technology

ToTK uses a live voxel map of the world to calculate sound occlusion and echo. Truly i m m e r s i v e.

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  1. 2 weeks ago
    Anonymous

    shittendo with their heads so far up their asses they think this is new technology

    • 2 weeks ago
      Anonymous

      >implication that kojima is nintendo
      >most notorious video game example of a quote taken out of context
      we do a lil manipulation

      • 2 weeks ago
        Anonymous

        that is not the implication. you're reading too far into it

        • 2 weeks ago
          Anonymous

          >uhmm your'are just reading too far into it! and no, that 88 in my nickname and swastika in my profile picture doesn't mean i'm a nazi, i'm just a 36 years old really into hinduism, get your head out of your ass!

          • 2 weeks ago
            Anonymous

            >someone makes a comparison between one person over-stating their innovation and another
            >NAZIS NAZIS NAZIS NAZIS NAZIS NAZIS NAZIS NAZIS NAZIS NAZIS NAZIS NAZIS NAZIS NAZIS NAZIS NAZIS NAZIS NAZIS
            thanks for your input

          • 2 weeks ago
            Anonymous

            >nazis out of nowhere

    • 2 weeks ago
      Anonymous

      >I came up with the idea called "political assassination"

  2. 2 weeks ago
    Anonymous

    wow so it really is just minecraft

    • 2 weeks ago
      Anonymous

      Minecraft doesnt actually use voxels.

      • 2 weeks ago
        Anonymous

        i had a plugin called voxelsniper installed on my bukkit server
        checkmate

      • 2 weeks ago
        Anonymous

        it does use a voxel like grid to place blocks thoughbeitdiddly-ho

  3. 2 weeks ago
    Anonymous

    truly convention-breaking...

    • 2 weeks ago
      Anonymous

      you know they added change weapon change potion there to make it look more impressive

      • 2 weeks ago
        Anonymous

        In fairness using a potion would actually help here. If you drank a stamina boost potion or climbing speed potion, you could instead jump over the gap and latch onto the wall and climb to the other side.

        Change Weapon is cringe though.

      • 2 weeks ago
        Anonymous

        In fairness using a potion would actually help here. If you drank a stamina boost potion or climbing speed potion, you could instead jump over the gap and latch onto the wall and climb to the other side.

        Change Weapon is cringe though.

        get an axe instead of a sword to cut the tree? it's more effective than regular weapons

    • 2 weeks ago
      Anonymous

      >Jump?
      >Other way?
      nintendo, I kneel

  4. 2 weeks ago
    Anonymous

    I just do not give a frick about physics gimmicks in video games.

    • 2 weeks ago
      Anonymous

      This. Use sound deliberately not according to arbitrary geometry. Lazy ass devs don't want to do the work of making art and deligate it to simulatory systems instead because normies will ooh and ahh at it anyway.

      • 2 weeks ago
        Anonymous

        The ""geometry"" isn't ""arbitrary"". The voxels correspond with in-game terrain/water etc. The game is all about everything being dynamic, that's deliberate.
        Are you moronic?

        • 2 weeks ago
          Anonymous

          And the placement of that geometry was chosen... arbitrarily with respect to sound.

          • 2 weeks ago
            Anonymous

            You have no fricking clue what words mean. Go back to africa/mexico

            • 2 weeks ago
              Anonymous

              1 of 3 things is true (all of them are gay)
              1 the terrain was chosen according to how the player can move around it, thus arbitrary with respect to sound
              2 the terrain was placed in order to reflect sound exactly how the developer wanted, thus being arbitrary with respect to how the player moves around it
              3 some compromise between sound reflection and player movement
              I like games that aren't hobbled by unnecessary compromises (you like eating shit)

              • 2 weeks ago
                Anonymous

                nta but could they not have made the terrain according to how the player can move around it, then use their silly invisible voxel shit to emulate that so the sound is appropriate according to the terrain the player actually sees and interacts with?
                game still sucks and has a poorly designed world but i think anon was right, the voxels (probably) aren't exactly arbitrary

              • 2 weeks ago
                Anonymous

                If they actually did that yeah, that would basically be what I meant by "use sound deliberately".

        • 2 weeks ago
          Anonymous

          >dynamic dynamic dynamic
          Shitting in a canvas and rolling it around is "dynamic", it uses real gravity, fluid dynamics and material absorbtion properties. I guess that's your perfect videogame.

          You have no fricking clue what words mean. Go back to africa/mexico

          You called static geometry that never changes dynamic why don't you take your own advice jose.

    • 2 weeks ago
      Anonymous

      what the frick is that image

  5. 2 weeks ago
    Anonymous

    quantum break uses a realtime water simulation in all the levels to create its particle effects

    • 2 weeks ago
      Anonymous

      There was a game hydrophobia on the 360 that used such complex water physics that it was basically a tech demo. I only vaguely remember playing a demo, so idk if it was fun as a game, but probably not.

    • 2 weeks ago
      Anonymous

      Image if they spent the budget that was lost on the TV series to actually improve the game.
      Jesus fricking christ

  6. 2 weeks ago
    Anonymous

    Wow I'm so glad they wasted 6 years on this instead of the actual content.

  7. 2 weeks ago
    Anonymous

    God Nintendo is really this far up it's ass, isn't it?

  8. 2 weeks ago
    Anonymous

    ohmygawd i am having a soigasm truly kino goty

    • 2 weeks ago
      Anonymous

      Snoysoys seethe.

  9. 2 weeks ago
    Anonymous

    >Ganker is the underage general
    This has been a thing since 2014 moron.

  10. 2 weeks ago
    Anonymous

    >Game runs at 20fps 540p because it has bloated shit like this nobody cares about

  11. 2 weeks ago
    Anonymous

    I'm kinda surprised they used the map to determine whether you can ascend or not, I was certain that would just be a few raycasts in the moment. Like you can ascend up through moving physics objects.

    • 2 weeks ago
      Anonymous

      well they still have to raycast to the block upwards. If they were *just* using map coordinates, you'd probably be able to do crazy stuff like ascend to the sky islands, but the raycast doesn't go that far

  12. 2 weeks ago
    Anonymous

    >can figure this out
    >cant figure out how to save builds when you save your game
    Why?

  13. 2 weeks ago
    Anonymous
    • 2 weeks ago
      Anonymous

      I always think it's hilarious when I see those genius kids do some incredibly impressive computer science shit... and it's on fricking roblox. Like yeah buddy congrats on solving cancer in fricking scratch now no one will take it seriously besides calling it "cool"

      • 2 weeks ago
        Anonymous

        Imagine the lost technology in Toilet Tower Defense [EP 73 PART 1].

    • 2 weeks ago
      Anonymous

      >look at this amazing nip innovation!!
      >some kid who is guaranteed mentally stunted just by virtue of playing roblox whipped the same thing up on his own 5 years ago
      As if we need any other reason to say first post best post

      shittendo with their heads so far up their asses they think this is new technology

  14. 2 weeks ago
    Anonymous

    I think it isn't the only game that does this tho
    It's an old tech

  15. 2 weeks ago
    Anonymous

    Games with custom sound engines are always fricking unique and awesome. PSO2 and Lumines are the only games off the top of my head.

  16. 2 weeks ago
    Anonymous

    I didn't even notice because it sounds so unrealistic and fake in-game, why bother doing all this shit when simple area triggers would do the trick?

  17. 2 weeks ago
    Anonymous

    >iit: anons who couldn't even program a "hello world" shitting on actual video game developers

    • 2 weeks ago
      Anonymous

      >appeal to accomplishment
      Get a real argument.

    • 2 weeks ago
      Anonymous

      Game design sense has nothing to do with being a good code monkey.

  18. 2 weeks ago
    Anonymous

    Ffs couldn't they just get a voiceover guy

  19. 2 weeks ago
    Anonymous

    HOW NINTENDO DO IT SIRS?
    best devalopar in PLANET EARTH

    • 2 weeks ago
      Anonymous

      If you click on all authors the last one is John Nintendo.

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