You may not like it, but the peak of RPG gameplay is when players and enemies throw an ungodly amount of buffs and debuffs everywhere.
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You may not like it, but the peak of RPG gameplay is when players and enemies throw an ungodly amount of buffs and debuffs everywhere.
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That's not really a thing outside MMOs and high level dnd/pathfinder.
Of course raid buffs are peak gaming. I always loved coordinating innervates and mana spring totems mid fight.
Still, it's the signature class play style being buffed that really makes it fun.
>masteries
I remember these from league of legends
never liked them
It's called a talent tree.
is that the season of mastery talent tree? I linked BC fire mage raid spec.
masteries/runes where peak
Yep. Shame they got rid of them.
you're both moronic
the system presently in use is 10 times streamlineder and sufficiently customizable than goon pages and assteries
>ghostcrawler working at blizzard
>shitcans old talent trees for a system where you pick one of 3 because it's easy for devs to check pickrates and balance off that data
>ghostcrawler goes to riot
>shitcans old runes/masteries for a system where you pick one of 5 choices because it's easy for devs to compare pickrates
ghostcrawler was an absolute cancer for game development
i don't have any info on his time working for aoe2 pvp but I bet he fricked up something there as well
So the very second actual rpg was thrown over for le e sports raid leading nerds is known to posterity. At least we learned the right side of history while observing metastatisizing.
that shit is absolutely fricking ass
oh yeah let me spend a point for 2% armor penetration damn what a deep choice I just made
Looking at this makes me want to cry they ruined league of legends so hard. The game used to be so good….
was changed from a strategic/tactical real time game into an ungabunga fightfightfight game because that's what the chinese prefer. They literally broke a lot of the strategic elements of the game because it made the more strategic and forward thinking koreans perform too well compared to the chinese, whose strategy was to just mindlessly fight at all times and hope they dodge enough skillshots to win.
>When wow made sense on the way to some actual form of actual RPG builds and looked kino with backgrounds to differentiate jimbob from joebob warrior
They have destroyed everything good that ever was about WoW like they went through it with a comb to get out all the fun lice. I will never understand how blizzard fell so far.
>dei/esg, and simping hipsters
Well, yes, but even that explains only so much.
Two hour long buff, this really is an mano-only thing.
One minor bad part of Granblue Relink is that it's clear it was in dev hell because it's like a time capsule where there's a conspicuous lack of many popular and/or lore-centric characters introduced in the last 5 or so years, but it's also missing a lot of the creativity (insanity) of powercreeping.
Consumables and temporary buffs are well known to be hated by all players.
Yeah I love spending five minutes applying buffs before a boss battle, peak gameplay
better version posted already