WoW artstyle

Why do modern expansions look so washed out? When you look back at the older exp, the zones all had bright colorful tones, even Wrath that was supposed to be the "blue/brown" one

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  1. 9 months ago
    Anonymous

    Why does Blizzard hate tummies??

    • 9 months ago
      Anonymous

      It's a shameless attempt to sweep the sexual harassment shit under the rug

    • 9 months ago
      Anonymous

      news to me

      • 9 months ago
        Anonymous

        That chest piece and leg piece are old enough to drink.

        • 9 months ago
          Anonymous

          yes

    • 9 months ago
      Anonymous

      They took this from (You)

  2. 9 months ago
    Anonymous

    i don't think legion or shadowlands were particularly washed out

    • 9 months ago
      Anonymous

      SL has probably the worst art of all expansions. Whoever designed Oribos deserved to be fired

      • 9 months ago
        Anonymous

        Oribos was bad, but Revendreth and Ardenweald were top tier zones artwise.

    • 9 months ago
      Anonymous

      Yeah, other than Korthia, even the dark places were high contrast.

  3. 9 months ago
    Anonymous

    You know why

    • 9 months ago
      Anonymous

      jews hate colors?

      • 9 months ago
        Anonymous

        Yes.
        They hate anything that is even remotely nice to look at.

  4. 9 months ago
    Anonymous

    I see hardcore addiction at a young age and lots of wiener rubbing

  5. 9 months ago
    Anonymous

    Lots of games have colors like this. I'm not sure what this style is called, but it sure as hell is ugly.

  6. 9 months ago
    Anonymous

    Compare this to Goldshire. It doesn't even seem to be from the same game.
    I am not ashamed to say I spent so much of my time just walking around Goldshire, it was so fricking comfy.

    • 9 months ago
      Anonymous

      Why do they hate color so much

    • 9 months ago
      Anonymous

      on a serious note why were older games so colorful/high contrast? graphics limitations? artstyle? i always hated the brown and bloom era and the washed out/blue era that followed
      older games looked so much more alive despite the bad graphics

      • 9 months ago
        Anonymous

        Because there were actual artists behind them, like nerds who enjoyed cartoons and comics so they wanted to make visually interesting games

      • 9 months ago
        Anonymous

        because in order to understand how color and light work you have to do plein air paintings. today artists just copy photographs digitally and thats why no one knows how to draw or paint any more. thats why everything looks terrible, because we have no artists

    • 9 months ago
      Anonymous

      Oh yeah the texture "updates" were horrific. Recently was trying different private servers and the difference between a Wrath one and a Classic one was staggering. Sure the textures were higher res but utterly desaturated.

  7. 9 months ago
    Anonymous

    The art style became to disney-ish looking. It has been like that since WoD.

    • 9 months ago
      Anonymous

      The washed out colours started way back in WotLK. Compare texture colours from Howling Fjord for example to classic zones. Some areas like Azjol Nerub (still mad) still look faithful to the original design. They also started the trend of massive frickhuge empty soulless structures like in OP's pic in favor of places that serve a purpose.

      Take Dragonblight for example, beautiful zone but theres so much shit going on every 5 meters with these typical themepark-ride styled points of interest instead of being a desolate wasteland.

    • 9 months ago
      Anonymous

      It's looked like that since day 1

      • 9 months ago
        Anonymous

        Warcraft was always cartoony but it used to have a more edgy comic book style. Now its just bland and safe Pixar/Dreamworks

        • 9 months ago
          Anonymous

          Left: soulless
          Right: SOVL

          • 9 months ago
            Anonymous

            Why does the game look so...much less harsh now? Everything is so rounded off and softlooking. Even their art team has really lost its edge

            • 9 months ago
              Anonymous

              Left: soulless
              Right: SOVL

              Because they rely on form more then colour to convey their intent.
              Working with the limitations of the times, they had to convey their intent with sharp contrasting colours instead. So colours and contrast was a substantial part when the form wasn't enough.

              Form can still use contrasting colours, or just contrasts is shape/form. But for most, they shape an apple until it's registered as such.

              In modern times there's less restrictions in designing models, it can be exactly as deep as you want it to be. There are less walls that forces you to seek different avenues.

              TLDR: Restrictions can sometimes be good. But where's the restriction when everything is possible?

              • 9 months ago
                Anonymous

                To add on to this. Games in retro era were trying to take advantage of their console / screen's capability to show color so artists were trained & asked to capitalize on that. Think about what games were doing when they went from original GB to Gameboy Color.
                Then naturally people got tired of the high contrast and bold colors. This is as simple as the change in general public's aesthetic sense

              • 9 months ago
                Anonymous

                Sounds like a israelite answer.
                Nobody likes drab looking things.

        • 9 months ago
          Anonymous

          90s/00s Blizz artwork was so rock and roll

      • 9 months ago
        Anonymous

        Lol no it didn't. It began flirting with that idea around WoTLK and became more Disney-inspired as time went on. The thought at the time was that it was more approachable for normies. Ironic since the game only went downhill in terms of popularity since those days.

  8. 9 months ago
    Anonymous

    Blizzard is all chinkoid artists these days. The ones that made WCIII and Wow have left a long time ago.

    • 9 months ago
      Anonymous

      >chinkoid
      A lot of their most well known key art was done by Wei Wang, though.

    • 9 months ago
      Anonymous

      Chinkoids aren't the problem like the other Anon said Wei Wang genuinely did a good job, the problem is that people like Wei Wang and Samwise Didier got replaced by Cal Arts diversity hires and very genuine low tier slop deviant art tier artists. If you look at some of the more recent videos it's literally homosexual hamplanets talking about how they squee (their words not mine) over the latest, most pozzed concepts. And these people also play on the modern RP server I used to be on. I can tell you now, they're gigahomosexuals that think everything should be modernity with a costume. California 2.0.

      • 9 months ago
        Anonymous

        Asian artists are the only ones still willing to make pretty women, not sure why someone would blame them instead of the literal furry who made those horrible androgynous dragon things.

  9. 9 months ago
    Anonymous

    Something about it, like the textures being high resolution but simple. It makes everything look like it's made of plastic or clay, I've hated how the zones and armor have looked for the last few expansions.

  10. 9 months ago
    Anonymous

    It happened gradually fron bfa to df, though there are some vibrabt colors in Zaralek caverns, specially near the lava

    • 9 months ago
      Anonymous

      Compare this

      • 9 months ago
        Anonymous

        are we fighting ragnaros again? looks like a zone for him to appear

        • 9 months ago
          Anonymous

          Unironically, yes.
          The big bads are protodrake versions of the elemental lords.

  11. 9 months ago
    Anonymous

    Woke "artists" just hate anything bold and bright

  12. 9 months ago
    Anonymous

    mates, what is the best vanilla private server? ideally something pretty true to the original game.

  13. 9 months ago
    Anonymous

    >he doesn't vanilla wow color palette is bland as frick compared to wc3

  14. 9 months ago
    Anonymous

    wow always looked the same, don't know what yo u gays are talking about - in fact that's probably the most impressive thing about it: its artstyle consistency for like 15 years

  15. 9 months ago
    Anonymous
    • 9 months ago
      Anonymous

      I used to have that as my desktop background when I was a kid, shit was so cash

  16. 9 months ago
    Anonymous

    is this shit f2p yet?

    • 9 months ago
      Anonymous

      Yes, there are plenty of private servers that are just as good as the official blizz classic server

  17. 9 months ago
    Anonymous

    Official art had no problem showing girls in bikini armor with plenty of breasts and ass

    • 9 months ago
      Anonymous

      people act like only blizzard stopped this but everyone did, in the west at least

      They took this from (You)

      hire fans

      • 9 months ago
        Anonymous

        >troony artist

        • 9 months ago
          Anonymous

          Futa?

    • 9 months ago
      Anonymous

      I fapped to this like 10000 times back when I was 15

  18. 9 months ago
    Anonymous

    Post modernist nihilism infects everything including art design

  19. 9 months ago
    Anonymous

    >that overweight goth girl in your guild who only played female undead characters

    • 9 months ago
      Anonymous

      blood elf female*
      but yes i knew her

  20. 9 months ago
    Anonymous

    Tradechat is pushing 40 and a mom now

    • 9 months ago
      Anonymous

      >pushing 40 and a mom now
      gonna be a granny when her kid graduates college

    • 9 months ago
      Anonymous

      >millennial """adults"""

    • 9 months ago
      Anonymous

      That poor kid

  21. 9 months ago
    Anonymous

    Wow basically looks like a cartoon now, like a shitty disney film designed for 12 year olds. Not suprising since you have to get the little riddelin drugged up fricks to play to keep the speedrun troony veterans some company.

  22. 9 months ago
    Anonymous

    they screwed the lighting up in cata

  23. 9 months ago
    Anonymous

    I really liked the Warcraft 3/old wow style

    • 9 months ago
      Anonymous

      Spot the panda.

      • 9 months ago
        Anonymous

        Um actually that image was drawn 6 years before Kung Fu Panda was released so there's no way a panda could be in it.

      • 9 months ago
        Anonymous

        i see him, plus i thought illidan’s glaives had a panda at one point

      • 9 months ago
        Anonymous

        Where

    • 9 months ago
      Anonymous

      >fricking kung fu panda references
      where did all the soul of warcraft 2 go?

      • 9 months ago
        Anonymous

        >Kung fu panda
        Pandarians predated Kung Fu Panda. Whats-his-name included a panda somewhere in everything he drew just because he liked them and it became a running gag to hide them in official art. IIRC there's one pic floating around where the negative space in Cenarius' antlers outlines a panda face.

  24. 9 months ago
    Anonymous
  25. 9 months ago
    Anonymous

    It's their desperate attempt to give the game atmospheric perpsective.

    WoW looks so dated these days because it can't handle any real direct lighting scenarios. The zones all perpetually look like they're overcast even when there's sun out. I rarely if ever see hard edges on anything but foliage and it's awkward looking.

  26. 9 months ago
    Anonymous

    art team carried this game for a long ass while
    but no more

  27. 9 months ago
    Anonymous

    How would you describe Vanilla wows original in-game style?

    • 9 months ago
      Anonymous

      It was essentially a parody of classic D&D art mixed with metal covers from the 80s and 90s, it then slowly became over the top marvel shit I would argue Cata onwards then after Legion it went from full blown capeshit to soft as frick CalArts disney. Even the mindrotted /vg/ thread will routinely shit on the modern aesthetic.

      • 9 months ago
        Anonymous

        even in wrath undead got a lot more tim burton looking

        • 9 months ago
          Anonymous

          True

        • 9 months ago
          Anonymous

          wrath was really the beginning of the end

        • 9 months ago
          Anonymous

          How exactly?

  28. 9 months ago
    Anonymous

    My take is that they started to design the zone with flying in mind. You'll be flying through the zone like 95% of the time, and the color of the old zones are eye sores while you're high up in the air.
    Since dragon riding is a main feature of the current expac and it being even faster (1000% compared to 3-400%), they had to smooth out the colors even more to not make the flying experience a LSD trip

  29. 9 months ago
    Anonymous

    Because old wow is based on comics aesthetics and american comic is dead genre. There are no more western comic artists besides few boomers who do expensive variant covers.

  30. 9 months ago
    Anonymous
  31. 9 months ago
    Anonymous

    WoW art sucks and before the modern trend of tumblr snowflake art started perversion DnD, WoW art was the big thing ruining western fantasy art.

    • 9 months ago
      Anonymous

      Cope

      • 9 months ago
        Anonymous

        moron

  32. 9 months ago
    Anonymous

    Do not get hyped for Warcraft Rumble at Blizzcon. They are gonna abandon the game after 3 months.

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