as usual typical Ganker exaggeration.
>world-building
MMOs are still excellent at this, FF14 included.
>different builds
True.
>RNG
False.
FFXIV world feels stale af and it's barely used, more like not at all.
i look forward to the next batch of troony-indie games written by ff14 erp'ers. What a world.
I will never forgive XIgays for creating discord. No, I will not join your FC discord so you can show me your selfies and porn collection.
people get too attached to their pet classes. classic/vanillia wow is the perfect example where you had eternal seething from paladin/druid players that warrior was the only tank anyone wanted to use in raids, but if paladin/druid were better tanks then nobody would ever play warrior because the other two classes can also heal/buff and have a much easier time leveling - which is exactly what happened in the expansions to the game where suddenly now the warrior players got to eat shit as nobody wanted to group with them.
this led to blizzard moving towards 'bring the player, not the class' because there was always the class that was b***hing every single day on the fourms because they were the patch/expansion whipping boy that nobody wanted to group with because they were suboptimal, and basically every other mmo has experience this problem in one way or another and came to the same conclusion that yeah we should probably just make everything pretty relative to eachother
a3s MINE was still fairly challenging at that time. Not sure now with stat changes etc, but I will supply this info.
t. Took 3 groups through it
Guys I think I've spent too much time on my island.
what have you done to urianger
Don't blame me, Tataru wouldn't stop making meals for him.
Just want to hang out in a cantina on Corellia in SWG back in 2003 again, bros. I'm sick of themeparks.
I love how if you want to discuss this game, the OP has to always be overly negative.
It always, always beats trying to discuss the game on /vg/
ffxiv has a reputation for having fanatical fans that lose their mind at any criticism
the negative OP is like a smokescreen, if it was positive it would attract people that want to frick with them
wowdrone revisionism
t. cultist
>make something up
>someone replies
>LOOOOOL WHY ARE SO SO MAD AND FRAGILE XDD
t. cultist
xD
look, this poster is proving that the post he is replying to to be correct
>fanatical fans that lose their mind at any criticism
It just seems that way to the typical mmo player because they're not used to playing an mmo and also enjoying it. Meanwhile, xiv players do enjoy their game and also like the people who make it, for the most part.
yeah man throughout the wholes genres history nobody ever actually liked the games they played until FF14 appeared on the scene which was just perfect.
No current wow player has enjoyed the game since ~2008
>WoW
>whole genre
rent free.
WoW killed the MMO genre in 2005
yeah we only got trash WoW clones since, like FF14.
probably not, but they definitely enjoyed it back then, and plenty of other games, mmos included, have plenty of people that like them and discuss what they like about them
for example, I don't think I've ever seen a negative thread about cruelty squad
I never said xiv is perfect, I only said people enjoy it. Compare that to something like wow or any of the other myriad of mmos that have come on gone over the years where the norm for players is to constantly shit on aspects of the game and the dev.
just because people voice their concerns doesnt mean that they dont like the game they play.
thats why people call you drones. you dont even understand something this basic.
I dunno, man. It seems like shitting on the game is a prerequisite for any other kind of discussion when it comes to other mmos. As if you can't come off as too genuine in your enjoyment or else you're a cultist. And you certainly can't actually like the devs.
if you dont think ffxiv players complain about their own game youve never been to the official forums of the games reddit
the game has a lot of flaws but its the best mmo on the market right now
>youve never been to the official forums of the games reddit
and that's a good thing
>the game has a lot of flaws but its the best mmo on the market right now
That's more of an indictment of the genre than a testament to the games quality.
I agree, mmos are generally garbage
If ffxiv was a single player console rpg instead of an mmo that's basically single player, people would shit on it for its gameplay and mind-number hours of cutscenes
but because it's technically an mmo it gets a pass
I mean it, imagine ffxiv as a single player offline game, everything being exactly the same except you get trusts for every dungeon and raid instead of randoms who don't talk and might as well be NPCs
would you still like that?
so ff12?
ff12 doesn't have a hundred hours of filler cutscenes, and the cutscenes they have are actually animated and well directed
ff12 has a great, albeit underutilized, combat system with gambits resulting in a game where the basic mindless bread and butter shit you do, like a rotation in ff14 for example, is done automatically and you take control to make actual combat decisions
but I'm not saying "imagine a game that's like an offline mmo", I'm saying "imagine a game that's like offline ff14 specifically"
If FFXIV from 2.0 to 6.0 was an offline game where the dungeons, trials, and raids all had trusts it would be regarded worse than FFXIII when taking gameplay alone into consideration.
I agree, but I think the storytelling is very poor as well
I'm not saying the story doesn't have its good points, but it's absolutely choked out by all the filler
Yeah honestly the MSQ is entirely propped up by a handful of cool moments scattered between dozens if not hundreds of hours of watching paint dry.
Negative OPs are pretty explicitly "trolls trolling trolls" and they'll insist it's necessary to avoid janitors killing the thread. That hasn't actually been a worry for months and positive or neutral OPs have threads that survive just fine. It's just a dog whistle for other morons to come into the thread and shit their guts out.
>people disliking me is a conspiracy
>but I WANT to invest hours into a character and then find out someone is better than me just because their choices just happen to be more effective despite both classes supposedly filling the same role
>but I WANT to sit around for hours waiting for enough people to frick off so I can interact with this spawn and play the game I'm paying for
>but I WANT zerg guilds to dominate world interaction and meta teams to dominate PvP
NO YOU FRICKING DON'T. You want to be better than other people not because of effort on your part, but because you got there first or read a guide online that they didn't.
You don't give a single shit about "world building," and I guarantee you don't look at any fricking worldbuilding materials like short stories, novels, or even in-game loredumps.
You don't give a rat's ass about "class uniqueness," and probably haven't even played half the classes of any MMO you're complaining about because you're self absorbed enough to think that your pitiful understanding of the mechanics you DO manage to halfway figure out are "samey" (a term you will NEVER actually define or prove up without revealing that you are actively antagonistic to the concept of balance).
You have different builds and plenty of options in plenty of MMOs, you just DELIBERATELY CHOOSE to cry about there not being enough because it's never going to be enough for you until you can be better than other people just for having chosen (read: followed a guide for choosing) the right options, or even worse because you lucked out on RNG and now have something that they don't that you didn't have to earn.
I have NEVER seen one of you gays EVER actually say "Oh wow I really like the RNG part of this game where I lost mats instead of crafting the item I wanted" or "It was really fun when that other guy was out-DPSing me because of his class and options and not because he was actually better than me" or "Man I loved all the cutscenes and dialogue in that zone."
yes I do.
just have retrainable talents/let the player change classes, and even if another player does a little more damage than me, what does it matter if we still win the fight/clear the raid?
unironically yes, hunting devilsaurs for their leather and having to compete with other people for it in old wow was fun and made the world feel way more immersive and the other players actually matter
I don't play pvp in mmos and when a guild does world stuff they generally invite people, i've done plenty of pugs on world bosses myself
just because these aspects of a game are sometimes bad is no reason to remove them all entirely
>just have retrainable talents/let the player change classes
but that literally goes against the ideas of "RPG"
I do, because I want to play an MMO.
>angry casual shitter assmad because he can't fathom that people want to share a fantasy world with other people so he starts projecting that it's about getting easy pats on the ass
look if I didnt want these things then I would play a dogshit sterile and neutered anti-MMO like FF14.
but I dont. because I do want these things.
>world building
because the playerbase is lazy and skips quest texts / just wants to zoom around from point A to point B on their flying mounts
>class uniqueness, different builds
because it is impossible to have very different classes and builds be exactly balanced and the spreadsheet metahomosexualry spread by the players made it so that if a class had 0.01% less DPS, it would never be played and the last few idiots trying to play it wouldn't be brought into content by the rest of the players anyway
>RNG
wym?
you still have plenty of RNG nowadays
look at all those games that ask you to sacrifice those insane amount of resources for a mere chance to +1 a piece of gear
>other rpg elements in favor of sanitized gameplay
there are many things you cannot allow the players to do in a multiplayer environment compared to a single player experience, and sandbox games are just fricking boring slogs that are almost always co-opted by no-life vindictive furry trannies discord cabals 95% of the time which means most well-adjusted people will just avoid them altogether
I wish I could figure out more melee jobs, but for some reason ninja is the only one that feels natural to me as a controller player. I'd kill for more dial-a-combo job skills, the mudra system rules.
I wish other MMOs had classes as fun or even like Ninja in FFXIV.
>tfw putting too much effort into my toon's backstory but my autism demands I be able to explain what she was doing and where in the years preceding and following the calamity before the game begins.
If only I were a smooth brained self inserter.
RPG character backstories are best when they can fit in a single paragraph.
Sterile used as a complaint always seemed kinda funny, because it just makes me think the implied solution to that is to smear shit on it.
sterile doesn't just mean clean, it also means infertile
thats because you understand words like a fourth grader.
>venat loves rabbits so much she created two species, one to be small adorable little furballs and the other to be tall goddess bunnies
She didn't make Vieras or any other race, just the lops
>best job
>best role
>best story
>best aesthetic
Now have RPR for DPS counterpart.
I wish RPR's artifact didn't have the stupid fricking holes on it. What a way to ruin a great set.
It looked perfect on Yoshida and then they betrayed us, he was wearing a black jumpsuit for modesty's sake.
Seriously. What the hell man?
Wonder if the scythe is a metal prop, he complained it was heavy.
there's functionally little difference
unironically DPS, because tank is just more moronic dps with a tank stance and a few defensive cds, and healer is an EXTRA moronic dps that weaves ogcd heals instead of more attack, every role is glue-eater tier but DPS somehow wound up being the most interesting
the omega raid storyline was my favorite, it was basically amazo in that one episode of justice league
i actually really dislike most of the outfits in this game, so can't say any aesthetic appeals to me much
"they're literally the same thing" will never not be a mindnumbingly silly take
pressing different buttons in a different order to still just do damage isn't a meaningful difference
pressing different buttons in a different order to still just write words isn't a meaningful difference
where's my REAL writing system
Kanji
Not even the Japs write in kanji outside of handwriting, they type in romaji and software translates it into their moon squiggles because typing in symbols is annoying (apparently).
good comparison actually, playing ffxiv is a lot like data entry
every job is basically just typing the same paragraph over and over again, but each job is a different paragraph.
congrats bro you just reached the enlightened nihilist definition of video games
here's the difference between ffxiv and most other video games
in other video games you can reduce the gameplay down to data entry if you try really hard and have an encyclopedic knowledge of the game
in ffxiv there's nothing to reduce, it's just already at that point
which is why you also complain about the normal content being so easy that the below average player can beat it without even learning their rotation
what level of not giving a frick do you have to be on to not learn a rotation?
like what do you just press the same button over and over?
i have seen this and also "not pressing any buttons"...except for very spaced out (at least 7 seconds or so between) casts of fire 1.
Through-out a whole dungeon. Must have been on phone or fapping or something...I hope.
The endgame of the reductionist Black person is to finally reduce everything down to its barest ideas and realize that every method of video game input is the same because there are only so many motions a hand can do
This also leads to the transhumanist Redditor viewpoint where we must surpass the flesh and move to metal bodies
you don't have to be a reductionist to notice that every fight in the game you repeat the same exact inputs without change
it literally might as well be an auto-attack for all the decision-making involved
Go b***h that Super Mario Bros. has combat that can only be approached one way
thats wrong though. super mario bros has several ways to approach every encounter.
even the boss battles.
Redditor
i don't understand the connection to reddit?
is this like when you call things you don't like wow?
redditors do have a hard time dropping arguments
are you calling yourself a redditor right now?
>i know you are but what am i
these and other playground hits coming soon
you literally said "redditors have a hard time dropping arguments" and then continued to argue
Oh, God, it has a hard time separating posters from eachother too.
even if you aren't that poster you still utterly failed to comprehend the logic of the post
Telling me I just, like, didn't GET IT, man is also very silly.
It's a generic insult people throw out in order to claim victory and flee a discussion/argument.
Reddit and troony are the strawmen Ganker uses to concede an argument. They don't like you or something? It's reddit or trannies.
t. reddit troony
t. zivbucktroon
my post was far funnier, u set it up perfectly. Next time (You) will get me tho
you can le jump on them or maybe you have to le jump on them then le kick them
or you ignore them.
so thats three approaches to combat. FF14 has one.
you have to judge and control your spacing in super mario games, ffxiv is literally just do rotation and stand where simon says to stand
How come it's deep decision-making in Mario when I choose whether or not to go to a certain spot and it's boring Simon Says when I do the same thing in XIV?
because in mario you assess the situation then make your own decision, often very quickly
in ffxiv the part you're not supposed to stand on literally lights up, and there's literally a big overhead indicator when you're supposed to stack
ffxiv is kind of like really really slow touhou that telegraphs every incoming pattern super hard
Saying you have more player agency in Mario seems disingenuous at best. That's enough Ganker for today.
its true though, at least when you compare it to FF14 PVE. PVP is a different story.
Responding to me after I've said I thought you were silly is not going to change my mind. Stop. Go find somebody else to cling to.
mald
I think you legitimately dont have the brain power to process these comparisons in the first place.
how is it bad faith?
Imagine hating something so much you are willing to just be blatantly bad faith that you just make shit up even you know it fake.
have you never played a momentum-based platformer or a game of catch before?
I have also played FFXIV.
It's funny, cause people still fail those telegraphs and often.
those telegraphs only exist in the normal mode version, anything past the braindead easy story mode has those markers removed
you are literally too stupid to understand the analogy.
did you know that most games do not follow rigid rotations?
you only say that because you never experienced anything thats truly different.
I mean most DPS have a sheltron button..
Doesn't RPR literally have a baby version of TBN that heals you
10% of your HP sounds like a lot until you actually get hit by something. The healing is less than one Regen tick from WHM.
Its also the poster child and canon job of the best expansion with the best story.
ShB > HW > SB > EW > ARR
DRG is the counter job for DRK. Get it right moron.
>is
was*
No, I mean is. RPR is unfun, shit story and your avatar is never expanded on. Frick that job. DRG is Ganker as frick, has Estinien broing out with you. Is the poster job for HW one of the best expansions and has a good story. RPR is garbage next to king DRG.
>Meet Ana from Overwatch
>She tells you about Voidsent
>Gives you one
>Tells you how to use a gardening tool
>Now go kill some some other reaper homosexual
>you do
it was the best story endwalker had to offer
Learning how to Enshroud by studying Orcus during your fight (since he's permanently merged) was a good cap-off
Ganker being contrarian and addicted to hating things and being mad makes discussing anything insufferable.
>tfw a coomer gacha has more depth than XIV
I'm fricking sick of the homosexualy ass community. I want to crush the throats of the subhuman shitheads who complain about the game being too hard.
say that to my face fricker
I don't want to hurt you, only help
I've heard stories on how Sirius and Steps were tight with mechanics. Remember when TG Cid would rape the alliance if there weren't enough players in a circle?
who the frick complains about ffxiv being hard?
see
>tfw
Where's the face?
Post Ultimate clear.
>heteromemeia
>lazy bawdglam
>femra
>casual glam
>2b legs
>meme name
>name lifted from other media (especially WoW)
yep... that's a voidlist
I'm used to playing on controller, but I wanna try jumping back into kb+m. Only issue is that it's been years, and I don't have an MMO mouse anymore.
i played controller since 2.0 launch and i can play retail wow just fine on kb+m but i dont think i could play 14 without an mmo mouse
>but i dont think i could play 14 without an mmo mouse
fugg I might look into a cheap one then
You can play most if not all FFXIV classes with 1,2,3,4,5 +shift and control modified and a normal mouse with 2 side buttons
>Use XIV Combo
>Free up half your keyboard from useless fluff combo skills
is the only way I can play this game now.
I tried an MMO mouse for a short while. It didn't take. If I had tried harder for longer, maybe it would have. But it just didn't feel right and I didn't want to relearn a whole new system when all my muscle memory was comfortable with a more simple mouse. I also really missed having an infinite scroll wheel. Try zooming the camera in and out without an infinite scroll wheel and it's painful. So, I just got a wired logitech g502. Comes with an infinite scroll with your basic mouse buttons and few others, all programmable. I know, ghost clicking. Based on what I've seen, it just means the mouse won't last more than a few years. For the price, it's manageable, if not the best. Also, I like a heavy mouse, so I think the optional weights are great.
I just wish the industry would see the sense in copying the G600's ring finger button. I've never had a mouse with a scroll wheel click that didn't feel awkward.
>world building,
FFXIV has a ton of it
>class uniqueness,
Has this too
>different builds
Because this never works. There's always the "best" build that everyone will use
uniqueness,
>Has this too
lol
Most people have a frontal lobe and don't consider "class uniquity" to be completely determined by whether or not it has a 120s cooldown like all the other jobs.
old MMOs suck
>needing a guild or you just can't do endgame shit
>needing to sit and yell in trade chat to get a party to do anything
>get a party together but you aren't playing the right class for it so you have to spend a month levelling and gearing a new character
>world pvp so someone can come camp your body and kill you over and over to slow down your levelling process and keep you from playing because they don't like you or your guild
it was shit, the ffxiv system is way better
mario is literally on the fly geometrics and physics calculations.
its much more complex than most tab target MMOs, especially FF14.
this but unironically
controlling the character is like throwing or catching a ball
you're not literally consciously doing math but you're predicting the trajectory of the ball/mario's jump
I was not being ironic. 100% serious.
Mario is a good example of a casual game that doesn't have insultingly braindead gameplay, something XIV's MSQ fails to accomplish.
Swing and a miss, you'll get 'em next time. Thread's hit bump limit, btw.
Ok
I doubt your average FF14 player would be able to beat world 8 tbh.
Maybe you should try guild wars 2. It's the cure to xiv burnout.
>imageboard
>95% of posters don't even post an image anymore
>no reaction images
>no coome bait images
>no images related to the game
>no meme images
This board is losing it's culture.
Frick that noise I'm going to post big titty FFXIV characters for eternity.
>shits up the end of the thread with his tears
Suck on Mommy's braps.
based
God bless physics mods.
Why don't westerners know what restraint is? That just looks repulsive and I see it all the fricking time while looking for XIV porn. Did they just fry their brains by jerking it too hard?
Yes. Ganker spends a lot of time looking at porn and jacking off and I see more degenerate shit here than I ever seen anywhere else.
/gif/ and /b/. If you're not a newbie you'll also remember how bad Ganker was with all the porn before the nsfw rules came down. Almost every thread porn, board was unusable.
It still is unuseable.
They're not gay
They're Black folk.
I recently found out about the physics mods and it made me become a mod homosexual.
PVP is the best content in XIV right now.
the PVP is fricking dogshit but the PVE would benefit from some of the PVP job design to add some variety they desperately need.
Job Unique Limit breaks would be so much more cooler than
>(Melee)DPS LB3 in 99% of scenarios
>Tank LB3 to skip PF mechanic or exist as a Gotcha! mechanic to new players in random trials
>Healer LB3 only existing as a crutch and being useless otherwise
I feel like PvE is so focused on being homogenized that it lost any sort of flare of individuality, making PVP a breath of fresh air. Frick it turned Salted earth into one of the sickest skills in the game.
PvP style limit breaks would be nigh-impossible to balance since almost all of them are already a panic button for tanks which they'd get for free, nigh-useless in a PvE environment as with WHM's laser, or basically the same thing as what they've already got as with DRG's jump
I think this game could stand to sacrifice balance for more player options right now.
the jobs aren't even balanced anyways
Purposefully introducing shittier solutions (again see WHM's LB applied to PvE) for variety's sake is a terrible idea
it doesn't need to be shittier solutions
it could be new utilities
Mechanics related to how the job works at a base level in the vein of Reaper's LB in PvP begs the question of why it isn't part of their core rotation already, and/or the community simply factors Limit Breaks into the rotation as a typical element
Utility limit breaks are already why healers and tanks work the way they do, including in PvP seeing as PLD's Limit Break is his invuln + a huge party-wide defense buff
Attack limit breaks are generally already part of the job's PvE makeup in some way as with DRG's jump, or GNB's Renzokuken combo
But that wouldn't be as cool as removing more mechanics and homogenizing jobs to the point where they're all just cosmetic reskins of eachother
Add a rival wings roulette for gods sake it's so much better than frontlines
>pvp
>end of the match
>sort by damage done
>1. scholar
>2. reaper
>3. reaper
>4. reaper
>5. scholar
>6. scholar
>7. reaper
>8. reaper
>9. reaper
>10. scholar
Also frick ninjas. It's like they took WoW rogue, but instead of making them constantly invisible, they just made it so you don't hit them.
the pvp itself is just okay, but i think the game would be a dozen times better if the class design and combat in general was more like the pvp
the final cope and seethe
just admit you goofed and didn't understand
if autistically breaking it down like this to illustrate my point is necessary then that's what i'll do
yeah a little bit
NTA but I will have last post PBUH
i don't know what those acronyms mean
why is having the "last post" desirable?
i get the feeling you're further down on the spectrum than I am
>KEK
you have to go back, IMMEDIATELY
?
shizo post?
the absolute TOURISM
so are you just spouting gibberish to "get the last post" now?
>shiggy diggy
I see my assessment is correct
are you proud of this behavior?
>|-_-|
I don't think that's a valid response to my question
I also don't think you understand what the quote function on this website is for
see I can go
>i enjoy fellating men
but it doesn't actually have any connection to what you posted
it's just nonsense
>|V_V|
what are you going to get when you get the last post?
>C_C
I would tell you to stop replying to him but you are too fricking stupid not to.
I have nothing but time to waste right now
>le smuggerinoes
part of me wonders if this is a bot, can i get someone else to reply to this post?
i want to see if it automaticallty replies with gibberish to any other post that replies to it
ok
ba dum tss
you know what post i mean
>beeeep boop
Based autist
mad
>Favorite part of all MMO for me is leveling. Slowly exploring the world, learning new skills, experimenting with rotations, doing relaxing quest, ect.
>All MMO speed through leveling in a week so you can get on that endgame grind as soon as possible.
this pretty much why i don't like ff14
i haven't tried wow or gw2 but i assume they'd be the same way
>this pretty much why i don't like ff14
Why, because in ffxiv, you speed through leveling in a week?
no, because the part of mmos i like is the levelling and adventuring in the open world, and the levelling in ff14 is awful and the open world goes basically untouched after you go through it on the msq
>the open world goes basically untouched after you go through it on the msq
Do treasure maps and start gathering or fishing
i'm actually not familiar with treasure maps, but i dislike most of the gathering jobs
there's no adventure in just going to a spot that rapidly spawns 3 gather points and just going between them over and over
this fishing is fine though
What do other mmos do to make you "go out in the open world"?
The only thing beyond gathering, treasure maps, hunts and vistas is PvP.
And I personally thank frick there's no fricking world pvp, never played an mmo where world pvp weasn't fricking garbage.
in other MMOs I'm not railroaded into a linear cinematic main story that plays out like a shitty VN and where over 90% of the world is locked away.
enjoying these shitty MMOs from the early 90s is boomer stockholm syndrome
putting up with the disaster that is modern MMOs is just cope because there is no alternatives these days.
most of those ancient boomer MMOs are still available in some form or another but guess what no one plays them because people don't want to have to dedicate 60 hours a week to an MMO
people dont play the old rehashes of them anymore because they already did that a thousand times in the past and new content either doesnt exist or became just as railroaded as modern MMOs. the success of Runescape and WoW classic speaks volumes though.
and to be absolutely honest with you people used to play more "boomer mmos" back when they were in their prime than they play MMOs currently.
>where over 90% of the world is locked away
in those ones you're locked out by your level instead of by story progress
not necessarily. RO specifically lets you do cool stuff that allows you to kill shit way out of your level range. even even if you were to follow level restricted areas they were still smart enough to add plenty areas for each.
yeah linear MSQ design is dogshit.
>play a MMO that is story based first
>complain there is too much story
Fricking idiots, I swear.
Nobody fricking told me that XIV is 99% cutscenes and 1% gameplay.
You should have spent 5 minutes doing research then, moron.
Research is for trannies and homosexuals.
Well now you lost time and money, who is the troony homosexual now?
You, because you're still playing it.
my experience is largely with ffxi and vanilla wow
in both of those overworld enemies were generally threatening, quests (in wow's case) were more involved, even if a lot of them were just "kill x thing", and gather materaials, assuming you were getting ones that were used for making items appropriate to your level, would involve locating the gather points but also dealing with any nearby mobs or finding ways around them
it's the little things like that
Having threatening mobs alone actually does a lot to make questing less tedious. Having to fetch that egg for the banquet would have been a lot more interesting if the adamantoise could actually tear me a new butthole like the questgiver implied.
This, in fact MMOs should be impossible to play unless you're in a full party the entire time you're playing. Mobs should instakill you unless you have 3-4 other people with you.
Sounds like you want to make a dead game.
You want an MMO where people actually interact? That's how you do it.
All the MMOs that tried to do what you want fricking died.
such as?
Yoshi-P fricking loved Ultima Online.
which is long dead
The most player interactive MMO that's still around is runescape which has had like 90% of necessary player interaction removed over the years
Sounds like a player problem, not a game design problem.
that's fine, they don't have to last forever
I like chrono trigger, i don't want to play it for 1000 hours
this but unironically
what's the point of playing an mmo if you're not doing it with people?
it's certainly not for the shit gameplay
Leveling in XIV takes like 200 hours.
it takes a while but once you're a high enough level for dungeon spam you're never gonna go do quests or anything for xp because dungeon spam is way faster
and the quests suck anyway, don't most people not even touch the quests?
Leveling your first job takes that long via MSQ
Subsequent jobs don't take as long, they take maybe 10 hours each. That's still more than enough.
side quests are not there for leveling
Then why have them in the game?
world building and extra gear
The faster and more action based combat gets in MMO, the worse they will become. You need to be able to think and react to your allies and the enemy attacks. You also need to have the variety of skills available to make your choice of actions matter. Games where only DPS matters, are never going to be good.
This is the worst content the game has ever gotten
who wanted a farmville minigame anyway?
i definitely saw people being "excited" about it
the cheerleaders had to put on a performance
Gamer girls and gamer "girls". More importantly, the lost actions used in the variant/criterion dungeons are a fricking disappointment. You can't do anything cool with them like you could in Bozja. What a waste of a great system.
The gamer girls I know are already neglecting it
I wanted it because the WoW farm in Pandaria was great.
Nobody's forcing you to do anything with it.
>xivtrannies once again defending trash content
>my personal opinions are facts, worship them or i will scream and stomp my feet!
At least it has its own inventory.
I like it, but there's not much of it. even playing it casually you're done in like 2 weeks, and you can even poopsock it in less
There is a distinct lack of ugly bastard images in this thread.
I'm genuinely surprised at how little Vauthry is used in porn. I thought the type of person who'd commission art of their WoL's getting fricked by morbols would be all over it.
big f@ c@ t@s
I don't know how people play on kb+m. Controller is so much more comfortable.