>10 year old gamer: Haha look at that crazy platforming animal. This is fun. >20 year old gamer: I'm too old for this shit. Tomb Raider is more mature. >30 year old gamer: Haha look at that crazy platforming animal. This is fun.
Mario is jaggier but I can absolutety believe it not being native thanks to N64 emulation being so far behind PS1 and still being held up by game specific hacks
Nah both images are equally upscaled and show off the asset and composition aesthetics properly, it's not like showing both at native res would somehow benefit Mario
Both of them frick up the aesthethics, which makes the guy who made the image have zero credibility
I don't care if you like Mario or if you like Spyro, all I'm saying this guy has no idea what the frick he's talking about
4 months ago
Anonymous
Feel free to post native images to compare
4 months ago
Anonymous
I'm pretty sure I don't have any of mario. I did take a bunch of screenshots while going through Spyro trilogy but they're stretched to shit to fit my monitor so who knows how accurate they are either
Dumbass opinion. They had hired professional artists making sure the game looks the best it can on the PS1. If they saw how the game looked upscaled with anti aliasing they would've changed shit around since it starts looking JANK. I know this might sound like a meme but you actually ARE fricking up the artistic vision of the devs by upscaling your games and slapping on AA.
4 months ago
Anonymous
>upscaled
You're a tech illiterate moron if you think rendering the models that the artists made at higher resolutions at those resolutions instead of the PS1's low native resolution is destroying their artistic vision through upscaling. It's literally not upscaling.
4 months ago
Anonymous
The game is made to be displayed as pixel blur. Just look at
Based
, the field looks fricking empty and the hills and waterfalls look about as smooth as your brain since it's being displayed too sharp.
You can argue semantics all you want but playing old games with graphic enchantments is just begging to throw all immersion out the window
4 months ago
Anonymous
>The game is made to be displayed as pixel blur.
It's not, and trying to shift the conversation won't change the objective fact that you don't know the difference between upscale and increasing render resolution because you're both art and tech illiterate. Fricking moron. >semantics
Knowing what technical words mean isn't semantics, no matter how mad getting caught with your pants down makes you.
4 months ago
Anonymous
>It's not
It literally is. The guys making it knew what the PS could do and what it'd look like. No idiot is going to factor into the game being emulated 20 years later.
You can keep sperging over me getting the technical term wrong but it doesn't change the fact that you still understood what I said, you're just still in denial about it.
Clowns who play shit with emulator enhancements have no clue about soul.
4 months ago
Anonymous
>It literally is
It literally isn't, you tech and art illiterate pseud moron.
>Clowns who play shit with emulator enhancements have no clue about soul.
morons who complain about soul because they don't understand the actual artistry behind things should kill themselves.
I don't understand why people celebrate Spyro's music so much. The tracks are nice and chill, but they aren't really memorable. Same with Ratchet and Clank.
Can I not appreciate them because I'm not a stoner?
It's celebrated because the Stewart Copeland, former drummer of the 80s new wave/reggae rock/post-punk/pop rock group, The Police, worked on the soundtrack for the first four Spyro games. That's why a lot of folks love the Spyro OSTs.
[...]
No. No it fricking didn't, moron, you don't even have any fricking proof of such, and no, an ass-pull faux-"fact" doesn't fricking count.
[...] >Koji Kondo >"legendary plagarist"
Do you have any fricking proof of such? The same rule will apply from above to you.
>"People enjoy it because Stewart Copeland worked on it"
What if I don't care for the producer and am only interested in the product?
It's celebrated because the Stewart Copeland, former drummer of the 80s new wave/reggae rock/post-punk/pop rock group, The Police, worked on the soundtrack for the first four Spyro games. That's why a lot of folks love the Spyro OSTs.
this shit created soilennials though
No. No it fricking didn't, moron, you don't even have any fricking proof of such, and no, an ass-pull faux-"fact" doesn't fricking count.
I can think of several reasons why people might prefer music by legendary composer Stewart Copeland over legendary plagiarist Koji Kondo
>Koji Kondo >"legendary plagarist"
Do you have any fricking proof of such? The same rule will apply from above to you.
>Same with Ratchet and Clank.
this is solid evidence of how subjective a descriptor "memorable" is, because I can't think of many game soundtracks more definitively 10/10 than the first Ratchet & Clank's
I think my childbrain instinctively realized that Spyro was the "idea guy" game. It only presented well if you played curated slices. SM64 felt more like the full meal.
There isn't a single moment in Spyro that didn't "play well", it felt very solid all the way through. The sequels definitely had weak points, but the first game is a near perfect 3D platformer.
I liked the more RPG-y feeling of 2 and 3 and they were more humorous too.
4 months ago
Anonymous
I liked them as well, especially 2, but I have to admit there are some parts of those games that are not very fun or well thought-out. The level design is always great but the minigames and side-character segments range from mid to outright bad.
4 months ago
Anonymous
Those games had SO many npcs and minigames. At least that makes revisiting them fun, because of variety. Every level felt like a true unique world. No level ever looked like another. Compare that with Crash which always had like 3 jungle levels, 3 sewer levels, 3 ice levels and other non-unique levels...
People shittalking Spyro are moronic
4 months ago
Anonymous
nobody is "shit talking" Spyro
just saying that 2 and 3 have annoying flaws that aren't present in the first game
you poor zoomie... All the games you play are sequels or remakes or otherwise soulless copies of the games I played as a kid. You have no nostalgia because you have no games, no characters, no franchises, nothing to call your own because your entire generation was brought up on mobile slop.
millenials are the only generation who treasure their old games because they are the only generation that experienced the medium at its peak.
Um y'all we got fortnight????? We got fnaf????? We got frickin' MINECRAFT??!?!?! y'all boomers lowkey jealous that we got actually good games instead of slop
Millennial landmark games were made during the brief period where devs were still passionate and inspired and technology had advanced to the point where games as a medium could be fully explored.
Zoomies born today may be able to experience then second renaissance with the advent of indie, but teenagers right now are pretty much screwed. Farm animals raised on corporate profit-driven slop.
>game release as a 2D game >next release is a 3D game >next is a 3D game with even better graphics, bigger world and mechanics
yes. you had to be there to understand and appreciate the greatness!
it's a 3d platformer with fricking tank controls
it's not bad but it's mediocre as frick and only enjoyed by contrarians who jerk themselves off by arguing that it "wasn't that bad"
Back in the days i hated when all 2D games turned into janky 3D platformer slop.
Obviously i didn't use the word slop back in the days, but it perfectly describes how i felt about them.
Rayman is the best example of that, 1st game is soulful to this day that no other sequel ever came close to it.
Before anyone would ever have the time the GTA 3 was already out in 2001 and Vice city next year.
Half Life 2 in 2004 really put a nail into this coffin and they have not been relevant ever since.
nah I'm sick of you dkc2gays always spamming this shit. you clearly never played 1 or 2 and only played 2 because every poser automatically says 2 is the best like a bot. you think it's the best because the dogshit OST is in every youtube video for 3-year-olds now and that's it, probably didn't even play it. I beat all 3 and it goes 3>1>2
imagine trying to come off as superior to people younger than you simply because you happened to get squeezed out of your mom's vegana at an arbitrary time period
couldn't be me, nope, no way >inb4 Socrates quote >inb4 "it'll happen to you"
nope, frick off
Did you know the PC ports of some of the games on the left are pretty kino. Not making a point, I just like that they exist, especially Buzz Lightyear, Glover and Croc.
Zoomer here. I haven't played many N64 games, but I can say I played the crap out of Mario 64 a few years back. Gran Turismo 2 is probably my favorite game to come out of that generation, and I still occasionally revisit it via emulation. If anyone's curious, those two consoles were hand-me-downs and I got most of my games for them at thrift stores and what-not.
Oh boy slop slop and more slop, how will anyone live not consuming the mindless slop of your childhood that wasn't meaningful to anyone else in history
Good list OP. I actually recently replayed all of these on the Steam Deck and enjoyed my time way more than AAA gaming.
But Croc really doesn't hold up while the Gex trilogy was unironically extremely good and way better than I remember. The jokes are insanely politically incorrect now which made them way funnier than they have any right to be.
Do people here only continue to single out a generation that started around a time where many of them could hypothetically have played these games near enough to the time they released because they refuse to start singling out the next generation due to being named the "alpha" generation? Zoomers started in, what, 96? 97? You wanna really say a generation could never know the feeling, you're gonna wanna start taking shots at the alphas. Feel free to come up with some stupid name for them just like what was done with zoomers.
Could you list the games?
Crash, Tomba, Klonoa, Spyro, Rayman, Toy Story, Croc, Ape Escape, Gek
Thanks Boomer
>Tomba
Tomba! 2 (the better game)
Based
I can cut SM64 some slack for releasing 2.5 years earlier, and yeah it is a fricking ugly game. Crappy CRTs at the time helped hide this a bit.
>10 year old gamer: Haha look at that crazy platforming animal. This is fun.
>20 year old gamer: I'm too old for this shit. Tomb Raider is more mature.
>30 year old gamer: Haha look at that crazy platforming animal. This is fun.
this is true and I'm not sure what relevance it has to what I posted
This was for
what does it have to do with the post??
What about 40 year old gamer?
hopefully dead, the xoomer frick
Wait Spyro is 2.5 years YOUNGER? It looks fricking terrible for a game released so long after Mario 64.
SM64 released June 23rd 1996
Spyro 1 released September 9th 1998
Not 2.5 years, just over 2 years apart.
In the same year:
>RE 2
>Crash 3
>MGS
>Sonic Adventure
>Tomb Raider 3
>OOT
>Half-Life
>Thief
>Turok 2
I think Spyro honestly holds up in that line up.
Also 1998 was an incredible year for video games, god damn.
we were almost gaslighted into thinking 2023 was the second coming of christ or some shit
Spyro is not fun however
Spyro 1 is boring, maybe a controversial opinion but it's true.
Spyro 2, however, is great.
Spyro 3 is mediocre.
These are facts, sorry Spyrogays
Spyrochads win again.
>avoid mentioning gameplay at all costs
Because it's an artistic comparison of soul, duh
DELET THIS!!!
Why? So he doesn't have to mention how fricked up turning and inertia and friction are? All SM64 has going for it is wall jumps and triple bounch.
spyro looks like absolute shit though
Oh the copery
>upscaled and corrected
ngmi
>Even during the PS1
Glorified CD player
zoomzoom
How did Spyro get on top of the Dark Hollow portal?
Why does the spyro image look like the idiot upscaled the resolution?
Both images look equally non-native-res, compare the jaggies on the hills on the horizon
Mario is jaggier but I can absolutety believe it not being native thanks to N64 emulation being so far behind PS1 and still being held up by game specific hacks
Anyways, the point being that he looks like a clown talking about soul while purposedly fricking up the graphics by not playing on native.
Nah both images are equally upscaled and show off the asset and composition aesthetics properly, it's not like showing both at native res would somehow benefit Mario
Both of them frick up the aesthethics, which makes the guy who made the image have zero credibility
I don't care if you like Mario or if you like Spyro, all I'm saying this guy has no idea what the frick he's talking about
Feel free to post native images to compare
I'm pretty sure I don't have any of mario. I did take a bunch of screenshots while going through Spyro trilogy but they're stretched to shit to fit my monitor so who knows how accurate they are either
3D looks better with anti-alising in ALL CASES. No matter what.
look at objects around you. they are all smooth they're not made out of jagged pixels.
Dumbass opinion. They had hired professional artists making sure the game looks the best it can on the PS1. If they saw how the game looked upscaled with anti aliasing they would've changed shit around since it starts looking JANK. I know this might sound like a meme but you actually ARE fricking up the artistic vision of the devs by upscaling your games and slapping on AA.
>upscaled
You're a tech illiterate moron if you think rendering the models that the artists made at higher resolutions at those resolutions instead of the PS1's low native resolution is destroying their artistic vision through upscaling. It's literally not upscaling.
The game is made to be displayed as pixel blur. Just look at
, the field looks fricking empty and the hills and waterfalls look about as smooth as your brain since it's being displayed too sharp.
You can argue semantics all you want but playing old games with graphic enchantments is just begging to throw all immersion out the window
>The game is made to be displayed as pixel blur.
It's not, and trying to shift the conversation won't change the objective fact that you don't know the difference between upscale and increasing render resolution because you're both art and tech illiterate. Fricking moron.
>semantics
Knowing what technical words mean isn't semantics, no matter how mad getting caught with your pants down makes you.
>It's not
It literally is. The guys making it knew what the PS could do and what it'd look like. No idiot is going to factor into the game being emulated 20 years later.
You can keep sperging over me getting the technical term wrong but it doesn't change the fact that you still understood what I said, you're just still in denial about it.
Clowns who play shit with emulator enhancements have no clue about soul.
>It literally is
It literally isn't, you tech and art illiterate pseud moron.
>Clowns who play shit with emulator enhancements have no clue about soul.
morons who complain about soul because they don't understand the actual artistry behind things should kill themselves.
>sm64
>few good tracks
gtfo
>nostalgiagay finds out his love for a game is just nostalgia
I don't understand why people celebrate Spyro's music so much. The tracks are nice and chill, but they aren't really memorable. Same with Ratchet and Clank.
Can I not appreciate them because I'm not a stoner?
I can think of several reasons why people might prefer music by legendary composer Stewart Copeland over legendary plagiarist Koji Kondo
ok then what are they
>"People enjoy it because Stewart Copeland worked on it"
What if I don't care for the producer and am only interested in the product?
It's celebrated because the Stewart Copeland, former drummer of the 80s new wave/reggae rock/post-punk/pop rock group, The Police, worked on the soundtrack for the first four Spyro games. That's why a lot of folks love the Spyro OSTs.
No. No it fricking didn't, moron, you don't even have any fricking proof of such, and no, an ass-pull faux-"fact" doesn't fricking count.
>Koji Kondo
>"legendary plagarist"
Do you have any fricking proof of such? The same rule will apply from above to you.
>Same with Ratchet and Clank.
this is solid evidence of how subjective a descriptor "memorable" is, because I can't think of many game soundtracks more definitively 10/10 than the first Ratchet & Clank's
both of these where wack
Spyro is that demo you play over and over again.
Super Mario 64 is that game you actually buy.
Ironic given that Mario 64 plays like an unfinished demo but Spyro is fully rounded and fleshed out
I think my childbrain instinctively realized that Spyro was the "idea guy" game. It only presented well if you played curated slices. SM64 felt more like the full meal.
There isn't a single moment in Spyro that didn't "play well", it felt very solid all the way through. The sequels definitely had weak points, but the first game is a near perfect 3D platformer.
I liked the more RPG-y feeling of 2 and 3 and they were more humorous too.
I liked them as well, especially 2, but I have to admit there are some parts of those games that are not very fun or well thought-out. The level design is always great but the minigames and side-character segments range from mid to outright bad.
Those games had SO many npcs and minigames. At least that makes revisiting them fun, because of variety. Every level felt like a true unique world. No level ever looked like another. Compare that with Crash which always had like 3 jungle levels, 3 sewer levels, 3 ice levels and other non-unique levels...
People shittalking Spyro are moronic
nobody is "shit talking" Spyro
just saying that 2 and 3 have annoying flaws that aren't present in the first game
I don't get it, even the screenshot of spyro looks like ass
the post that broke nintendies
Millennials really are the only generation who treasures their old slop.
you poor zoomie... All the games you play are sequels or remakes or otherwise soulless copies of the games I played as a kid. You have no nostalgia because you have no games, no characters, no franchises, nothing to call your own because your entire generation was brought up on mobile slop.
millenials are the only generation who treasure their old games because they are the only generation that experienced the medium at its peak.
How pathetic does one have to be to boast about things he has zero involvement in?
Soilleninals are truly the generation of manchildren
cry more holy shit hahahahah!
Um y'all we got fortnight????? We got fnaf????? We got frickin' MINECRAFT??!?!?! y'all boomers lowkey jealous that we got actually good games instead of slop
Cope
That's really sad that you have nothing to treasure.
they have steve from minecraft (dogshit game) and fortnite (good game)
Millennial landmark games were made during the brief period where devs were still passionate and inspired and technology had advanced to the point where games as a medium could be fully explored.
Zoomies born today may be able to experience then second renaissance with the advent of indie, but teenagers right now are pretty much screwed. Farm animals raised on corporate profit-driven slop.
>game release as a 2D game
>next release is a 3D game
>next is a 3D game with even better graphics, bigger world and mechanics
yes. you had to be there to understand and appreciate the greatness!
from left to right, top to bottom
>amazing
>amazing
>good
>amazing
>good
>good
>bad
>really good
>good
Croc isn't bad, outdated
It has a lot going for it
it's a 3d platformer with fricking tank controls
it's not bad but it's mediocre as frick and only enjoyed by contrarians who jerk themselves off by arguing that it "wasn't that bad"
>Toy Story 2 not amazing
Back in the days i hated when all 2D games turned into janky 3D platformer slop.
Obviously i didn't use the word slop back in the days, but it perfectly describes how i felt about them.
Rayman is the best example of that, 1st game is soulful to this day that no other sequel ever came close to it.
Before anyone would ever have the time the GTA 3 was already out in 2001 and Vice city next year.
Half Life 2 in 2004 really put a nail into this coffin and they have not been relevant ever since.
Aside from DKC2 platformers were never great until they became 3D.
Dkc2 was easily the worst in the trilogy
biggest contrarian take i've ever seen
i respect it
nah I'm sick of you dkc2gays always spamming this shit. you clearly never played 1 or 2 and only played 2 because every poser automatically says 2 is the best like a bot. you think it's the best because the dogshit OST is in every youtube video for 3-year-olds now and that's it, probably didn't even play it. I beat all 3 and it goes 3>1>2
clearly never played 1 or 3*
I was going to call you a Black person until you said 3 is the best; cheers brother, though personally I would still put 2 above 1.
Crash and Spyro were bashed on back in the day by older gamers who were more into Metal Gear Solid and Tomb Raider.
toy story 2 is still an amazing game
imagine trying to come off as superior to people younger than you simply because you happened to get squeezed out of your mom's vegana at an arbitrary time period
couldn't be me, nope, no way
>inb4 Socrates quote
>inb4 "it'll happen to you"
nope, frick off
he didnt say he was superior, just that he played games in his childhood with superior packaging (music visuals), and he's not wrong
Oh no what ever will i do
>Emulates that feeling
OLD GOOD
NEW BAD
Yes.
Wish it wasn't so. but it is.
you act like emulation isn't widely available
Not accurate emulation
>muh accurate emulation!
99.9% of the "inaccuracies" are completely unnoticeable, moron
speak for yourself smoothbrain
>y-y-y-y-you dumb!
not an argument
I will never go back to affine mapping and vertex wobbkle
Emulating something isn't really the same as experiencing it in its time
I miss when video games had colors
nowadays everything is washed out and have a grey or blue filter
sucks to be them I guess
666109308
>every single character has personality
ah yes, those 20 dragons that say "thank you for releasing me" and nothing else
so much personality
I didn't like any of these games back then.
I dont miss it
Oh well
this shit created soilennials though
I can, dipshit. I have a ps1 that can read burned CD's.
ape escape was the shit. you should add banjo kazooie in there too
Banjo was on the original list, Klonoa was added instead to make it a PS1 chart
Did you know the PC ports of some of the games on the left are pretty kino. Not making a point, I just like that they exist, especially Buzz Lightyear, Glover and Croc.
All those games were shit though, the good 3D platformers were all on the N64.
YOU are the one who missed out.
Zoomers can play and enjoy the absolute perfection that was the PS1 library.
Zoomer here. I haven't played many N64 games, but I can say I played the crap out of Mario 64 a few years back. Gran Turismo 2 is probably my favorite game to come out of that generation, and I still occasionally revisit it via emulation. If anyone's curious, those two consoles were hand-me-downs and I got most of my games for them at thrift stores and what-not.
spyro was for the weird autistic kids whose parents wouldn't buy them a Dreamcast to play sonic
It was for kids whose parents bought a PS1 because it doubled as a CD player in 1994 when something like the Sony Discman was still over $100.
Crash 2 > 3 >Spyro 2 > Spyro 3 > Crash 1 Spyro 1.
I'm a zoomer and I played most of these games. Are millennials the most mentally challenged generation in history?
they literally make up nonsensical strawmen of zoomers in their heads and go into seething fits of autistic rage whenever they imagine them
Oh boy slop slop and more slop, how will anyone live not consuming the mindless slop of your childhood that wasn't meaningful to anyone else in history
i liked klonoa tho
>Blue sky means good
This is what moronic boomers sound like
I blame the parents and the childless millennials that made zoomers the way they are.
>a bunch of janky ass slop that aged like milk
nah bruh
found the zoomer
Ahh yes the age of other companies copying Nintendo's mascot formula and failing miserably.
Even banjo kazooie is better than every single one of these.
>Nintendo's mascot formula
You mean Sega's? Mario isn't a mascot character. Sonic was.
Good list OP. I actually recently replayed all of these on the Steam Deck and enjoyed my time way more than AAA gaming.
But Croc really doesn't hold up while the Gex trilogy was unironically extremely good and way better than I remember. The jokes are insanely politically incorrect now which made them way funnier than they have any right to be.
They know the feeling of watching their games becomes soulless shit just as we do they just don't know they know it.
N64 rayman games were so fricking good
>games
It was just Rayman 2
speaking of Rayman the gameboy color version is kinda good and different than the ps1 version
Do people here only continue to single out a generation that started around a time where many of them could hypothetically have played these games near enough to the time they released because they refuse to start singling out the next generation due to being named the "alpha" generation? Zoomers started in, what, 96? 97? You wanna really say a generation could never know the feeling, you're gonna wanna start taking shots at the alphas. Feel free to come up with some stupid name for them just like what was done with zoomers.