If Doom isn't 3D then why can an Imp shoot a fireball that flies over my head?

If Doom isn't 3D then why can an Imp shoot a fireball that flies over my head?

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  1. 11 months ago
    Anonymous

    You're right.

  2. 11 months ago
    Anonymous

    It is 3D because it has X,Y and Z axes. It's just limited. That's why you don't have multiple floors over one another.

    • 11 months ago
      Anonymous

      It is 3d. The map isn't though

      3D in the same way a drawing on a piece of paper is 3D

      • 11 months ago
        Anonymous

        >No game is 3D because it's flat on my screen

        • 11 months ago
          Anonymous

          What if I'm playing a 3DS or VR game?

          • 11 months ago
            Anonymous

            If I have an image on two pieces of paper, does that image have an extra dimension compared to an image on just one piece of paper?

  3. 11 months ago
    Anonymous

    It is 3d. The map isn't though

  4. 11 months ago
    Anonymous

    Because it's 3D; height exists in the engine. "But the maps are laid out in 2D" is also a flimsy excuse since sectors have floor and ceiling height values. Projectiles check height to determine collision. Walls, floors, and ceilings check height to determine collision. Just because the sectors and monsters can't overlap doesn't mean it's not 3D.

  5. 11 months ago
    Anonymous

    Do you think Xevious is fricking 3D because you can shoot planes in the air and drop bombs on guns on the ground?

    It's math. It doesn't make it 3D

    • 11 months ago
      Anonymous

      If I use Hammer to make a Source game map that's just a flat plane is the game not 3D anymore?

  6. 11 months ago
    Anonymous

    projectiles have full 3d collision
    the only part of the engine that is fully 2d is object-to-object collision (ie: infinite height)

  7. 11 months ago
    Anonymous

    If doom is 3d then why do shots below an imps feet or above its head still hit it?

    • 11 months ago
      Anonymous

      Auto aim because the player cannot aim the gun up or down.

    • 11 months ago
      Anonymous

      autoaim because you can't manually aim up or down.
      You can still shoot projectiles like a rocket above enemies if you step back far enough to not trigger the autoaim.

    • 11 months ago
      Anonymous

      That's not necessarily true.

      • 11 months ago
        Anonymous

        iirc the rocket's explosion itself has infinite height

        • 11 months ago
          Anonymous

          Yeah, but the projectile itself does not.

      • 11 months ago
        Anonymous

        >port

        • 11 months ago
          Anonymous

          Exact same behavior in prboom+ at v1.666 compatability.

  8. 11 months ago
    Anonymous

    I fricking love doom

    • 11 months ago
      Anonymous

      Me too. The thing I like most about it is the shooting. You?

      • 11 months ago
        Anonymous

        I was gonna say shooting

      • 11 months ago
        Anonymous

        Has to be the movement for me, it just triples the fun

    • 11 months ago
      Anonymous

      based video game enjoyer
      tbh I even prefer doom's deathmatch over quake's

  9. 11 months ago
    Anonymous

    If Super Mario Bros. (NES) isn't 3D then how can you jump over enemies?

  10. 11 months ago
    Anonymous

    People only say it's 2D because of how the maps work. The third dimension absolutely has an effect on gameplay, otherwise you'd be able to walk off a ledge and walk back onto it. Height matters.

  11. 11 months ago
    Anonymous

    Because you're a manlet.
    Short.

  12. 11 months ago
    Anonymous

    It's 3d in the sense that there are literally 3 dimensions that are tracked by the game, it qualifying as a simulation of an actual 3d space is another question.

  13. 11 months ago
    Anonymous

    Doom is 3D.
    >B-but you can't walk over monsters' heads
    Less calculations were used only for performance. Heretic uses the same engine and you can actually walk over and under monsters.

    • 11 months ago
      Anonymous

      heretic and hexen is peak of doom engine and entirety of zdoom holds on it

      • 11 months ago
        Anonymous

        Heretic & Hexen compatibility with the new stuff MBF21 provides would be fantastic.

  14. 11 months ago
    Anonymous

    Because Doom is 3D.

  15. 11 months ago
    Anonymous

    not everything is 3D

  16. 11 months ago
    Anonymous

    I fricking hate doom

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