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  1. 3 months ago
    Anonymous

    The artist is making up shit in his head to be mad about

    • 3 months ago
      Anonymous

      So basically every artist ever

      • 3 months ago
        Anonymous

        Every leftist ever.
        Anyone sitting there making up strawmen to be mad at their customers over is just there to subvert the industry they work in and destroy it from the inside because 'capitalism bad lol.'

    • 3 months ago
      Anonymous

      He literally has not worked on an actual game in any form in three years, hence why he has the time to draw

      • 3 months ago
        Anonymous

        WHERE IS THE JOKE

        • 3 months ago
          Santa Claus

          Gamers le BAD

      • 3 months ago
        Anonymous

        >women colleagues
        Maybe that's why your game failed.

      • 3 months ago
        Anonymous

        ESL or just a complete idiot?

        • 3 months ago
          Anonymous

          He's French, so he knows English perfectly but refuses to speak it or write it properly, even when talking with exclusively English speakers in English speaking countries. They're all like this.

      • 3 months ago
        Anonymous

        >Game Japan: Specials Thanks... AND YOU THE PLAYER!
        >Game USA: Special Thanks to Sweet Baby Inc. AND FRICK YOU GAMERS FRICK YOU MEN

        • 3 months ago
          Anonymous

          Quite possibly the most punchable woman on the planet

        • 3 months ago
          Anonymous

          >"watch what you put on social media!"
          >said alongside the rest of that video
          please tell me she got fired not long after and had a massive meltdown.

          • 3 months ago
            Anonymous

            She did.

            • 3 months ago
              Anonymous

              most the meltdown, i NEED to see it.

              • 3 months ago
                Anonymous

                nta and I didn't find it, but her name is 'Tammy Sepetis' if you wanna look it up yourself.

          • 3 months ago
            Anonymous

            Not sure, the company she was contracting for cut ties with her, and she nuked every public profile she had. She resided in Canada but everyone who has seen the video in tech circles considers her a persona non grata, so there's that

            • 3 months ago
              Anonymous

              Makes sense. Generally it's bad form to publicly announce that you make non-merit-based hiring decisions. Even if everything she said is true and correct.

              • 3 months ago
                Anonymous

                She should've taken her own advice.

        • 3 months ago
          Anonymous

          >the face of the woman who tells you why you only deserve a $0.25 raise this year

        • 3 months ago
          Anonymous

          I see Innsmouth HR department has finally gotten an internet connection, Old Man Marsh must be so happy.

        • 3 months ago
          Anonymous

          >Freedom Fighters mentioned

          • 3 months ago
            Anonymous

            >freedom fighter bad
            >and we're le rebellion!

        • 3 months ago
          Anonymous

          I think i saw this woman in the elden ring trailer.

        • 3 months ago
          Anonymous

          >think about what you're putting on social media
          She may be a c**t and HR are scum but she's right.

          • 3 months ago
            Anonymous

            Yeah of course. Love seeing normoids fired for some harmless social media joke or whatever meanwhile I can type Black personBlack personBlack personBlack person and my globohomosexual corp is none the wiser

        • 3 months ago
          Anonymous

          Women should not allowed to be employed.
          Literally not once have I ever met a woman who was competent at their job. One of my supervisors I had at a grocery store was a black woman and on multiple occassions I had to explain to her there food in the produce was not being filled by me because we didn’t have that food in the freezer. Even after explaining it to her we couldn’t fill that section at all, she would still ask why it wasn’t filled.

          • 3 months ago
            Anonymous

            >Literally not once have I ever met a woman who was competent at their job
            I was raised by one.

        • 3 months ago
          Anonymous

          >Canada
          Irrelevent.

        • 3 months ago
          Anonymous

          I have never seen a person look this mentally deranged, including schizophrenic methheads

        • 3 months ago
          Anonymous
        • 3 months ago
          Anonymous

          And people wonder why men become disaffected NEETs and birth rates are in the dumpster.

      • 3 months ago
        Anonymous

        Why does he want me to frick gamers?

      • 3 months ago
        Anonymous

        What did you say, laddie?

      • 3 months ago
        Anonymous

        Now post his game so everyone can see he deserved it

        • 3 months ago
          Anonymous
          • 3 months ago
            Anonymous

            OH NO NO NO NO NO NO
            AHAHAAHAHAHAHAHA

            Yep, like clockwork. if a person has a shit opinion expressed in an awkward manner you can bet money on them delivering low quality work.

            • 3 months ago
              Anonymous

              Honestly I dunno some of this concept art is pretty good.

              Problem is he inflated his contribution to the project in his head. So not only is he crediting himself as a "developer", he takes it personally that "his" game failed, instead of taking the L and saying "well MY part was good, at least" like a sane person who isn't a massive narcissist.

              • 3 months ago
                Anonymous

                So he’s just a concept artist? Then bis contribution to the whole is basically nothing. Looking at his portfolio, it really isn’t anything special.

              • 3 months ago
                Anonymous

                Yeah he seems to be playing the "See I'm on your side you should hire me because I stand up for game devs" card. Not realizing that most successful game devs don't purposely antagonize and demonize their audience.

              • 3 months ago
                Anonymous

                Is that even his? He has an ArtStation and it's... okay, I guess.
                https://www.artstation.com/vik0/albums/109725

              • 3 months ago
                Anonymous

                Hah.

              • 3 months ago
                Anonymous

                I guess he's good technically, but half of what I saw is uncanny and unsettling. I wouldn't want to play a game full of his art.

              • 3 months ago
                Anonymous

                Honestly I dunno some of this concept art is pretty good.

                Problem is he inflated his contribution to the project in his head. So not only is he crediting himself as a "developer", he takes it personally that "his" game failed, instead of taking the L and saying "well MY part was good, at least" like a sane person who isn't a massive narcissist.

                Dev for the game here, we had a few concept artists and I honestly think they all did a pretty good job. I'm just glad I've never heard someone complain about the parts I worked on.

              • 3 months ago
                Anonymous

                that just means no one cared about the parts you worked on

              • 3 months ago
                Anonymous

                What did you make? Rock and grass models?

              • 3 months ago
                Anonymous

                that seems like the most akward thing to do anythign depcited there. I genuinly thought it was cheaply done by a AI at first.

          • 3 months ago
            Anonymous

            Ohnonononono

        • 3 months ago
          Anonymous

          OH NO NO NO NO NO NO
          AHAHAAHAHAHAHAHA

          • 3 months ago
            Anonymous

            >thumbnail artist
            >concept artist
            aahhhhhh so that explains the op comic.

          • 3 months ago
            Anonymous

            >i hope this comic i also a bridge for player, to understand a little bit more [sic] who are the people that make your games
            >comic: FRICK GAMERS I HATE GAMERS
            lmao

            • 3 months ago
              Anonymous

              But you understand him better now, right?

              • 3 months ago
                Anonymous

                No

      • 3 months ago
        Anonymous

        >you shouldn't be allowed to level valid criticism at a product you paid for, because it hurts the feelings of the people who worked on it
        >muh womyn colleagues *tips fedora*
        I've never wanted to see a man literally tarred and feathered until now. What an absolute goober.

      • 3 months ago
        Anonymous

        Disgusting art style.

      • 3 months ago
        Anonymous

        This is the reason I don’t feel bad when I hear about layoffs or studios shutting down. Because they aren’t going under because of the state of the economy or because they were overshadowed. But rather because pompous buttholes like this expect people to eat up whatever they shit out and politely ask for seconds, and when they don’t go insane and throw online tantrums.

        • 3 months ago
          Anonymous

          The industry genuinely thought people were going to be slacking off working from home post-COVID forever and that there needed to be more people in the industry, then WFH died and life went back to normal. Musk also showed that 50% of people in tech do nothing. But of course even with these reductions prices don't go down and the wages of the people still remaining don't go up so maybe there's some point being made? If you're firing the useless eaters in HR and marketing, why are the programmers not getting paid more?

          • 3 months ago
            Anonymous

            I have a few ideas for that.
            1. They haven’t actually fired the do nothings and instead just took the hammer to the programmers and designers leaving only a skeleton crew of actual devs
            2. Greedy execs and shareholders (which is more likely) being their usual moronicly out of touch selves and just firing whoever the little accounting goblin told them was the issue
            3. (This is even more likely) they’re just extremely fricking incompetent and have the kind of moronic pride that prevents them from going back and fixing issues.

          • 3 months ago
            Anonymous

            If people are willing to work for their current salary, company loses money raising it. Demanding a raise is the same as saying you'll quit working if you don't pay more.

      • 3 months ago
        Anonymous

        Maybe don't release shitty games?

      • 3 months ago
        Anonymous

        He's right. A lot of gamers are crazy. When you release a work you end up interacting with or being the target of way more people than you'd ever think. Something you won't experience just buying and playing a game or even going online to talk about it.

      • 3 months ago
        Anonymous

        which game?

      • 3 months ago
        Anonymous

        >game got a lot of hate
        >game has a lot of eyes on it
        thats a success, he should be celebrating

      • 3 months ago
        Anonymous

        >women colleagues

      • 3 months ago
        Anonymous

        Maybe he should enter a different field if he hates his customers this much.

    • 3 months ago
      Anonymous

      its true dough

    • 3 months ago
      Anonymous

      it goes further than that, all of his previous credits for games are either concept art or cover art for shovelware titles. he's practically a fiverr artist

    • 3 months ago
      Anonymous

      Isn't the ol' dobson or preston approach?
      Love to see they're still doing it.

    • 3 months ago
      Anonymous

      But you homosexuals do say that. What part is he making up you dumb troon

    • 3 months ago
      Anonymous

      You mean like 100% of Ganker users?

      • 3 months ago
        Anonymous

        Yeah
        And he expects to be respected for that

    • 3 months ago
      Anonymous

      Sounds like he browses Ganker.

      • 3 months ago
        Anonymous

        Nah, he reads reddit, because there's plenty strips that just use reddit templates or such

        • 3 months ago
          Anonymous

          >Forever Alone
          Soul.

          • 3 months ago
            Anonymous

            There's others as well, but I guess seeing a forever alone in a 2023 strip is somewhat quaint

        • 3 months ago
          Anonymous

          >leddit invented ragecomics
          shoo underage
          As with pretty much everything else, they stole it from us.

          • 3 months ago
            Anonymous

            Yeah, but it's not like Ganker has been doing rage comics since when reddit and other sites drove them to the ground

            • 3 months ago
              Anonymous

              A solid point, but it truly sucks we need to let anything stole die. I blame smartphones ruining the internet, that's when normalgays first discovered "memes"

    • 3 months ago
      Anonymous

      but hes right?
      only 2 categories of people are gamdevs
      the actual software developers programming the game
      and the head designer, who is typically from a programming background and the job involves a lot of programming adjacent work anyway just not directly development, this is also not usually a position that one does on its own except in the largest of projects

      no one else is a gamedev

    • 3 months ago
      Anonymous

      I hate how internet think the immense job market is limited to community managers and programmers

  2. 3 months ago
    Anonymous

    dont care, didnt ask
    is your game fun? no? not even worth a pirate then, cheers, Black person.

  3. 3 months ago
    Anonymous

    >community manager
    I can buy the rest but come on

    • 3 months ago
      Anonymous

      DERebecca was the community manager and now she's the frickin Creative Director of warframe

      • 3 months ago
        Anonymous

        Yeah so she became a gamedev after not being one

      • 3 months ago
        Anonymous

        >Miyazaki worked in accounting before being a director
        >therefore accountants are game devs

      • 3 months ago
        Anonymous

        and look at warframe now

        • 3 months ago
          Anonymous

          it was awful before they let her touch it

    • 3 months ago
      Anonymous

      >community manager
      notice how he is also the smuggest one

  4. 3 months ago
    Anonymous

    Last guy is right.

  5. 3 months ago
    Anonymous

    Concept artist and level designers are game devs. Community manager is absolutely not a game dev. More of a waste of space than anything.

  6. 3 months ago
    Anonymous

    "Gamedev" isn't a word.
    >concept artist
    Technically involved in game development, but not a game developer.
    >level designer
    Literal game developer whether they work on the programming side or not.
    >community manager
    Does nothing of value.

    • 3 months ago
      Anonymous

      by that definition I'm a game developer for half-life 2

      • 3 months ago
        Anonymous

        Half life 2 is a finished product, so youcdidnt develop the game, but your skills as a level designer are useful in gamedev.

    • 3 months ago
      Anonymous

      manager
      >Does nothing of value.
      That's not true, they take the fallout for all the Devs' moronic decisions.

      • 3 months ago
        Anonymous

        Taking the fallout is not their role and whether they do it or not doesn't change anything

    • 3 months ago
      Anonymous

      I had a community manager job in college. Guess that means from 2012-2016 I was in game dev despite not giving a shit about what I was doing.

  7. 3 months ago
    Anonymous

    Community managers are not devs because they do not develop the game. Neither is the rest of the marketing department, cleaning lady etc.

  8. 3 months ago
    Anonymous

    Take pride in your job, not the one you wish you had.
    A community manager is not a game developer.

  9. 3 months ago
    Anonymous

    >turban wokism

  10. 3 months ago
    sage

    Woke crap meme

  11. 3 months ago
    Anonymous

    the level designer is probably the closest to being a game dev than the concept artist or community manager. I'd even argue that the community manager has no right to call themselves a game dev.

    P.R. sounds more appropriate.

    • 3 months ago
      Santa Claus

      The community manager has no right to call herself a "Game dev".
      She has contributed absolutely nothing to developing the game herself. Even the playtester is closer to a game dev than the community manager.

      The community manager is the real game developers lowly servant. A wageslave slaving away for miserable pay, because she is too stupid, weak and lazy for a REAL job.

    • 3 months ago
      Anonymous

      Calling a community manager a game dev is like saying the accountant or the marketing specialist is a game dev. Working for a game studio doesn't make you a game dev, just like working for law firm doesn't make you a lawyer.

  12. 3 months ago
    Anonymous

    Personally, I only consider 1MAs to be true gamedevs.

  13. 3 months ago
    Anonymous

    I wouldn't refute it: of course anyone who calls themselves a game dev should be able to make a Flappy Bird clone that quickly.

  14. 3 months ago
    Anonymous

    >be a voice actor
    >show up for few hours in the booth
    >get most recognition out of everyone in the team

    • 3 months ago
      Anonymous

      >VA
      >recognition
      huh?

  15. 3 months ago
    Anonymous

    Development and Marketing are two separate yet necessary functions. The Twittergay is a marketer not a developer. The office's janitor is also not a developer. I suppose you can include both on the credits if that level of rappirt is there, but the credits better be fricking skippable because I'm not going to sit while you list off every janitor at every fricking partner office associated with the project.

  16. 3 months ago
    Anonymous

    Game devs are not artists, they are developers who work on games. It's literally in the name, game developer DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS DEVELOPERS

    • 3 months ago
      Anonymous

      like a vintage wine

    • 3 months ago
      Anonymous

      Watch as Microsoft screws YOU with a BLUE screen of DEATH

  17. 3 months ago
    Anonymous

    >community manager
    lmao
    Notice how the evil gamer in the last panel doesn't mention the community manager at all. The moron drawing this shit probably realized he couldn't even come up with a good strawman, because there's no argument for calling a fricking "community manager" a dev.

  18. 3 months ago
    Anonymous

    WHEN YOU KILL NIGS
    LMAO BOTTOM TEXT

    • 3 months ago
      Anonymous

      Concise and to the point, I like it.

    • 3 months ago
      Anonymous

      Even your job is going to be replaced, chud.

      • 3 months ago
        Anonymous

        sussy-looking E first panel second line third word

      • 3 months ago
        Anonymous

        ESL moment

      • 3 months ago
        Anonymous

        maybe you trannies can get paid for "localizing" AI genned images

      • 3 months ago
        Anonymous

        >I you goy gain of levngthings, the I loke iff the blng?
        What did robotoss meant by this?

  19. 3 months ago
    Anonymous

    Why is the guy in the third panel wearing a hijab? It really clashes with his nifty mustache.

    • 3 months ago
      Anonymous

      I think it's supposed to be a woman and the "moustache" are glasses

      • 3 months ago
        Anonymous

        >community manager is a fundamentalist religious prude
        You know what? It fits.

  20. 3 months ago
    Anonymous

    Well?

    • 3 months ago
      Anonymous

      >Game devs care about games
      Could of fricking fooled me

    • 3 months ago
      Anonymous

      How about "gavedevs" respect their customers and not shit on their plates and throw tantrums if nobody wants to eat that shit?

    • 3 months ago
      Anonymous

      Yeah just like the guy working at Mcdonalds cares more about burgers than you

    • 3 months ago
      Santa Claus

      Making something like this is the best way to ghet people to NOT respect you.

    • 3 months ago
      Anonymous

      >everyone loves their jobs and what it involves

    • 3 months ago
      Anonymous

      >devs does it for money
      >gamer actively spends money

      huh?

    • 3 months ago
      Anonymous

      >What is supply and demand

    • 3 months ago
      Anonymous

      a burger flipper doesn't care about your fast food burger being shit, they just want their paycheck at the end of the week.
      but what do it know, who cares more about burgers than someone who decided to make burger flipping their jobs?

    • 3 months ago
      Anonymous

      I'm a programmer and designer for games and I don't give a shit about my job. It makes me enough money to live comfortably so I'll churn out as much slop as possible and do it without a hint of shame.

      • 3 months ago
        Anonymous

        As a designer & programmer, can you tell me how long the concept phase or pre-prod takes for AAA games like BF and CoD?
        Is there a rule of thumb for how long a phase like this should last?

      • 3 months ago
        Anonymous

        Can you pls reply to my previous comment?

    • 3 months ago
      Anonymous

      An extra layer is that the character in the image is not even a gamedev, but rather a barista.

    • 3 months ago
      Anonymous

      >game dev claims to care about games
      >makes shitty slop
      ok

    • 3 months ago
      Anonymous

      Clearly Victor Lahlou doesn't give a shit about his job, I guess that explains why modern industry games are so terrible
      The only people actually passionate about games are indie devs

      • 3 months ago
        Anonymous

        Oh, wow, frick this Victor person. What a fricking loser.

      • 3 months ago
        Anonymous

        That guy seems passionate about making money and drawing attention to himself

        • 3 months ago
          Anonymous

          Well, he is launching a kickstarter for a book about the comic

      • 3 months ago
        Anonymous

        First guy is gonna make a good game
        Second is gonna make souless slop at best.

        • 3 months ago
          Anonymous

          First is gonna make whatever the execs let him make lol

        • 3 months ago
          Anonymous

          >junior
          He's gonna get stuck doing entry level jobs that ultimately don't impact the core design of the game
          Should strike out as indie instead

    • 3 months ago
      Anonymous

      If being a community manager is enough to count you as a "gamedev" then I most definitely qualify too, and I still don't respect most of them. AAA or indie, by and large they're a whiny pretentious bunch that can't handle criticism.

    • 3 months ago
      Anonymous

      Why the frick is her left hand so fricking huge?

      • 3 months ago
        Anonymous

        >her

        • 3 months ago
          Anonymous

          >beard

    • 3 months ago
      Anonymous

      I don't really want to become a game developer because I'm only interested in old games and games that remind me of old games, not whatever stupid FOTM shit is going on at the moment.

    • 3 months ago
      Anonymous

      >modern gamedev
      >cares about games
      nice bait

  21. 3 months ago
    Anonymous

    Why is Waluigi wearing a hijab

  22. 3 months ago
    Anonymous

    the level designer?
    gamedev by definition.
    concept artist?
    arguable either way, but still a crucial component to development.
    community manager?
    lol
    lmao
    im willing to bet that the person who writes these comics is some useless do-nothing nobody that the real devs are forced to deal with.

  23. 3 months ago
    Anonymous

    >Man who reuses panels is worried about AI
    It really is just the lazy people upset their meal ticket is evaporating isn't it?

    • 3 months ago
      Anonymous

      If the writing on video games has fallen so low it's indistinguishable from AI slop, shouldn't that be a warning to devs?

      • 3 months ago
        Anonymous

        it should, but the people in danger of AI replacement are "high up" in the industry so they think their shit is actually gold.
        they are the adult version of a spoiled brat being told no.

    • 3 months ago
      Anonymous

      >autoproclamed
      He deliberately avoided the obvious word "self-proclaimed" and even then he didn't spell his weird alternative word correctly.

      • 3 months ago
        Anonymous

        Reading the rest of it, I think the guy's just an ESL.

        • 3 months ago
          Anonymous

          Unforgivable.

    • 3 months ago
      Anonymous

      >i am very smart
      >that's why i didn't get someone to proofread my shit
      My eyes are figuratively bleeding, and I've only read half of the strip.

    • 3 months ago
      Anonymous

      >shitty grammar
      >leftist meme length
      >same doodle over and over
      Possibly one of the shittiest comics ever, just in regards to making use of its medium

    • 3 months ago
      Anonymous

      >one drawing for all four panels
      >it's not even a good drawing
      if this is the effort he puts into one short comic strip I can only imagine how shitty has game work must have been

  24. 3 months ago
    Anonymous

    That is one eye-straining art style. It's like a comic version of naval dazzle camouflage.

    • 3 months ago
      Anonymous

      It's a typical French style, albeit one of the uglier ones

  25. 3 months ago
    Anonymous

    why is every single american dev so entitled and arrogant? no wonder japan still beat their asses even with a quarter of the budget.

    • 3 months ago
      Anonymous

      Californian priviledge, so called minorities are just as whining as pigs at this point.

    • 3 months ago
      Anonymous

      Because they have been piggybacking on the shoulder of giants by working for some big dick studio or have flown on the wings of free VC money. The taps are closed and the party is over, so a lot of these smug hacks are going to be out of job. "We care about games!" my ass. They care about the prestige of working for Blizzard, Dice and whatnot and their paycheck, and the products they churn out are fricking subpar considering the advancements of engine tech, automated pipelines and overall improvements to tool quality. These people don't care about games, they care about the platform they receive for working for tech and gamedev industries.

      • 3 months ago
        Anonymous

        I call this the "creative soup kitchen." I remember seeing it first in the animation industry where one of the producers admitted to lowering standards on his animators because he wanted to make their job easier. The show was an ugly mess by the end but at least they got money for doing it and weren't stressed out. That's how all of these people think, it's just a job for them and they don't want to work too hard. There's no passion. If UBI existed they would not be the type to make their dream game, they would smoke weed and sleep all day.

        • 3 months ago
          Anonymous

          Left 4 Dead vs Back 4 Blood.

          ?t=162
          Competent devs vs nu-devs + diversity hires.
          Back 4 Blood is a perfect representation of a problem endemic to the modern industry; hacks making inaccurate claims to their competency or level of involvement and delivering sub-par products as a result. Images like the OP is just the result of the culture that they've brought in with them. It would be like being a SFX artist, but the best you can do is dangle UFOs on a string. However you got hired at Industrial Light & Magic, so anyone who criticizes you just don't know what they're talking about.

        • 3 months ago
          Anonymous

          I think it's a good practice, but only in essence. It falls apart when the same good faith is given to juniors and fresh recruits who haven't proved themselves or if it leads to lax in praxis and quality. Hire a couple of apprentices or seniors if you have money to pass along but don't let the product suffer because the end user and customer is who pay the bills, keep the lights on and beer in the fridge. I'm a firm believer of sharing the success and profits with the dev team, but you have to earn them, go through your personal Vietnam, and then you really understand what this industry is all about. It will hurt, it will make you feel stupid and most importantly, it will force you to learn something new about the tech you're working with, and yourself.
          Do something special or prove yourself and you will be rewarded. If you just want to work, that's fine too but don't expect anything special. And for the morons, I'm not saying fleecing people who "just want to work" is acceptable practice, no. Pay them what they are worth, and pay them well to keep good people in the house.

  26. 3 months ago
    Anonymous

    i have never seen a level designer who knows what they're doing

  27. 3 months ago
    Santa Claus

    >Haha! I ban the trolls on the steam forums! I am such a game dev!!!

  28. 3 months ago
    Anonymous

    I was gping to just repeat what everyone said but then i thought, what does a comunity manager do?

    In theory, in this new hellscape of game devlopment we created, a comunity manager hears the complaint of the players of an early access game, organizes them and gives them to the dev team, does that make them a game developer?

    The game would be fundamentally different in the final build if they werent there to pass along the fan feedback, does that count as helping developing the game?

    • 3 months ago
      Anonymous

      >a comunity manager hears the complaint of the players of an early access game, organizes them and gives them to the dev team, does that make them a game developer?
      at best they're a middle man in this case.
      there is nothing they actually produce for the game, any single person of the dev team could have just as easily gone to the forums and seen popular complaints themselves.

    • 3 months ago
      Anonymous

      Ideally, a community manager is someone that interfaces with the public and garners feedback and important information as well as communicate updates, what's acknowledged, and so on.

      Preferably your person doing this is actually a dev working on the game and actually knows what the frick people are talking about to really understand, but most often it's just someone that doesn't understand and just picks and chooses whatever looks best publicly as a PR person.

  29. 3 months ago
    Anonymous

    >I AM SILLY

  30. 3 months ago
    Anonymous

    The security guard is a game developer by that logic, the guy they called in to fix the plumbing etc is also a gamedev

  31. 3 months ago
    Anonymous

    Community managers aren't gamedevs.

  32. 3 months ago
    Anonymous

    >concept artist
    It's a bit of a stretch, but fine.
    >level designer
    Fair enough.
    >community manager
    Frick off.

  33. 3 months ago
    Anonymous

    This guy's entire shtick is to check what's the popular game dev opinion of the moment on Twitter and make a comic about it, so he can have his "hello fellow game devs" moment even though he only worked on crappy mobile games.

  34. 3 months ago
    Anonymous

    >muslim woman
    >having the meme job
    what are they implying here?

  35. 3 months ago
    Anonymous

    i'm gonna be honest with you Ganker
    I get mad when I see women who look like this public

    • 3 months ago
      Anonymous

      Why.

      • 3 months ago
        Anonymous

        Because he's mad he can't facefrick them during their daily prayer and get his xum all over their glasses and Quran.

        • 3 months ago
          Anonymous

          No, i actually wanna on a hijap with her deep my throat

  36. 3 months ago
    Anonymous

    Concept artists rarely just do concept art. They're also going to have a hand in art direction which is a fairly important part of gameplay. Level designers are game devs, period. Games take place in levels/maps. It'd be moronic to say they're not.

    Community managers are not game devs. They can frick off.

    • 3 months ago
      Anonymous

      This.

      Also concept artists often are asked to help creating in game textures, like street arts, fake ads and posters, book covers, movies posters, logos etc.. so those are directly in the game.

  37. 3 months ago
    Anonymous

    This is semantics, so being either in favor or against doesn't matter at all.

  38. 3 months ago
    Anonymous

    Guy on the bottom right probably knows what makes games fun better than the average person who "makes" them.

  39. 3 months ago
    Anonymous

    The first two dudes are game devs, not the community manager.

  40. 3 months ago
    Anonymous

    A concept artist is not a game dev because concept art is a preliminary stage of many different realms. A community manager is not a game dev because there’s communities outside of gaming that need managing. A level designer is a game dev as the only one from that list that’s exclusively operating in the game development realm.

    The artist is an ESL shizo who probably doesn’t have many social interactions. The way they express themselves points to them spending most of their time stuck in their own head.

  41. 3 months ago
    Anonymous

    >I AM SILLY

  42. 3 months ago
    Anonymous

    That 1337 G@M3r guy is 100% right thoughever

  43. 3 months ago
    Anonymous

    I don't get it.

    • 3 months ago
      Anonymous

      >"artist"
      >copies and pastes his characters

      Man if he's this lazy on his free passion project I'd hate to see his work ethic.

      • 3 months ago
        Anonymous

        To be fair, I would not want to draw Geoff even once.

  44. 3 months ago
    Anonymous

    tumblr/reddit tier

  45. 3 months ago
    Anonymous

    A fun thing I like to do with "concept artists" is put their work in monochrome, really shows how many are hacks

    • 3 months ago
      Anonymous

      Post an example

  46. 3 months ago
    Anonymous

    Working at a game developer doesn’t make you a game dev. The girl sitting behind the counter at a auto repair shop isn’t a mechanic just because she works there

  47. 3 months ago
    Anonymous

    first panel
    classic non threatening white guy aesthetic

  48. 3 months ago
    Anonymous

    why is a guy wearing a burka

  49. 3 months ago
    Anonymous

    Let me say as a multiple time community manager, you are never a "gamedev" as you are there for marketing and optics.
    You dont "dev" shit.

  50. 3 months ago
    Anonymous

    May as well call the Janitor a gamedev too, eh el homosexual?

  51. 3 months ago
    Anonymous

    >Community Manager:I'm a gamedev!

    • 3 months ago
      Anonymous

      I remember 15 years ago a lot of chicks became community managers (dudes were idea guys or management) solely so that they could claim to be gamedevs at parties ("networking" some community managers lived at these things).
      Being a gamedev back then was the shit. Everyone wanted to be a gamedev back then, you got attention without undressing yourself, not that it did stop them, all the while the management dudes were acting as if they were at the fun part of the Wolves of Wall Street.

  52. 3 months ago
    Anonymous

    if you worked in a western game dev company then you're not a game developer at all
    in fact you might not even be a human

  53. 3 months ago
    Anonymous

    >Lawyers will address themselves as Attorneys or Solicitors or Barristers etc.
    >Scientists will address themselves as Biologists or Chemists or Chemical Engineers etc.
    >Engineers will always specify their field of engineering

    >random fricking community managers call themselves gamedevs for clout

    • 3 months ago
      Anonymous

      A better comparison is that no paralegal or assistant at a law firm is calling themselves a lawyer. No nurse is calling themselves a doctor. No dishwasher is calling themselves a chef. The tech industry is the only one where shit like this happens, loads of industries have subordinates that do work and they are not magically the same as the people above them just because they want to be.

    • 3 months ago
      Anonymous

      there are a lot of academics who get a Phd just to add a Dr. to their name

  54. 3 months ago
    Anonymous

    >All the seething devs got laid off now doing shitty comic art.
    You hate to see it.

  55. 3 months ago
    Anonymous

    if community manager is "gamedev", then what part of the game did the community manage develop
    >well, d-duh the commun-
    thats not part of the game
    a videogame is a software, a series of 0s and 1s that you run on your computer or console
    the ads are not part of the game
    the youtube videos are not part of the game
    the "community" is not part of the game
    its subreddit is not part of the game
    twitterposts about the game are not part of the game
    so what part of the game did the community manager develop so he can call himself a "gamedev" ?
    are janitors working in the office for the company gamedevs?
    are HR people involved gamedevs?
    are the lawyers working for that game studio gamedevs?

  56. 3 months ago
    Anonymous

    >concept artist
    Gamedev
    >level designer
    Gamedev
    >marketBlack person
    Not a gamedev

  57. 3 months ago
    Anonymous

    What?

  58. 3 months ago
    Anonymous

    Wow, the guy on the bottom right sure is silly!

  59. 3 months ago
    Anonymous

    >I AM A GAMEDEV!

  60. 3 months ago
    Anonymous

    >I AM SILLY
    This is how you know the comic creator is full of shit

  61. 3 months ago
    Anonymous

    >janitor that cleans the rooms
    gamedev
    >security in the building
    gamedevs
    >mangers
    gamedev
    >every single shareholder
    gamedev

  62. 3 months ago
    Anonymous

    >random token woman hearing a hijab
    Did a government agency make this comic?

  63. 3 months ago
    Anonymous

    made up jobs.
    you're either a developer or an artist or both, all this other shit is bloat.

  64. 3 months ago
    Anonymous

    I think I agree with him, but god damn is he a sperg.

  65. 3 months ago
    Anonymous

    I am a game QA. Stop talking shit about QA. It makes us feel bad. We work just as hard as the people who write the code while completely being ignored usually regarding any ideas. No one here understands this.

    • 3 months ago
      Anonymous

      Hello May i ask, what task have you as a QA?
      And when does the QA phase take place in which development phase?

      • 3 months ago
        Anonymous

        Hi there. QA is part of every phase in a game's lifecycle. Especially live service games. I'm a simple tester at the bottom of the QA food chain. I basically have to test everything in the game that could break and document it. Then if we find a bug or problem we have to write to the programmer to fix it. They sometimes don't read any of it or don't understand it so it's depressing. The "actual" gamedevs don't play games. I guess they don't have time. So they don't understand how they work. We also search for bugs that the community reports. Sometimes it's really hard to replicate. Modern games are also full with issues. So it's constant work. Originally part of our job was to constantly review the game and give our feedback on things we like and don't like. Because let me tell you QA is full of nerds who played games their entire life, so QA usually knows what makes a game good. This part of our job completely disappeared. Now we cannot give feedback anymore and only search and report bugs. And they decide if they want to fix it or not. Often times games come out and people blame it on the test team. But chances are that they found those problems but the leadership decided not to allocate resource on it.

        • 3 months ago
          Anonymous

          Does that mean the test phase also takes place in pre-production or am I wrong?

          Is it necessary to have very good knowledge of English or is A2 - basic knowledge and B1 advanced language use also sufficient, even in verbal form, or is good written knowledge sufficient?

          • 3 months ago
            Anonymous

            >Does that mean the test phase also takes place in pre-production or am I wrong?
            Depends on the company and how they want to handle it. But even then it's only the test leads who are part of that segment. English is extremely important otherwise how do you communicate with the devs. You need a mid-high to high level of English. They don't ask you to be fluent.

          • 3 months ago
            Anonymous

            >Does that mean the test phase also takes place in pre-production or am I wrong?
            Depends on the structure but for pre-production they'll typically just have devs look over their pseudocode to decide if it looks like broken piles of shit
            >Is it necessary to have very good knowledge of English or is A2 - basic knowledge and B1 advanced language use also sufficient, even in verbal form, or is good written knowledge sufficient?
            Got to be able to read and write well to communicate the bug, how to replicate the bug, and what was expected to occur instead of the bug and then respond to any questions the devs may have to help better isolate the bug so they can fix it. Did some work with Canadian devs once and had trouble because of the Quebec gays on the team sucking at English even though said Canadians hired us, an American company, for their 3rd party QA work.

            Hi there. QA is part of every phase in a game's lifecycle. Especially live service games. I'm a simple tester at the bottom of the QA food chain. I basically have to test everything in the game that could break and document it. Then if we find a bug or problem we have to write to the programmer to fix it. They sometimes don't read any of it or don't understand it so it's depressing. The "actual" gamedevs don't play games. I guess they don't have time. So they don't understand how they work. We also search for bugs that the community reports. Sometimes it's really hard to replicate. Modern games are also full with issues. So it's constant work. Originally part of our job was to constantly review the game and give our feedback on things we like and don't like. Because let me tell you QA is full of nerds who played games their entire life, so QA usually knows what makes a game good. This part of our job completely disappeared. Now we cannot give feedback anymore and only search and report bugs. And they decide if they want to fix it or not. Often times games come out and people blame it on the test team. But chances are that they found those problems but the leadership decided not to allocate resource on it.

            >We also search for bugs that the community reports. Sometimes it's really hard to replicate.
            Also this is true but mostly because the community is typically full of subhuman morons that couldn't communicate an issue clearly if their lives depended on it. Full on
            >hurrr here's a screenshot of a single frame in an animation where the animation looked weird and wrong but I don't know how I even started the animation
            or
            >here is a ten word description in broken English of a progression block that doesn't even mention where in the game it occurs
            These tards are the ones that the "Community Manager" types are supposed to be tard wrangling and getting information from, but 9 out of 10 times they're just worse tards than the ones they're hired to wrangle.

        • 3 months ago
          Anonymous

          >This part of our job completely disappeared
          Well duh. Why waste resources on that when there's plenty of drooling morons that will happily pay for the privilege of doing it for you >for free
          That what the Early Access scam is really about.

          • 3 months ago
            Anonymous

            Yes but at that point its already too late for the game usually. It's fricked and no one cares.

            • 3 months ago
              Anonymous

              Not him but considering how many games have gotten gutted or nerfed or watered down to appease these same morons crying about difficulty, needing to learn to play the game etc. either during betas or even after release/any update, I wish you were right. I really do.

        • 3 months ago
          Anonymous

          I remember back then QA were among the first things that got outsourced ("you literally need an idiot who bumps at every wall possible, no need to pay him full")
          Now it does look as if they scrapped QA completely.

    • 3 months ago
      Anonymous

      QA and Devs are natural enemies since the dawn of time

      • 3 months ago
        Anonymous

        Depends on the place. Non toxic companies have great relationship between devs and QA.

    • 3 months ago
      Anonymous

      >We work just as hard as the people who write the code
      No, we don't.
      >t. QA for a few years eventually reaching the point of running the QA for multiple projects at once
      Doing the normal QA bug testing was literally the easiest job I have ever had, I was putting in enough bugs that my leads had to make me slow down so they could keep up with vetting.

      Hello May i ask, what task have you as a QA?
      And when does the QA phase take place in which development phase?

      >And when does the QA phase take place in which development phase?
      Depends on the project, I've been on ones where I started during the early alpha, ones where it was basically beta testing, and ones where it was just testing at the end to make sure it was up to the requirements for the platform the game was going to be on.

      QA and Devs are natural enemies since the dawn of time

      >QA and Devs are natural enemies since the dawn of time
      Some devs act that way, a few are generally pretty alright about it, I did some work on a Call Of Duty and they were actually pretty good about wanting to work with us.

      Hi there. QA is part of every phase in a game's lifecycle. Especially live service games. I'm a simple tester at the bottom of the QA food chain. I basically have to test everything in the game that could break and document it. Then if we find a bug or problem we have to write to the programmer to fix it. They sometimes don't read any of it or don't understand it so it's depressing. The "actual" gamedevs don't play games. I guess they don't have time. So they don't understand how they work. We also search for bugs that the community reports. Sometimes it's really hard to replicate. Modern games are also full with issues. So it's constant work. Originally part of our job was to constantly review the game and give our feedback on things we like and don't like. Because let me tell you QA is full of nerds who played games their entire life, so QA usually knows what makes a game good. This part of our job completely disappeared. Now we cannot give feedback anymore and only search and report bugs. And they decide if they want to fix it or not. Often times games come out and people blame it on the test team. But chances are that they found those problems but the leadership decided not to allocate resource on it.

      >The "actual" gamedevs don't play games.
      That depends on the devs, the Call Of Duty ones were doing rounds with our testers and I've ran projects where we had daily meetings and game testing directly alongside programmers.
      >they decide if they want to fix it or not. Often times games come out and people blame it on the test team. But chances are that they found those problems but the leadership decided not to allocate resource on it.
      That is very true as well though, I've had projects I was running where the devs had brought us in for DLC testing that included skins that could be used in the base game and they would not even touch the base game when the skins caused things to break in it "because customers have already paid for that part so it doesn't matter"

  66. 3 months ago
    Anonymous

    community manager is like a discord mod right?

  67. 3 months ago
    Anonymous

    >artist self insert has special colored jacket
    >four (4) social media plugs
    >and a signature to top it off
    all for a shitty, unfunny ragebait comic?

  68. 3 months ago
    Anonymous

    >community manager.
    Oh I definitely know which of these OP is actually fuming about.

  69. 3 months ago
    Anonymous

    I don't need to refute a straw man.

  70. 3 months ago
    Anonymous

    >community manager
    >gamedev
    lmao
    But the bigger joke is they are the best paid people in the company and the least likely to be fired

  71. 3 months ago
    Anonymous

    Community Managers are not game devs. If we are being charitable they are feedback aggregators to keep a degree of separation between the developers and the community. They definitely hold a working position at the company that makes the game, and that position is important, but to imply they held a development role is ludicrous. You are facilitating the community's input in the project, not your own. You might as well say the janitor is a game dev.

  72. 3 months ago
    Anonymous

    >community manager
    bro thinks he's on the team

  73. 3 months ago
    Anonymous

    You can go without a dedicated level designer, community manager, and artist, but you can't go without a programmer.

    • 3 months ago
      Anonymous

      >You can go without a dedicated level designer, community manager, and artist
      you can't for projects past a certain scope (so basically AA and up)

  74. 3 months ago
    Anonymous

    On a whim, I read all the comics last night. Maybe one or two chuckles, but mostly it boiled down to repeating the same things
    >gamers are shitheads
    >many gamedevs are shitheads
    >CEOs this and that
    >scrunch scrunch scrunch
    >gamedev students repeatedly getting their job applications rejected
    And then there were the occasional strips about specific fields of expertise (typically concept artist, technical artist or engineer, level designer and UI/UX), and those were where the only chuckles to be had were.

    As a whole? The whole comic strip reads like one way ticket to getting blacklisted or rejected from any major studio.

  75. 3 months ago
    Anonymous

    >You are actually making the fricking game
    You're a game dev
    >You're not making the fricking game
    You're not a game dev
    Simple as that, stop trying to make up your community tardwrangling sound fancy.

  76. 3 months ago
    Anonymous

    This is the second comic I’ve seen from this person. Their stylistic choice to draw every person with the same diaper-like genital and ass region is extremely off-putting

  77. 3 months ago
    Anonymous

    >community manager
    it refutes itself

  78. 3 months ago
    Anonymous

    Weird, the guy in the fourth panel said nothing about the community manager, the only person in this image I don’t consider to be a game developer.

  79. 3 months ago
    Anonymous

    Where's the joke frickley

    • 3 months ago
      Anonymous

      Joke?

      • 3 months ago
        Anonymous

        JUNIOR DARES!?

    • 3 months ago
      Anonymous

      I was wondering the same. Thats just "FRICK THIS GUY I MADE UP"
      Theres no joke, no witty comentary, no fricking essence to it at all
      There isnt even visually anything nice, they all stand around like fricking planks, somehow even the angry guy waving his arms. Any given garfield strip is more entertaining/engaging then this

  80. 3 months ago
    Anonymous

    So a dishwasher in a restaurant can consider themselves a chef?

  81. 3 months ago
    Anonymous

    You can tell the artist is a community manager

  82. 3 months ago
    Anonymous

    >Artist vs art critique argument
    I don't give a shit if it's "your style", it looks like shit and if I don't like it you can deal with it.

  83. 3 months ago
    Anonymous

    If I was in anyway passionate about my job or work, I wouldn’t blanket term this shit so blatantly. Imagine telling someone that you’re a gamedev but then they find out you’re a community manager for a game developer. You’d look like a fricking idiot or a liar

  84. 3 months ago
    Anonymous

    Gay devs.

  85. 3 months ago
    Anonymous

    dude what the frick is wrong with the faces on the left side?
    what are those right angled lines for??

    • 3 months ago
      Anonymous

      Glasses

      • 3 months ago
        Anonymous

        At first I thought they were supposed to be cartoon villain mustaches but I think that's how this guy draws glasses. Hard to tell, isn't it?

        Ah, I think it must be. It looks horrible.

    • 3 months ago
      Anonymous

      At first I thought they were supposed to be cartoon villain mustaches but I think that's how this guy draws glasses. Hard to tell, isn't it?

  86. 3 months ago
    Anonymous

    they can make up whatever job title they want, I'll always refer to them as homosexuals and Black folk irregardless thoughbeit

  87. 3 months ago
    Anonymous

    What has the guy even worked on that resulted in such a bitter, obsessive world view?
    I've made a few things, and gotten mean comments but I never became an unhinged freak over it.

  88. 3 months ago
    Anonymous

    This is the most putrid art style I've ever seen, even buckley and some corporate calarts creations look better than this.
    What has this moron even worked on?

    • 3 months ago
      Anonymous

      Apparently he was a concept artist for Dark Alliance:

      OH NO NO NO NO NO NO
      AHAHAAHAHAHAHAHA

      A game that bombed horribly.

  89. 3 months ago
    Anonymous

    >Community Manger is the only one that wasn't talked about by the character in the bottom right corner.
    >Game Dev
    A concept artist is also working on models and shit for the game so that they can perfectly reflect what they were going for in the planning phase. Level designers are self explanatory. The only thing a community manger got going for is hearing the feedback from fans that are interested, but that can be done by anyone within the development team that have eyes, ears and a phone. A beta tester, hell even a donator, is more of a game dev than them.

    • 3 months ago
      Anonymous

      Have you a big circle of friends who works in aaa company?

  90. 3 months ago
    Anonymous

    holy frick im so glad i pursued healthsci and didnt chose to do anything with computers

    like the frick is it with the hard stem fields being full of these egotistical self aggrandizing frick wits
    that and they have to have the worst social skills next to art gays

  91. 3 months ago
    Anonymous

    Does this jackass even made a game or is it just one of those "gamedevs" who claim to be making one but it's all just vaporwave?

  92. 3 months ago
    Anonymous

    Community managers are marketing not game development.

  93. 3 months ago
    Anonymous

    >I AM SILLY

  94. 3 months ago
    Anonymous

    A game developer is someone who develops the game. You are only a game developer if you are coding directly for the game, simple as. I have artists who draw for me, they are not game developers, they are artists. What's happening here is that noncoders are trying to lay claim to the title, like the seething babies they are.

    • 3 months ago
      Anonymous

      A concept artist still affects the final product.
      A community manager doesn't.

      • 3 months ago
        Anonymous

        ok, a dude taking a picture for my artists to reference affects the final product, that doesn't make him a game dev, he's a photographer. Someone providing ideas affects the final product, not a game dev. A playtester providing feedback affects the final product, doesn't make them a game dev. Affecting the game doesn't make you a dev, developing the actual game itself does, not pieces of it. A publisher giving money to a game dev doesn't make that publisher a game developer. Yo, I spent money on Betheslop and provided them with feedback and bug reports, I'm a game developer for Skyrim and Bethesda.

        Draw all the pictures you want, that isn't a game. Design all the levels you want, that isn't a game.

  95. 3 months ago
    Anonymous

    I don't really care what a "community manager" or other similarly clerical/administrative related employees call themselves. They cannot trick me into thinking they are someone worth caring about by wordsmithing their job title. The world would find a way to press if every social media manager and brand representative exploded overnight.

  96. 3 months ago
    Anonymous

    What game development does a community manager assist in. Legit aren't they just a dude who talks to the community on behalf of the company? The closest they do to game dev is tell someone what someguy on twitter is mad about and then get told to frick off. What stage of development is that?

  97. 3 months ago
    Anonymous

    The gamer is right
    A community manager isn't a developer
    That's like saying a geologist is a plumber

  98. 3 months ago
    Anonymous

    hope the chinks develop a flu that kills the kinds of people that make these threads next.

  99. 3 months ago
    Anonymous

    ?
    Is this really such a massive point of contention? Nobody really cares; also, I don't know of anyone who doesn't consider the conceptual artist or the level designer part of the dev team, but the community manager?
    This shit was 100% drawn by a community manager who is pissy that they got told that they're not part of the dev team.

  100. 3 months ago
    Anonymous

    wait people are calling themselve dev without doing any dev ? kek america never let me down

  101. 3 months ago
    Anonymous

    > the girl who serves coffee: "I'm a game dev""
    > the company's accountant: "I'm a game dev""
    > the guy at the bank who gave the company a loan and made the game possible: "I'm a game dev!"
    > the dog that someone from the office found on the street and adopted "I'm a game dev!"
    > the guy who drives the garbage truck: "I'm a game dev"
    > the plumber who unblocked a toilet that was making game development impossible: "I'm a game dev"
    > the b***h hired to have sex with journalists and get +1 point in the review: "I'm a game dev"

  102. 3 months ago
    Anonymous

    A community manager is absolutely not a game developer in any sense of the word.
    Frick off @devteamlife

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